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Player: add getInboundTokens to make it accessable in Game#forEachCardInGame
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@@ -534,6 +534,7 @@ public class Game {
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visitor.visitAll(player.getZone(ZoneType.Battlefield).getCards(false));
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visitor.visitAll(player.getZone(ZoneType.Battlefield).getCards(false));
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visitor.visitAll(player.getZone(ZoneType.Exile).getCards());
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visitor.visitAll(player.getZone(ZoneType.Exile).getCards());
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visitor.visitAll(player.getZone(ZoneType.Command).getCards());
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visitor.visitAll(player.getZone(ZoneType.Command).getCards());
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visitor.visitAll(player.getInboundTokens());
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}
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}
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visitor.visitAll(getStackZone().getCards());
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visitor.visitAll(getStackZone().getCards());
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}
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}
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@@ -2804,6 +2804,10 @@ public class Player extends GameEntity implements Comparable<Player> {
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return false;
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return false;
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}
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}
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public CardCollectionView getInboundTokens() {
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return inboundTokens;
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}
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public void addInboundToken(Card c) {
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public void addInboundToken(Card c) {
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inboundTokens.add(c);
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inboundTokens.add(c);
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}
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}
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