Keyword: add Ascend to keywords

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Hanmac
2018-01-07 18:03:08 +01:00
parent 8f94bceaf2
commit ae709d210e

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@@ -16,6 +16,7 @@ public enum Keyword {
AFTERMATH(SimpleKeyword.class, false, "Cast this spell only from your graveyard. Then exile it."),
AMPLIFY(KeywordWithAmountAndType.class, false, "As this creature enters the battlefield, put {%d:+1/+1 counter} on it for each %s card you reveal in your hand."),
ANNIHILATOR(KeywordWithAmount.class, false, "Whenever this creature attacks, defending player sacrifices {%d:permanent}."),
ASCEND(SimpleKeyword.class, true, "If you control ten or more permanents, you get the city's blessing for the rest of the game."),
AURA_SWAP(KeywordWithCost.class, false, "%s: You may exchange this Aura with an Aura card in your hand."),
AWAKEN(KeywordWithCostAndAmount.class, false, "If you cast this spell for %s, also put {%d:+1/+1 counter} on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land."),
BANDING(SimpleKeyword.class, true, "Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking."),