- Updated some tier 3 deck list and descriptions.

This commit is contained in:
jendave
2011-08-06 22:14:55 +00:00
parent 9f5b4df258
commit aa8087fd59
4 changed files with 50 additions and 46 deletions

View File

@@ -3,18 +3,21 @@ James T Kirk 3
constructed constructed
[main] [main]
3 Megrim 3 Megrim
17 Swamp 4 Liliana's Caress
4 Animate Dead
23 Swamp
4 Hymn to Tourach
4 Stupor
4 Wrench Mind
1 Deception
1 Mind Rot
1 Unhinge
1 Waking Nightmare
1 Nekrataal
1 Bone Shredder
2 Liliana Vess
2 Hypnotic Specter
1 Keening Banshee 1 Keening Banshee
2 Hymn to Tourach 2 Doom Blade
1 Lim-Dul's High Guard 1 Go for the Throat
2 Distress
1 Wit's End
1 Hypnotic Specter
2 Duress
2 Animate Dead
1 Liliana Vess
2 Coercion
2 Ostracize
1 Dusk Imp
2 Thoughtseize
[sideboard] [sideboard]

View File

@@ -2,22 +2,24 @@ King Arthur 3
[general] [general]
constructed constructed
[main] [main]
3 Disenchant 10 Plains
1 Mox Emerald
4 Kazandu Blademaster
12 Plains
2 Kitesail
4 Knight of Meadowgrain
4 Sunpetal Grove
4 Longbow Archer
3 Swords to Plowshares
1 Kinsbaile Cavalier
1 Mox Pearl
4 Steward of Valeron
3 Baneslayer Angel
2 Vulshok Morningstar
1 Sir Shandlar of Eberyn
4 Savannah 4 Savannah
4 White Knight 4 Sunpetal Grove
4 Windswept Heath
1 Mox Emerald
1 Mox Pearl
4 Wilt-Leaf Cavaliers
4 Wilt-Leaf Liege
4 Knight of Meadowgrain
4 Steward of Valeron
1 Juniper Order Ranger
1 Knight of the Reliquary
1 Sir Shandlar of Eberyn
2 Kinsbaile Cavalier
4 Knight Exemplar
1 Benalish Cavalry
1 Kitesail
3 Honor of the Pure 3 Honor of the Pure
3 Disenchant
3 Swords to Plowshares
[sideboard] [sideboard]

View File

@@ -190,7 +190,7 @@ public class ComputerUtil_Attack2 {
private boolean doAssault() private boolean doAssault()
{ {
//Beastmaster Ascension //Beastmaster Ascension
if(AllZoneUtil.isCardInPlay("Beastmaster Ascension", AllZone.ComputerPlayer) && attackers.size() > 3) { if(AllZoneUtil.isCardInPlay("Beastmaster Ascension", AllZone.ComputerPlayer) && attackers.size() > 1) {
CardList beastions = AllZoneUtil.getCardsInZone(Constant.Zone.Battlefield, AllZone.ComputerPlayer). CardList beastions = AllZoneUtil.getCardsInZone(Constant.Zone.Battlefield, AllZone.ComputerPlayer).
getName("Beastmaster Ascension"); getName("Beastmaster Ascension");
int minCreatures = 7; int minCreatures = 7;
@@ -198,7 +198,6 @@ public class ComputerUtil_Attack2 {
int counters = beastion.getCounters(Counters.QUEST); int counters = beastion.getCounters(Counters.QUEST);
minCreatures = Math.min(minCreatures, 7 - counters); minCreatures = Math.min(minCreatures, 7 - counters);
} }
minCreatures = Math.max(minCreatures, 2);
if (attackers.size() >= minCreatures) if (attackers.size() >= minCreatures)
return true; return true;
} }