diff --git a/forge-game/src/main/java/forge/game/GameAction.java b/forge-game/src/main/java/forge/game/GameAction.java index 5d89886f955..04511cc435f 100644 --- a/forge-game/src/main/java/forge/game/GameAction.java +++ b/forge-game/src/main/java/forge/game/GameAction.java @@ -682,10 +682,9 @@ public class GameAction { } } } - Iterable cards = game.getCardsIn(ZoneType.Battlefield).threadSafeIterator(); List noRegCreats = null; List desCreats = null; - for (Card c : cards) { + for (Card c : game.getCardsIn(ZoneType.Battlefield)) { if (c.isCreature()) { // Rule 704.5f - Put into grave (no regeneration) for toughness <= 0 if (c.getNetToughness() <= 0) {