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Added Back to Nature.
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@@ -10556,9 +10556,9 @@ public class CardFactory implements NewConstants {
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}// *************** END ************ END **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Tranquility") || cardName.equals("Tempest of Light")
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|| cardName.equals("Cleanfall") || cardName.equals("Hush")
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|| cardName.equals("Tranquil Path")) {
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else if(cardName.equals("Tranquility") || cardName.equals("Tempest of Light")
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|| cardName.equals("Cleanfall") || cardName.equals("Hush")
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|| cardName.equals("Tranquil Path") || cardName.equals("Back to Nature")) {
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SpellAbility spell = new Spell(card) {
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private static final long serialVersionUID = 3087098751201624354L;
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@@ -10597,11 +10597,13 @@ public class CardFactory implements NewConstants {
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}
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};// SpellAbility
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spell.setDescription("Destroy all enchantments.");
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spell.setStackDescription(card.getName() + " - destroy all enchantments.");
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StringBuffer sb = new StringBuffer();
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sb.append(card.getName()).append(" - destroy all enchantments.");
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spell.setStackDescription(sb.toString());
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// spell.setStackDescription(card.getName() + " - destroy all enchantments.");
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card.clearSpellAbility();
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card.addSpellAbility(spell);
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}// *************** END ************ END **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Incendiary Command")) {
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