From a9e100cac57e00993688cf56a33b83b679e408a4 Mon Sep 17 00:00:00 2001 From: Agetian Date: Thu, 13 Sep 2018 14:06:02 +0300 Subject: [PATCH] - Fix a NPE in TokenAi when processing non-creature old style tokens. --- forge-ai/src/main/java/forge/ai/ability/TokenAi.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-ai/src/main/java/forge/ai/ability/TokenAi.java b/forge-ai/src/main/java/forge/ai/ability/TokenAi.java index 323d77d8854..92290632239 100644 --- a/forge-ai/src/main/java/forge/ai/ability/TokenAi.java +++ b/forge-ai/src/main/java/forge/ai/ability/TokenAi.java @@ -512,7 +512,7 @@ public class TokenAi extends SpellAbilityAi { // Apply static abilities and prune dead tokens final Game game = ai.getGame(); ComputerUtilCard.applyStaticContPT(game, token, null); - if (!notNull && token.getNetToughness() < 1) { + if (!notNull && token.isCreature() && token.getNetToughness() < 1) { return null; } else { return token;