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add Fendeep Summoner (from Morningtide)
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.gitattributes
vendored
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.gitattributes
vendored
@@ -2138,6 +2138,7 @@ res/cardsfolder/fen_stalker.txt -text svneol=native#text/plain
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res/cardsfolder/fencer_clique.txt -text svneol=native#text/plain
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res/cardsfolder/fencer_clique.txt -text svneol=native#text/plain
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res/cardsfolder/fencers_magemark.txt -text svneol=native#text/plain
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res/cardsfolder/fencers_magemark.txt -text svneol=native#text/plain
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res/cardsfolder/fend_off.txt -text svneol=native#text/plain
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res/cardsfolder/fend_off.txt -text svneol=native#text/plain
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res/cardsfolder/fendeep_summoner.txt svneol=native#text/plain
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res/cardsfolder/feral_animist.txt -text svneol=native#text/plain
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res/cardsfolder/feral_animist.txt -text svneol=native#text/plain
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res/cardsfolder/feral_hydra.txt -text svneol=native#text/plain
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res/cardsfolder/feral_hydra.txt -text svneol=native#text/plain
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res/cardsfolder/feral_instinct.txt -text svneol=native#text/plain
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res/cardsfolder/feral_instinct.txt -text svneol=native#text/plain
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res/cardsfolder/fendeep_summoner.txt
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res/cardsfolder/fendeep_summoner.txt
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Name:Fendeep Summoner
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ManaCost:4 B
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Types:Creature Treefolk Shaman
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Text:no text
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PT:3/5
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A:AB$Animate | Cost$ T | ValidTgts$ Swamp | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select target Swamp | Power$ 3 | Toughness$ 5 | Types$ Creature,Warrior,Treefolk | SpellDescription$ Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.
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SVar:RemAIDeck:True
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/fendeep_summoner.jpg
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End
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