diff --git a/forge-gui/res/cardsfolder/upcoming/driven_despair.txt b/forge-gui/res/cardsfolder/upcoming/driven_despair.txt index f614b07bcfd..185cb2feb00 100644 --- a/forge-gui/res/cardsfolder/upcoming/driven_despair.txt +++ b/forge-gui/res/cardsfolder/upcoming/driven_despair.txt @@ -2,9 +2,9 @@ Name:Driven ManaCost:1 G AlternateMode: Split Types:Sorcery -A:SP$ AnimateAll | Cost$ 1 G | ValidCards$ Creature.YouCtrl | Keywords$ Trample | Triggers$ Trig1 | sVars$ Eff1 | SpellDescription$ Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." +A:SP$ AnimateAll | Cost$ 1 G | ValidCards$ Creature.YouCtrl | Keywords$ Trample | Triggers$ Trig1 | sVars$ Eff1 | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." SVar:Trig1:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ Eff1 | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card. -SVar:Eff1:DB$ Draw | NumCards$ 1 +SVar:Eff1:DB$ Draw | NumCards$ 1 SVar:Picture:http://www.wizards.com/global/images/magic/general/driven_despair.jpg Oracle:Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." @@ -14,7 +14,7 @@ Name:Despair ManaCost:1 B Types:Sorcery K:Aftermath -A:SP$ AnimateAll | Cost$ 1 B | ValidCards$ Creature.YouCtrl | Keywords$ Menace | Triggers$ Trig2 | sVars$ Eff2 | SpellDescription$ Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." +A:SP$ AnimateAll | Cost$ 1 B | ValidCards$ Creature.YouCtrl | Keywords$ Menace | Triggers$ Trig2 | sVars$ Eff2 | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." SVar:Trig2:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ Eff2 | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, that player discards a card. SVar:Eff2:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose Oracle:Aftermath\nUntil end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." \ No newline at end of file