Implement better in-game localization/translation

This commit is contained in:
Lyu Zong-Hong
2021-02-25 21:34:52 +09:00
parent e428e66623
commit aa1da0c652
25 changed files with 233 additions and 119 deletions

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@@ -1417,6 +1417,8 @@ lblOtherFormats=Andere Formate...
lblChooseSets=Wähle Sets...
#HistoricFormatSelect.java
lblChooseFormat=Wähle Format
#Card.java
lblAdventure=Adventure
#TriggerAdapt.java
lblAdapt=Adaptieren
#TriggerAttached.java
@@ -2286,14 +2288,6 @@ lblCostPaymentInvalid=Bezahlung der Kosten unmöglich
lblSelectATargetToTap=Wähle ein(e) {0} zum Tappen (noch {1})
lblSelectATargetToUntap=Wähle ein(e) {0} zum Enttappen (noch {1})
lblUnattachCardConfirm=Löse {0}?
#CostExile.java
lblExileTargetsFromYourZone=Schicke {0} von deiner/deinem {1} ins Exil
lblExileTarget=Schicke {0} ins Exil
lblExileAllCardsFromYourZone=Schicke alle Karten aus deiner/deinem {0} ins Exil
lblExileTargetsYourControl=Schicke {0}, welche du kontrollierst, ins Exil
lblExileNCardFromSameZone=Schicke Karte {0} der/dem gleichen {1} ins Exil
lblExileNCardFromYourZone=Schicke Karte {0} von deiner/deinem {1} ins Exil
lblExileNTargetFromSameZone=Schicke {0} der/dem gleichen {1} ins Exil
#ReplacementHandler.java
lblChooseFirstApplyReplacementEffect=Welchen Ersatzeffekt zuerst anwenden?
lblApplyCardReplacementEffectToCardConfirm=Wende Ersatzeffekt von {0} auf {1} an?\r\n{2}

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@@ -1417,6 +1417,8 @@ lblOtherFormats=Other Formats
lblChooseSets=Choose Sets
#HistoricFormatSelect.java
lblChooseFormat=Choose Format
#Card.java
lblAdventure=Adventure
#TriggerAdapt.java
lblAdapt=Adapt
#TriggerAttached.java
@@ -2285,14 +2287,6 @@ lblCostPaymentInvalid=Cost payment invalid
lblSelectATargetToTap=Select a {0} to tap ({1} left)
lblSelectATargetToUntap=Select a {0} to untap ({1} left)
lblUnattachCardConfirm=Unattach {0}?
#CostExile.java
lblExileTargetsFromYourZone=Exile {0} from your {1}
lblExileTarget=Exile {0}
lblExileAllCardsFromYourZone=Exile all cards from your {0}
lblExileTargetsYourControl=Exile {0} you control
lblExileNCardFromSameZone=Exile card {0} from the same {1}
lblExileNCardFromYourZone=Exile card {0} from your {1}
lblExileNTargetFromSameZone=Exile {0} from the same {1}
#ReplacementHandler.java
lblChooseFirstApplyReplacementEffect=Choose a replacement effect to apply first.
lblApplyCardReplacementEffectToCardConfirm=Apply replacement effect of {0} to {1}?\r\n{2}

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@@ -1417,6 +1417,8 @@ lblOtherFormats=Otros formatos...
lblChooseSets=Selecciona ediciones...
#HistoricFormatSelect.java
lblChooseFormat=Selecciona formato
#Card.java
lblAdventure=Adventure
#TriggerAdapt.java
lblAdapt=Adaptar
#TriggerAttached.java
@@ -2284,14 +2286,6 @@ lblCostPaymentInvalid=Pago del coste no válido
lblSelectATargetToTap=Selecciona un/a {0} para girar ({1} pendiente)
lblSelectATargetToUntap=Selecciona un/a {0} para enderezar ({1} pendiente)
lblUnattachCardConfirm=¿Desanexar {0}?
#CostExile.java
lblExileTargetsFromYourZone=Exiliar {0} de tu {1}
lblExileTarget=Exiliar {0}
lblExileAllCardsFromYourZone=Exilia todas las cartas de tu {0}
lblExileTargetsYourControl=Exilia {0} que controles
lblExileNCardFromSameZone=Exilia la carta {0} del mismo {1}
lblExileNCardFromYourZone=Exilia la carta {0} de tu {1}
lblExileNTargetFromSameZone=Exilia {0} del mismo {1}
#ReplacementHandler.java
lblChooseFirstApplyReplacementEffect=Elige un efecto de reemplazo para aplicar primero.
lblApplyCardReplacementEffectToCardConfirm=¿Aplicar efecto de reemplazo de {0} a {1}?\r\n{2}

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@@ -1417,6 +1417,8 @@ lblOtherFormats=Other Formats...
lblChooseSets=Choose Sets...
#HistoricFormatSelect.java
lblChooseFormat=Choose Format
#Card.java
lblAdventure=Adventure
#TriggerAdapt.java
lblAdapt=Adapt
#TriggerAttached.java
@@ -2286,14 +2288,6 @@ lblCostPaymentInvalid=Cost payment invalid
lblSelectATargetToTap=Select a {0} to tap ({1} left)
lblSelectATargetToUntap=Select a {0} to untap ({1} left)
lblUnattachCardConfirm=Unattach {0}?
#CostExile.java
lblExileTargetsFromYourZone=Exile {0} from your {1}
lblExileTarget=Exile {0}
lblExileAllCardsFromYourZone=Exile all cards from your {0}
lblExileTargetsYourControl=Exile {0} you control
lblExileNCardFromSameZone=Exile card {0} from the same {1}
lblExileNCardFromYourZone=Exile card {0} from your {1}
lblExileNTargetFromSameZone=Exile {0} from the same {1}
#ReplacementHandler.java
lblChooseFirstApplyReplacementEffect=Choose a replacement effect to apply first.
lblApplyCardReplacementEffectToCardConfirm=Apply replacement effect of {0} to {1}?\r\n{2}

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@@ -1417,6 +1417,8 @@ lblOtherFormats=他のフォーマット...
lblChooseSets=セットを選択
#HistoricFormatSelect.java
lblChooseFormat=フォーマットを選択
#Card.java
lblAdventure=出来事
#TriggerAdapt.java
lblAdapt=順応
#TriggerAttached.java
@@ -2285,14 +2287,6 @@ lblCostPaymentInvalid=無効な支払い
lblSelectATargetToTap=タップする {0}を選択(残り{1}
lblSelectATargetToUntap=アンタップする {0}を選択(残り{1}
lblUnattachCardConfirm={0}を外しますか?
#CostExile.java
lblExileTargetsFromYourZone=あなたの {1}から {0}を追放
lblExileTarget={0}を追放
lblExileAllCardsFromYourZone=あなたの {0}からすべてのカードを追放
lblExileTargetsYourControl=あなたがコントロールする {0}を追放
lblExileNCardFromSameZone=同じ {1}から {0}カードを追放
lblExileNCardFromYourZone=あなたの {1}から {0}カードを追放
lblExileNTargetFromSameZone=同じ {1}から {0}を追放
#ReplacementHandler.java
lblChooseFirstApplyReplacementEffect=最初に適用する置換効果を選択してください。
lblApplyCardReplacementEffectToCardConfirm={0}の置換効果を{1}に適用しますか?\r\n{2}

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@@ -1415,6 +1415,8 @@ lblOtherFormats=其他赛制
lblChooseSets=选择系列
#HistoricFormatSelect.java
lblChooseFormat=选择赛制
#Card.java
lblAdventure=Adventure
#TriggerAdapt.java
lblAdapt=演化
#TriggerAttached.java
@@ -2283,14 +2285,6 @@ lblCostPaymentInvalid=付费失败
lblSelectATargetToTap=选择{0}进行横置(还剩{1}
lblSelectATargetToUntap=选择{0}进行重置(还剩{1}
lblUnattachCardConfirm=取消结附{0}
#CostExile.java
lblExileTargetsFromYourZone=从你的{1}放逐{0}
lblExileTarget=放逐{0}
lblExileAllCardsFromYourZone=从你的{0}中放逐所有牌
lblExileTargetsYourControl=放逐你操控的{0}
lblExileNCardFromSameZone=从同一{1}中的卡牌中放逐{0}张牌
lblExileNCardFromYourZone=从你的{1}中放逐{0}张牌
lblExileNTargetFromSameZone=从同一{1}中的卡牌中放逐{0}
#ReplacementHandler.java
lblChooseFirstApplyReplacementEffect=选择首先生效的替代性效应。
lblApplyCardReplacementEffectToCardConfirm=对{1}应用替代性效应{0}\r\n{2}