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- ChangeZoneAll was missing important setting of the controller in GainControl
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@@ -1149,8 +1149,10 @@ public class AbilityFactory_ChangeZone {
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for(Card c : cards){
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for(Card c : cards){
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if (destination.equals("Battlefield") && params.containsKey("Tapped"))
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if (destination.equals("Battlefield") && params.containsKey("Tapped"))
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c.tap();
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c.tap();
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if (params.containsKey("GainControl"))
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if (params.containsKey("GainControl")){
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c.setController(sa.getActivatingPlayer());
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AllZone.GameAction.moveToPlay(c, sa.getActivatingPlayer());
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AllZone.GameAction.moveToPlay(c, sa.getActivatingPlayer());
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}
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else
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else
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AllZone.GameAction.moveTo(destination, c, libraryPos);
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AllZone.GameAction.moveTo(destination, c, libraryPos);
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}
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}
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