Fix card display in multiple-zone selection list (eg Scavenging Ooze's ability).

This commit is contained in:
elcnesh
2015-02-23 11:00:32 +00:00
parent 5a0531b045
commit aa5529a4b0

View File

@@ -20,6 +20,7 @@ import com.google.common.base.Function;
import com.google.common.collect.Iterables;
import forge.FThreads;
import forge.game.card.Card;
import forge.game.card.CardView;
import forge.game.card.CardView.CardStateView;
import forge.item.InventoryItem;
@@ -218,16 +219,16 @@ public class GuiChoose {
card = ((CardStateView) sel).getCard();
} else if (sel instanceof CardView) {
card = (CardView) sel;
} else if (sel instanceof Card) {
card = CardView.get((Card) sel);
} else {
card = null;
}
if (card != null) {
matchUI.setCard(card);
matchUI.setCard(card);
matchUI.clearPanelSelections();
matchUI.setPanelSelection(card);
}
}
});
}