Since people like flashing in blockers

This commit is contained in:
Chris H
2025-01-20 16:49:25 -05:00
parent 27a4512d42
commit a9f99ca5e6
2 changed files with 3 additions and 3 deletions

View File

@@ -1349,9 +1349,9 @@ will only match on cards that contain those exact words in that exact order with
- Optimized Default Phase Stops - - Optimized Default Phase Stops -
The default phase stops have been reduced from all 24 to just 6: The default phase stops have been reduced from all 24 to just 7:
- Player: Main Phase 1, Declare Blockers, Main Phase 2 (M1, DB, M2) - Player: Main Phase 1, Declare Blockers, Main Phase 2 (M1, DB, M2)
- Opponent: Beginning of Combat, Declare Blockers, End of Turn (BC, DB, ET) - Opponent: Beginning of Combat, Declare Attackers, Declare Blockers, End of Turn (BC, DB, ET)
This should optimize the out-of-the-box experience for users and help new users figure out when the optimal time to cast instant-speed effects is. This should optimize the out-of-the-box experience for users and help new users figure out when the optimal time to cast instant-speed effects is.
You can still customize these by clicking on the phase stop indicator, and your customizations will be remembered. You can still customize these by clicking on the phase stop indicator, and your customizations will be remembered.

View File

@@ -227,7 +227,7 @@ public class ForgePreferences extends PreferencesStore<ForgePreferences.FPref> {
PHASE_AI_DRAW ("false"), PHASE_AI_DRAW ("false"),
PHASE_AI_MAIN1 ("false"), PHASE_AI_MAIN1 ("false"),
PHASE_AI_BEGINCOMBAT ("true"), PHASE_AI_BEGINCOMBAT ("true"),
PHASE_AI_DECLAREATTACKERS ("false"), PHASE_AI_DECLAREATTACKERS ("true"),
PHASE_AI_DECLAREBLOCKERS ("true"), PHASE_AI_DECLAREBLOCKERS ("true"),
PHASE_AI_FIRSTSTRIKE ("false"), PHASE_AI_FIRSTSTRIKE ("false"),
PHASE_AI_COMBATDAMAGE ("false"), PHASE_AI_COMBATDAMAGE ("false"),