From ac4537fbb2a615c3396e4da2b0e5f6b4c50bbc0c Mon Sep 17 00:00:00 2001 From: Maxmtg Date: Wed, 29 May 2013 19:26:15 +0000 Subject: [PATCH] sorry, I meant PhaseLabels are awful. They have setEnabled, isEnabled and getEnabled - first one overrides a method --- src/main/java/forge/game/player/PlayerControllerHuman.java | 1 - 1 file changed, 1 deletion(-) diff --git a/src/main/java/forge/game/player/PlayerControllerHuman.java b/src/main/java/forge/game/player/PlayerControllerHuman.java index 7822f2f3ed1..64a2e20560f 100644 --- a/src/main/java/forge/game/player/PlayerControllerHuman.java +++ b/src/main/java/forge/game/player/PlayerControllerHuman.java @@ -482,7 +482,6 @@ public class PlayerControllerHuman extends PlayerController { @Override public void takePriority() { PhaseType phase = game.getPhaseHandler().getPhase(); - boolean maySkipPriority = mayAutoPass(phase) || isUiSetToSkipPhase(game.getPhaseHandler().getPlayerTurn(), phase); if (game.getStack().isEmpty() && maySkipPriority) { return;