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WHO 9 planar cards (#4100)
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12
forge-gui/res/cardsfolder/upcoming/kerblam_warehouse.txt
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forge-gui/res/cardsfolder/upcoming/kerblam_warehouse.txt
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Name:Kerblam! Warehouse
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ManaCost:no cost
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Types:Plane Kandoka
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T:Mode$ DamageDoneOnce | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerZones$ Command | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You
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T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigPumpAll | TriggerDescription$ Whenever chaos ensues, until your next turn, noncreature artifacts you control gain "{T}, Sacrifice this artifact: Flip a coin. If you win the flip, this artifact deals 3 damage to any target."
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SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Artifact.nonCreature+YouCtrl | AddAbility$ ABExplode | Duration$ UntilYourNextTurn
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SVar:ABExplode:AB$ FlipACoin | Cost$ {T} Sac<1/CARDNAME/this artifact> | WinSubAbility$ DBDamage | SpellDescription$ Flip a coin. If you win the flip, this artifact deals 3 damage to any target.
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SVar:DBDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3
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DeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure
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DeckNeeds:Type$Artifact
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Oracle:Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.\nWhenever chaos ensues, until your next turn, noncreature artifacts you control gain "{T}, Sacrifice this artifact: Flip a coin. If you win the flip, this artifact deals 3 damage to any target."
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forge-gui/res/cardsfolder/upcoming/lake_silencio.txt
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forge-gui/res/cardsfolder/upcoming/lake_silencio.txt
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Name:Lake Silencio
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ManaCost:no cost
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Types:Plane Earth
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S:Mode$ Continuous | AddKeyword$ Split second | Affected$ Card | AffectedZone$ Stack | EffectZone$ Command | Description$ Still Point in Time — All spells have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
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T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigDamage | TriggerDescription$ Whenever chaos ensues, CARDNAME deals 6 damage to target creature an opponent controls. If a creature dealt damage this way would die this turn, exile it instead.
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SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | NumDmg$ 6 | ReplaceDyingDefined$ Targeted
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Oracle:Still Point in Time — All spells have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nWhenever chaos ensues, Lake Silencio deals 6 damage to target creature an opponent controls. If a creature dealt damage this way would die this turn, exile it instead.
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Name:North Pole Research Base
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ManaCost:no cost
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Types:Plane Earth
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigDrawCard | TriggerZones$ Command | TriggerDescription$ At the beginning of your upkeep, target opponent draws a card and creates a Treasure token.
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SVar:TrigDrawCard:DB$ Draw | NumCards$ 1 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent to draw a card and create a Treasure token | SubAbility$ DBToken
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SVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac | TokenOwner$ ParentTarget
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T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigToken | TriggerDescription$ Whenever chaos ensues, create a 2/2 white Alien creature token. When you do, tap target nontoken creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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SVar:TrigToken:DB$ Token | TokenScript$ w_2_2_alien | TokenOwner$ You | SubAbility$ DBImmediateTrig
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SVar:DBImmediateTrig:DB$ ImmediateTrigger | Execute$ TrigTap | TriggerDescription$ When you do, tap target nontoken creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.nonToken+OppCtrl | TgtPrompt$ Select target nontoken creature an opponent controls | SubAbility$ DBCounter
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SVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1
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DeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure|Alien
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Oracle:At the beginning of your upkeep, target opponent draws a card and creates a Treasure token.\nWhenever chaos ensues, create a 2/2 white Alien creature token. When you do, tap target nontoken creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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Name:Prime Minister's Cabinet Room
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ManaCost:no cost
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Types:Plane Earth
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, up to one target creature you control becomes a copy of target creature an opponent controls.
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SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target creature you control | SubAbility$ DBClone
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SVar:DBClone:DB$ Clone | CloneTarget$ ParentTarget | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls to copy | TargetUnique$ True
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T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigVote | TriggerDescription$ Will of the council — Whenever chaos ensues, starting with you, each player votes for a creature you don't control. Exile each creature with the most votes or tied for most votes.
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SVar:TrigVote:DB$ Vote | Defined$ Player | VoteSubAbility$ DBExile | VoteCard$ Creature.YouDontCtrl | VoteMessage$ for a creature you don't control | AILogic$ Judgment
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SVar:DBExile:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Exile
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Oracle:At the beginning of combat on your turn, up to one target creature you control becomes a copy of target creature an opponent controls.\nWill of the council — Whenever chaos ensues, starting with you, each player votes for a creature you don't control. Exile each creature with the most votes or tied for most votes.
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Name:Stormcage Containment Facility
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ManaCost:no cost
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Types:Plane Unknown Planet
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S:Mode$ Continuous | Affected$ Creature.YouOwn | AffectedZone$ Graveyard | AddKeyword$ Escape:CardManaCost ExileFromGrave<3/Card.Other/other> | EffectZone$ Command | Description$ Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
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T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigDetain | TriggerDescription$ Whenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
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SVar:TrigDetain:DB$ Pump | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain.
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Oracle:Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)\nWhenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
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Name:The Drum, Mining Facility
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ManaCost:no cost
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Types:Plane Earth
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T:Mode$ PlanarDice | TriggerZones$ Command | Execute$ RolledDie | ValidPlayer$ You | TriggerDescription$ Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn.
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SVar:RolledDie:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Haste
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T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigEndTurn | TriggerDescription$ Whenever chaos ensues, end the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
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SVar:TrigEndTurn:DB$ EndTurn
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Oracle:Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn.\nWhenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
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forge-gui/res/cardsfolder/upcoming/the_moonbase.txt
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forge-gui/res/cardsfolder/upcoming/the_moonbase.txt
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Name:The Moonbase
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ManaCost:no cost
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Types:Plane Moon
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S:Mode$ Continuous | Affected$ Creature | AddAbility$ ABFlying | EffectZone$ Command | Description$ Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery."
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SVar:ABFlying:AB$ Pump | Cost$ 2 | Defined$ Self | KW$ Flying | SorcerySpeed$ True | Description$ CARDNAME gains flying until end of turn. Activate only as a sorcery.
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T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigReturnOneEach | TriggerDescription$ Whenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
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SVar:TrigReturnOneEach:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ValidTgts$ Creature.OppCtrl | TgtZone$ Graveyard | TgtPrompt$ Choose up to one target creature card in each opponent's graveyard | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | FaceDown$ True | FaceDownPower$ 2 | FaceDownToughness$ 2 | FaceDownSetType$ Artifact & Creature & Cyberman
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SVar:OneEach:PlayerCountOpponents$Amount
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DeckHas:Ability$Token & Type$Artifact|Cyberman
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Oracle:Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery."\nWhenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
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Name:The Pyramid of Mars
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ManaCost:no cost
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Types:Plane Mars
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T:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When you planeswalk to CARDNAME and at beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigSurveil | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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SVar:TrigSurveil:DB$ Surveil | Amount$ 2
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T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigReanimate | TriggerDescription$ Whenever chaos ensues, return target creature card from your graveyard to the battlefield.
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SVar:TrigReanimate:DB$ ChangeZone | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature card in your graveyard | Origin$ Graveyard | Destination$ Battlefield
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Oracle:When you planeswalk to The Pyramid of Mars and at beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)\nWhenever chaos ensues, return target creature card from your graveyard to the battlefield.
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forge-gui/res/cardsfolder/upcoming/unleash_the_flux.txt
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forge-gui/res/cardsfolder/upcoming/unleash_the_flux.txt
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Name:Unleash the Flux
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ManaCost:no cost
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Types:Phenomenon
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T:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When you encounter CARDNAME, each player sacrifices a nonland permanent, then you flip a coin. If you lose the flip, repeat this process. (Then planeswalk away from this phenomenon.)
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SVar:TrigEffect:DB$ Sacrifice | Defined$ Player | SacValid$ Permanent.nonLand | SubAbility$ DBCoin
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SVar:DBCoin:DB$ FlipACoin | WinSubAbility$ PWAway | LoseSubAbility$ TrigEffect
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SVar:PWAway:DB$ Planeswalk
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Oracle:When you encounter Unleash the Flux, each player sacrifices a nonland permanent, then you flip a coin. If you lose the flip, repeat this process. (Then planeswalk away from this phenomenon.)
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