- Added discard costs to payCostDuringAbilityResolve.

- Added Deepcavern Imp.
This commit is contained in:
Sloth
2012-08-26 20:41:08 +00:00
parent 351cfa7ee1
commit a618b4a5c8
4 changed files with 211 additions and 0 deletions

2
.gitattributes vendored
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@@ -2195,6 +2195,7 @@ res/cardsfolder/d/deep_sea_kraken.txt svneol=native#text/plain
res/cardsfolder/d/deep_sea_serpent.txt svneol=native#text/plain res/cardsfolder/d/deep_sea_serpent.txt svneol=native#text/plain
res/cardsfolder/d/deep_slumber_titan.txt svneol=native#text/plain res/cardsfolder/d/deep_slumber_titan.txt svneol=native#text/plain
res/cardsfolder/d/deep_wood.txt -text res/cardsfolder/d/deep_wood.txt -text
res/cardsfolder/d/deepcavern_imp.txt -text
res/cardsfolder/d/deepchannel_mentor.txt svneol=native#text/plain res/cardsfolder/d/deepchannel_mentor.txt svneol=native#text/plain
res/cardsfolder/d/deepfire_elemental.txt -text res/cardsfolder/d/deepfire_elemental.txt -text
res/cardsfolder/d/deeptread_merrow.txt svneol=native#text/plain res/cardsfolder/d/deeptread_merrow.txt svneol=native#text/plain
@@ -12074,6 +12075,7 @@ src/main/java/forge/control/input/InputControl.java svneol=native#text/plain
src/main/java/forge/control/input/InputMana.java -text src/main/java/forge/control/input/InputMana.java -text
src/main/java/forge/control/input/InputMulligan.java svneol=native#text/plain src/main/java/forge/control/input/InputMulligan.java svneol=native#text/plain
src/main/java/forge/control/input/InputPassPriority.java svneol=native#text/plain src/main/java/forge/control/input/InputPassPriority.java svneol=native#text/plain
src/main/java/forge/control/input/InputPayDiscardCost.java -text
src/main/java/forge/control/input/InputPayManaCost.java svneol=native#text/plain src/main/java/forge/control/input/InputPayManaCost.java svneol=native#text/plain
src/main/java/forge/control/input/InputPayManaCostAbility.java svneol=native#text/plain src/main/java/forge/control/input/InputPayManaCostAbility.java svneol=native#text/plain
src/main/java/forge/control/input/InputPayManaCostUtil.java svneol=native#text/plain src/main/java/forge/control/input/InputPayManaCostUtil.java svneol=native#text/plain

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@@ -0,0 +1,13 @@
Name:Deepcavern Imp
ManaCost:2 B
Types:Creature Imp Rebel
Text:no text
PT:2/2
K:Flying
K:Haste
K:Echo:Discard<1/Card>:Discard a card.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/deepcavern_imp.jpg
SetInfo:FUT|Common|http://magiccards.info/scans/en/fut/83.jpg
Oracle:Flying, haste\nEcho-Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
End

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@@ -25,6 +25,7 @@ import javax.swing.JOptionPane;
import forge.card.abilityfactory.AbilityFactory; import forge.card.abilityfactory.AbilityFactory;
import forge.card.cardfactory.CardFactoryUtil; import forge.card.cardfactory.CardFactoryUtil;
import forge.card.cost.Cost; import forge.card.cost.Cost;
import forge.card.cost.CostDiscard;
import forge.card.cost.CostPart; import forge.card.cost.CostPart;
import forge.card.cost.CostPayLife; import forge.card.cost.CostPayLife;
import forge.card.cost.CostMana; import forge.card.cost.CostMana;
@@ -35,6 +36,7 @@ import forge.card.spellability.AbilityMana;
import forge.card.spellability.Spell; import forge.card.spellability.Spell;
import forge.card.spellability.SpellAbility; import forge.card.spellability.SpellAbility;
import forge.card.spellability.SpellAbilityRestriction; import forge.card.spellability.SpellAbilityRestriction;
import forge.control.input.InputPayDiscardCost;
import forge.control.input.InputPayManaCostAbility; import forge.control.input.InputPayManaCostAbility;
import forge.control.input.InputPayManaCostUtil; import forge.control.input.InputPayManaCostUtil;
import forge.control.input.InputPaySacCost; import forge.control.input.InputPaySacCost;
@@ -487,6 +489,12 @@ public final class GameActionUtil {
AllZone.getInputControl().setInput(new InputPaySacCost((CostSacrifice) costPart, ability, paid, unpaid)); AllZone.getInputControl().setInput(new InputPaySacCost((CostSacrifice) costPart, ability, paid, unpaid));
AllZone.getStack().setResolving(bResolving); AllZone.getStack().setResolving(bResolving);
} }
else if (costPart instanceof CostDiscard) {
final boolean bResolving = AllZone.getStack().getResolving();
AllZone.getStack().setResolving(false);
AllZone.getInputControl().setInput(new InputPayDiscardCost((CostDiscard) costPart, ability, paid, unpaid));
AllZone.getStack().setResolving(bResolving);
}
else if (costPart instanceof CostMana) { else if (costPart instanceof CostMana) {
if (costPart.getAmount().equals("0")) { if (costPart.getAmount().equals("0")) {
if (showYesNoDialog(source, "Do you want to pay 0?")) { if (showYesNoDialog(source, "Do you want to pay 0?")) {

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@@ -0,0 +1,188 @@
/*
* Forge: Play Magic: the Gathering.
* Copyright (C) 2011 Forge Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package forge.control.input;
import forge.AllZone;
import forge.Card;
import forge.CardList;
import forge.Command;
import forge.Singletons;
import forge.card.cardfactory.CardFactoryUtil;
import forge.card.cost.CostDiscard;
import forge.card.spellability.SpellAbility;
import forge.game.zone.PlayerZone;
import forge.game.zone.ZoneType;
import forge.gui.match.CMatchUI;
import forge.view.ButtonUtil;
//if cost is paid, Command.execute() is called
/**
* <p>
* Input_PayManaCost_Ability class.
* </p>
*
* @author Forge
* @version $Id: InputPayManaCostAbility.java 15673 2012-05-23 14:01:35Z ArsenalNut $
*/
public class InputPayDiscardCost extends Input {
/**
* Constant <code>serialVersionUID=2685832214529141991L</code>.
*/
private static final long serialVersionUID = 5634078561074764401L;
private int numChosen = 0;
private int numRequired = 0;
private CardList choiceList;
private CostDiscard discardCost;
private SpellAbility ability;
private Command paid;
private Command unpaid;
/**
* <p>
* Constructor for Input_PayManaCost_Ability.
* </p>
*
* @param cost
* a {@link forge.card.cost.CostSacrifice} object.
* @param sa
* a {@link forge.card.spellability.SpellAbility} object.
* @param paidCommand
* a {@link forge.Command} object.
* @param unpaidCommand
* a {@link forge.Command} object.
*/
public InputPayDiscardCost(final CostDiscard cost, final SpellAbility sa, final Command paidCommand,
final Command unpaidCommand) {
final Card source = sa.getSourceCard();
this.ability = sa;
this.discardCost = cost;
this.choiceList = AllZone.getHumanPlayer().getCardsIn(ZoneType.Hand).getValidCards(cost.getType().split(";")
, AllZone.getHumanPlayer(), source);
String amountString = cost.getAmount();
this.numRequired = amountString.matches("[0-9][0-9]?") ? Integer.parseInt(amountString)
: CardFactoryUtil.xCount(source, source.getSVar(amountString));
this.paid = paidCommand;
this.unpaid = unpaidCommand;
}
/** {@inheritDoc} */
@Override
public void showMessage() {
final StringBuilder msg = new StringBuilder("Discard ");
final int nLeft = this.numRequired - this.numChosen;
msg.append(nLeft).append(" ");
msg.append(this.discardCost.getDescriptiveType());
if (nLeft > 1) {
msg.append("s");
}
if (!this.discardCost.getList().isEmpty()) {
msg.append("\r\nSelected:\r\n");
for (Card selected : this.discardCost.getList()) {
msg.append(selected + "\r\n");
}
}
CMatchUI.SINGLETON_INSTANCE.showMessage(msg.toString());
if (nLeft > 0) {
ButtonUtil.enableOnlyCancel();
}
else {
ButtonUtil.enableAll();
}
}
/** {@inheritDoc} */
@Override
public void selectButtonCancel() {
this.cancel();
}
/** {@inheritDoc} */
@Override
public void selectButtonOK() {
this.done();
}
/** {@inheritDoc} */
@Override
public void selectCard(final Card card, final PlayerZone zone) {
if (this.choiceList.contains(card) && this.numChosen < numRequired) {
this.numChosen++;
this.discardCost.addToList(card);
card.setUsedToPay(true);
this.choiceList.remove(card);
this.showMessage();
}
}
/**
* <p>
* unselectCard.
* </p>
*
* @param card
* a {@link forge.Card} object.
* @param zone
* a {@link forge.game.zone.PlayerZone} object.
*/
public void unselectCard(final Card card, final PlayerZone zone) {
if (this.discardCost.getList().contains(card)) {
this.numChosen--;
card.setUsedToPay(false);
this.discardCost.getList().remove(card);
this.choiceList.add(card);
this.showMessage();
}
}
/**
* <p>
* executes paid commmand.
* </p>
*
*/
public void done() {
this.stop();
// actually sacrifice the cards
for (Card selected : this.discardCost.getList()) {
selected.setUsedToPay(false);
AllZone.getHumanPlayer().discard(selected, this.ability);
}
this.discardCost.addListToHash(ability, "Discarded");
this.paid.execute();
}
/**
* <p>
* executes unpaid commmand.
* </p>
*
*/
public void cancel() {
this.stop();
for (Card selected : this.discardCost.getList()) {
selected.setUsedToPay(false);
}
this.unpaid.execute();
}
}