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Radiate fix (#1688)
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@@ -1275,17 +1275,15 @@ public class ChangeZoneAi extends SpellAbilityAi {
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// TODO: ideally the AI should consider at this point which targets exactly to pick (e.g. one card in the first player's graveyard
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// vs. two cards in the second player's graveyard, which cards are more relevant to be targeted, etc.). Consider improving.
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if (sa.getTargetRestrictions().isSingleZone()) {
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Card firstTgt = sa.getTargets().getFirstTargetedCard();
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Card firstTgt = sa.getTargetCard();
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CardCollection toRemove = new CardCollection();
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if (firstTgt != null) {
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for (Card t : sa.getTargets().getTargetCards()) {
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if (!t.getController().equals(firstTgt.getController())) {
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toRemove.add(t);
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}
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}
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for (Card dontTarget : toRemove) {
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sa.getTargets().remove(dontTarget);
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if (!t.getController().equals(firstTgt.getController())) {
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toRemove.add(t);
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}
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}
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sa.getTargets().removeAll(toRemove);
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}
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}
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@@ -158,7 +158,7 @@ public class CloneAi extends SpellAbilityAi {
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if (sa.hasParam("AILogic") && (!sa.usesTargeting() || sa.isTargetNumberValid())) {
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// Had a special logic for it and managed to target, so confirm if viable
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if ("CloneBestCreature".equals(sa.getParam("AILogic"))) {
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return ComputerUtilCard.evaluateCreature(sa.getTargets().getFirstTargetedCard()) > ComputerUtilCard.evaluateCreature(sa.getHostCard());
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return ComputerUtilCard.evaluateCreature(sa.getTargetCard()) > ComputerUtilCard.evaluateCreature(sa.getHostCard());
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} else if ("IfDefinedCreatureIsBetter".equals(sa.getParam("AILogic"))) {
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List<Card> defined = AbilityUtils.getDefinedCards(sa.getHostCard(), sa.getParam("Defined"), sa);
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Card bestDefined = ComputerUtilCard.getBestCreatureAI(defined);
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@@ -229,7 +229,7 @@ public class CloneAi extends SpellAbilityAi {
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tgtCard = cloneTargets.get(0);
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}
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} else if (sa.hasParam("Choices") && sa.usesTargeting()) {
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tgtCard = sa.getTargets().getFirstTargetedCard();
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tgtCard = sa.getTargetCard();
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}
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return tgtCard;
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@@ -460,12 +460,12 @@ public class CountersPutAi extends CountersAi {
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// only evaluates case where all tokens are placed on a single target
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if (sa.usesTargeting() && sa.getMinTargets() < 2) {
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if (ComputerUtilCard.canPumpAgainstRemoval(ai, sa)) {
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Card c = sa.getTargets().getFirstTargetedCard();
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Card c = sa.getTargetCard();
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if (sa.getTargets().size() > 1) {
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sa.resetTargets();
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sa.getTargets().add(c);
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}
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sa.addDividedAllocation(sa.getTargetCard(), amount);
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sa.addDividedAllocation(c, amount);
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return true;
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} else {
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return false;
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@@ -210,7 +210,7 @@ public class DamageDealAi extends DamageAiBase {
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if (ai.getGame().getPhaseHandler().is(PhaseType.END_OF_TURN)) {
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boolean doTarget = damageTargetAI(ai, sa, dmg, true);
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if (doTarget) {
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Card tgt = sa.getTargets().getFirstTargetedCard();
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Card tgt = sa.getTargetCard();
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if (tgt != null) {
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return ai.getGame().getPhaseHandler().getPlayerTurn() == tgt.getController();
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}
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