[Mobile] Refactor Targeting Arrows

- Added option to use new arrow overlay
This commit is contained in:
Anthony Calosa
2021-10-07 16:22:56 +08:00
parent cb5f0f360b
commit ad939ea3bd
15 changed files with 77 additions and 29 deletions

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@@ -1061,6 +1061,8 @@ lblDisposeTextures=Texturen anordnen
nlDisposeTextures=Wenn aktiviert, wird der Bildspeicher angeordnet. (Im Zweifel bitte ausschalten)
lblAutoCacheSize=Aktiviere automatische Cache-Größe
nlAutoCacheSize=Wenn aktiviert, wird die Cache-Größe beim Start automatisch ermittelt und eingestellt. (Im Zweifel bitte ausschalten)
lblUseLaserArrows=Use Laser Arrows
nlUseLaserArrows=When enabled, Forge will use the new Targeting Arrows Overlay.
#MatchScreen.java
lblPlayers=Spieler
lblLog=Bericht

View File

@@ -1062,6 +1062,8 @@ lblDisposeTextures=Dispose Textures
nlDisposeTextures=When enabled, disposes the card art caches. (If unsure, turn OFF this option)
lblAutoCacheSize=Enable Auto Cache Size
nlAutoCacheSize=When enabled, Cache size are automatically determined on startup. (If unsure, turn OFF this option)
lblUseLaserArrows=Use Laser Arrows
nlUseLaserArrows=When enabled, Forge will use the new Targeting Arrows Overlay.
#MatchScreen.java
lblPlayers=Players
lblLog=Log

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@@ -1061,6 +1061,8 @@ lblDisposeTextures=Desechar texturas
nlDisposeTextures=Cuando está activado, elimina la caché de las imágenes de las cartas. (Si no estás seguro, deshabilita esta opción)
lblAutoCacheSize=Activar tamaño de caché automático
nlAutoCacheSize=Cuando se activa, el tamaño de la caché se determina automáticamente al inicio. (Si no estás seguro, desactiva esta opción)
lblUseLaserArrows=Use Laser Arrows
nlUseLaserArrows=When enabled, Forge will use the new Targeting Arrows Overlay.
#MatchScreen.java
lblPlayers=Jugadores
lblLog=Log

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@@ -1060,6 +1060,8 @@ lblDisposeTextures=Rimuovi Texture
nlDisposeTextures=Quando abilitato, rimuove la cache delle immagini delle carte. (Nel dubbio, DISABILITARE questa opzione)
lblAutoCacheSize=Abilita dimensione automatica della cache
nlAutoCacheSize=Se abilitato, la dimensione della cache è stabilita automaticamente all''avvio. (Nel dubbio, DISABILITARE questa opzione)
lblUseLaserArrows=Use Laser Arrows
nlUseLaserArrows=When enabled, Forge will use the new Targeting Arrows Overlay.
#MatchScreen.java
lblPlayers=Giocatori
lblLog=Registro

View File

@@ -1062,6 +1062,8 @@ lblDisposeTextures=テキスチャー廃棄
nlDisposeTextures=有効にすると、カード画像キャッシュを廃棄します。 (分からない場合はオフにしてください)
lblAutoCacheSize=キャッシュサイズ自動計算
nlAutoCacheSize=有効にすると、キャッシュサイズは起動時に自動計算されます。 (分からない場合はオフにしてください)
lblUseLaserArrows=Use Laser Arrows
nlUseLaserArrows=When enabled, Forge will use the new Targeting Arrows Overlay.
#MatchScreen.java
lblPlayers=プレイヤー
lblLog=ログ

View File

@@ -1062,6 +1062,8 @@ lblDisposeTextures=释放纹理
nlDisposeTextures=如果启用卡图缓存将被释放。如果你不清楚此选项的作用请将此选项设为OFF
lblAutoCacheSize=启用自动缓存大小
nlAutoCacheSize=启用后Forge将于启动时自动确定缓存大小。如果不清楚此选项的作用请关闭此选项
lblUseLaserArrows=Use Laser Arrows
nlUseLaserArrows=When enabled, Forge will use the new Targeting Arrows Overlay.
#MatchScreen.java
lblPlayers=玩家列表
lblLog=日志