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Merge branch 'y22_fixes' into 'master'
Card fixes See merge request core-developers/forge!6400
This commit is contained in:
@@ -5,5 +5,6 @@ PT:1/1
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigConjure | TriggerDescription$ Whenever CARDNAME enters the battlefield, conjure a card named Dragonfly Suit into your hand.
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SVar:TrigConjure:DB$ MakeCard | Name$ Dragonfly Suit | Zone$ Hand
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S:Mode$ CrewValue | ValidCard$ Card.Self | Value$ 2 | Description$ CARDNAME crews Vehicles as though its power were 2 greater.
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DeckHas:Type$Artifact|Vehicle
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DeckHints:Type$Vehicle
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Oracle:Whenever Dragonfly Pilot enters the battlefield, conjure a card named Dragonfly Suit into your hand.\nDragonfly Pilot crews Vehicles as though its power were 2 greater.
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@@ -2,8 +2,7 @@ Name:Forceful Cultivator
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ManaCost:2 G G
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Types:Creature Snake Shaman
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PT:2/3
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S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | CheckSVar$ X | SVarCompare$ EQ0 | Description$ This spell costs {2} less to cast if there are no land cards in your hand.
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S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Land.YouOwn | PresentZone$ Hand | PresentCompare$ EQ0 | Description$ This spell costs {2} less to cast if there are no land cards in your hand.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True
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SVar:X:Count$ValidHand Land.YouCtrl
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SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1
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Oracle:This spell costs {2} less to cast if there are no land cards in your hand.\nWhen Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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@@ -7,10 +7,9 @@ K:Reconfigure:R
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike | Description$ Equipped creature has first strike.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRandom | TriggerDescription$ At the beginning of your upkeep, a random artifact card in your hand perpetually gains "This spell costs {1} less to cast."
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SVar:TrigRandom:DB$ ChooseCard | Defined$ You | Choices$ Artifact.YouOwn | ChoiceZone$ Hand | AtRandom$ True | Amount$ 1 | SubAbility$ DBEffect | StackDescription$ None
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SVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ PerpetualEffect | Name$ Foundry Beetle's Perpetual Effect | Duration$ Permanent | Triggers$ Update
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SVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualEffect | Name$ Foundry Beetle's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup
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SVar:PerpetualEffect:Mode$ Continuous | Affected$ Card.ChosenCard | AddStaticAbility$ ArtifactReduceCost | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ The randomly chosen artifact card perpetually gains "This spell costs {1} less to cast."
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SVar:ArtifactReduceCost:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | Description$ This spell costs {1} less to cast.
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SVar:Update:Mode$ ChangesZone | Origin$ Any | Destination$ Any | Static$ True | ValidCard$ Card.ChosenCard | Execute$ DBUpdate
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SVar:DBUpdate:DB$ UpdateRemember
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SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True
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DeckHints:Type$Artifact
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Oracle:First strike\nEquipped creature has first strike.\nAt the beginning of your upkeep, a random artifact card in your hand perpetually gains "This spell costs {1} less to cast."\nReconfigure {R}
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@@ -3,7 +3,7 @@ ManaCost:G
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Types:Enchantment Creature Spirit
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PT:1/1
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
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SVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouCtrl
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SVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouOwn
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A:AB$ MakeCard | Cost$ 2 G Discard<1/CARDNAME> | Name$ Forest | Amount$ 2 | ActivationZone$ Hand | Zone$ Hand | PrecostDesc$ Channel — | SpellDescription$ Conjure two cards named Forest into your hand.
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DeckHas:Ability$Discard
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Oracle:When Kami of Bamboo Groves enters the battlefield, you may put a land card from your hand onto the battlefield tapped.\nChannel — {2}{G}, Discard Kami of Bamboo Groves: Conjure two cards named Forest into your hand.
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@@ -3,8 +3,7 @@ ManaCost:2 W W
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Types:Creature Human Samurai
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PT:2/2
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K:Flying
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S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | CheckSVar$ X | SVarCompare$ EQ0 | Description$ This spell costs {2} less to cast if you have no other creature cards in hand or if the only other creature cards in your hand are named Mothrider Cavalry.
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S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Creature.YouOwn+notnamedMothrider Cavalry | PresentZone$ Hand | PresentCompare$ EQ0 | Description$ This spell costs {2} less to cast if you have no other creature cards in hand or if the only other creature cards in your hand are named Mothrider Cavalry.
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S:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other creatures you control get +1/+1.
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SVar:X:Count$ValidHand Creature.YouCtrl+notnamedMothrider Cavalry
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DeckNeeds:Name$Mothrider Cavalry
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Oracle:This spell costs {2} less to cast if you have no other creature cards in hand or if the only other creature cards in your hand are named Mothrider Cavalry.\nFlying\nOther creatures you control get +1/+1.
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@@ -3,10 +3,9 @@ ManaCost:2 U U
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Types:Creature Human Ninja
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PT:2/2
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K:Flash
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S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | CheckSVar$ X | SVarCompare$ EQ0 | Description$ This spell costs {2} less to cast if there are no instant or sorcery cards in your hand.
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SVar:X:Count$ValidHand Instant.YouOwn,Sorcery.YouOwn
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S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Instant.YouOwn,Sorcery.YouOwn | PresentZone$ Hand | PresentCompare$ EQ0 | Description$ This spell costs {2} less to cast if there are no instant or sorcery cards in your hand.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
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SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl
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SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ If CARDNAME would die, shuffle it into your library instead.
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SVar:TrigChange:DB$ ChangeZone | Destination$ Library | Shuffle$ True | Defined$ TriggeredNewCardLKICopy
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Oracle:Flash\nThis spell costs {2} less to cast if there are no instant or sorcery cards in your hand.\nWhen Saiba Syphoner enters the battlefield, return target instant or sorcery card from your graveyard to your hand.\nIf Saiba Syphoner would die, shuffle it into your library instead.
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