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Fix Mindslaver so you can actually take actions for your opponent
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@@ -14,8 +14,8 @@ public class LobbyPlayerHuman extends LobbyPlayer implements IGameEntitiesFactor
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}
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@Override
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public PlayerController createControllerFor(Player human) {
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return new PlayerControllerHuman(human.getGame(), human, this);
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public PlayerController createMindSlaveController(Player master, Player slave) {
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return new PlayerControllerHuman(slave, this, (PlayerControllerHuman)master.getController());
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}
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@Override
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