From a648d7b573a2308c955170ef405fcad8daf0fa04 Mon Sep 17 00:00:00 2001 From: Simisays <67333662+Simisays@users.noreply.github.com> Date: Sun, 22 Oct 2023 20:53:54 +0200 Subject: [PATCH] Update the_sea_devils.txt --- forge-gui/res/cardsfolder/upcoming/the_sea_devils.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/forge-gui/res/cardsfolder/upcoming/the_sea_devils.txt b/forge-gui/res/cardsfolder/upcoming/the_sea_devils.txt index 6a289fe7824..e12bc180794 100644 --- a/forge-gui/res/cardsfolder/upcoming/the_sea_devils.txt +++ b/forge-gui/res/cardsfolder/upcoming/the_sea_devils.txt @@ -3,9 +3,9 @@ ManaCost:2 G Types:Enchantment Saga K:Saga:3:DBToken,DBToken,DBEffect SVar:DBToken:DB$ Token | TokenScript$ g_2_2_alien_salamander_islandwalk | SpellDescription$ Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.) -SVar:DBEffect:DB$ Effect | Triggers$ TrigDamage | SubAbility$ DBCleanup | SpellDescription$ Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls. +SVar:DBEffect:DB$ Effect | Triggers$ TrigDamage | SpellDescription$ Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls. SVar:TrigDamage:Mode$ DamageDone | ValidSource$ Salamander.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDealDamage | TriggerDescription$ Whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls. SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TriggeredTarget | NumDmg$ X | TgtPrompt$ Select target creature that player controls SVar:X:TriggerCount$DamageAmount DeckHas:Ability$Token & Type$Salamander|Alien -Oracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)\nIII —Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls. \ No newline at end of file +Oracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)\nIII —Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls.