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Count cards beyond max hand size for less.
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@@ -26,6 +26,11 @@ public class GameStateEvaluator {
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}
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}
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GameSimulator.debugPrint("My cards in hand: " + myCards);
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GameSimulator.debugPrint("My cards in hand: " + myCards);
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GameSimulator.debugPrint("Their cards in hand: " + theirCards);
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GameSimulator.debugPrint("Their cards in hand: " + theirCards);
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if (myCards > aiPlayer.getMaxHandSize()) {
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// Count excess cards for less.
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score += myCards - aiPlayer.getMaxHandSize();
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myCards = aiPlayer.getMaxHandSize();
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}
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score += 3 * myCards - 3 * theirCards;
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score += 3 * myCards - 3 * theirCards;
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for (Card c : game.getCardsIn(ZoneType.Battlefield)) {
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for (Card c : game.getCardsIn(ZoneType.Battlefield)) {
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int value;
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int value;
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