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*How did I misread the part about shuffling exiled cards back in after mulligan? Jeez.
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@@ -57,6 +57,7 @@ public class InputPartialParisMulligan extends InputBase {
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private final MatchController match;
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private final MatchController match;
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private final List<Card> lastExiled = new ArrayList<Card>();
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private final List<Card> lastExiled = new ArrayList<Card>();
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private final List<Card> allExiled = new ArrayList<Card>();
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public InputPartialParisMulligan(MatchController match0, Player humanPlayer) {
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public InputPartialParisMulligan(MatchController match0, Player humanPlayer) {
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super(humanPlayer);
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super(humanPlayer);
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@@ -98,6 +99,7 @@ public class InputPartialParisMulligan extends InputBase {
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}
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}
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player.drawCards(lastExiled.size()-1);
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player.drawCards(lastExiled.size()-1);
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allExiled.addAll(lastExiled);
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lastExiled.clear();
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lastExiled.clear();
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if (player.getCardsIn(ZoneType.Hand).isEmpty()) {
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if (player.getCardsIn(ZoneType.Hand).isEmpty()) {
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@@ -107,9 +109,15 @@ public class InputPartialParisMulligan extends InputBase {
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}
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}
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}
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}
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final void end() {
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final void end() {
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final GameState game = match.getCurrentGame();
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final GameState game = match.getCurrentGame();
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for(Card c : allExiled)
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{
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game.action.moveToLibrary(c);
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}
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player.shuffle();
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// Computer mulligan
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// Computer mulligan
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//TODO: How should AI approach Partial Paris?
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//TODO: How should AI approach Partial Paris?
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