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- Little cleanup in AF GainControl.
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@@ -335,11 +335,7 @@ public class AbilityFactory_GainControl {
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if(null == c) return;
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if(null == c) return;
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if(AllZoneUtil.isCardInPlay(c)) {
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if(AllZoneUtil.isCardInPlay(c)) {
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if(c.getController() != c.getOwner()) {
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AllZone.GameAction.changeController(new CardList(c), c.getController(), c.getController().getOpponent());
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AllZone.GameAction.changeController(new CardList(c), c.getController(), c.getController().getOpponent());
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c.setSickness(true);
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}
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if(bTapOnLose) c.tap();
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if(bTapOnLose) c.tap();
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