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[Mobile] Refactor Targeting Arrows
- Added option to use new arrow overlay
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@@ -1061,6 +1061,8 @@ lblDisposeTextures=Texturen anordnen
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nlDisposeTextures=Wenn aktiviert, wird der Bildspeicher angeordnet. (Im Zweifel bitte ausschalten)
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lblAutoCacheSize=Aktiviere automatische Cache-Größe
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nlAutoCacheSize=Wenn aktiviert, wird die Cache-Größe beim Start automatisch ermittelt und eingestellt. (Im Zweifel bitte ausschalten)
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lblUseLaserArrows=Use Laser Arrows
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nlUseLaserArrows=When enabled, Forge will use the new Targeting Arrows Overlay.
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#MatchScreen.java
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lblPlayers=Spieler
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lblLog=Bericht
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@@ -1062,6 +1062,8 @@ lblDisposeTextures=Dispose Textures
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nlDisposeTextures=When enabled, disposes the card art caches. (If unsure, turn OFF this option)
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lblAutoCacheSize=Enable Auto Cache Size
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nlAutoCacheSize=When enabled, Cache size are automatically determined on startup. (If unsure, turn OFF this option)
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lblUseLaserArrows=Use Laser Arrows
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nlUseLaserArrows=When enabled, Forge will use the new Targeting Arrows Overlay.
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#MatchScreen.java
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lblPlayers=Players
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lblLog=Log
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@@ -1061,6 +1061,8 @@ lblDisposeTextures=Desechar texturas
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nlDisposeTextures=Cuando está activado, elimina la caché de las imágenes de las cartas. (Si no estás seguro, deshabilita esta opción)
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lblAutoCacheSize=Activar tamaño de caché automático
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nlAutoCacheSize=Cuando se activa, el tamaño de la caché se determina automáticamente al inicio. (Si no estás seguro, desactiva esta opción)
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lblUseLaserArrows=Use Laser Arrows
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nlUseLaserArrows=When enabled, Forge will use the new Targeting Arrows Overlay.
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#MatchScreen.java
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lblPlayers=Jugadores
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lblLog=Log
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@@ -1060,6 +1060,8 @@ lblDisposeTextures=Rimuovi Texture
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nlDisposeTextures=Quando abilitato, rimuove la cache delle immagini delle carte. (Nel dubbio, DISABILITARE questa opzione)
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lblAutoCacheSize=Abilita dimensione automatica della cache
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nlAutoCacheSize=Se abilitato, la dimensione della cache è stabilita automaticamente all''avvio. (Nel dubbio, DISABILITARE questa opzione)
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lblUseLaserArrows=Use Laser Arrows
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nlUseLaserArrows=When enabled, Forge will use the new Targeting Arrows Overlay.
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#MatchScreen.java
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lblPlayers=Giocatori
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lblLog=Registro
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@@ -1062,6 +1062,8 @@ lblDisposeTextures=テキスチャー廃棄
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nlDisposeTextures=有効にすると、カード画像キャッシュを廃棄します。 (分からない場合はオフにしてください)
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lblAutoCacheSize=キャッシュサイズ自動計算
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nlAutoCacheSize=有効にすると、キャッシュサイズは起動時に自動計算されます。 (分からない場合はオフにしてください)
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lblUseLaserArrows=Use Laser Arrows
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nlUseLaserArrows=When enabled, Forge will use the new Targeting Arrows Overlay.
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#MatchScreen.java
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lblPlayers=プレイヤー
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lblLog=ログ
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@@ -1062,6 +1062,8 @@ lblDisposeTextures=释放纹理
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nlDisposeTextures=如果启用,卡图缓存将被释放。(如果你不清楚此选项的作用,请将此选项设为OFF)
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lblAutoCacheSize=启用自动缓存大小
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nlAutoCacheSize=启用后,Forge将于启动时自动确定缓存大小。(如果不清楚此选项的作用,请关闭此选项)
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lblUseLaserArrows=Use Laser Arrows
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nlUseLaserArrows=When enabled, Forge will use the new Targeting Arrows Overlay.
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#MatchScreen.java
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lblPlayers=玩家列表
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lblLog=日志
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