mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-20 12:48:00 +00:00
- Converted keyword "Permanents don't untap during their controllers' untap steps" to a static ablility
- Added Dream Tides, Magnetic Mountain, Mudslide, Thelon's Curse
This commit is contained in:
@@ -1,8 +1,7 @@
|
||||
Name:Choke
|
||||
ManaCost:2 G
|
||||
Types:Enchantment
|
||||
Text:Islands don't untap during their controllers' untap steps.
|
||||
K:Permanents don't untap during their controllers' untap steps:Island
|
||||
S:Mode$ Continuous | Affected$ Island | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Islands don't untap during their controllers' untap steps.
|
||||
SVar:NonStackingEffect:True
|
||||
SVar:RemRandomDeck:True
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/choke.jpg
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
Name:Crackdown
|
||||
ManaCost:2 W
|
||||
Types:Enchantment
|
||||
Text:Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
|
||||
K:Permanents don't untap during their controllers' untap steps:Creature.powerGE3+nonWhite
|
||||
S:Mode$ Continuous | Affected$ Creature.powerGE3+nonWhite | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
|
||||
SVar:NonStackingEffect:True
|
||||
SVar:RemRandomDeck:True
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/crackdown.jpg
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
Name:Curse of Marit Lage
|
||||
ManaCost:3 R R
|
||||
Types:Enchantment
|
||||
Text:Islands don't untap during their controllers' untap steps.
|
||||
K:Permanents don't untap during their controllers' untap steps:Island
|
||||
S:Mode$ Continuous | Affected$ Island | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Islands don't untap during their controllers' untap steps.
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTapAll | TriggerDescription$ When CARDNAME enters the battlefield, tap all Islands.
|
||||
SVar:TrigTapAll:AB$ TapAll | Cost$ 0 | ValidCards$ Island
|
||||
SVar:NonStackingEffect:True
|
||||
|
||||
Reference in New Issue
Block a user