update translation

This commit is contained in:
CCTV-1
2019-12-25 14:07:59 +08:00
parent 6c4ceccc30
commit ae6ea42aa9
4 changed files with 114 additions and 6 deletions

View File

@@ -333,6 +333,7 @@ lblRClickDamageMessage=Rechtsklick: 1 Schaden zurücknehmen. (Rechtsklick + STRG
lblTotalDamageText=Gesamtschaden: Unbekannt
lblAssignRemainingText=Verteile verbleibenden Schaden unter tödlich Verwundeten
lblLethal=Tödlich
lblAvailableDamagePoints=Available damage points
#KeyboardShortcuts.java
lblSHORTCUT_SHOWSTACK=Duell: Zeige Stapelfenster
lblSHORTCUT_SHOWCOMBAT=Duell: Zeige Kampffenster
@@ -1819,3 +1820,29 @@ lblSelectCardToUntap=Select cards to untap
lblVote=Vote
lblCurrentVote=Current Votes
lblHowManyAdditionalVotesDoYouWant=How many additional votes do you want?
#InputPayMana.java
lblChooseManaAbility=Choose mana ability
#VDevMenu.java
lblUnlimitedLands=Play Unlimited Lands
lblGenerateMana=Generate Mana
lblViewAll=View All Cards
lblSetupGame=Setup Game State
lblDumpGame=Dump Game State
lblTutor=Tutor for Card
lblAddCounterPermanent=Add Counters to Card
lblSubCounterPermanent=Sub Counters from Card
lblTapPermanent=Tap Permanents
lblUntapPermanent=Untap Permanents
lblSetLife=Set Player Life
lblCardToBattlefield=Add Card to Battlefield
lblExileFromPlay=Exile Card from Play
lblCardToHand=Add Card to Hand
lblExileFromHand=Exile Card from Hand
lblCardToLibrary=Add Card to Library
lblCardToGraveyard=Add Card to Graveyard
lblCardToExile=Add Card to Exile
lblCastSpellOrPlayLand=Cast Spell/Play Land
lblRepeatAddCard=Repeat Last Add Card
lblRemoveFromGame=Remove Card from Game
lblRiggedRoll=Rigged Planar Roll
lblWalkTo=Planeswalk to

View File

@@ -333,6 +333,7 @@ lblRClickDamageMessage=Right click: Unassign 1 damage. (Right Click + Control):
lblTotalDamageText=Available damage points: Unknown
lblAssignRemainingText=Distribute the remaining damage points among lethally wounded entities
lblLethal=Lethal
lblAvailableDamagePoints=Available damage points
#KeyboardShortcuts.java
lblSHORTCUT_SHOWSTACK=Match: show stack panel
lblSHORTCUT_SHOWCOMBAT=Match: show combat panel
@@ -1819,3 +1820,29 @@ lblSelectCardToUntap=Select cards to untap
lblVote=Vote
lblCurrentVote=Current Votes
lblHowManyAdditionalVotesDoYouWant=How many additional votes do you want?
#InputPayMana.java
lblChooseManaAbility=Choose mana ability
#VDevMenu.java
lblUnlimitedLands=Play Unlimited Lands
lblGenerateMana=Generate Mana
lblViewAll=View All Cards
lblSetupGame=Setup Game State
lblDumpGame=Dump Game State
lblTutor=Tutor for Card
lblAddCounterPermanent=Add Counters to Card
lblSubCounterPermanent=Sub Counters from Card
lblTapPermanent=Tap Permanents
lblUntapPermanent=Untap Permanents
lblSetLife=Set Player Life
lblCardToBattlefield=Add Card to Battlefield
lblExileFromPlay=Exile Card from Play
lblCardToHand=Add Card to Hand
lblExileFromHand=Exile Card from Hand
lblCardToLibrary=Add Card to Library
lblCardToGraveyard=Add Card to Graveyard
lblCardToExile=Add Card to Exile
lblCastSpellOrPlayLand=Cast Spell/Play Land
lblRepeatAddCard=Repeat Last Add Card
lblRemoveFromGame=Remove Card from Game
lblRiggedRoll=Rigged Planar Roll
lblWalkTo=Planeswalk to

View File

@@ -333,6 +333,7 @@ lblRClickDamageMessage=Clic derecho: Desasignar 1 daño. (Clic derecho + Control
lblTotalDamageText=Puntos de daño disponibles: Desconocido
lblAssignRemainingText=Distribuye los puntos de daño restantes entre las entidades letalmente heridas.
lblLethal=Letal
lblAvailableDamagePoints=Available damage points
#KeyboardShortcuts.java
lblSHORTCUT_SHOWSTACK=Partida: mostrar panel de pila
lblSHORTCUT_SHOWCOMBAT=Partida: mostrar panel de combate
@@ -1819,3 +1820,29 @@ lblSelectCardToUntap=Select cards to untap
lblVote=Vote
lblCurrentVote=Current Votes
lblHowManyAdditionalVotesDoYouWant=How many additional votes do you want?
#InputPayMana.java
lblChooseManaAbility=Choose mana ability
#VDevMenu.java
lblUnlimitedLands=Play Unlimited Lands
lblGenerateMana=Generate Mana
lblViewAll=View All Cards
lblSetupGame=Setup Game State
lblDumpGame=Dump Game State
lblTutor=Tutor for Card
lblAddCounterPermanent=Add Counters to Card
lblSubCounterPermanent=Sub Counters from Card
lblTapPermanent=Tap Permanents
lblUntapPermanent=Untap Permanents
lblSetLife=Set Player Life
lblCardToBattlefield=Add Card to Battlefield
lblExileFromPlay=Exile Card from Play
lblCardToHand=Add Card to Hand
lblExileFromHand=Exile Card from Hand
lblCardToLibrary=Add Card to Library
lblCardToGraveyard=Add Card to Graveyard
lblCardToExile=Add Card to Exile
lblCastSpellOrPlayLand=Cast Spell/Play Land
lblRepeatAddCard=Repeat Last Add Card
lblRemoveFromGame=Remove Card from Game
lblRiggedRoll=Rigged Planar Roll
lblWalkTo=Planeswalk to

View File

@@ -333,6 +333,7 @@ lblRClickDamageMessage=右键单击取消分配一点伤害。左键加Ctr
lblTotalDamageText=可用的伤害值:未知
lblAssignRemainingText=对受到致命伤害的对象分配过量的伤害
lblLethal=致死
lblAvailableDamagePoints=可用的伤害值
#KeyboardShortcuts.java
lblSHORTCUT_SHOWSTACK=匹配:显示堆叠面板
lblSHORTCUT_SHOWCOMBAT=匹配:显示战斗面板
@@ -1410,7 +1411,7 @@ lblPhasedIn=已跃回
#TriggerPhaseOut.java
lblPhasedOut=已跃离
#TriggerRoller.java
lblRoller=回滚
lblRoller=掷骰
#TriggerPlaneswalkedFrom.java
lblPlaneswalkedFrom=时空旅行自
#TriggerPlaneswalkedTo.java
@@ -1792,7 +1793,7 @@ lblDoYouWantRepeatProcessAgain=你是否想再次重复这个过程?
#RevealHandEffect.java
lblDoYouWantRevealYourHand=你想展示你的手牌吗?
#RollPlanarDiceEffect.java
lblRolled=转动
lblRolled=掷骰
#SacrificeEffect.java
lblDoYouWantPayEcho=你想支付返响费用
lblPayEcho=支付返响费用
@@ -1819,3 +1820,29 @@ lblSelectCardToUntap=选择要重置的牌
lblVote=投票
lblCurrentVote=当前投票
lblHowManyAdditionalVotesDoYouWant=你想要额外投多少票?
#InputPayMana.java
lblChooseManaAbility=选择法术力异能
#VDevMenu.java
lblUnlimitedLands=使用地不受限制
lblGenerateMana=产生法术力
lblViewAll=查看所有牌
lblSetupGame=设定游戏状态
lblDumpGame=转储游戏状态
lblTutor=导师牌
lblAddCounterPermanent=向牌添加指示物
lblSubCounterPermanent=从牌减少指示物
lblTapPermanent=横置永久物
lblUntapPermanent=重置永久物
lblSetLife=设置牌手生命值
lblCardToBattlefield=将牌添加到战场
lblExileFromPlay=从牌手放逐牌
lblCardToHand=添加牌到手牌
lblExileFromHand=从手牌放逐牌
lblCardToLibrary=添加牌到牌库
lblCardToGraveyard=添加牌到坟场
lblCardToExile=添加牌到放逐区
lblCastSpellOrPlayLand=释放咒语/使用地
lblRepeatAddCard=重复上一张添加的牌
lblRemoveFromGame=从游戏中删除牌
lblRiggedRoll=触发时空骰
lblWalkTo=时空换入