This commit is contained in:
tool4EvEr
2022-06-04 14:12:15 +02:00
parent 0750ae52bb
commit aa40b9c64a
2 changed files with 2 additions and 2 deletions

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@@ -6,7 +6,7 @@ K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigRoll | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result. T:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigRoll | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
SVar:TrigRoll:DB$ RollDice | ResultSVar$ Result | Sides$ 20 | SubAbility$ DBImmediateTrigger SVar:TrigRoll:DB$ RollDice | ResultSVar$ Result | Sides$ 20 | SubAbility$ DBImmediateTrigger
SVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigChangeZone | RememberSVarAmount$ Result | TriggerDescription$ When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result. SVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigChangeZone | RememberSVarAmount$ Result | TriggerDescription$ When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ Y | ValidTgts$ Creature | TgtPrompt$ Select any number of target creature cards with total mana value X or less from graveyards | WithTotalCMC$ X | GainControl$ True SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ Y | ValidTgts$ Creature | TgtPrompt$ Select any number of target creature cards with total mana value X or less from graveyards | MaxTotalTargetCMC$ X | GainControl$ True
SVar:X:Count$TriggerRememberAmount SVar:X:Count$TriggerRememberAmount
SVar:Y:Count$TypeInAllYards.Creature SVar:Y:Count$TypeInAllYards.Creature
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard

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@@ -2,7 +2,7 @@ Name:Bess, Soul Nourisher
ManaCost:1 G W ManaCost:1 G W
Types:Legendary Creature Human Citizen Types:Legendary Creature Human Citizen
PT:1/1 PT:1/1
T:Mode$ ChangesZoneAll | ValidCards$ Creature.basePowerEQ1+baseToughnessEQ1+Other | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever one or more other creatures with base power and toughness 1/1 enter the battlefield under your control, put a +1/+1 counter on CARDNAME. T:Mode$ ChangesZoneAll | ValidCards$ Creature.basePowerEQ1+baseToughnessEQ1+Other+YouCtrl | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever one or more other creatures with base power and toughness 1/1 enter the battlefield under your control, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 SVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever NICKNAME attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on NICKNAME. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever NICKNAME attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on NICKNAME.
SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.basePowerEQ1+baseToughnessEQ1+Other | NumAtt$ +X | NumDef$ +X SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.basePowerEQ1+baseToughnessEQ1+Other | NumAtt$ +X | NumDef$ +X