ETB update: Card folder 's', part 1 (#5828)

* Add files via upload

* Update savvy_trader.txt
This commit is contained in:
Renato Filipe Vidal Santos
2024-08-04 20:45:27 +01:00
committed by GitHub
parent b15d71748e
commit ab4ea1965d
100 changed files with 214 additions and 202 deletions

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@@ -1,6 +1,6 @@
Name:Sacred Foundry Name:Sacred Foundry
ManaCost:no cost ManaCost:no cost
Types:Land Mountain Plains Types:Land Mountain Plains
K:ETBReplacement:Other:DBTap R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ DBTap | ReplacementResult$ Updated | Description$ As CARDNAME enters, you may pay 2 life. If you don't, it enters tapped.
SVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ PayLife<2> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. SVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ PayLife<2> | UnlessPayer$ You | StackDescription$ enters tapped.
Oracle:({T}: Add {R} or {W}.)\nAs Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. Oracle:({T}: Add {R} or {W}.)\nAs Sacred Foundry enters, you may pay 2 life. If you don't, it enters tapped.

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@@ -1,5 +1,6 @@
Name:Sacred Peaks Name:Sacred Peaks
ManaCost:no cost ManaCost:no cost
Types:Land Mountain Plains Types:Land Mountain Plains
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
Oracle:({T}: Add {R} or {W}.)\nSacred Peaks enters the battlefield tapped. SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
Oracle:({T}: Add {R} or {W}.)\nSacred Peaks enters tapped.

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@@ -2,6 +2,6 @@ Name:Saddleback Lagac
ManaCost:3 G ManaCost:3 G
Types:Creature Lizard Types:Creature Lizard
PT:3/1 PT:3/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature other than CARDNAME | TargetMin$ 0 | TargetMax$ 2 | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature other than CARDNAME | TargetMin$ 0 | TargetMax$ 2 | CounterType$ P1P1 | CounterNum$ 1
Oracle:When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Oracle:When Saddleback Lagac enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

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@@ -3,6 +3,6 @@ ManaCost:3 U
Types:Creature Bird Wizard Types:Creature Bird Wizard
PT:1/3 PT:1/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library, then put them back in any order. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters, look at the top four cards of your library, then put them back in any order.
SVar:TrigRearrange:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 4 SVar:TrigRearrange:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 4
Oracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. Oracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Sage Aven enters, look at the top four cards of your library, then put them back in any order.

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@@ -4,7 +4,7 @@ Types:Creature Human Shaman Werewolf
PT:*/* PT:*/*
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in your hand. S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in your hand.
SVar:X:Count$InYourHand SVar:X:Count$InYourHand
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
T:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME. T:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
SVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform
@@ -12,7 +12,7 @@ SVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform
AI:RemoveDeck:All AI:RemoveDeck:All
SVar:NeedsToPlayVar:X GE3 SVar:NeedsToPlayVar:X GE3
AlternateMode:DoubleFaced AlternateMode:DoubleFaced
Oracle:Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.\nWhen Sage of Ancient Lore enters the battlefield, draw a card.\nAt the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. Oracle:Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.\nWhen Sage of Ancient Lore enters, draw a card.\nAt the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.
ALTERNATE ALTERNATE

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@@ -2,8 +2,8 @@ Name:Sage of Days
ManaCost:2 U ManaCost:2 U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
SVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | ChangeValid$ Card | DestinationZone2$ Graveyard | DestinationZone$ Library | LibraryPosition$ 0 | Optional$ True SVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | ChangeValid$ Card | DestinationZone2$ Graveyard | DestinationZone$ Library | LibraryPosition$ 0 | Optional$ True
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard
DeckHints:Ability$Graveyard DeckHints:Ability$Graveyard
Oracle:When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. Oracle:When Sage of Days enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.

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@@ -2,6 +2,6 @@ Name:Sage of Epityr
ManaCost:U ManaCost:U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library, then put them back in any order. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters, look at the top four cards of your library, then put them back in any order.
SVar:TrigRearrange:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 4 SVar:TrigRearrange:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 4
Oracle:When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order. Oracle:When Sage of Epityr enters, look at the top four cards of your library, then put them back in any order.

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@@ -3,9 +3,9 @@ ManaCost:2 U
Types:Creature Merfolk Wizard Types:Creature Merfolk Wizard
PT:2/2 PT:2/2
K:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.Wizard+Other+YouCtrl K:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.Wizard+Other+YouCtrl
SVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. SVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Each other Wizard creature you control enters with an additional +1/+1 counter on it.
A:AB$ Draw | Cost$ 2 SubCounter<1/P1P1/Creature.YouCtrl/a creature you control> | NumCards$ 1 | SpellDescription$ Draw a card. A:AB$ Draw | Cost$ 2 SubCounter<1/P1P1/Creature.YouCtrl/a creature you control> | NumCards$ 1 | SpellDescription$ Draw a card.
DeckNeeds:Type$Wizard DeckNeeds:Type$Wizard
DeckHas:Ability$Counters DeckHas:Ability$Counters
# TODO: The AI won't use the "draw a card" ability on this yet, needs some logic improvement. Otherwise, the AI uses this card fine and it may be good in a Wizard-themed deck. # TODO: The AI won't use the "draw a card" ability on this yet, needs some logic improvement. Otherwise, the AI uses this card fine and it may be good in a Wizard-themed deck.
Oracle:Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.\n{2}, Remove a +1/+1 counter from a creature you control: Draw a card. Oracle:Each other Wizard creature you control enters with an additional +1/+1 counter on it.\n{2}, Remove a +1/+1 counter from a creature you control: Draw a card.

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@@ -2,7 +2,7 @@ Name:Sage of Mysteries
ManaCost:U ManaCost:U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:0/2 PT:0/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Constellation — Whenever an enchantment you control enters, target player mills two cards.
SVar:TrigMill:DB$ Mill | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Select target player SVar:TrigMill:DB$ Mill | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Select target player
DeckNeeds:Type$Enchantment DeckNeeds:Type$Enchantment
Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards. Oracle:Constellation — Whenever an enchantment you control enters, target player mills two cards.

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@@ -2,6 +2,6 @@ Name:Sage of Shaila's Claim
ManaCost:1 G ManaCost:1 G
Types:Creature Elf Druid Types:Creature Elf Druid
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E}{E} (three energy counters). T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters, you get {E}{E}{E} (three energy counters).
SVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 3 SVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 3
Oracle:When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E} (three energy counters). Oracle:When Sage of Shaila's Claim enters, you get {E}{E}{E} (three energy counters).

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@@ -2,6 +2,6 @@ Name:Sage of the Falls
ManaCost:4 U ManaCost:4 U
Types:Creature Merfolk Wizard Types:Creature Merfolk Wizard
PT:2/5 PT:2/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.nonHuman+Other+YouCtrl | Execute$ TrigLoot | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.nonHuman+Other+YouCtrl | Execute$ TrigLoot | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME or another non-Human creature you control enters, you may draw a card. If you do, discard a card.
SVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You> SVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>
Oracle:Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. Oracle:Whenever Sage of the Falls or another non-Human creature you control enters, you may draw a card. If you do, discard a card.

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@@ -3,6 +3,6 @@ ManaCost:1 U
Types:Creature Bird Types:Creature Bird
PT:1/1 PT:1/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library, then put them back in any order. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters, look at the top four cards of your library, then put them back in any order.
SVar:TrigRearrange:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 4 SVar:TrigRearrange:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 4
Oracle:Flying\nWhen Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. Oracle:Flying\nWhen Sage Owl enters, look at the top four cards of your library, then put them back in any order.

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@@ -3,9 +3,9 @@ ManaCost:3 W
Types:Enchantment Aura Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card for each aura you control that's attached to a creature. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card for each aura you control that's attached to a creature.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +1/+1 for each aura you control that's attached to a creature. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +1/+1 for each aura you control that's attached to a creature.
SVar:X:Count$Valid Aura.YouCtrl+AttachedTo Creature SVar:X:Count$Valid Aura.YouCtrl+AttachedTo Creature
SVar:BuffedBy:Aura SVar:BuffedBy:Aura
Oracle:Enchant creature\nWhen Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.\nEnchanted creature gets +1/+1 for each Aura you control that's attached to a creature. Oracle:Enchant creature\nWhen Sage's Reverie enters, draw a card for each Aura you control that's attached to a creature.\nEnchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

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@@ -2,6 +2,6 @@ Name:Sage's Row Denizen
ManaCost:2 U ManaCost:2 U
Types:Creature Vedalken Wizard Types:Creature Vedalken Wizard
PT:2/3 PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Blue+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever another blue creature enters the battlefield under your control, target player mills two cards. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Blue+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever another blue creature you control enters, target player mills two cards.
SVar:TrigMill:DB$ Mill | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Select target player SVar:TrigMill:DB$ Mill | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Select target player
Oracle:Whenever another blue creature enters the battlefield under your control, target player mills two cards. Oracle:Whenever another blue creature you control enters, target player mills two cards.

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@@ -2,6 +2,6 @@ Name:Sage's Row Savant
ManaCost:1 U ManaCost:1 U
Types:Creature Vedalken Wizard Types:Creature Vedalken Wizard
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters, scry 2.
SVar:TrigScry:DB$ Scry | ScryNum$ 2 SVar:TrigScry:DB$ Scry | ScryNum$ 2
Oracle:When Sage's Row Savant enters the battlefield, scry 2. Oracle:When Sage's Row Savant enters, scry 2.

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@@ -1,7 +1,7 @@
Name:Saheeli's Lattice Name:Saheeli's Lattice
ManaCost:1 R ManaCost:1 R
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, draw two cards. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, you may discard a card. If you do, draw two cards.
SVar:TrigDiscard:AB$ Draw | Cost$ Discard<1/Card> | NumCards$ 2 SVar:TrigDiscard:AB$ Draw | Cost$ Discard<1/Card> | NumCards$ 2
K:Craft:4 R XMin1 ExileCtrlOrGrave<X/Dinosaur.Other> K:Craft:4 R XMin1 ExileCtrlOrGrave<X/Dinosaur.Other>
SVar:X:Count$xPaid SVar:X:Count$xPaid
@@ -10,7 +10,7 @@ DeckHas:Ability$Discard|Graveyard
DeckNeeds:Type$Dinosaur DeckNeeds:Type$Dinosaur
AI:RemoveDeck:All AI:RemoveDeck:All
AlternateMode:DoubleFaced AlternateMode:DoubleFaced
Oracle:When Saheeli's Lattice enters the battlefield, you may discard a card. If you do, draw two cards.\nCraft with one or more Dinosaurs {4}{R} ({4}{R}, Exile this artifact, Exile one or more Dinosaurs you control and/or Dinosaur cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) Oracle:When Saheeli's Lattice enters, you may discard a card. If you do, draw two cards.\nCraft with one or more Dinosaurs {4}{R} ({4}{R}, Exile this artifact, Exile one or more Dinosaurs you control and/or Dinosaur cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
ALTERNATE ALTERNATE

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@@ -3,6 +3,6 @@ ManaCost:4
Types:Artifact Creature Drake Types:Artifact Creature Drake
PT:2/3 PT:2/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ When CARDNAME enters the battlefield, look at the top card of target opponent's library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ When CARDNAME enters, look at the top card of target opponent's library.
SVar:TrigPeek:DB$ RearrangeTopOfLibrary | ValidTgts$ Opponent | TgtPrompt$ Choose target opponent | NumCards$ 1 | SpellDescription$ Look at the top card of target opponent's library. SVar:TrigPeek:DB$ RearrangeTopOfLibrary | ValidTgts$ Opponent | TgtPrompt$ Choose target opponent. | NumCards$ 1 | SpellDescription$ Look at the top card of target opponent's library.
Oracle:Flying\nWhen Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library. Oracle:Flying\nWhen Saheeli's Silverwing enters, look at the top card of target opponent's library.

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@@ -3,6 +3,6 @@ ManaCost:1
Types:Artifact Equipment Types:Artifact Equipment
K:Equip:2 K:Equip:2
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigAttach | OptionalDecider$ You | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may attach CARDNAME to it. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigAttach | OptionalDecider$ You | TriggerDescription$ Whenever a creature you control enters, you may attach CARDNAME to it.
SVar:TrigAttach:DB$ Attach | Defined$ TriggeredCard SVar:TrigAttach:DB$ Attach | Defined$ TriggeredCard
Oracle:Equipped creature gets +1/+1.\nWhenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.\nEquip {2} Oracle:Equipped creature gets +1/+1.\nWhenever a creature you control enters, you may attach Sai of the Shinobi to it.\nEquip {2}

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@@ -7,4 +7,4 @@ K:Backup:1:BackupAbility
SVar:BackupAbility:DB$ Pump | KW$ Hexproof SVar:BackupAbility:DB$ Pump | KW$ Hexproof
K:Hexproof K:Hexproof
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Flash\nBackup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nHexproof Oracle:Flash\nBackup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nHexproof

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@@ -4,8 +4,8 @@ Types:Creature Human Ninja
PT:2/2 PT:2/2
K:Flash K:Flash
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Instant.YouOwn,Sorcery.YouOwn | PresentZone$ Hand | PresentCompare$ EQ0 | Description$ This spell costs {2} less to cast if there are no instant or sorcery cards in your hand. S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Instant.YouOwn,Sorcery.YouOwn | PresentZone$ Hand | PresentCompare$ EQ0 | Description$ This spell costs {2} less to cast if there are no instant or sorcery cards in your hand.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target instant or sorcery card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters, return target instant or sorcery card from your graveyard to your hand.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn
R:Event$ Moved | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would die, shuffle it into your library instead. R:Event$ Moved | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would die, shuffle it into your library instead.
SVar:Exile:DB$ ChangeZone | Destination$ Library | Shuffle$ True | Defined$ ReplacedCard SVar:Exile:DB$ ChangeZone | Destination$ Library | Shuffle$ True | Defined$ ReplacedCard
Oracle:Flash\nThis spell costs {2} less to cast if there are no instant or sorcery cards in your hand.\nWhen Saiba Syphoner enters the battlefield, return target instant or sorcery card from your graveyard to your hand.\nIf Saiba Syphoner would die, shuffle it into your library instead. Oracle:Flash\nThis spell costs {2} less to cast if there are no instant or sorcery cards in your hand.\nWhen Saiba Syphoner enters, return target instant or sorcery card from your graveyard to your hand.\nIf Saiba Syphoner would die, shuffle it into your library instead.

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@@ -2,6 +2,6 @@ Name:Sailor of Means
ManaCost:2 U ManaCost:2 U
Types:Creature Human Pirate Types:Creature Human Pirate
PT:1/4 PT:1/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTreasure | TriggerDescription$ When CARDNAME enters the battlefield, create a Treasure token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTreasure | TriggerDescription$ When CARDNAME enters, create a Treasure token.
SVar:TrigTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You SVar:TrigTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You
Oracle:When Sailor of Means enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Oracle:When Sailor of Means enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

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@@ -3,7 +3,7 @@ ManaCost:4 W W W
Types:Legendary Creature Vampire Cleric Types:Legendary Creature Vampire Cleric
PT:4/7 PT:4/7
K:Lifelink K:Lifelink
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMakeCard | TriggerDescription$ When CARDNAME enters the battlefield, conjure a card of your choice from CARDNAME's spellbook into your hand. You may cast that card this turn without paying its mana cost. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMakeCard | TriggerDescription$ When CARDNAME enters, conjure a card of your choice from CARDNAME's spellbook into your hand. You may cast that card this turn without paying its mana cost.
SVar:TrigMakeCard:DB$ MakeCard | Conjure$ True | Spellbook$ Faith's Fetters,Ritual of Rejuvenation,Invoke the Divine,Inspiring Cleric | Zone$ Hand | SubAbility$ DBEffect | RememberMade$ True SVar:TrigMakeCard:DB$ MakeCard | Conjure$ True | Spellbook$ Faith's Fetters,Ritual of Rejuvenation,Invoke the Divine,Inspiring Cleric | Zone$ Hand | SubAbility$ DBEffect | RememberMade$ True
SVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ Play | SubAbility$ DBCleanup | ExileOnMoved$ Exile SVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ Play | SubAbility$ DBCleanup | ExileOnMoved$ Exile
SVar:Play:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Hand | Description$ You may play remembered card. SVar:Play:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Hand | Description$ You may play remembered card.
@@ -12,4 +12,4 @@ T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefiel
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_x_x_avatar | TokenOwner$ You | TokenPower$ X | TokenToughness$ X SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_x_x_avatar | TokenOwner$ You | TokenPower$ X | TokenToughness$ X
SVar:X:Count$LifeYouGainedThisTurn SVar:X:Count$LifeYouGainedThisTurn
DeckHas:Ability$LifeGain|Token DeckHas:Ability$LifeGain|Token
Oracle:Lifelink\nWhen Saint Elenda enters the battlefield, conjure a card of your choice from Saint Elenda's spellbook into your hand. You may cast that card this turn without paying its mana cost.\nAt the beginning of your end step, if you gained life this turn, create an X/X white Avatar creature token, where X is the amount of life you gained this turn. Oracle:Lifelink\nWhen Saint Elenda enters, conjure a card of your choice from Saint Elenda's spellbook into your hand. You may cast that card this turn without paying its mana cost.\nAt the beginning of your end step, if you gained life this turn, create an X/X white Avatar creature token, where X is the amount of life you gained this turn.

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@@ -3,8 +3,8 @@ ManaCost:3 U
Types:Legendary Creature Human Rogue Types:Legendary Creature Human Rogue
PT:3/1 PT:3/1
K:ETBReplacement:Copy:DBCopy:Optional K:ETBReplacement:Copy:DBCopy:Optional
SVar:DBCopy:DB$ Clone | Choices$ Creature.YouCtrl+Other | AddKeywords$ Partner | AddStaticAbilities$ NoLegendRule | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of another creature you control, except it has CARDNAME's other abilities. SVar:DBCopy:DB$ Clone | Choices$ Creature.YouCtrl+Other | AddKeywords$ Partner | AddStaticAbilities$ NoLegendRule | SpellDescription$ You may have CARDNAME enter as a copy of another creature you control, except it has CARDNAME's other abilities.
SVar:NoLegendRule:Mode$ IgnoreLegendRule | ValidCard$ Permanent.YouCtrl | Description$ The "legend rule" doesn't apply to permanents you control. SVar:NoLegendRule:Mode$ IgnoreLegendRule | ValidCard$ Permanent.YouCtrl | Description$ The "legend rule" doesn't apply to permanents you control.
S:Mode$ IgnoreLegendRule | ValidCard$ Permanent.YouCtrl | Description$ The "legend rule" doesn't apply to permanents you control. S:Mode$ IgnoreLegendRule | ValidCard$ Permanent.YouCtrl | Description$ The "legend rule" doesn't apply to permanents you control.
K:Partner K:Partner
Oracle:You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities.\nThe "legend rule" doesn't apply to permanents you control.\nPartner (You can have two commanders if both have partner.) Oracle:You may have Sakashima of a Thousand Faces enter as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities.\nThe "legend rule" doesn't apply to permanents you control.\nPartner (You can have two commanders if both have partner.)

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@@ -4,7 +4,7 @@ Types:Legendary Creature Human Rogue
PT:3/1 PT:3/1
# Make Svars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone # Make Svars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone
K:ETBReplacement:Copy:DBCopy:Optional K:ETBReplacement:Copy:DBCopy:Optional
SVar:DBCopy:DB$ Clone | Choices$ Creature.Other | NewName$ Sakashima the Impostor | AddTypes$ Legendary | AddAbilities$ ReturnSakashima | AddSVars$ TrigReturnSak | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return this creature to its owner's hand at the beginning of the next end step." SVar:DBCopy:DB$ Clone | Choices$ Creature.Other | NewName$ Sakashima the Impostor | AddTypes$ Legendary | AddAbilities$ ReturnSakashima | AddSVars$ TrigReturnSak | SpellDescription$ You may have CARDNAME enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return this creature to its owner's hand at the beginning of the next end step."
SVar:ReturnSakashima:AB$ DelayedTrigger | Cost$ 2 U U | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturnSak | SpellDescription$ Return CARDNAME to its owner's hand at the beginning of the next end step. SVar:ReturnSakashima:AB$ DelayedTrigger | Cost$ 2 U U | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturnSak | SpellDescription$ Return CARDNAME to its owner's hand at the beginning of the next end step.
SVar:TrigReturnSak:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand SVar:TrigReturnSak:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand
Oracle:You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return this creature to its owner's hand at the beginning of the next end step." Oracle:You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return this creature to its owner's hand at the beginning of the next end step."

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@@ -5,5 +5,5 @@ PT:3/1
K:Flash K:Flash
K:Cascade K:Cascade
K:ETBReplacement:Copy:DBCopy:Optional K:ETBReplacement:Copy:DBCopy:Optional
SVar:DBCopy:DB$ Clone | Choices$ Permanent.ThisTurnEntered+Other | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any permanent that entered the battlefield this turn. SVar:DBCopy:DB$ Clone | Choices$ Permanent.ThisTurnEntered+Other | SpellDescription$ You may have CARDNAME enter as a copy of any permanent that entered this turn.
Oracle:Flash\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nYou may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn. Oracle:Flash\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nYou may have Sakashima's Protege enter as a copy of any permanent that entered this turn.

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@@ -4,5 +4,5 @@ Types:Creature Human Ninja
PT:0/0 PT:0/0
K:Ninjutsu:1 U K:Ninjutsu:1 U
K:ETBReplacement:Copy:DBCopy:Optional K:ETBReplacement:Copy:DBCopy:Optional
SVar:DBCopy:DB$ Clone | Choices$ Creature.Other | AddTypes$ Ninja | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. SVar:DBCopy:DB$ Clone | Choices$ Creature.Other | AddTypes$ Ninja | SpellDescription$ You may have CARDNAME enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.
Oracle:Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nYou may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. Oracle:Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nYou may have Sakashima's Student enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.

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@@ -2,6 +2,6 @@ Name:Salivating Gremlins
ManaCost:2 R ManaCost:2 R
Types:Creature Gremlin Types:Creature Gremlin
PT:2/3 PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever an artifact enters the battlefield under your control, CARDNAME gets +2/+0 and gains trample until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever an artifact you control enters, CARDNAME gets +2/+0 and gains trample until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | KW$ Trample SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | KW$ Trample
Oracle:Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn. Oracle:Whenever an artifact you control enters, Salivating Gremlins gets +2/+0 and gains trample until end of turn.

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@@ -1,8 +1,9 @@
Name:Salt Flats Name:Salt Flats
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}. A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
A:AB$ Mana | Cost$ T | Produced$ Combo W B | SubAbility$ DBPain | SpellDescription$ Add {W} or {B}. CARDNAME deals 1 damage to you. A:AB$ Mana | Cost$ T | Produced$ Combo W B | SubAbility$ DBPain | SpellDescription$ Add {W} or {B}. CARDNAME deals 1 damage to you.
SVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You SVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You
Oracle:Salt Flats enters the battlefield tapped.\n{T}: Add {C}.\n{T}: Add {W} or {B}. Salt Flats deals 1 damage to you. Oracle:Salt Flats enters tapped.\n{T}: Add {C}.\n{T}: Add {W} or {B}. Salt Flats deals 1 damage to you.

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@@ -1,6 +1,7 @@
Name:Salt Marsh Name:Salt Marsh
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}. A:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.
Oracle:Salt Marsh enters the battlefield tapped.\n{T}: Add {U} or {B}. Oracle:Salt Marsh enters tapped.\n{T}: Add {U} or {B}.

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@@ -4,4 +4,4 @@ Types:Creature Human Soldier
PT:1/1 PT:1/1
K:etbCounter:P1P1:2 K:etbCounter:P1P1:2
A:AB$ PutCounter | Cost$ 2 G SubCounter<1/P1P1> | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ MoveCounter | SpellDescription$ Put a +1/+1 counter on target creature. A:AB$ PutCounter | Cost$ 2 G SubCounter<1/P1P1> | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ MoveCounter | SpellDescription$ Put a +1/+1 counter on target creature.
Oracle:Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.\n{2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature. Oracle:Salt Road Quartermasters enters with two +1/+1 counters on it.\n{2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.

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@@ -2,8 +2,8 @@ Name:Saltskitter
ManaCost:3 W ManaCost:3 W
Types:Creature Wurm Types:Creature Wurm
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever another creature enters the battlefield, exile CARDNAME. Return CARDNAME to the battlefield under its owner's control at the beginning of the next end step. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever another creature enters, exile CARDNAME. Return CARDNAME to the battlefield under its owner's control at the beginning of the next end step.
SVar:TrigExile:DB$ ChangeZone | Defined$ Self | RememberChanged$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBDelTrig SVar:TrigExile:DB$ ChangeZone | Defined$ Self | RememberChanged$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBDelTrig
SVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ Remembered | Execute$ TrigBack | TriggerDescription$ Return CARDNAME to the battlefield under its owner's control at the beginning of the next end step. SVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ Remembered | Execute$ TrigBack | TriggerDescription$ Return CARDNAME to the battlefield under its owner's control at the beginning of the next end step.
SVar:TrigBack:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield SVar:TrigBack:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield
Oracle:Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. Oracle:Whenever another creature enters, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.

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@@ -2,7 +2,7 @@ Name:Salvager of Secrets
ManaCost:3 U U ManaCost:3 U U
Types:Creature Merfolk Wizard Types:Creature Merfolk Wizard
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target instant or sorcery card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters, return target instant or sorcery card from your graveyard to your hand.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TgtPrompt$ Select target instant or sorcery card in your graveyard SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TgtPrompt$ Select target instant or sorcery card in your graveyard
DeckHints:Type$Instant|Sorcery DeckHints:Type$Instant|Sorcery
Oracle:When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. Oracle:When Salvager of Secrets enters, return target instant or sorcery card from your graveyard to your hand.

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@@ -9,4 +9,4 @@ S:Mode$ ReduceCost | ValidCard$ Food.YouCtrl | Type$ Ability | Amount$ 1 | Affec
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
DeckHas:Ability$Token & Type$Artifact DeckHas:Ability$Token & Type$Artifact
DeckHints:Type$Food DeckHints:Type$Food
Oracle:Partner with Frodo, Adventurous Hobbit (When this creature enters the battlefield, target player may put Frodo into their hand from their library, then shuffle.)\nAt the beginning of combat on your turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nActivated abilities of Foods you control cost {1} less to activate. Oracle:Partner with Frodo, Adventurous Hobbit (When this creature enters, target player may put Frodo into their hand from their library, then shuffle.)\nAt the beginning of combat on your turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nActivated abilities of Foods you control cost {1} less to activate.

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@@ -5,7 +5,7 @@ PT:2/3
K:First Strike K:First Strike
K:Vigilance K:Vigilance
K:Haste K:Haste
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+ThisTurnEntered | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card. T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+ThisTurnEntered | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to a player, if that creature entered this turn, draw a card.
SVar:TrigDraw:DB$ Draw | NumCards$ 1 SVar:TrigDraw:DB$ Draw | NumCards$ 1
DeckHints:Keyword$Haste DeckHints:Keyword$Haste
Oracle:First strike, vigilance, haste\nWhenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card. Oracle:First strike, vigilance, haste\nWhenever a creature you control deals combat damage to a player, if that creature entered this turn, draw a card.

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@@ -2,9 +2,9 @@ Name:Samwise Gamgee
ManaCost:G W ManaCost:G W
Types:Legendary Creature Halfling Citizen Types:Legendary Creature Halfling Citizen
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigFood | TriggerDescription$ Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with "{2}, Sacrifice this artifact: You gain 3 life.") T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigFood | TriggerDescription$ Whenever another nontoken creature you control enters, create a Food token. (It's an artifact with "{2}, Sacrifice this artifact: You gain 3 life.")
SVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You SVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You
A:AB$ ChangeZone | Cost$ Sac<3/Food> | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Permanent.Historic+YouOwn | TgtPrompt$ Select target historic permanent in your graveyard | SpellDescription$ Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) A:AB$ ChangeZone | Cost$ Sac<3/Food> | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Permanent.Historic+YouOwn | TgtPrompt$ Select target historic permanent in your graveyard | SpellDescription$ Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
DeckHas:Ability$Sacrifice|Token & Type$Food DeckHas:Ability$Sacrifice|Token & Type$Food
DeckHints:Type$Food DeckHints:Type$Food
Oracle:Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with "{2}, Sacrifice this artifact: You gain 3 life.")\nSacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) Oracle:Whenever another nontoken creature you control enters, create a Food token. (It's an artifact with "{2}, Sacrifice this artifact: You gain 3 life.")\nSacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)

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@@ -3,8 +3,8 @@ ManaCost:1 W
Types:Legendary Creature Halfling Peasant Types:Legendary Creature Halfling Peasant
PT:2/1 PT:2/1
K:Flash K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.
SVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Permanent.YouOwn+ThisTurnEnteredFrom_Battlefield | Origin$ Graveyard | Destination$ Hand | SubAbility$ TrigTempt | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Choose target permanent card in your graveyard that was put there from the battlefield this turn SVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Permanent.YouOwn+ThisTurnEnteredFrom_Battlefield | Origin$ Graveyard | Destination$ Hand | SubAbility$ TrigTempt | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Choose target permanent card in your graveyard that was put there from the battlefield this turn
SVar:TrigTempt:DB$ RingTemptsYou SVar:TrigTempt:DB$ RingTemptsYou
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard
Oracle:Flash\nWhen Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you. Oracle:Flash\nWhen Samwise the Stouthearted enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.

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@@ -4,9 +4,9 @@ Types:Creature Human Cleric
PT:2/2 PT:2/2
K:Protection from black K:Protection from black
K:Protection from red K:Protection from red
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When CARDNAME enters the battlefield, exile all cards that are black or red from all graveyards. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When CARDNAME enters, exile all cards that are black or red from all graveyards.
SVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.Black,Card.Red | Origin$ Graveyard | Destination$ Exile SVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.Black,Card.Red | Origin$ Graveyard | Destination$ Exile
R:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Black,Card.Red | ReplaceWith$ Exile | Description$ If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. R:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Black,Card.Red | ReplaceWith$ Exile | Description$ If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
SVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard SVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard
SVar:NonStackingEffect:True SVar:NonStackingEffect:True
Oracle:Protection from black and from red\nWhen Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards.\nIf a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. Oracle:Protection from black and from red\nWhen Sanctifier en-Vec enters, exile all cards that are black or red from all graveyards.\nIf a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.

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@@ -2,9 +2,9 @@ Name:Sanctifier of Souls
ManaCost:3 W ManaCost:3 W
Types:Creature Human Cleric Types:Creature Human Cleric
PT:2/3 PT:2/3
T:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn. T:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever another creature you control enters, CARDNAME gets +1/+1 until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1 SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1
A:AB$ Token | Cost$ 2 W ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create a 1/1 white Spirit creature token with flying. A:AB$ Token | Cost$ 2 W ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create a 1/1 white Spirit creature token with flying.
SVar:BuffedBy:Creature SVar:BuffedBy:Creature
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.\n{2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying. Oracle:Whenever another creature you control enters, Sanctifier of Souls gets +1/+1 until end of turn.\n{2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

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@@ -4,11 +4,11 @@ Types:Creature Angel Soldier
PT:5/5 PT:5/5
K:Flying K:Flying
K:etbCounter:SHIELD:2 K:etbCounter:SHIELD:2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME enters or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | OptionalDecider$ You | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | OptionalDecider$ You | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.
SVar:TrigChange:AB$ Draw | Cost$ RemoveAnyCounter<1/Any/Card.Creature;Card.Planeswalker/a creature or planeswalker you control> | SubAbility$ DBToken SVar:TrigChange:AB$ Draw | Cost$ RemoveAnyCounter<1/Any/Card.Creature;Card.Planeswalker/a creature or planeswalker you control> | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenScript$ gw_1_1_citizen SVar:DBToken:DB$ Token | TokenScript$ gw_1_1_citizen
DeckHas:Ability$Token|Counters & Type$Citizen DeckHas:Ability$Token|Counters & Type$Citizen
DeckHints:Ability$Counters DeckHints:Ability$Counters
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
Oracle:Flying\nSanctuary Warden enters the battlefield with two shield counters on it.\nWhenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. Oracle:Flying\nSanctuary Warden enters with two shield counters on it.\nWhenever Sanctuary Warden enters or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.

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@@ -3,6 +3,6 @@ ManaCost:3 W
Types:Artifact Creature Gargoyle Types:Artifact Creature Gargoyle
PT:2/3 PT:2/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target artifact card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may return target artifact card from your graveyard to your hand.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.YouCtrl SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.YouCtrl
Oracle:Flying\nWhen Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand. Oracle:Flying\nWhen Sanctum Gargoyle enters, you may return target artifact card from your graveyard to your hand.

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@@ -3,7 +3,7 @@ ManaCost:1 W W
Types:Creature Human Cleric Types:Creature Human Cleric
PT:2/2 PT:2/2
K:ETBReplacement:Other:ChooseNumber K:ETBReplacement:Other:ChooseNumber
SVar:ChooseNumber:DB$ ChooseNumber | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a number. SVar:ChooseNumber:DB$ ChooseNumber | Defined$ You | SpellDescription$ As CARDNAME enters, choose a number.
S:Mode$ CantBeCast | ValidCard$ Card.nonCreature+cmcChosen | Description$ Noncreature spells with mana value equal to the chosen number can't be cast. S:Mode$ CantBeCast | ValidCard$ Card.nonCreature+cmcChosen | Description$ Noncreature spells with mana value equal to the chosen number can't be cast.
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:As Sanctum Prelate enters the battlefield, choose a number.\nNoncreature spells with mana value equal to the chosen number can't be cast. Oracle:As Sanctum Prelate enters, choose a number.\nNoncreature spells with mana value equal to the chosen number can't be cast.

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@@ -2,11 +2,11 @@ Name:Sand Scout
ManaCost:1 W ManaCost:1 W
Types:Creature Human Scout Types:Creature Human Scout
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | CheckSVar$ Y | SVarCompare$ GTX | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | CheckSVar$ Y | SVarCompare$ GTX | TriggerDescription$ When CARDNAME enters, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Desert | ChangeNum$ 1 SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Desert | ChangeNum$ 1
T:Mode$ ChangesZoneAll | ValidCards$ Land.YouOwn+nonToken | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigToken | TriggerDescription$ Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn. T:Mode$ ChangesZoneAll | ValidCards$ Land.YouOwn+nonToken | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigToken | TriggerDescription$ Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ rgw_1_1_sand_warrior | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ rgw_1_1_sand_warrior | TokenOwner$ You
SVar:X:Count$Valid Land.YouCtrl SVar:X:Count$Valid Land.YouCtrl
SVar:Y:PlayerCountOpponents$HighestValid Land.YouCtrl SVar:Y:PlayerCountOpponents$HighestValid Land.YouCtrl
DeckHas:Ability$Graveyard|Token & Type$Sand|Warrior & Colors$Red|Green DeckHas:Ability$Graveyard|Token & Type$Sand|Warrior & Colors$Red|Green
Oracle:When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.\nWhenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn. Oracle:When Sand Scout enters, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.\nWhenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.

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@@ -1,11 +1,12 @@
Name:Sand Silos Name:Sand Silos
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
K:You may choose not to untap CARDNAME during your untap step. K:You may choose not to untap CARDNAME during your untap step.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+tapped | Execute$ TrigStore | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is tapped, put a storage counter on it. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+tapped | Execute$ TrigStore | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is tapped, put a storage counter on it.
SVar:TrigStore:DB$ PutCounter | Defined$ Self | CounterType$ STORAGE | CounterNum$ 1 SVar:TrigStore:DB$ PutCounter | Defined$ Self | CounterType$ STORAGE | CounterNum$ 1
A:AB$ Mana | Cost$ T SubCounter<X/STORAGE> | Produced$ U | Amount$ X | AILogic$ ManaRitualBattery | SpellDescription$ Add {U} for each storage counter removed this way. A:AB$ Mana | Cost$ T SubCounter<X/STORAGE> | Produced$ U | Amount$ X | AILogic$ ManaRitualBattery | SpellDescription$ Add {U} for each storage counter removed this way.
SVar:X:Count$xPaid SVar:X:Count$xPaid
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:Sand Silos enters the battlefield tapped.\nYou may choose not to untap Sand Silos during your untap step.\nAt the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.\n{T}, Remove any number of storage counters from Sand Silos: Add {U} for each storage counter removed this way. Oracle:Sand Silos enters tapped.\nYou may choose not to untap Sand Silos during your untap step.\nAt the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.\n{T}, Remove any number of storage counters from Sand Silos: Add {U} for each storage counter removed this way.

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@@ -2,8 +2,8 @@ Name:Sand Strangler
ManaCost:3 R ManaCost:3 R
Types:Creature Beast Types:Creature Beast
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | Desert$ True | TriggerDescription$ When CARDNAME enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have CARDNAME deal 3 damage to target creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | Desert$ True | TriggerDescription$ When CARDNAME enters, if you control a Desert or there is a Desert card in your graveyard, you may have CARDNAME deal 3 damage to target creature.
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3 SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
DeckHints:Type$Desert DeckHints:Type$Desert
Oracle:When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. Oracle:When Sand Strangler enters, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.

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@@ -2,7 +2,7 @@ Name:Sandcrafter Mage
ManaCost:2 W ManaCost:2 W
Types:Creature Human Wizard Types:Creature Human Wizard
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
SVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) Oracle:When Sandcrafter Mage enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

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@@ -3,7 +3,7 @@ ManaCost:1 G G
Types:Creature Lizard Types:Creature Lizard
PT:4/2 PT:4/2
K:Flash K:Flash
T:Mode$ ChangesZone | Origin$ Any | CheckSVar$ X | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. T:Mode$ ChangesZone | Origin$ Any | CheckSVar$ X | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
SVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Permanent | SelectPrompt$ Select a permanent to put into your hand | RestRandomOrder$ True SVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Permanent | SelectPrompt$ Select a permanent to put into your hand | RestRandomOrder$ True
SVar:X:Count$ThisTurnCast_Card.OppCtrl+Blue,Card.OppCtrl+Black SVar:X:Count$ThisTurnCast_Card.OppCtrl+Blue,Card.OppCtrl+Black
Oracle:Flash\nWhen Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Oracle:Flash\nWhen Sandstalker Moloch enters, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

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@@ -1,6 +1,7 @@
Name:Sandsteppe Citadel Name:Sandsteppe Citadel
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ Combo W B G | SpellDescription$ Add {W}, {B}, or {G}. A:AB$ Mana | Cost$ T | Produced$ Combo W B G | SpellDescription$ Add {W}, {B}, or {G}.
Oracle:Sandsteppe Citadel enters the battlefield tapped.\n{T}: Add {W}, {B}, or {G}. Oracle:Sandsteppe Citadel enters tapped.\n{T}: Add {W}, {B}, or {G}.

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@@ -3,7 +3,7 @@ ManaCost:5 G G
Types:Creature Elephant Types:Creature Elephant
PT:5/5 PT:5/5
K:Reach K:Reach
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters the battlefield, bolster 5. (Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put 5 +1/+1 counters on it.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters, bolster 5. (Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put 5 +1/+1 counters on it.)
SVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterType$ P1P1 | CounterNum$ 5 SVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterType$ P1P1 | CounterNum$ 5
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Reach\nWhen Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.) Oracle:Reach\nWhen Sandsteppe Mastodon enters, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)

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@@ -2,9 +2,9 @@ Name:Sandsteppe Outcast
ManaCost:2 W ManaCost:2 W
Types:Creature Human Warrior Types:Creature Human Warrior
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters, ABILITY
SVar:TrigCharm:DB$ Charm | Choices$ DBCounter,DBToken SVar:TrigCharm:DB$ Charm | Choices$ DBCounter,DBToken
SVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME. SVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
SVar:DBToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | SpellDescription$ Create a 1/1 white Spirit creature token with flying. SVar:DBToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | SpellDescription$ Create a 1/1 white Spirit creature token with flying.
DeckHas:Ability$Counters|Token DeckHas:Ability$Counters|Token
Oracle:When Sandsteppe Outcast enters the battlefield, choose one —\n• Put a +1/+1 counter on Sandsteppe Outcast.\n• Create a 1/1 white Spirit creature token with flying. Oracle:When Sandsteppe Outcast enters, choose one —\n• Put a +1/+1 counter on Sandsteppe Outcast.\n• Create a 1/1 white Spirit creature token with flying.

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@@ -2,7 +2,7 @@ Name:Sandsteppe Scavenger
ManaCost:4 G ManaCost:4 G
Types:Creature Dog Scout Types:Creature Dog Scout
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
SVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterType$ P1P1 | CounterNum$ 2 SVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterType$ P1P1 | CounterNum$ 2
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Oracle:When Sandsteppe Scavenger enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

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@@ -1,9 +1,10 @@
Name:Sandstone Bridge Name:Sandstone Bridge
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters, target creature gets +1/+1 and gains vigilance until end of turn.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 | KW$ Vigilance SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 | KW$ Vigilance
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}. A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.
Oracle:Sandstone Bridge enters the battlefield tapped.\nWhen Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.\n{T}: Add {W}. Oracle:Sandstone Bridge enters tapped.\nWhen Sandstone Bridge enters, target creature gets +1/+1 and gains vigilance until end of turn.\n{T}: Add {W}.

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@@ -1,11 +1,11 @@
Name:Sandstone Needle Name:Sandstone Needle
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:ETBReplacement:Other:LandTapped R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped with two depletion counters on it.
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two depletion counters on it. SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter
SVar:DBAddCounter:DB$ PutCounter | Defined$ Self | ETB$ True | CounterType$ DEPLETION | CounterNum$ 2 SVar:DBAddCounter:DB$ PutCounter | Defined$ Self | ETB$ True | CounterType$ DEPLETION | CounterNum$ 2
A:AB$ Mana | Cost$ T SubCounter<1/DEPLETION> | Produced$ R | SubAbility$ DBSac | Amount$ 2 | SpellDescription$ Add {R}{R}. If there are no depletion counters on CARDNAME, sacrifice it. A:AB$ Mana | Cost$ T SubCounter<1/DEPLETION> | Produced$ R | SubAbility$ DBSac | Amount$ 2 | SpellDescription$ Add {R}{R}. If there are no depletion counters on CARDNAME, sacrifice it.
SVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionPresent$ Card.Self+counters_EQ0_DEPLETION SVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionPresent$ Card.Self+counters_EQ0_DEPLETION
AI:RemoveDeck:All AI:RemoveDeck:All
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:Sandstone Needle enters the battlefield tapped with two depletion counters on it.\n{T}, Remove a depletion counter from Sandstone Needle: Add {R}{R}. If there are no depletion counters on Sandstone Needle, sacrifice it. Oracle:Sandstone Needle enters tapped with two depletion counters on it.\n{T}, Remove a depletion counter from Sandstone Needle: Add {R}{R}. If there are no depletion counters on Sandstone Needle, sacrifice it.

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@@ -3,9 +3,9 @@ ManaCost:7
Types:Artifact Creature Sphinx Types:Artifact Creature Sphinx
PT:4/4 PT:4/4
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseOpp | TriggerDescription$ When CARDNAME enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseOpp | TriggerDescription$ When CARDNAME enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
SVar:TrigChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ MostCardsInHand | SubAbility$ DBDraw SVar:TrigChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ MostCardsInHand | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 SVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1
SVar:Y:Count$InYourHand SVar:Y:Count$InYourHand
SVar:X:Count$InChosenHand/Minus.Y SVar:X:Count$InChosenHand/Minus.Y
Oracle:Flying\nWhen Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Oracle:Flying\nWhen Sandstone Oracle enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

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@@ -2,10 +2,10 @@ Name:Sandstorm Salvager
ManaCost:2 G ManaCost:2 G
Types:Creature Human Artificer Types:Creature Human Artificer
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 colorless Golem artifact creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 3/3 colorless Golem artifact creature token.
SVar:TrigToken:DB$ Token | TokenScript$ c_3_3_a_golem | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenScript$ c_3_3_a_golem | TokenOwner$ You
A:AB$ PutCounterAll | Cost$ 2 T | ValidCards$ Creature.token+YouCtrl | SubAbility$ DBPumpAll | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature token you control. A:AB$ PutCounterAll | Cost$ 2 T | ValidCards$ Creature.token+YouCtrl | SubAbility$ DBPumpAll | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature token you control.
SVar:DBPumpAll:DB$ PumpAll | KW$ Trample | ValidCards$ Creature.token+YouCtrl | SpellDescription$ They gain trample until end of turn. SVar:DBPumpAll:DB$ PumpAll | KW$ Trample | ValidCards$ Creature.token+YouCtrl | SpellDescription$ They gain trample until end of turn.
DeckHas:Ability$Token|Counters & Type$Golem DeckHas:Ability$Token|Counters & Type$Golem
DeckHints:Ability$Token DeckHints:Ability$Token
Oracle:When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token.\n{2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn. Oracle:When Sandstorm Salvager enters, create a 3/3 colorless Golem artifact creature token.\n{2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.

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@@ -1,10 +1,10 @@
Name:Sanguine Brushstroke Name:Sanguine Brushstroke
ManaCost:1 B B ManaCost:1 B B
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a Blood token and conjure a card named Blood Artist onto the battlefield.
SVar:TrigToken:DB$ Token | TokenScript$ c_a_blood_draw | SubAbility$ DBMakeCard SVar:TrigToken:DB$ Token | TokenScript$ c_a_blood_draw | SubAbility$ DBMakeCard
SVar:DBMakeCard:DB$ MakeCard | Conjure$ True | Name$ A-Blood Artist | Zone$ Battlefield SVar:DBMakeCard:DB$ MakeCard | Conjure$ True | Name$ A-Blood Artist | Zone$ Battlefield
T:Mode$ Sacrificed | ValidCard$ Blood.token+YouCtrl | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice a Blood token, each opponent loses 1 life. T:Mode$ Sacrificed | ValidCard$ Blood.token+YouCtrl | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice a Blood token, each opponent loses 1 life.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 SVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1
DeckHas:Ability$Token|Sacrifice|LifeGain & Type$Blood DeckHas:Ability$Token|Sacrifice|LifeGain & Type$Blood
Oracle:When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield.\nWhenever you sacrifice a Blood token, each opponent loses 1 life. Oracle:When Sanguine Brushstroke enters, create a Blood token and conjure a card named Blood Artist onto the battlefield.\nWhenever you sacrifice a Blood token, each opponent loses 1 life.

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@@ -3,8 +3,8 @@ ManaCost:2 W
Types:Creature Vampire Cleric Types:Creature Vampire Cleric
PT:2/1 PT:2/1
K:Battle cry K:Battle cry
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield or dies, create a 1/1 black Bat creature token with flying. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters or dies, create a 1/1 black Bat creature token with flying.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, create a 1/1 black Bat creature token with flying. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When CARDNAME enters or dies, create a 1/1 black Bat creature token with flying.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_bat_flying | TokenOwner$ TriggeredCardController SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_bat_flying | TokenOwner$ TriggeredCardController
DeckHas:Ability$Token & Type$Bat DeckHas:Ability$Token & Type$Bat
Oracle:Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)\nWhen Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying. Oracle:Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)\nWhen Sanguine Evangelist enters or dies, create a 1/1 black Bat creature token with flying.

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@@ -2,6 +2,6 @@ Name:Sanguine Glorifier
ManaCost:3 W ManaCost:3 W
Types:Creature Vampire Cleric Types:Creature Vampire Cleric
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on another target Vampire you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters, put a +1/+1 counter on another target Vampire you control.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Permanent.Vampire+Other+YouCtrl | TgtPrompt$ Select another target Vampire you control | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Permanent.Vampire+Other+YouCtrl | TgtPrompt$ Select another target Vampire you control | CounterType$ P1P1 | CounterNum$ 1
Oracle:When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. Oracle:When Sanguine Glorifier enters, put a +1/+1 counter on another target Vampire you control.

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@@ -1,9 +1,9 @@
Name:Sanguine Statuette Name:Sanguine Statuette
ManaCost:1 R ManaCost:1 R
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
SVar:TrigToken:DB$ Token | TokenScript$ c_a_blood_draw SVar:TrigToken:DB$ Token | TokenScript$ c_a_blood_draw
T:Mode$ Sacrificed | ValidCard$ Blood.token+YouCtrl | Execute$ TrigAnimate | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you sacrifice a Blood token, you may have CARDNAME become a 3/3 Vampire artifact creature with haste until end of turn. T:Mode$ Sacrificed | ValidCard$ Blood.token+YouCtrl | Execute$ TrigAnimate | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you sacrifice a Blood token, you may have CARDNAME become a 3/3 Vampire artifact creature with haste until end of turn.
SVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Vampire,Artifact,Creature | RemoveCreatureTypes$ True | Keywords$ Haste SVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Vampire,Artifact,Creature | RemoveCreatureTypes$ True | Keywords$ Haste
DeckHas:Ability$Token|Sacrifice & Type$Blood|Vampire DeckHas:Ability$Token|Sacrifice & Type$Blood|Vampire
Oracle:When Sanguine Statuette enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nWhenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn. Oracle:When Sanguine Statuette enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nWhenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn.

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@@ -2,7 +2,7 @@ Name:Sanitation Automaton
ManaCost:2 ManaCost:2
Types:Artifact Creature Construct Types:Artifact Creature Construct
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
SVar:TrigSurveil:DB$ Surveil | Amount$ 1 SVar:TrigSurveil:DB$ Surveil | Amount$ 1
DeckHas:Ability$Surveil|Graveyard DeckHas:Ability$Surveil|Graveyard
Oracle:When Sanitation Automaton enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Oracle:When Sanitation Automaton enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

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@@ -2,6 +2,6 @@ Name:Sanity Gnawers
ManaCost:1 B R ManaCost:1 B R
Types:Creature Rat Types:Creature Rat
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target player discards a card at random. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, target player discards a card at random.
SVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 1 | Mode$ Random SVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 1 | Mode$ Random
Oracle:When Sanity Gnawers enters the battlefield, target player discards a card at random. Oracle:When Sanity Gnawers enters, target player discards a card at random.

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@@ -2,9 +2,9 @@ Name:Saprazzan Bailiff
ManaCost:3 U U ManaCost:3 U U
Types:Creature Merfolk Types:Creature Merfolk
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile all artifact and enchantment cards from all graveyards. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile all artifact and enchantment cards from all graveyards.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.
SVar:TrigExile:DB$ ChangeZoneAll | ChangeType$ Artifact,Enchantment | Origin$ Graveyard | Destination$ Exile SVar:TrigExile:DB$ ChangeZoneAll | ChangeType$ Artifact,Enchantment | Origin$ Graveyard | Destination$ Exile
SVar:TrigReturn:DB$ ChangeZoneAll | ChangeType$ Artifact,Enchantment | Origin$ Graveyard | Destination$ Hand SVar:TrigReturn:DB$ ChangeZoneAll | ChangeType$ Artifact,Enchantment | Origin$ Graveyard | Destination$ Hand
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.\nWhen Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. Oracle:When Saprazzan Bailiff enters, exile all artifact and enchantment cards from all graveyards.\nWhen Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.

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@@ -1,8 +1,9 @@
Name:Saprazzan Cove Name:Saprazzan Cove
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ PutCounter | Cost$ T | Defined$ Self | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME. A:AB$ PutCounter | Cost$ T | Defined$ Self | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.
A:AB$ Mana | Cost$ T SubCounter<X/STORAGE> | Produced$ U | Amount$ X | AILogic$ ManaRitualBattery | AINoRecursiveCheck$ True | SpellDescription$ Add {U} for each storage counter removed this way. A:AB$ Mana | Cost$ T SubCounter<X/STORAGE> | Produced$ U | Amount$ X | AILogic$ ManaRitualBattery | AINoRecursiveCheck$ True | SpellDescription$ Add {U} for each storage counter removed this way.
SVar:X:Count$xPaid SVar:X:Count$xPaid
Oracle:Saprazzan Cove enters the battlefield tapped.\n{T}: Put a storage counter on Saprazzan Cove.\n{T}, Remove any number of storage counters from Saprazzan Cove: Add {U} for each storage counter removed this way. Oracle:Saprazzan Cove enters tapped.\n{T}: Put a storage counter on Saprazzan Cove.\n{T}, Remove any number of storage counters from Saprazzan Cove: Add {U} for each storage counter removed this way.

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@@ -1,11 +1,11 @@
Name:Saprazzan Skerry Name:Saprazzan Skerry
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:ETBReplacement:Other:LandTapped R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped with two depletion counters on it.
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two depletion counters on it. SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter
SVar:DBAddCounter:DB$ PutCounter | Defined$ Self | ETB$ True | CounterType$ DEPLETION | CounterNum$ 2 SVar:DBAddCounter:DB$ PutCounter | Defined$ Self | ETB$ True | CounterType$ DEPLETION | CounterNum$ 2
A:AB$ Mana | Cost$ T SubCounter<1/DEPLETION> | Produced$ U | SubAbility$ DBSac | Amount$ 2 | SpellDescription$ Add {U}{U}. If there are no depletion counters on CARDNAME, sacrifice it. A:AB$ Mana | Cost$ T SubCounter<1/DEPLETION> | Produced$ U | SubAbility$ DBSac | Amount$ 2 | SpellDescription$ Add {U}{U}. If there are no depletion counters on CARDNAME, sacrifice it.
SVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionPresent$ Card.Self+counters_EQ0_DEPLETION SVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionPresent$ Card.Self+counters_EQ0_DEPLETION
AI:RemoveDeck:All AI:RemoveDeck:All
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:Saprazzan Skerry enters the battlefield tapped with two depletion counters on it.\n{T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U}. If there are no depletion counters on Saprazzan Skerry, sacrifice it. Oracle:Saprazzan Skerry enters tapped with two depletion counters on it.\n{T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U}. If there are no depletion counters on Saprazzan Skerry, sacrifice it.

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@@ -8,4 +8,4 @@ SVar:DestroyRemembered:DB$ Destroy | Defined$ Imprinted | NoRegen$ True | SubAbi
SVar:DBCleanUp:DB$ Cleanup | ClearImprinted$ True SVar:DBCleanUp:DB$ Cleanup | ClearImprinted$ True
AI:RemoveDeck:All AI:RemoveDeck:All
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nRemove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."\nWhen Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can't be regenerated. Oracle:Fading 7 (This enchantment enters with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nRemove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."\nWhen Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can't be regenerated.

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@@ -1,6 +1,7 @@
Name:Sapseep Forest Name:Sapseep Forest
ManaCost:no cost ManaCost:no cost
Types:Land Forest Types:Land Forest
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ GainLife | Cost$ G T | LifeAmount$ 1 | IsPresent$ Permanent.Green+YouCtrl | PresentCompare$ GE2 | SpellDescription$ You gain 1 life. Activate only if you control two or more green permanents. A:AB$ GainLife | Cost$ G T | LifeAmount$ 1 | IsPresent$ Permanent.Green+YouCtrl | PresentCompare$ GE2 | SpellDescription$ You gain 1 life. Activate only if you control two or more green permanents.
Oracle:({T}: Add {G}.)\nSapseep Forest enters the battlefield tapped.\n{G}, {T}: You gain 1 life. Activate only if you control two or more green permanents. Oracle:({T}: Add {G}.)\nSapseep Forest enters tapped.\n{G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.

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@@ -2,9 +2,9 @@ Name:Saradoc, Master of Buckland
ManaCost:3 W ManaCost:3 W
Types:Legendary Creature Halfling Citizen Types:Legendary Creature Halfling Citizen
PT:2/4 PT:2/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.nonToken+powerLE2+YouCtrl | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.nonToken+powerLE2+YouCtrl | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another nontoken creature you control with power 2 or less enters, create a 1/1 white Halfling creature token.
SVar:TrigToken:DB$ Token | TokenScript$ w_1_1_halfling SVar:TrigToken:DB$ Token | TokenScript$ w_1_1_halfling
A:AB$ Pump | Cost$ tapXType<2/Halfling.Other/other halflings> | NumAtt$ 2 | Defined$ Self | KW$ Lifelink | SpellDescription$ NICKNAME gets +2/+0 and gains lifelink until end of turn. A:AB$ Pump | Cost$ tapXType<2/Halfling.Other/other halflings> | NumAtt$ 2 | Defined$ Self | KW$ Lifelink | SpellDescription$ NICKNAME gets +2/+0 and gains lifelink until end of turn.
DeckHints:Type$Halfling DeckHints:Type$Halfling
DeckHas:Type$Halfling & Ability$Token|LifeGain DeckHas:Type$Halfling & Ability$Token|LifeGain
Oracle:Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token.\nTap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn. Oracle:Whenever Saradoc, Master of Buckland or another nontoken creature you control with power 2 or less enters, create a 1/1 white Halfling creature token.\nTap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.

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@@ -1,10 +1,10 @@
Name:Sarcomancy Name:Sarcomancy
ManaCost:B ManaCost:B
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 black Zombie creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 2/2 black Zombie creature token.
SVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ 1 SVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ 1
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Zombie | PresentCompare$ EQ0 | Execute$ TrigNoZombies | TriggerDescription$ At the beginning of your upkeep, if there are no Zombies on the battlefield, CARDNAME deals 1 damage to you. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Zombie | PresentCompare$ EQ0 | Execute$ TrigNoZombies | TriggerDescription$ At the beginning of your upkeep, if there are no Zombies on the battlefield, CARDNAME deals 1 damage to you.
SVar:TrigNoZombies:DB$ DealDamage | NumDmg$ 1 | Defined$ You SVar:TrigNoZombies:DB$ DealDamage | NumDmg$ 1 | Defined$ You
SVar:BuffedBy:Zombie SVar:BuffedBy:Zombie
SVar:SacMe:5 SVar:SacMe:5
Oracle:When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.\nAt the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you. Oracle:When Sarcomancy enters, create a 2/2 black Zombie creature token.\nAt the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.

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@@ -1,7 +1,7 @@
Name:Sarevok's Tome Name:Sarevok's Tome
ManaCost:4 ManaCost:4
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters, you take the initiative.
SVar:TrigInitiative:DB$ TakeInitiative SVar:TrigInitiative:DB$ TakeInitiative
A:AB$ Mana | Cost$ T | Produced$ C | Amount$ X | SpellDescription$ Add {C}. If you have the initiative, add {C}{C} instead. A:AB$ Mana | Cost$ T | Produced$ C | Amount$ X | SpellDescription$ Add {C}. If you have the initiative, add {C}{C} instead.
SVar:X:Count$Initiative.2.1 SVar:X:Count$Initiative.2.1
@@ -9,4 +9,4 @@ A:AB$ DigUntil | Cost$ 3 T | Valid$ Card.nonLand | ValidDescription$ nonland | F
SVar:DBPlay:DB$ Play | Defined$ Remembered | DefinedDesc$ that card | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup SVar:DBPlay:DB$ Play | Defined$ Remembered | DefinedDesc$ that card | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Y:PlayerCountPropertyYou$DungeonsCompleted SVar:Y:PlayerCountPropertyYou$DungeonsCompleted
Oracle:When Sarevok's Tome enters the battlefield, you take the initiative.\n{T}: Add {C}. If you have the initiative, add {C}{C} instead.\n{3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon. Oracle:When Sarevok's Tome enters, you take the initiative.\n{T}: Add {C}. If you have the initiative, add {C}{C} instead.\n{3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.

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@@ -3,8 +3,8 @@ ManaCost:4 R G
Types:Creature Wurm Types:Creature Wurm
PT:7/6 PT:7/6
K:Trample K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a land enters the battlefield, create a tapped Powerstone token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a land enters, create a tapped Powerstone token.
SVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone SVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone
SVar:BuffedBy:Land SVar:BuffedBy:Land
DeckHas:Ability$Token & Type$Artifact DeckHas:Ability$Token & Type$Artifact
Oracle:Trample\nWhenever a land enters the battlefield, create a tapped Powerstone token. Oracle:Trample\nWhenever a land enters, create a tapped Powerstone token.

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@@ -2,11 +2,11 @@ Name:Sarinth Steelseeker
ManaCost:1 G ManaCost:1 G
Types:Creature Human Artificer Scout Types:Creature Human Artificer Scout
PT:1/2 PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever an artifact you control enters, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
SVar:TrigDig:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Land | RevealOptional$ True | RememberRevealed$ True | SubAbility$ DBToHand SVar:TrigDig:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Land | RevealOptional$ True | RememberRevealed$ True | SubAbility$ DBToHand
SVar:DBToHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | SubAbility$ DBToGrave SVar:DBToHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | SubAbility$ DBToGrave
SVar:DBToGrave:DB$ ChangeZone | Defined$ TopOfLibrary | Origin$ Library | Destination$ Graveyard | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup SVar:DBToGrave:DB$ ChangeZone | Defined$ TopOfLibrary | Origin$ Library | Destination$ Graveyard | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard
DeckHints:Type$Artifact DeckHints:Type$Artifact
Oracle:Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Oracle:Whenever an artifact you control enters, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

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@@ -3,7 +3,7 @@ ManaCost:1 U R
Types:Legendary Creature Human Shaman Types:Legendary Creature Human Shaman
PT:2/4 PT:2/4
S:Mode$ ReduceCost | ValidCard$ Dragon | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Dragon spells you cast cost {1} less to cast. S:Mode$ ReduceCost | ValidCard$ Dragon | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Dragon spells you cast cost {1} less to cast.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Dragon.YouCtrl | TriggerZones$ Battlefield | Execute$ SarkanCopy | TriggerDescription$ Whenever a Dragon enters the battlefield under your control, you may have CARDNAME become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Dragon.YouCtrl | TriggerZones$ Battlefield | Execute$ SarkanCopy | TriggerDescription$ Whenever a Dragon you control enters, you may have CARDNAME become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types.
SVar:SarkanCopy:DB$ Clone | Defined$ TriggeredCard | NewName$ Sarkhan, Soul Aflame | AddTypes$ Legendary | Duration$ UntilEndOfTurn | Optional$ True | AILogic$ IfDefinedCreatureIsBetter SVar:SarkanCopy:DB$ Clone | Defined$ TriggeredCard | NewName$ Sarkhan, Soul Aflame | AddTypes$ Legendary | Duration$ UntilEndOfTurn | Optional$ True | AILogic$ IfDefinedCreatureIsBetter
DeckNeeds:Type$Dragon DeckNeeds:Type$Dragon
Oracle:Dragon spells you cast cost {1} less to cast.\nWhenever a Dragon enters the battlefield under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types. Oracle:Dragon spells you cast cost {1} less to cast.\nWhenever a Dragon you control enters, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types.

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@@ -2,11 +2,11 @@ Name:Sarpadian Empires, Vol. VII
ManaCost:3 ManaCost:3
Types:Artifact Types:Artifact
K:ETBReplacement:Other:ChooseColor K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInGame | SpellDescription$ As CARDNAME enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInGame | SpellDescription$ As CARDNAME enters, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.
# Went for MostProminentInGame logic to give the AI a possible out for situations where it might be locked down based on its colors # Went for MostProminentInGame logic to give the AI a possible out for situations where it might be locked down based on its colors
A:AB$ Token | Cost$ 3 T | TokenAmount$ 1 | TokenScript$ w_1_1_citizen | TokenOwner$ You | ConditionChosenColor$ white | SubAbility$ ChoseBlue | SpellDescription$ Create a 1/1 creature token of the chosen color and type. A:AB$ Token | Cost$ 3 T | TokenAmount$ 1 | TokenScript$ w_1_1_citizen | TokenOwner$ You | ConditionChosenColor$ white | SubAbility$ ChoseBlue | SpellDescription$ Create a 1/1 creature token of the chosen color and type.
SVar:ChoseBlue:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_camarid | TokenOwner$ You | ConditionChosenColor$ blue | SubAbility$ ChoseBlack SVar:ChoseBlue:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_camarid | TokenOwner$ You | ConditionChosenColor$ blue | SubAbility$ ChoseBlack
SVar:ChoseBlack:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_thrull | TokenOwner$ You | ConditionChosenColor$ black | SubAbility$ ChoseRed SVar:ChoseBlack:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_thrull | TokenOwner$ You | ConditionChosenColor$ black | SubAbility$ ChoseRed
SVar:ChoseRed:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_goblin | TokenOwner$ You | ConditionChosenColor$ red | SubAbility$ ChoseGreen SVar:ChoseRed:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_goblin | TokenOwner$ You | ConditionChosenColor$ red | SubAbility$ ChoseGreen
SVar:ChoseGreen:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | ConditionChosenColor$ green SVar:ChoseGreen:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | ConditionChosenColor$ green
Oracle:As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.\n{3}, {T}: Create a 1/1 creature token of the chosen color and type. Oracle:As Sarpadian Empires, Vol. VII enters, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.\n{3}, {T}: Create a 1/1 creature token of the chosen color and type.

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@@ -2,7 +2,7 @@ Name:Sarulf's Packmate
ManaCost:3 G ManaCost:3 G
Types:Creature Wolf Types:Creature Wolf
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
K:Foretell:1 G K:Foretell:1 G
Oracle:When Sarulf's Packmate enters the battlefield, draw a card.\nForetell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Oracle:When Sarulf's Packmate enters, draw a card.\nForetell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

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@@ -2,7 +2,7 @@ Name:Saruli Gatekeepers
ManaCost:3 G ManaCost:3 G
Types:Creature Elf Warrior Types:Creature Elf Warrior
PT:2/4 PT:2/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, gain 7 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, if you control two or more Gates, gain 7 life.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 7 SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 7
DeckHints:Type$Gate DeckHints:Type$Gate
Oracle:When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life. Oracle:When Saruli Gatekeepers enters, if you control two or more Gates, you gain 7 life.

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@@ -5,9 +5,9 @@ PT:3/4
K:Vigilance K:Vigilance
K:Haste K:Haste
K:ETBReplacement:Other:ChooseP K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose a player. SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | SpellDescription$ As CARDNAME enters, choose a player.
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player. T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.
SVar:TrigDealDamage:DB$ DealDamage | DamageSource$ TriggeredSource | NumDmg$ X | Defined$ ChosenPlayer SVar:TrigDealDamage:DB$ DealDamage | DamageSource$ TriggeredSource | NumDmg$ X | Defined$ ChosenPlayer
SVar:X:TriggerCount$DamageAmount SVar:X:TriggerCount$DamageAmount
SVar:HasCombatEffect:TRUE SVar:HasCombatEffect:TRUE
Oracle:Vigilance, haste\nAs Saskia the Unyielding enters the battlefield, choose a player.\nWhenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player. Oracle:Vigilance, haste\nAs Saskia the Unyielding enters, choose a player.\nWhenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

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@@ -3,7 +3,7 @@ ManaCost:U B
Types:Legendary Creature Human Ninja Rogue Types:Legendary Creature Human Ninja Rogue
PT:2/3 PT:2/3
K:Menace K:Menace
T:Mode$ ChangesZoneAll | Origin$ Any | Destination$ Battlefield | ValidCards$ Creature.YouCtrl+nonToken+wasNotCast,Creature.YouCtrl+nonToken+CastSa Spell.ManaSpent EQ0 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card. T:Mode$ ChangesZoneAll | Origin$ Any | Destination$ Battlefield | ValidCards$ Creature.YouCtrl+nonToken+wasNotCast,Creature.YouCtrl+nonToken+CastSa Spell.ManaSpent EQ0 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME and/or one or more other nontoken creatures you control enter, if none of them were cast or no mana was spent to cast them, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
DeckHints:Keyword$Cascade|Discover|Ninjutsu|Persist|Plot|Suspend|Undying|Unearth DeckHints:Keyword$Cascade|Discover|Ninjutsu|Persist|Plot|Suspend|Undying|Unearth
Oracle:Menace\nWhenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card. Oracle:Menace\nWhenever Satoru, the Infiltrator and/or one or more other nontoken creatures you control enter, if none of them were cast or no mana was spent to cast them, draw a card.

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@@ -2,7 +2,7 @@ Name:Satyr Grovedancer
ManaCost:1 G ManaCost:1 G
Types:Creature Satyr Shaman Types:Creature Satyr Shaman
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters, put a +1/+1 counter on target creature.
SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature. Oracle:When Satyr Grovedancer enters, put a +1/+1 counter on target creature.

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@@ -2,6 +2,6 @@ Name:Satyr Wayfinder
ManaCost:1 G ManaCost:1 G
Types:Creature Satyr Types:Creature Satyr
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
SVar:TrigDig:DB$ Dig | DigNum$ 4 | Reveal$ True | ChangeNum$ 1 | ChangeValid$ Land | DestinationZone2$ Graveyard | Optional$ True SVar:TrigDig:DB$ Dig | DigNum$ 4 | Reveal$ True | ChangeNum$ 1 | ChangeValid$ Land | DestinationZone2$ Graveyard | Optional$ True
Oracle:When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. Oracle:When Satyr Wayfinder enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

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@@ -2,9 +2,9 @@ Name:Sauron, the Lidless Eye
ManaCost:3 B R ManaCost:3 B R
Types:Legendary Creature Avatar Horror Types:Legendary Creature Avatar Horror
PT:4/4 PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.
SVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose target creature an opponent controls | ValidTgts$ Creature.OppCtrl | LoseControl$ EOT | Untap$ True | AddKWs$ Haste SVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose target creature an opponent controls | ValidTgts$ Creature.OppCtrl | LoseControl$ EOT | Untap$ True | AddKWs$ Haste
A:AB$ PumpAll | Cost$ 1 B R | ValidCards$ Creature.YouCtrl | NumAtt$ 2 | SubAbility$ LoseTwo | SpellDescription$ Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. A:AB$ PumpAll | Cost$ 1 B R | ValidCards$ Creature.YouCtrl | NumAtt$ 2 | SubAbility$ LoseTwo | SpellDescription$ Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.
SVar:LoseTwo:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 SVar:LoseTwo:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2
SVar:PlayMain1:OPPONENTCREATURES SVar:PlayMain1:OPPONENTCREATURES
Oracle:When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.\n{1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. Oracle:When Sauron, the Lidless Eye enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.\n{1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.

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@@ -3,7 +3,7 @@ ManaCost:2 B
Types:Artifact Creature Necron Types:Artifact Creature Necron
PT:2/2 PT:2/2
K:Flash K:Flash
K:etbCounter:P1P1:X:Elite Troops — CARDNAME enters the battlefield with a +1/+1 counter on it for each creature that died this turn. K:etbCounter:P1P1:X:Elite Troops — CARDNAME enters with a +1/+1 counter on it for each creature that died this turn.
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Flash\nElite Troops — Sautekh Immortal enters the battlefield with a +1/+1 counter on it for each creature that died this turn. Oracle:Flash\nElite Troops — Sautekh Immortal enters with a +1/+1 counter on it for each creature that died this turn.

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@@ -7,4 +7,4 @@ K:Trample
T:Mode$ TapsForMana | ValidCard$ Land | Activator$ You | Execute$ TrigRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you tap a land for mana, remove a +1/+1 counter from CARDNAME. T:Mode$ TapsForMana | ValidCard$ Land | Activator$ You | Execute$ TrigRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you tap a land for mana, remove a +1/+1 counter from CARDNAME.
SVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:Trample\nSavage Firecat enters the battlefield with seven +1/+1 counters on it.\nWhenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat. Oracle:Trample\nSavage Firecat enters with seven +1/+1 counters on it.\nWhenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.

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@@ -1,6 +1,7 @@
Name:Savage Lands Name:Savage Lands
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ Combo B R G | SpellDescription$ Add {B}, {R}, or {G}. A:AB$ Mana | Cost$ T | Produced$ Combo B R G | SpellDescription$ Add {B}, {R}, or {G}.
Oracle:Savage Lands enters the battlefield tapped.\n{T}: Add {B}, {R}, or {G}. Oracle:Savage Lands enters tapped.\n{T}: Add {B}, {R}, or {G}.

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@@ -2,12 +2,12 @@ Name:Savage Summoning
ManaCost:G ManaCost:G
Types:Instant Types:Instant
R:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered. R:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.
A:SP$ Effect | StaticAbilities$ STFlash | Triggers$ SpellCastTrig | SpellDescription$ The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. A:SP$ Effect | StaticAbilities$ STFlash | Triggers$ SpellCastTrig | SpellDescription$ The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters with an additional +1/+1 counter on it.
SVar:STFlash:Mode$ CastWithFlash | ValidCard$ Card.Creature | ValidSA$ Spell | Caster$ You SVar:STFlash:Mode$ CastWithFlash | ValidCard$ Card.Creature | ValidSA$ Spell | Caster$ You
SVar:SpellCastTrig:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ SavageSummon | OneOff$ True | Static$ True | TriggerDescription$ The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. SVar:SpellCastTrig:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ SavageSummon | OneOff$ True | Static$ True | TriggerDescription$ The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters with an additional +1/+1 counter on it.
SVar:SavageSummon:DB$ Effect | ReplacementEffects$ AntiMagic,ETBCounters | RememberObjects$ TriggeredCard | ForgetOnMoved$ Stack SVar:SavageSummon:DB$ Effect | ReplacementEffects$ AntiMagic,ETBCounters | RememberObjects$ TriggeredCard | ForgetOnMoved$ Stack
SVar:AntiMagic:Event$ Counter | ValidCard$ Card.IsRemembered | ValidSA$ Spell | Layer$ CantHappen | Description$ That spell can't be countered. SVar:AntiMagic:Event$ Counter | ValidCard$ Card.IsRemembered | ValidSA$ Spell | Layer$ CantHappen | Description$ That spell can't be countered.
SVar:ETBCounters:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplaceWith$ ETBAddExtraCounter | ReplacementResult$ Updated | Description$ That creature enters the battlefield with an additional +1/+1 counters on it. SVar:ETBCounters:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplaceWith$ ETBAddExtraCounter | ReplacementResult$ Updated | Description$ That creature enters with an additional +1/+1 counters on it.
SVar:ETBAddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 SVar:ETBAddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:This spell can't be countered.\nThe next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. Oracle:This spell can't be countered.\nThe next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters with an additional +1/+1 counter on it.

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@@ -6,4 +6,4 @@ K:Double Strike
K:etbCounter:P1P1:X K:etbCounter:P1P1:X
A:AB$ PutCounter | Cost$ 1 RG | SorcerySpeed$ True | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME. Activate only as a sorcery. A:AB$ PutCounter | Cost$ 1 RG | SorcerySpeed$ True | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME. Activate only as a sorcery.
SVar:X:Count$xPaid SVar:X:Count$xPaid
Oracle:Double strike\nSavageborn Hydra enters the battlefield with X +1/+1 counters on it.\n{1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery. Oracle:Double strike\nSavageborn Hydra enters with X +1/+1 counters on it.\n{1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.

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@@ -1,6 +1,7 @@
Name:Savai Triome Name:Savai Triome
ManaCost:no cost ManaCost:no cost
Types:Land Mountain Plains Swamp Types:Land Mountain Plains Swamp
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
K:Cycling:3 K:Cycling:3
Oracle:({T}: Add {R}, {W}, or {B}.)\nSavai Triome enters the battlefield tapped.\nCycling {3} ({3}, Discard this card: Draw a card.) Oracle:({T}: Add {R}, {W}, or {B}.)\nSavai Triome enters tapped.\nCycling {3} ({3}, Discard this card: Draw a card.)

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@@ -2,7 +2,7 @@ Name:Savannah Sage
ManaCost:1 W ManaCost:1 W
Types:Creature Cat Cleric Types:Creature Cat Cleric
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, you gain 2 life.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2 SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2
DeckHas:Ability$LifeGain DeckHas:Ability$LifeGain
Oracle:When Savannah Sage enters the battlefield, you gain 2 life. Oracle:When Savannah Sage enters, you gain 2 life.

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@@ -4,9 +4,9 @@ Types:Enchantment Aura
K:Flash K:Flash
K:Enchant creature you control K:Enchant creature you control
A:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | AILogic$ Pump A:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBEffect | TriggerDescription$ When CARDNAME enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBEffect | TriggerDescription$ When CARDNAME enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
SVar:DBEffect:DB$ Effect | ReplacementEffects$ SavingGraceDamage | Duration$ EndOfTurn | RememberObjects$ Enchanted | ExileOnMoved$ Battlefield SVar:DBEffect:DB$ Effect | ReplacementEffects$ SavingGraceDamage | Duration$ EndOfTurn | RememberObjects$ Enchanted | ExileOnMoved$ Battlefield
SVar:SavingGraceDamage:Event$ DamageDone | ValidTarget$ You,Permanent.YouCtrl | ReplaceWith$ SavingGraceDmg | DamageTarget$ Remembered | Description$ All damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. SVar:SavingGraceDamage:Event$ DamageDone | ValidTarget$ You,Permanent.YouCtrl | ReplaceWith$ SavingGraceDmg | DamageTarget$ Remembered | Description$ All damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
SVar:SavingGraceDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ Remembered | VarType$ Card SVar:SavingGraceDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ Remembered | VarType$ Card
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddToughness$ 3 | Description$ Enchanted creature gets +0/+3. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddToughness$ 3 | Description$ Enchanted creature gets +0/+3.
Oracle:Flash\nEnchant creature you control\nWhen Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.\nEnchanted creature gets +0/+3. Oracle:Flash\nEnchant creature you control\nWhen Saving Grace enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.\nEnchanted creature gets +0/+3.

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@@ -2,11 +2,11 @@ Name:Savvy Trader
ManaCost:3 G ManaCost:3 G
Types:Creature Human Citizen Types:Creature Human Citizen
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled.
SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.YouOwn | TgtPrompt$ Select target permanent card from your graveyard | Origin$ Graveyard | Destination$ Exile | Imprint$ True | SubAbility$ DBEffect SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.YouOwn | TgtPrompt$ Select target permanent card from your graveyard | Origin$ Graveyard | Destination$ Exile | Imprint$ True | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | RememberObjects$ Imprinted | Duration$ Permanent | SubAbility$ DBCleanup SVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | RememberObjects$ Imprinted | Duration$ Permanent | SubAbility$ DBCleanup
SVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ You may play that card for as long as it remains exiled. SVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ You may play that card for as long as it remains exiled.
SVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True SVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True
S:Mode$ ReduceCost | ValidCard$ Card.!wasCastFromYourHand | Activator$ You | Type$ Spell | Amount$ 1 | Description$ Spells you cast from anywhere other than your hand cost {1} less to cast. S:Mode$ ReduceCost | ValidCard$ Card.!wasCastFromYourHand | Activator$ You | Type$ Spell | Amount$ 1 | Description$ Spells you cast from anywhere other than your hand cost {1} less to cast.
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard
Oracle:When Savvy Trader enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled.\nSpells you cast from anywhere other than your hand cost {1} less to cast. Oracle:When Savvy Trader enters, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled.\nSpells you cast from anywhere other than your hand cost {1} less to cast.

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@@ -2,9 +2,9 @@ Name:Sawblade Slinger
ManaCost:3 G ManaCost:3 G
Types:Creature Human Archer Types:Creature Human Archer
PT:4/3 PT:4/3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters, ABILITY
SVar:TrigCharm:DB$ Charm | Choices$ Destroy,Fight | MinCharmNum$ 0 SVar:TrigCharm:DB$ Charm | Choices$ Destroy,Fight | MinCharmNum$ 0
SVar:Destroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl | TgtPrompt$ Select target artifact an opponent controls | SpellDescription$ Destroy target artifact an opponent controls. SVar:Destroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl | TgtPrompt$ Select target artifact an opponent controls | SpellDescription$ Destroy target artifact an opponent controls.
SVar:Fight:DB$ Fight | Defined$ Self | ValidTgts$ Zombie.OppCtrl | TgtPrompt$ Select target Zombie an opponent controls | SpellDescription$ CARDNAME fights target Zombie an opponent controls. SVar:Fight:DB$ Fight | Defined$ Self | ValidTgts$ Zombie.OppCtrl | TgtPrompt$ Select target Zombie an opponent controls | SpellDescription$ CARDNAME fights target Zombie an opponent controls.
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:When Sawblade Slinger enters the battlefield, choose up to one —\n• Destroy target artifact an opponent controls.\n• Sawblade Slinger fights target Zombie an opponent controls. Oracle:When Sawblade Slinger enters, choose up to one —\n• Destroy target artifact an opponent controls.\n• Sawblade Slinger fights target Zombie an opponent controls.

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@@ -3,9 +3,9 @@ ManaCost:3 R
Types:Creature Dinosaur Types:Creature Dinosaur
PT:2/4 PT:2/4
K:ETBReplacement:Other:ChooseP K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose a player. SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | SpellDescription$ As CARDNAME enters, choose a player.
R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card,Emblem | ValidTarget$ Permanent.ChosenCtrl,Player.Chosen | ReplaceWith$ DmgTwice | Description$ If a source would deal damage to the chosen player or a permanent they control, it deals double the damage instead. R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card,Emblem | ValidTarget$ Permanent.ChosenCtrl,Player.Chosen | ReplaceWith$ DmgTwice | Description$ If a source would deal damage to the chosen player or a permanent they control, it deals double the damage instead.
SVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X SVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X
SVar:X:ReplaceCount$DamageAmount/Twice SVar:X:ReplaceCount$DamageAmount/Twice
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:As Sawhorn Nemesis enters the battlefield, choose a player.\nIf a source would deal damage to the chosen player or a permanent they control, it deals double the damage instead. Oracle:As Sawhorn Nemesis enters, choose a player.\nIf a source would deal damage to the chosen player or a permanent they control, it deals double the damage instead.

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@@ -3,11 +3,11 @@ ManaCost:2 W U
Types:Creature Bird Types:Creature Bird
PT:2/2 PT:2/2
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a white or blue creature you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, return a white or blue creature you control to its owner's hand.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw two cards, then put two cards from your hand on the bottom of your library.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Blue+YouCtrl SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Blue+YouCtrl
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2 | SubAbility$ DBChangeZone SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2 | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | LibraryPosition$ -1 | ChangeNum$ 2 | Mandatory$ True SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | LibraryPosition$ -1 | ChangeNum$ 2 | Mandatory$ True
# TODO: The AI is bad with the "put two cards on the bottom of your library" thing, it'll put its best cards there because it thinks that it's as good as putting them on top. # TODO: The AI is bad with the "put two cards on the bottom of your library" thing, it'll put its best cards there because it thinks that it's as good as putting them on top.
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:Flying\nWhen Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.\nWhen Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library. Oracle:Flying\nWhen Sawtooth Loon enters, return a white or blue creature you control to its owner's hand.\nWhen Sawtooth Loon enters, draw two cards, then put two cards from your hand on the bottom of your library.

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@@ -7,4 +7,4 @@ A:AB$ Pump | Cost$ SubCounter<2/P1P1> | NumAtt$ 4 | NumDef$ 4 | SpellDescription
SVar:NeedsToPlayVar:Z GE2 SVar:NeedsToPlayVar:Z GE2
SVar:Z:Count$UniqueManaColorsProduced.ByUntappedSources SVar:Z:Count$UniqueManaColorsProduced.ByUntappedSources
DeckHints:Ability$Proliferate DeckHints:Ability$Proliferate
Oracle:Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)\nRemove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. Oracle:Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)\nRemove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.

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@@ -2,7 +2,7 @@ Name:Scab-Clan Giant
ManaCost:4 R G ManaCost:4 R G
Types:Creature Giant Warrior Types:Creature Giant Warrior
PT:4/5 PT:4/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFight | TriggerDescription$ When CARDNAME enters the battlefield, it fights target creature an opponent controls chosen at random. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFight | TriggerDescription$ When CARDNAME enters, it fights target creature an opponent controls chosen at random.
SVar:TrigFight:DB$ Fight | Defined$ Self | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls | TargetsAtRandom$ True SVar:TrigFight:DB$ Fight | Defined$ Self | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls | TargetsAtRandom$ True
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. Oracle:When Scab-Clan Giant enters, it fights target creature an opponent controls chosen at random.

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@@ -4,4 +4,4 @@ Types:Creature Human Berserker
PT:1/1 PT:1/1
K:Bloodthirst:2 K:Bloodthirst:2
K:Trample K:Trample
Oracle:Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)\nTrample Oracle:Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)\nTrample

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@@ -1,8 +1,9 @@
Name:Scabland Name:Scabland
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}. A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
A:AB$ Mana | Cost$ T | Produced$ Combo R W | SubAbility$ DBPain | SpellDescription$ Add {R} or {W}. CARDNAME deals 1 damage to you. A:AB$ Mana | Cost$ T | Produced$ Combo R W | SubAbility$ DBPain | SpellDescription$ Add {R} or {W}. CARDNAME deals 1 damage to you.
SVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You SVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You
Oracle:Scabland enters the battlefield tapped.\n{T}: Add {C}.\n{T}: Add {R} or {W}. Scabland deals 1 damage to you. Oracle:Scabland enters tapped.\n{T}: Add {C}.\n{T}: Add {R} or {W}. Scabland deals 1 damage to you.

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@@ -3,6 +3,6 @@ ManaCost:G G
Types:Creature Human Soldier Types:Creature Human Soldier
PT:2/3 PT:2/3
S:Mode$ OptionalCost | EffectZone$ All | ValidCard$ Card.Self | ValidSA$ Spell | Cost$ Reveal<1/Dragon> | Description$ As an additional cost to cast this spell, you may reveal a Dragon card from your hand. S:Mode$ OptionalCost | EffectZone$ All | ValidCard$ Card.Self | ValidSA$ Spell | Cost$ Reveal<1/Dragon> | Description$ As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
K:etbCounter:P1P1:1:Presence$ Dragon:CARDNAME enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast CARDNAME. K:etbCounter:P1P1:1:Presence$ Dragon:CARDNAME enters with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast CARDNAME.
DeckHints:Type$Dragon DeckHints:Type$Dragon
Oracle:As an additional cost to cast this spell, you may reveal a Dragon card from your hand.\nScaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell. Oracle:As an additional cost to cast this spell, you may reveal a Dragon card from your hand.\nScaleguard Sentinels enters with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell.

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@@ -2,9 +2,9 @@ Name:Scalespeaker Shepherd
ManaCost:2 G ManaCost:2 G
Types:Creature Human Druid Types:Creature Human Druid
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraft | TriggerDescription$ When CARDNAME enters the battlefield, draft a card from CARDNAME's spellbook. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraft | TriggerDescription$ When CARDNAME enters, draft a card from CARDNAME's spellbook.
SVar:TrigDraft:DB$ Draft | Spellbook$ Ancient Imperiosaur,Burning Sun's Avatar,Carnage Tyrant,Charging Monstrosaur,Etali; Primal Conqueror,Ghalta; Primal Hunger,Gishath; Sun's Avatar,Quartzwood Crasher,Regisaur Alpha,Ripjaw Raptor,Shifting Ceratops,Territorial Allosaurus,Tranquil Frillback,Verdant Sun's Avatar,Zacama; Primal Calamity SVar:TrigDraft:DB$ Draft | Spellbook$ Ancient Imperiosaur,Burning Sun's Avatar,Carnage Tyrant,Charging Monstrosaur,Etali; Primal Conqueror,Ghalta; Primal Hunger,Gishath; Sun's Avatar,Quartzwood Crasher,Regisaur Alpha,Ripjaw Raptor,Shifting Ceratops,Territorial Allosaurus,Tranquil Frillback,Verdant Sun's Avatar,Zacama; Primal Calamity
S:Mode$ ReduceCost | ValidCard$ Dinosaur | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Dinosaur spells you cast cost {1} less to cast. S:Mode$ ReduceCost | ValidCard$ Dinosaur | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Dinosaur spells you cast cost {1} less to cast.
DeckHas:Type$Dinosaur DeckHas:Type$Dinosaur
DeckHints:Type$Dinosaur & Color$White|Red DeckHints:Type$Dinosaur & Color$White|Red
Oracle:When Scalespeaker Shepherd enters the battlefield, draft a card from Scalespeaker Shepherd's spellbook.\nDinosaur spells you cast cost {1} less to cast. Oracle:When Scalespeaker Shepherd enters, draft a card from Scalespeaker Shepherd's spellbook.\nDinosaur spells you cast cost {1} less to cast.

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@@ -2,8 +2,8 @@ Name:Scampering Scorcher
ManaCost:3 R ManaCost:3 R
Types:Creature Elemental Types:Creature Elemental
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn.
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ r_1_1_elemental | TokenOwner$ You | SubAbility$ DBPump SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ r_1_1_elemental | TokenOwner$ You | SubAbility$ DBPump
SVar:DBPump:DB$ PumpAll | ValidCards$ Elemental.YouCtrl | KW$ Haste SVar:DBPump:DB$ PumpAll | ValidCards$ Elemental.YouCtrl | KW$ Haste
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) Oracle:When Scampering Scorcher enters, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.)

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@@ -2,7 +2,7 @@ Name:Scampering Surveyor
ManaCost:4 ManaCost:4
Types:Artifact Creature Gnome Types:Artifact Creature Gnome
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic,Cave | ChangeNum$ 1 SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic,Cave | ChangeNum$ 1
DeckHints:Type$Cave DeckHints:Type$Cave
Oracle:When Scampering Surveyor enters the battlefield, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle. Oracle:When Scampering Surveyor enters, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle.

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@@ -2,5 +2,6 @@ Name:Scarwood Treefolk
ManaCost:3 G ManaCost:3 G
Types:Creature Treefolk Types:Creature Treefolk
PT:3/5 PT:3/5
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
Oracle:Scarwood Treefolk enters the battlefield tapped. SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
Oracle:Scarwood Treefolk enters tapped.