From ac86959a443c44518e12b53a13c1aae161d10f98 Mon Sep 17 00:00:00 2001 From: Agetian Date: Mon, 26 Jun 2017 13:05:09 +0000 Subject: [PATCH] - Added NeedsToPlayVar to Soul Foundry. --- forge-gui/res/cardsfolder/s/soul_foundry.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/forge-gui/res/cardsfolder/s/soul_foundry.txt b/forge-gui/res/cardsfolder/s/soul_foundry.txt index c1bd2166476..9269729654c 100644 --- a/forge-gui/res/cardsfolder/s/soul_foundry.txt +++ b/forge-gui/res/cardsfolder/s/soul_foundry.txt @@ -9,6 +9,8 @@ T:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCar SVar:DBForget:DB$ Pump | ForgetImprinted$ TriggeredCard T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True SVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True +SVar:NeedsToPlayVar:Y GE1 +SVar:Y:Count$ValidHand Creature SVar:RemAIDeck:True SVar:Picture:http://www.wizards.com/global/images/magic/general/soul_foundry.jpg Oracle:Imprint — When Soul Foundry enters the battlefield, you may exile a creature card from your hand.\n{X}, {T}: Create a token that's a copy of the exiled card. X is the converted mana cost of that card.