diff --git a/.gitattributes b/.gitattributes index 46179f13d11..1938ae03c47 100644 --- a/.gitattributes +++ b/.gitattributes @@ -9002,6 +9002,7 @@ res/cardsfolder/w/woodland_cemetery.txt -text res/cardsfolder/w/woodland_changeling.txt svneol=native#text/plain res/cardsfolder/w/woodland_druid.txt svneol=native#text/plain res/cardsfolder/w/woodland_guidance.txt svneol=native#text/plain +res/cardsfolder/w/woodland_sleuth.txt -text res/cardsfolder/w/woodlurker_mimic.txt svneol=native#text/plain res/cardsfolder/w/woodripper.txt svneol=native#text/plain res/cardsfolder/w/woodwraith_corrupter.txt svneol=native#text/plain diff --git a/res/cardsfolder/w/woodland_sleuth.txt b/res/cardsfolder/w/woodland_sleuth.txt new file mode 100644 index 00000000000..7fc9866f2ec --- /dev/null +++ b/res/cardsfolder/w/woodland_sleuth.txt @@ -0,0 +1,12 @@ +Name:Woodland Sleuth +ManaCost:3 G +Types:Creature Human Scout +Text:no text +PT:2/3 +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | CheckSVar$ Morbid | SVarCompare$ GE1 | TriggerDescription$ Morbid - When CARDNAME enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand. +SVar:TrigChangeZone:AB$ChangeZone | ChangeType$ Creature.YouCtrl | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | Hidden$ True | AtRandom$ True +SVar:Morbid:Count$ThisTurnEntered Graveyard from Battlefield Creature +SVar:Rarity:Common +SVar:Picture:http://www.wizards.com/global/images/magic/woodland_sleuth.jpg +SetInfo:ISD|Common|http://magiccards.info/scans/en/isd/210.jpg +End \ No newline at end of file