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Update lictor.txt
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@@ -4,7 +4,7 @@ Types:Creature Tyranid
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PT:3/3
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PT:3/3
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K:Flash
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K:Flash
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | CheckSVar$ X | SVarCompare$ GE1 | TriggerDescription$ Pheromone Trail — When CARDNAME enters the battlefield, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | CheckSVar$ X | SVarCompare$ GE1 | TriggerDescription$ Pheromone Trail — When CARDNAME enters the battlefield, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample.
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SVar:TrigToken:DB$ Token | TokenScript$ g_3_3_tyranid_warrior | CheckSVar$ X | SVarCompare$ GE1
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SVar:TrigToken:DB$ Token | TokenScript$ g_3_3_tyranid_warrior
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SVar:X:Count$ThisTurnEntered_Battlefield_Creature.OppCtrl
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SVar:X:Count$ThisTurnEntered_Battlefield_Creature.OppCtrl
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DeckHas:Ability$Token
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DeckHas:Ability$Token & Type$Warrior
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Oracle:Flash\nPheromone Trail — When Lictor enters the battlefield, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample.
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Oracle:Flash\nPheromone Trail — When Lictor enters the battlefield, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample.
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