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https://github.com/Card-Forge/forge.git
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Merge pull request #2678 from kevlahnota/newmaster2
fix dialog voiceFile not playing on Android
This commit is contained in:
@@ -281,41 +281,23 @@ public class MapStage extends GameStage {
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FImageComplex cardArt = CardRenderer.getCardArt(dp.getHighestCMCCard());
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if (cardArt != null) {
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Image art = new Image(cardArt.getTextureRegion());
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art.setWidth(57);
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art.setHeight(41);
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art.setPosition(23, 30);
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art.setWidth(58);
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art.setHeight(46);
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art.setPosition(25, 43);
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Image image = new Image(FSkinImage.ADV_DECKBOX.getTextureRegion());
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image.setWidth(60);
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image.setHeight(50);
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image.setPosition(22, 22);
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image.setHeight(80);
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image.setPosition(24, 10);
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ColorSet colorSet = DeckProxy.getColorIdentity(deck);
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TypingLabel deckColors = Controls.newTypingLabel(Controls.colorIdToTypingString(colorSet, false).toUpperCase());
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TypingLabel deckColors = Controls.newTypingLabel(Controls.colorIdToTypingString(colorSet, true).toUpperCase());
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deckColors.skipToTheEnd();
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deckColors.setAlignment(Align.left);
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float padding;
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switch (colorSet.countColors()) {
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case 1:
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padding = 24f;
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break;
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case 2:
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padding = 18f;
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break;
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case 3:
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padding = 12f;
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break;
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case 4:
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padding = 6f;
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break;
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default:
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padding = 0f;
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break;
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}
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deckColors.setPosition(22 + padding, 15);
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deckColors.setAlignment(Align.center);
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deckColors.setPosition(14, 44);
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TextraLabel deckname = Controls.newTextraLabel(deck.getName());
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deckname.setAlignment(Align.bottom);
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deckname.setAlignment(Align.center);
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deckname.setWrap(true);
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deckname.setWidth(100);
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deckname.setPosition(0, 75);
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deckname.setWidth(80);
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deckname.setPosition(14, 28);
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Group group = new Group();
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group.addActor(art);
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group.addActor(image);
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@@ -1,5 +1,8 @@
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package forge.adventure.util;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.audio.Music;
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import com.badlogic.gdx.files.FileHandle;
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import com.badlogic.gdx.scenes.scene2d.InputEvent;
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import com.badlogic.gdx.scenes.scene2d.ui.Dialog;
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import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
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@@ -16,8 +19,9 @@ import forge.adventure.stage.MapStage;
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import forge.card.ColorSet;
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import forge.localinstance.properties.ForgePreferences;
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import forge.model.FModel;
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import forge.sound.AudioClip;
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import forge.sound.SoundSystem;
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import forge.util.Localizer;
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import org.apache.commons.lang3.tuple.Pair;
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/**
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* MapDialog
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@@ -26,7 +30,7 @@ import forge.util.Localizer;
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public class MapDialog {
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private final MapStage stage;
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private Array<DialogData> data;
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private Array<DialogData> data;
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private final int parentID;
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private final static float WIDTH = 250f;
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static private final String defaultJSON = "[\n" +
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@@ -45,8 +49,7 @@ public class MapDialog {
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public MapDialog(String S, MapStage stage, int parentID) {
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this.stage = stage;
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this.parentID = parentID;
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try
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{
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try {
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if (S.isEmpty()) {
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System.err.print("Dialog error. Dialog property is empty.\n");
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@@ -54,31 +57,80 @@ public class MapDialog {
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return;
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}
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this.data = JSONStringLoader.parse(Array.class, DialogData.class, S, defaultJSON);
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}
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catch (Exception exception)
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{
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} catch (Exception exception) {
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exception.printStackTrace();
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}
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}
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static AudioClip audio=null;
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Pair<FileHandle, Music> audio = null;
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float fade = 1f;
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void unload() {
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if (audio != null) {
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audio.getRight().setOnCompletionListener(null);
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audio.getRight().stop();
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Forge.getAssets().manager().unload(audio.getLeft().path());
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audio = null;
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}
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}
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void disposeAudio() {
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disposeAudio(false);
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}
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void disposeAudio(boolean fadeout) {
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if (fadeout) {
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final float[] v = {1f};
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for (int i = 10; i > 1; i--) {
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float delay = i * 0.1f;
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float j = i;
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Timer.schedule(new Timer.Task() {
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@Override
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public void run() {
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v[0] -= 0.1f;
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if (v[0] < 0.1f)
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v[0] = 0.1f;
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if (audio != null && j == 2) {
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unload();
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} else if (audio != null && j == 10) {
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audio.getRight().setVolume(v[0]);
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}
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}
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}, delay);
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}
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} else {
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unload();
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}
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}
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private void loadDialog(DialogData dialog) { //Displays a dialog with dialogue and possible choices.
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setEffects(dialog.action);
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Dialog D = stage.getDialog();
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Localizer L = Forge.getLocalizer();
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D.getContentTable().clear(); D.getButtonTable().clear(); //Clear tables to start fresh.
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D.getContentTable().clear();
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D.getButtonTable().clear(); //Clear tables to start fresh.
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D.clearListeners();
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String text; //Check for localized string (locname), otherwise print text.
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if(dialog.loctext != null && !dialog.loctext.isEmpty()) text = L.getMessage(dialog.loctext);
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if (dialog.loctext != null && !dialog.loctext.isEmpty()) text = L.getMessage(dialog.loctext);
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else text = dialog.text;
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if(audio!=null)
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audio.stop();
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if(dialog.voiceFile!=null)
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{
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audio = AudioClip.createClip(Config.instance().getFilePath(dialog.voiceFile));
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if(audio!=null)
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audio.play(FModel.getPreferences().getPrefInt(ForgePreferences.FPref.UI_VOL_SOUNDS)/100f);
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disposeAudio();
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if (dialog.voiceFile != null) {
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FileHandle file = Gdx.files.absolute(Config.instance().getFilePath(dialog.voiceFile));
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if (file.exists()) {
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audio = Pair.of(file, Forge.getAssets().getMusic(file));
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}
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if (audio != null) {
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int vol = FModel.getPreferences().getPrefInt(ForgePreferences.FPref.UI_VOL_MUSIC);
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if (vol > 0) {
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fadeOut();
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audio.getRight().play();
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}
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} else {
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fadeIn();
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}
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} else {
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fadeIn();
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}
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TypingLabel A = Controls.newTypingLabel(text);
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A.setWrap(true);
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@@ -99,14 +151,14 @@ public class MapDialog {
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}
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});
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D.getContentTable().add(A).width(WIDTH); //Add() returns a Cell, which is what the width is being applied to.
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if(dialog.options != null) {
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int i=0;
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for(DialogData option:dialog.options) {
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if( isConditionOk(option.condition) ) {
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if (dialog.options != null) {
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int i = 0;
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for (DialogData option : dialog.options) {
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if (isConditionOk(option.condition)) {
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String name; //Get localized label if present.
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if(option.locname != null && !option.locname.isEmpty()) name = L.getMessage(option.locname);
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if (option.locname != null && !option.locname.isEmpty()) name = L.getMessage(option.locname);
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else name = option.name;
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TextraButton B = Controls.newTextButton(name,() -> loadDialog(option));
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TextraButton B = Controls.newTextButton(name, () -> loadDialog(option));
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B.getTextraLabel().setWrap(true); //We want this to wrap in case it's a wordy choice.
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buttons.add(B);
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B.setVisible(false);
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@@ -116,84 +168,116 @@ public class MapDialog {
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i++;
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}
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}
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D.addListener(new ClickListener(){
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D.addListener(new ClickListener() {
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@Override
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public void clicked(InputEvent event, float x, float y) {
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A.skipToTheEnd();
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super.clicked(event, x, y);
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}
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});
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if(i==0)
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if (i == 0)
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stage.hideDialog();
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else
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stage.showDialog();
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}
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else {
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} else {
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stage.hideDialog();
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}
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}
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void fadeIn() {
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disposeAudio(true);
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if (fade >= 1f)
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return;
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for (int i = 10; i > 1; i--) {
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float delay = i * 0.1f;
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Timer.schedule(new Timer.Task() {
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@Override
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public void run() {
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fade += 0.1f;
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if (fade > 1f)
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fade = 1f;
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SoundSystem.instance.fadeModifier(fade);
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}
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}, delay);
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}
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}
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void fadeOut() {
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for (int i = 10; i > 1; i--) {
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float delay = i * 0.1f;
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Timer.schedule(new Timer.Task() {
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@Override
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public void run() {
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fade -= 0.1f;
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if (fade < 0.1f)
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fade = 0.1f;
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SoundSystem.instance.fadeModifier(fade);
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}
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}, delay);
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}
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}
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public void activate() { //Method for actors to show their dialogues.
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for(DialogData dialog:data) {
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if(isConditionOk(dialog.condition)) {
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for (DialogData dialog : data) {
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if (isConditionOk(dialog.condition)) {
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loadDialog(dialog);
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}
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}
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}
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void setEffects(DialogData.ActionData[] data) {
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if(data==null) return;
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for(DialogData.ActionData E:data) {
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if(E.removeItem != null){ //Removes an item from the player's inventory.
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if (data == null) return;
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for (DialogData.ActionData E : data) {
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if (E.removeItem != null) { //Removes an item from the player's inventory.
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Current.player().removeItem(E.removeItem);
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}
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if(E.addItem != null){ //Gives an item to the player.
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if (E.addItem != null) { //Gives an item to the player.
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Current.player().addItem(E.addItem);
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}
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if(E.addLife != 0){ //Gives (positive or negative) life to the player. Cannot go over max health.
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if (E.addLife != 0) { //Gives (positive or negative) life to the player. Cannot go over max health.
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Current.player().heal(E.addLife);
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}
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if(E.addGold != 0){ //Gives (positive or negative) gold to the player.
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if(E.addGold > 0) Current.player().giveGold(E.addGold);
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else Current.player().takeGold(-E.addGold);
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if (E.addGold != 0) { //Gives (positive or negative) gold to the player.
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if (E.addGold > 0) Current.player().giveGold(E.addGold);
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else Current.player().takeGold(-E.addGold);
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}
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if(E.deleteMapObject != 0){ //Removes a dummy object from the map.
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if(E.deleteMapObject < 0) stage.deleteObject(parentID);
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if (E.deleteMapObject != 0) { //Removes a dummy object from the map.
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if (E.deleteMapObject < 0) stage.deleteObject(parentID);
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else stage.deleteObject(E.deleteMapObject);
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}
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if(E.battleWithActorID != 0){ //Starts a battle with the given enemy ID.
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if(E.battleWithActorID < 0) stage.beginDuel(stage.getEnemyByID(parentID));
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if (E.battleWithActorID != 0) { //Starts a battle with the given enemy ID.
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if (E.battleWithActorID < 0) stage.beginDuel(stage.getEnemyByID(parentID));
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else stage.beginDuel(stage.getEnemyByID(E.battleWithActorID));
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}
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if(E.giveBlessing != null) { //Gives a blessing for your next battle.
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if (E.giveBlessing != null) { //Gives a blessing for your next battle.
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Current.player().addBlessing(E.giveBlessing);
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}
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if(E.setColorIdentity != null && !E.setColorIdentity.isEmpty()){ //Sets color identity (use sparingly)
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if (E.setColorIdentity != null && !E.setColorIdentity.isEmpty()) { //Sets color identity (use sparingly)
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Current.player().setColorIdentity(E.setColorIdentity);
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}
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if(E.setQuestFlag != null && !E.setQuestFlag.key.isEmpty()){ //Set a quest to given value.
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if (E.setQuestFlag != null && !E.setQuestFlag.key.isEmpty()) { //Set a quest to given value.
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Current.player().setQuestFlag(E.setQuestFlag.key, E.setQuestFlag.val);
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}
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if(E.advanceQuestFlag != null && !E.advanceQuestFlag.isEmpty()){ //Increase a given quest flag by 1.
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if (E.advanceQuestFlag != null && !E.advanceQuestFlag.isEmpty()) { //Increase a given quest flag by 1.
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Current.player().advanceQuestFlag(E.advanceQuestFlag);
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}
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if(E.setMapFlag != null && !E.setMapFlag.key.isEmpty()){ //Set a local quest to given value.
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if (E.setMapFlag != null && !E.setMapFlag.key.isEmpty()) { //Set a local quest to given value.
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stage.setQuestFlag(E.setMapFlag.key, E.setMapFlag.val);
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}
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if(E.advanceMapFlag != null && !E.advanceMapFlag.isEmpty()){ //Increase a given local quest flag by 1.
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if (E.advanceMapFlag != null && !E.advanceMapFlag.isEmpty()) { //Increase a given local quest flag by 1.
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stage.advanceQuestFlag(E.advanceMapFlag);
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}
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if(E.setEffect != null){ //Replace current effects.
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if (E.setEffect != null) { //Replace current effects.
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EnemySprite EN = stage.getEnemyByID(parentID);
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EN.effect = E.setEffect;
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}
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}
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}
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public boolean canShow(){
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if( data == null) return false;
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for(DialogData dialog:data) {
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if(isConditionOk(dialog.condition)) {
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public boolean canShow() {
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if (data == null) return false;
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for (DialogData dialog : data) {
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if (isConditionOk(dialog.condition)) {
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return true;
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}
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}
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@@ -201,80 +285,97 @@ public class MapDialog {
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}
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public boolean isConditionOk(DialogData.ConditionData[] data) {
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if( data==null ) return true;
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if (data == null) return true;
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AdventurePlayer player = Current.player();
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for(DialogData.ConditionData condition:data) {
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for (DialogData.ConditionData condition : data) {
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//TODO:Check for card in inventory.
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if(condition.item != null && !condition.item.isEmpty()) { //Check for an item in player's inventory.
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if(!player.hasItem(condition.item)) {
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if(!condition.not) return false; //Only return on a false.
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} else if(condition.not) return false;
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if (condition.item != null && !condition.item.isEmpty()) { //Check for an item in player's inventory.
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if (!player.hasItem(condition.item)) {
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if (!condition.not) return false; //Only return on a false.
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} else if (condition.not) return false;
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}
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if(condition.colorIdentity != null && !condition.colorIdentity.isEmpty()) { //Check for player's color ID.
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if(player.getColorIdentity().hasAllColors(ColorSet.fromNames(condition.colorIdentity.toCharArray()).getColor()))
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{
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if(!condition.not) return false;
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} else if(condition.not) return false;
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if (condition.colorIdentity != null && !condition.colorIdentity.isEmpty()) { //Check for player's color ID.
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if (player.getColorIdentity().hasAllColors(ColorSet.fromNames(condition.colorIdentity.toCharArray()).getColor())) {
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if (!condition.not) return false;
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} else if (condition.not) return false;
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}
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if(condition.hasGold != 0){ //Check for at least X gold.
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if(player.getGold() < condition.hasGold){
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if(!condition.not) return false;
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} else if(condition.not) return false;
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if (condition.hasGold != 0) { //Check for at least X gold.
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if (player.getGold() < condition.hasGold) {
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if (!condition.not) return false;
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} else if (condition.not) return false;
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}
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if(condition.hasLife != 0){ //Check for at least X life..
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if(player.getLife() < condition.hasLife + 1){
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if(!condition.not) return false;
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} else if(condition.not) return false;
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if (condition.hasLife != 0) { //Check for at least X life..
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if (player.getLife() < condition.hasLife + 1) {
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if (!condition.not) return false;
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} else if (condition.not) return false;
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}
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if(condition.hasBlessing != null && !condition.hasBlessing.isEmpty()){ //Check for a named blessing.
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if(!player.hasBlessing(condition.hasBlessing)){
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if(!condition.not) return false;
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} else if(condition.not) return false;
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if (condition.hasBlessing != null && !condition.hasBlessing.isEmpty()) { //Check for a named blessing.
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if (!player.hasBlessing(condition.hasBlessing)) {
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if (!condition.not) return false;
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} else if (condition.not) return false;
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}
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if(condition.actorID != 0) { //Check for actor ID.
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if(!stage.lookForID(condition.actorID)){
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if(!condition.not) return false; //Same as above.
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} else if(condition.not) return false;
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if (condition.actorID != 0) { //Check for actor ID.
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if (!stage.lookForID(condition.actorID)) {
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if (!condition.not) return false; //Same as above.
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} else if (condition.not) return false;
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}
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if(condition.getQuestFlag != null){
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if (condition.getQuestFlag != null) {
|
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String key = condition.getQuestFlag.key;
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||||
String cond = condition.getQuestFlag.op;
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int val = condition.getQuestFlag.val;
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||||
int QF = player.getQuestFlag(key);
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||||
if(!player.checkQuestFlag(key)) return false; //If the quest is not ongoing, stop.
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||||
if(!checkFlagCondition(QF, cond, val)) { if(!condition.not) return false; }
|
||||
else { if(condition.not) return false; }
|
||||
if (!player.checkQuestFlag(key)) return false; //If the quest is not ongoing, stop.
|
||||
if (!checkFlagCondition(QF, cond, val)) {
|
||||
if (!condition.not) return false;
|
||||
} else {
|
||||
if (condition.not) return false;
|
||||
}
|
||||
}
|
||||
if(condition.checkQuestFlag != null && !condition.checkQuestFlag.isEmpty()){
|
||||
if(!player.checkQuestFlag(condition.checkQuestFlag)){
|
||||
if(!condition.not) return false;
|
||||
} else if(condition.not) return false;
|
||||
if (condition.checkQuestFlag != null && !condition.checkQuestFlag.isEmpty()) {
|
||||
if (!player.checkQuestFlag(condition.checkQuestFlag)) {
|
||||
if (!condition.not) return false;
|
||||
} else if (condition.not) return false;
|
||||
}
|
||||
if(condition.getMapFlag != null){
|
||||
if (condition.getMapFlag != null) {
|
||||
String key = condition.getMapFlag.key;
|
||||
String cond = condition.getMapFlag.op;
|
||||
int val = condition.getMapFlag.val;
|
||||
int QF = stage.getQuestFlag(key);
|
||||
if(!stage.checkQuestFlag(key)) return false; //If the quest is not ongoing, stop.
|
||||
if(!checkFlagCondition(QF, cond, val)) { if(!condition.not) return false; }
|
||||
else { if(condition.not) return false; }
|
||||
if (!stage.checkQuestFlag(key)) return false; //If the quest is not ongoing, stop.
|
||||
if (!checkFlagCondition(QF, cond, val)) {
|
||||
if (!condition.not) return false;
|
||||
} else {
|
||||
if (condition.not) return false;
|
||||
}
|
||||
}
|
||||
if(condition.checkMapFlag != null && !condition.checkMapFlag.isEmpty()){
|
||||
if(!stage.checkQuestFlag(condition.checkMapFlag)){
|
||||
if(!condition.not) return false;
|
||||
} else if(condition.not) return false;
|
||||
if (condition.checkMapFlag != null && !condition.checkMapFlag.isEmpty()) {
|
||||
if (!stage.checkQuestFlag(condition.checkMapFlag)) {
|
||||
if (!condition.not) return false;
|
||||
} else if (condition.not) return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
private boolean checkFlagCondition(int flag, String condition, int value){
|
||||
switch(condition.toUpperCase()){
|
||||
default: case "EQUALS": case"EQUAL": case "=":
|
||||
if(flag == value) return true;
|
||||
case "LESSTHAN": case "<": if(flag < value) return true;
|
||||
case "MORETHAN": case ">": if(flag > value) return true;
|
||||
case "LE_THAN": case "<=": if(flag <= value) return true;
|
||||
case "ME_THAN": case ">=": if(flag >= value) return true;
|
||||
|
||||
private boolean checkFlagCondition(int flag, String condition, int value) {
|
||||
switch (condition.toUpperCase()) {
|
||||
default:
|
||||
case "EQUALS":
|
||||
case "EQUAL":
|
||||
case "=":
|
||||
if (flag == value) return true;
|
||||
case "LESSTHAN":
|
||||
case "<":
|
||||
if (flag < value) return true;
|
||||
case "MORETHAN":
|
||||
case ">":
|
||||
if (flag > value) return true;
|
||||
case "LE_THAN":
|
||||
case "<=":
|
||||
if (flag <= value) return true;
|
||||
case "ME_THAN":
|
||||
case ">=":
|
||||
if (flag >= value) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 71 KiB |
@@ -270,7 +270,7 @@ public enum FSkinProp {
|
||||
//adventure icons
|
||||
ICO_MANASHARD (new int[] {2, 304, 100, 100}, PropType.ADVENTURE),
|
||||
ICO_ADVLOGO (new int[] {2, 2, 300, 300}, PropType.ADVENTURE),
|
||||
ICO_ADVDECKBOX (new int[] {107, 427, 195, 175}, PropType.ADVENTURE),
|
||||
ICO_ADVDECKBOX (new int[] {111, 365, 192, 240}, PropType.ADVENTURE),
|
||||
|
||||
//menu icon
|
||||
ICO_MENU_GALAXY (new int[] {0, 1520, 80, 80}, PropType.ICON),
|
||||
|
||||
Reference in New Issue
Block a user