Quick fix the first, and a quick reorganize.

This commit is contained in:
Doublestrike
2011-11-26 00:32:42 +00:00
parent c03cdc3c1e
commit aa054d0110
24 changed files with 59 additions and 45 deletions

9
.gitattributes vendored
View File

@@ -10790,10 +10790,6 @@ src/main/java/forge/gui/input/InputPayManaCostAbility.java svneol=native#text/pl
src/main/java/forge/gui/input/InputPayManaCostUtil.java svneol=native#text/plain src/main/java/forge/gui/input/InputPayManaCostUtil.java svneol=native#text/plain
src/main/java/forge/gui/input/package-info.java svneol=native#text/plain src/main/java/forge/gui/input/package-info.java svneol=native#text/plain
src/main/java/forge/gui/package-info.java svneol=native#text/plain src/main/java/forge/gui/package-info.java svneol=native#text/plain
src/main/java/forge/gui/skin/FButton.java -text
src/main/java/forge/gui/skin/FPanel.java -text
src/main/java/forge/gui/skin/FRoundedPanel.java -text
src/main/java/forge/gui/skin/FSkin.java -text
src/main/java/forge/gui/skin/package-info.java svneol=native#text/plain src/main/java/forge/gui/skin/package-info.java svneol=native#text/plain
src/main/java/forge/item/BoosterPack.java -text src/main/java/forge/item/BoosterPack.java -text
src/main/java/forge/item/CardDb.java -text src/main/java/forge/item/CardDb.java -text
@@ -10867,6 +10863,7 @@ src/main/java/forge/quest/gui/package-info.java svneol=native#text/plain
src/main/java/forge/quest/package-info.java svneol=native#text/plain src/main/java/forge/quest/package-info.java svneol=native#text/plain
src/main/java/forge/view/FView.java svneol=native#text/plain src/main/java/forge/view/FView.java svneol=native#text/plain
src/main/java/forge/view/GuiTopLevel.java -text src/main/java/forge/view/GuiTopLevel.java -text
src/main/java/forge/view/editor/EditorTopLevel.java -text
src/main/java/forge/view/home/HomeTopLevel.java -text src/main/java/forge/view/home/HomeTopLevel.java -text
src/main/java/forge/view/match/ViewAreaBattlefield.java -text src/main/java/forge/view/match/ViewAreaBattlefield.java -text
src/main/java/forge/view/match/ViewAreaSidebar.java -text src/main/java/forge/view/match/ViewAreaSidebar.java -text
@@ -10891,7 +10888,11 @@ src/main/java/forge/view/swing/WinLoseModeHandler.java -text
src/main/java/forge/view/swing/package-info.java svneol=native#text/plain src/main/java/forge/view/swing/package-info.java svneol=native#text/plain
src/main/java/forge/view/toolbox/CardDetailPanel.java -text src/main/java/forge/view/toolbox/CardDetailPanel.java -text
src/main/java/forge/view/toolbox/CardViewer.java -text src/main/java/forge/view/toolbox/CardViewer.java -text
src/main/java/forge/view/toolbox/FButton.java -text
src/main/java/forge/view/toolbox/FOverlay.java -text src/main/java/forge/view/toolbox/FOverlay.java -text
src/main/java/forge/view/toolbox/FPanel.java -text
src/main/java/forge/view/toolbox/FRoundedPanel.java -text
src/main/java/forge/view/toolbox/FSkin.java -text
src/main/java/forge/view/toolbox/FVerticalTabPanel.java -text src/main/java/forge/view/toolbox/FVerticalTabPanel.java -text
src/main/java/net/slightlymagic/braids/LICENSE.txt svneol=native#text/plain src/main/java/net/slightlymagic/braids/LICENSE.txt svneol=native#text/plain
src/main/java/net/slightlymagic/braids/util/ClumsyRunnable.java svneol=native#text/plain src/main/java/net/slightlymagic/braids/util/ClumsyRunnable.java svneol=native#text/plain

View File

@@ -12,7 +12,7 @@ import forge.deck.DeckManager;
import forge.game.GameSummary; import forge.game.GameSummary;
import forge.gui.input.InputControl; import forge.gui.input.InputControl;
import forge.view.toolbox.FOverlay; import forge.view.toolbox.FOverlay;
import forge.gui.skin.FSkin; import forge.view.toolbox.FSkin;
import forge.model.FGameState; import forge.model.FGameState;
import forge.properties.ForgeProps; import forge.properties.ForgeProps;
import forge.properties.NewConstants; import forge.properties.NewConstants;
@@ -613,7 +613,7 @@ public final class AllZone {
* </p> * </p>
* Gets current display skin. * Gets current display skin.
* *
* @return a {@link forge.gui.skin.FSkin} object. * @return a {@link forge.view.toolbox.FSkin} object.
* @since 1.0.15 * @since 1.0.15
*/ */
public static FSkin getSkin() { public static FSkin getSkin() {
@@ -627,7 +627,7 @@ public final class AllZone {
* Sets current display skin. * Sets current display skin.
* *
* @param fs * @param fs
* a {@link forge.gui.skin.FSkin} object. * a {@link forge.view.toolbox.FSkin} object.
* @since 1.0.15 * @since 1.0.15
*/ */
public static void setSkin(final FSkin fs) { public static void setSkin(final FSkin fs) {

View File

@@ -0,0 +1,16 @@
package forge.view.editor;
import forge.view.toolbox.FPanel;
/**
* Lays out battle, sidebar, user areas in locked % vals and repaints
* as necessary.
*
*/
@SuppressWarnings("serial")
public class EditorTopLevel extends FPanel {
public EditorTopLevel() {
super();
}
}

View File

@@ -1,6 +1,6 @@
package forge.view.home; package forge.view.home;
import forge.gui.skin.FPanel; import forge.view.toolbox.FPanel;
/** /**
* Lays out battle, sidebar, user areas in locked % vals and repaints * Lays out battle, sidebar, user areas in locked % vals and repaints

View File

@@ -5,7 +5,7 @@ import java.util.List;
import net.miginfocom.swing.MigLayout; import net.miginfocom.swing.MigLayout;
import forge.AllZone; import forge.AllZone;
import forge.gui.skin.FPanel; import forge.view.toolbox.FPanel;
/** /**
* Battlefield, assembles and contains instances of MatchPlayer. * Battlefield, assembles and contains instances of MatchPlayer.

View File

@@ -2,8 +2,8 @@ package forge.view.match;
import net.miginfocom.swing.MigLayout; import net.miginfocom.swing.MigLayout;
import forge.AllZone; import forge.AllZone;
import forge.gui.skin.FPanel; import forge.view.toolbox.FPanel;
import forge.gui.skin.FRoundedPanel; import forge.view.toolbox.FRoundedPanel;
/** /**
* Handles display of child components of sidebar area in match UI. * Handles display of child components of sidebar area in match UI.

View File

@@ -3,7 +3,7 @@ package forge.view.match;
import javax.swing.JPanel; import javax.swing.JPanel;
import net.miginfocom.swing.MigLayout; import net.miginfocom.swing.MigLayout;
import forge.gui.skin.FPanel; import forge.view.toolbox.FPanel;
/** /**
* Parent panel for display of input, hand, and dock. * Parent panel for display of input, hand, and dock.

View File

@@ -10,8 +10,8 @@ import javax.swing.JPanel;
import forge.Card; import forge.Card;
import forge.ImageCache; import forge.ImageCache;
import forge.control.match.ControlCardviewer; import forge.control.match.ControlCardviewer;
import forge.gui.skin.FPanel;
import forge.view.toolbox.CardDetailPanel; import forge.view.toolbox.CardDetailPanel;
import forge.view.toolbox.FPanel;
import forge.view.toolbox.FVerticalTabPanel; import forge.view.toolbox.FVerticalTabPanel;
/** /**

View File

@@ -31,12 +31,12 @@ import net.miginfocom.swing.MigLayout;
import forge.AllZone; import forge.AllZone;
import forge.Singletons; import forge.Singletons;
import forge.control.match.ControlDock; import forge.control.match.ControlDock;
import forge.gui.skin.FButton;
import forge.gui.skin.FPanel;
import forge.gui.skin.FRoundedPanel;
import forge.gui.skin.FSkin;
import forge.properties.ForgePreferences; import forge.properties.ForgePreferences;
import forge.view.toolbox.FButton;
import forge.view.toolbox.FOverlay; import forge.view.toolbox.FOverlay;
import forge.view.toolbox.FPanel;
import forge.view.toolbox.FRoundedPanel;
import forge.view.toolbox.FSkin;
/** /**
* Swing component for button dock. * Swing component for button dock.

View File

@@ -29,9 +29,9 @@ import forge.Player;
import forge.Constant.Zone; import forge.Constant.Zone;
import forge.card.cardfactory.CardFactoryUtil; import forge.card.cardfactory.CardFactoryUtil;
import forge.control.match.ControlField; import forge.control.match.ControlField;
import forge.gui.skin.FPanel; import forge.view.toolbox.FPanel;
import forge.gui.skin.FRoundedPanel; import forge.view.toolbox.FRoundedPanel;
import forge.gui.skin.FSkin; import forge.view.toolbox.FSkin;
/** /**
* Assembles Swing components of player field instance. * Assembles Swing components of player field instance.

View File

@@ -21,7 +21,7 @@ import forge.GuiDisplayUtil;
import forge.ImageCache; import forge.ImageCache;
import forge.control.match.ControlHand; import forge.control.match.ControlHand;
import forge.gui.skin.FRoundedPanel; import forge.view.toolbox.FRoundedPanel;
/** /**
* VIEW - Swing components for user hand. * VIEW - Swing components for user hand.

View File

@@ -8,9 +8,9 @@ import javax.swing.JTextArea;
import net.miginfocom.swing.MigLayout; import net.miginfocom.swing.MigLayout;
import forge.AllZone; import forge.AllZone;
import forge.control.match.ControlInput; import forge.control.match.ControlInput;
import forge.gui.skin.FButton; import forge.view.toolbox.FButton;
import forge.gui.skin.FRoundedPanel; import forge.view.toolbox.FRoundedPanel;
import forge.gui.skin.FSkin; import forge.view.toolbox.FSkin;
/** /**
* Assembles Swing components of input area. * Assembles Swing components of input area.

View File

@@ -27,8 +27,8 @@ import forge.Player;
import forge.card.spellability.SpellAbilityStackInstance; import forge.card.spellability.SpellAbilityStackInstance;
import forge.control.match.ControlTabber; import forge.control.match.ControlTabber;
import forge.gui.MultiLineLabelUI; import forge.gui.MultiLineLabelUI;
import forge.gui.skin.FPanel; import forge.view.toolbox.FPanel;
import forge.gui.skin.FSkin; import forge.view.toolbox.FSkin;
import forge.view.toolbox.FVerticalTabPanel; import forge.view.toolbox.FVerticalTabPanel;
/** /**

View File

@@ -21,8 +21,8 @@ import forge.control.match.ControlField;
import forge.control.match.ControlHand; import forge.control.match.ControlHand;
import forge.control.match.ControlInput; import forge.control.match.ControlInput;
import forge.control.match.ControlTabber; import forge.control.match.ControlTabber;
import forge.gui.skin.FPanel;
import forge.properties.ForgePreferences; import forge.properties.ForgePreferences;
import forge.view.toolbox.FPanel;
/** /**
* - Lays out battle, sidebar, user areas in locked % vals and repaints * - Lays out battle, sidebar, user areas in locked % vals and repaints

View File

@@ -16,13 +16,13 @@ import forge.Constant;
import forge.ImageCache; import forge.ImageCache;
import forge.error.ErrorViewer; import forge.error.ErrorViewer;
import forge.game.GameType; import forge.game.GameType;
import forge.gui.skin.FSkin;
import forge.model.FModel; import forge.model.FModel;
import forge.properties.ForgePreferences; import forge.properties.ForgePreferences;
import forge.view.FView; import forge.view.FView;
import forge.view.swing.OldGuiNewGame.CardSizesAction; import forge.view.swing.OldGuiNewGame.CardSizesAction;
import forge.view.swing.OldGuiNewGame.CardStackAction; import forge.view.swing.OldGuiNewGame.CardStackAction;
import forge.view.swing.OldGuiNewGame.CardStackOffsetAction; import forge.view.swing.OldGuiNewGame.CardStackOffsetAction;
import forge.view.toolbox.FSkin;
/** /**
* The main view for Forge: a java swing application. All view class instances * The main view for Forge: a java swing application. All view class instances

View File

@@ -4,9 +4,9 @@ import forge.AllZone;
import forge.Singletons; import forge.Singletons;
import forge.error.ErrorViewer; import forge.error.ErrorViewer;
import forge.error.ExceptionHandler; import forge.error.ExceptionHandler;
import forge.gui.skin.FSkin;
import forge.model.FModel; import forge.model.FModel;
import forge.view.FView; import forge.view.FView;
import forge.view.toolbox.FSkin;
/** /**
* Main class for Forge's swing application view. * Main class for Forge's swing application view.

View File

@@ -19,7 +19,7 @@ import javax.swing.UIManager;
import javax.swing.border.LineBorder; import javax.swing.border.LineBorder;
import net.slightlymagic.braids.util.progress_monitor.BraidsProgressMonitor; import net.slightlymagic.braids.util.progress_monitor.BraidsProgressMonitor;
import forge.gui.skin.FSkin; import forge.view.toolbox.FSkin;
/** /**
* Shows the splash frame as the application starts. * Shows the splash frame as the application starts.

View File

@@ -20,12 +20,12 @@ import forge.AllZone;
import forge.Constant; import forge.Constant;
import forge.Phase; import forge.Phase;
import forge.Player; import forge.Player;
import forge.gui.skin.FButton;
import forge.gui.skin.FPanel;
import forge.properties.ForgeProps; import forge.properties.ForgeProps;
import forge.properties.NewConstants.Lang.WinLoseFrame.WinLoseText; import forge.properties.NewConstants.Lang.WinLoseFrame.WinLoseText;
import forge.quest.data.QuestMatchState; import forge.quest.data.QuestMatchState;
import forge.view.match.ViewTopLevel; import forge.view.match.ViewTopLevel;
import forge.view.toolbox.FButton;
import forge.view.toolbox.FPanel;
/** /**
* <p> * <p>
@@ -291,42 +291,42 @@ public class WinLoseFrame extends JFrame {
} }
/** /**
* @return {@link forge.gui.skin.FButton} btnContinue * @return {@link forge.view.toolbox.FButton} btnContinue
*/ */
public FButton getBtnContinue() { public FButton getBtnContinue() {
return this.btnContinue; return this.btnContinue;
} }
/** /**
* @param btnContinue {@link forge.gui.skin.FButton} * @param btnContinue {@link forge.view.toolbox.FButton}
*/ */
public void setBtnContinue(final FButton btnContinue) { public void setBtnContinue(final FButton btnContinue) {
this.btnContinue = btnContinue; this.btnContinue = btnContinue;
} }
/** /**
* @return {@link forge.gui.skin.FButton} btnRestart * @return {@link forge.view.toolbox.FButton} btnRestart
*/ */
public FButton getBtnRestart() { public FButton getBtnRestart() {
return this.btnRestart; return this.btnRestart;
} }
/** /**
* @param btnRestart {@link forge.gui.skin.FButton} * @param btnRestart {@link forge.view.toolbox.FButton}
*/ */
public void setBtnRestart(final FButton btnRestart) { public void setBtnRestart(final FButton btnRestart) {
this.btnRestart = btnRestart; this.btnRestart = btnRestart;
} }
/** /**
* @return {@link forge.gui.skin.FButton} btnQuit * @return {@link forge.view.toolbox.FButton} btnQuit
*/ */
public FButton getBtnQuit() { public FButton getBtnQuit() {
return this.btnQuit; return this.btnQuit;
} }
/** /**
* @param btnQuit {@link forge.gui.skin.FButton} * @param btnQuit {@link forge.view.toolbox.FButton}
*/ */
public void setBtnQuit(final FButton btnQuit) { public void setBtnQuit(final FButton btnQuit) {
this.btnQuit = btnQuit; this.btnQuit = btnQuit;

View File

@@ -19,7 +19,6 @@ import forge.Constant.Zone;
import forge.Counters; import forge.Counters;
import forge.GameEntity; import forge.GameEntity;
import forge.GuiDisplayUtil; import forge.GuiDisplayUtil;
import forge.gui.skin.FSkin;
/** Shows details of card if moused over. */ /** Shows details of card if moused over. */
@SuppressWarnings("serial") @SuppressWarnings("serial")

View File

@@ -1,4 +1,4 @@
package forge.gui.skin; package forge.view.toolbox;
import java.awt.AlphaComposite; import java.awt.AlphaComposite;
import java.awt.Color; import java.awt.Color;

View File

@@ -1,4 +1,4 @@
package forge.gui.skin; package forge.view.toolbox;
import java.awt.Dimension; import java.awt.Dimension;
import java.awt.Graphics; import java.awt.Graphics;

View File

@@ -1,4 +1,4 @@
package forge.gui.skin; package forge.view.toolbox;
import java.awt.Color; import java.awt.Color;
import java.awt.Graphics; import java.awt.Graphics;

View File

@@ -1,4 +1,4 @@
package forge.gui.skin; package forge.view.toolbox;
import java.awt.Color; import java.awt.Color;
import java.awt.Font; import java.awt.Font;

View File

@@ -17,8 +17,6 @@ import javax.swing.border.MatteBorder;
import net.miginfocom.swing.MigLayout; import net.miginfocom.swing.MigLayout;
import forge.AllZone; import forge.AllZone;
import forge.gui.skin.FPanel;
import forge.gui.skin.FSkin;
/** /**
* TODO: Write javadoc for this type. * TODO: Write javadoc for this type.