Vengeful Ancestor fixes

This commit is contained in:
Wendell Wilkerson
2021-07-18 21:41:57 -05:00
parent b59778b59f
commit a9b82b1eba

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@@ -7,7 +7,5 @@ T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.S
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigGoad | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or attacks, goad target creature.
SVar:TrigGoad:DB$ Goad | ValidTgts$ Creature | TgtPrompt$ Select target creature
T:Mode$ Attacks | ValidCard$ Creature.IsGoaded | Execute$ TrigDamage | Secondary$ True | TriggerDescription$ Whenever a goaded creature attacks, it deals 1 damage to its controller.
SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredAttackerController | DamageSource$ Self | NumDmg$ 1
SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredAttackerController | DamageSource$ TriggeredAttackerLKICopy | NumDmg$ 1
Oracle:Flying\nWhen Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nWhenever a goaded creature attacks, it deals 1 damage to its controller.
IsGoaded