mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-16 10:48:00 +00:00
update new game, save load and settings
This commit is contained in:
@@ -106,8 +106,7 @@ public class NewGameScene extends UIScene {
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Array<String> diffList = new Array<>(starterDeck.length);
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int i = 0;
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int startingDifficulty = 0;
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for (DifficultyData diff : Config.instance().getConfigData().difficulties)
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{
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for (DifficultyData diff : Config.instance().getConfigData().difficulties) {
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if (diff.startingDifficulty)
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startingDifficulty = i;
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diffList.add(diff.name);
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@@ -20,6 +20,7 @@ import forge.Forge;
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import forge.adventure.util.Controls;
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import forge.adventure.world.WorldSave;
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import forge.adventure.world.WorldSaveHeader;
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import forge.gui.GuiBase;
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import forge.screens.TransitionScreen;
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import java.io.File;
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@@ -30,7 +31,6 @@ import java.util.zip.InflaterInputStream;
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/**
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* Scene to load and save the game.
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*
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*/
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public class SaveLoadScene extends UIScene {
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private final IntMap<TextButton> buttons = new IntMap<>();
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@@ -43,17 +43,16 @@ public class SaveLoadScene extends UIScene {
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Label header;
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int currentSlot = -3;
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Image previewImage;
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Image previewBorder;
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TextButton saveLoadButton;
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TextButton quickSave;
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TextButton autoSave;
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public SaveLoadScene() {
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super("ui/save_load.json");
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super(GuiBase.isAndroid() ? "ui/save_load_mobile.json" : "ui/save_load.json");
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}
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private TextButton addSaveSlot(String name, int i) {
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layout.add(Controls.newLabel(name)).colspan(1).align(Align.right).expandX();
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layout.add(Controls.newLabel(" "));
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@@ -88,7 +87,14 @@ public class SaveLoadScene extends UIScene {
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if (header.preview != null) {
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previewImage.setDrawable(new TextureRegionDrawable(new Texture(header.preview)));
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previewImage.layout();
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previewImage.setVisible(true);
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previewBorder.setVisible(true);
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}
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} else {
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if (previewImage != null)
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previewImage.setVisible(false);
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if (previewBorder != null)
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previewBorder.setVisible(false);
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}
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for (IntMap.Entry<TextButton> butt : new IntMap.Entries<TextButton>(buttons)) {
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butt.value.setColor(defColor);
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@@ -123,18 +129,16 @@ public class SaveLoadScene extends UIScene {
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}
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@Override
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public boolean keyPressed(int keycode)
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{
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if (keycode == Input.Keys.ESCAPE)
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{
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public boolean keyPressed(int keycode) {
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if (keycode == Input.Keys.ESCAPE) {
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back();
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}
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return true;
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}
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public void save() {
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dialog.hide();
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if( WorldSave.getCurrentSave().save(textInput.getText(), currentSlot))
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{
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if (WorldSave.getCurrentSave().save(textInput.getText(), currentSlot)) {
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updateFiles();
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Forge.switchScene(SceneType.GameScene.instance);
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}
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@@ -222,6 +226,7 @@ public class SaveLoadScene extends UIScene {
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})).align(Align.left);
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previewImage = ui.findActor("preview");
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previewBorder = ui.findActor("preview_border");
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header = Controls.newLabel("Save");
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header.setHeight(header.getHeight() * 2);
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layout.add(header).colspan(3).align(Align.center).expand();
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@@ -37,7 +37,7 @@ public class SettingsScene extends UIScene {
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private Table settingGroup;
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public SettingsScene() {
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super("ui/settings.json");
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super(GuiBase.isAndroid() ? "ui/settings_mobile.json" : "ui/settings.json");
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}
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@@ -63,18 +63,18 @@ public class SettingsScene extends UIScene {
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}
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@Override
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public boolean keyPressed(int keycode)
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{
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if (keycode == Input.Keys.ESCAPE)
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{
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public boolean keyPressed(int keycode) {
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if (keycode == Input.Keys.ESCAPE) {
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back();
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}
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return true;
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}
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public boolean back() {
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Forge.switchToLast();
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return true;
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}
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private void addInputField(String name, ForgePreferences.FPref pref) {
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@@ -91,6 +91,7 @@ public class SettingsScene extends UIScene {
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addLabel(name);
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settingGroup.add(box).align(Align.right);
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}
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private void addCheckBox(String name, ForgePreferences.FPref pref) {
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@@ -107,6 +108,7 @@ public class SettingsScene extends UIScene {
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addLabel(name);
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settingGroup.add(box).align(Align.right);
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}
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private void addSettingSlider(String name, ForgePreferences.FPref pref, int min, int max) {
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Slider slide = Controls.newSlider(min, max, 1, false);
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@@ -121,6 +123,7 @@ public class SettingsScene extends UIScene {
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addLabel(name);
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settingGroup.add(slide).align(Align.right);
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}
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private void addSettingField(String name, boolean value, ChangeListener change) {
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CheckBox box = Controls.newCheckBox("");
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@@ -129,6 +132,7 @@ public class SettingsScene extends UIScene {
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addLabel(name);
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settingGroup.add(box).align(Align.right);
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}
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private void addSettingField(String name, int value, ChangeListener change) {
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@@ -145,14 +149,15 @@ public class SettingsScene extends UIScene {
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addLabel(name);
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settingGroup.add(text).align(Align.right);
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}
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void addLabel( String name)
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{
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void addLabel(String name) {
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Label label = new Label(name, Controls.GetSkin().get("white", Label.LabelStyle.class));
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settingGroup.row().space(5);
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settingGroup.add(label).align(Align.left).fillX();
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}
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@Override
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public void resLoaded() {
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super.resLoaded();
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@@ -145,18 +145,18 @@
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"type": "TextButton",
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"name": "back",
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"text": "Back",
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"width": 44,
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"width": 48,
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"height": 30,
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"x": 38,
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"x": 36,
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"y": 212
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},
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{
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"type": "TextButton",
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"name": "start",
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"text": "Start",
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"width": 44,
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"width": 48,
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"height": 30,
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"x": 400,
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"x": 398,
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"y": 212
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}
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]
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60
forge-gui/res/adventure/Shandalar/ui/save_load_mobile.json
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60
forge-gui/res/adventure/Shandalar/ui/save_load_mobile.json
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@@ -0,0 +1,60 @@
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{
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"width": 480,
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"height": 270,
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"yDown": true,
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"elements": [
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{
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"type": "Image",
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"image": "ui/title_bg.png",
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"width": 480,
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"height": 270
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},
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{
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"type": "Scroll",
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"name": "saveSlots",
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"x": 25,
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"y": 18,
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"width": 430,
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"height": 235
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},
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{
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"type": "Image",
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"name" : "preview_border",
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"image": "ui/avatarhud.png",
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"width": 96,
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"height": 54,
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"x": 350,
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"y": 26
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},
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{
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"type": "Image",
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"name": "preview",
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"width": 86,
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"height": 48,
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"x": 356,
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"y": 29
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},
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{
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"type": "TextButton",
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"name": "return",
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"text": "Back",
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"width": 48,
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"height": 30,
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"x": 36,
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"y": 212
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},
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{
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"type": "TextButton",
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"name": "save",
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"text": "saveLoad",
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"width": 48,
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"height": 30,
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"x": 398,
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"y": 212
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},
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{
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"type": "Table",
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"font": "default"
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}
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]
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}
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30
forge-gui/res/adventure/Shandalar/ui/settings_mobile.json
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30
forge-gui/res/adventure/Shandalar/ui/settings_mobile.json
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@@ -0,0 +1,30 @@
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{
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"width": 480,
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"height": 270,
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"yDown": true,
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"elements": [
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{
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"type": "Image",
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"image": "ui/title_bg.png",
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"width": 480,
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"height": 270
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},
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{
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"type": "Scroll",
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"name": "settings",
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"x": 25,
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"y": 18,
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"width": 430,
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"height": 235
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},
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{
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"type": "ImageButton",
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"name": "return",
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"style": "leftarrow",
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"width": 32,
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"height": 32,
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"x": 25,
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"y": 220
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}
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]
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}
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