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Fix uncleared selectables when a player concedes and restarts next game
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@@ -966,6 +966,7 @@ public final class CMatchUI
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players = new FCollection<>(new PlayerView[]{players.get(1), players.get(0)});
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}
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initMatch(players, myPlayers);
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clearSelectables(); //fix uncleared selection
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actuateMatchPreferences();
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@@ -147,6 +147,7 @@ public class MatchController extends AbstractGuiGame {
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}
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view = new MatchScreen(playerPanels);
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view.resetFields();
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clearSelectables(); //fix uncleared selection
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if (noHumans) {
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//add special object that pauses game if screen touched
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