uncommented the ping functionality from FModel (yesterday site was down ping took too much time)

This commit is contained in:
Maxmtg
2012-10-07 08:54:02 +00:00
parent 25648e45c3
commit a999982d89
2 changed files with 1 additions and 5 deletions

View File

@@ -24,18 +24,14 @@ import java.util.List;
import javax.swing.ImageIcon;
import forge.AllZone;
import forge.Card;
import forge.Singletons;
import forge.game.GameType;
import forge.game.phase.PhaseType;
import forge.game.player.Player;
import forge.game.zone.ZoneType;
import forge.gui.CardContainer;
import forge.gui.GuiAssignDamageFrame;
import forge.gui.framework.EDocID;
import forge.gui.framework.SDisplayUtil;
import forge.gui.match.controllers.CDetail;
import forge.gui.match.controllers.CMessage;
import forge.gui.match.controllers.CPicture;

View File

@@ -148,7 +148,7 @@ public enum FModel {
// Set gameplay preferences and constants
final HttpUtil pinger = new HttpUtil();
final String url = ForgeProps.getProperty(NewConstants.CARDFORGE_URL) + "/draftAI/ping.php";
Constant.Runtime.NET_CONN = false; // (pinger.getURL(url).equals("pong") ? true : false);
Constant.Runtime.NET_CONN = (pinger.getURL(url).equals("pong") ? true : false);
this.setBuildInfo(new BuildInfo());
FModel.loadDynamicGamedata();