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tempest tokens
This commit is contained in:
@@ -2,7 +2,7 @@ Name:Field of Souls
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ManaCost:2 W W
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ManaCost:2 W W
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Types:Enchantment
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Types:Enchantment
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+YouOwn | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+YouOwn | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
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SVar:TrigToken:DB$Token | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying
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SVar:TrigToken:DB$Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | LegacyImage$ w 1 1 spirit flying ddk
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DeckHas:Ability$Token
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DeckHas:Ability$Token
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SVar:Picture:http://www.wizards.com/global/images/magic/general/field_of_souls.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/field_of_souls.jpg
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Oracle:Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
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Oracle:Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
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@@ -3,6 +3,6 @@ ManaCost:3 G
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Types:Creature Hound
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Types:Creature Hound
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PT:4/1
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PT:4/1
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | Phase$ BeginCombat->EndCombat | TriggerDescription$ When CARDNAME dies during combat, create four 1/1 green Hound creature tokens.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | Phase$ BeginCombat->EndCombat | TriggerDescription$ When CARDNAME dies during combat, create four 1/1 green Hound creature tokens.
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SVar:TrigToken:DB$Token | ActivationPhases$ BeginCombat->EndCombat | TokenAmount$ 4 | TokenName$ Hound | TokenTypes$ Creature,Hound | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1
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SVar:TrigToken:DB$Token | ActivationPhases$ BeginCombat->EndCombat | TokenAmount$ 4 | TokenScript$ g_1_1_hound | TokenOwner$ You | LegacyImage$ g 1 1 hound
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SVar:Picture:http://www.wizards.com/global/images/magic/general/mongrel_pack.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/mongrel_pack.jpg
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Oracle:When Mongrel Pack dies during combat, create four 1/1 green Hound creature tokens.
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Oracle:When Mongrel Pack dies during combat, create four 1/1 green Hound creature tokens.
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@@ -1,7 +1,7 @@
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Name:Pegasus Refuge
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Name:Pegasus Refuge
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ManaCost:3 W
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ManaCost:3 W
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Types:Enchantment
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Types:Enchantment
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A:AB$ Token | Cost$ 2 Discard<1/Card> | TokenImage$ w 1 1 pegasus flying | TokenAmount$ 1 | TokenName$ Pegasus | TokenTypes$ Creature,Pegasus | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SpellDescription$ Create a 1/1 white Pegasus creature token with flying.
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A:AB$ Token | Cost$ 2 Discard<1/Card> | LegacyImage$ w 1 1 pegasus flying | TokenAmount$ 1 | TokenScript$ w_1_1_pegasus_flying | TokenOwner$ You | SpellDescription$ Create a 1/1 white Pegasus creature token with flying.
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AI:RemoveDeck:Random
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AI:RemoveDeck:Random
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SVar:NonStackingEffect:True
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SVar:NonStackingEffect:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/pegasus_refuge.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/pegasus_refuge.jpg
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@@ -2,7 +2,7 @@ Name:Sarcomancy
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ManaCost:B
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ManaCost:B
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Types:Enchantment
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Types:Enchantment
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 black Zombie creature token.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 black Zombie creature token.
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SVar:TrigToken:DB$Token | TokenImage$ b 2 2 zombie | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ You | TokenAmount$ 1
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SVar:TrigToken:DB$Token | LegacyImage$ b 2 2 zombie | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ 1
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Zombie | PresentCompare$ EQ0 | Execute$ TrigNoZombies | TriggerDescription$ At the beginning of your upkeep, if there are no Zombies on the battlefield, CARDNAME deals 1 damage to you.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Zombie | PresentCompare$ EQ0 | Execute$ TrigNoZombies | TriggerDescription$ At the beginning of your upkeep, if there are no Zombies on the battlefield, CARDNAME deals 1 damage to you.
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SVar:TrigNoZombies:DB$DealDamage | NumDmg$ 1 | Defined$ You
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SVar:TrigNoZombies:DB$DealDamage | NumDmg$ 1 | Defined$ You
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SVar:BuffedBy:Zombie
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SVar:BuffedBy:Zombie
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@@ -2,7 +2,7 @@ Name:Spirit Mirror
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ManaCost:2 W W
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ManaCost:2 W W
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Types:Enchantment
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Types:Enchantment
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Reflection.token | PresentCompare$ EQ0 | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Reflection.token | PresentCompare$ EQ0 | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.
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SVar:TrigToken:DB$Token | TokenAmount$ 1 | TokenName$ Reflection | TokenTypes$ Creature,Reflection | TokenOwner$ You | TokenColors$ White | TokenPower$ 2 | TokenToughness$ 2 | TokenSVars$ ReflectionSac
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SVar:TrigToken:DB$Token | TokenAmount$ 1 | TokenScript$ w_2_2_reflection | TokenOwner$ You | LegacyImage$ w 2 2 reflection | TokenSVars$ ReflectionSac
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A:AB$ Destroy | Cost$ 0 | ValidTgts$ Reflection | TgtPrompt$ Select target Reflection | AILogic$ Pactivator | SpellDescription$ Destroy target Reflection.
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A:AB$ Destroy | Cost$ 0 | ValidTgts$ Reflection | TgtPrompt$ Select target Reflection | AILogic$ Pactivator | SpellDescription$ Destroy target Reflection.
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SVar:ReflectionSac:SVar:SacMe:2
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SVar:ReflectionSac:SVar:SacMe:2
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SVar:Picture:http://www.wizards.com/global/images/magic/general/spirit_mirror.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/spirit_mirror.jpg
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@@ -1,7 +1,7 @@
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Name:Tooth and Claw
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Name:Tooth and Claw
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ManaCost:3 R
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ManaCost:3 R
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Types:Enchantment
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Types:Enchantment
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A:AB$ Token | Cost$ Sac<2/Creature> | TokenAmount$ 1 | TokenName$ Carnivore | TokenTypes$ Creature,Beast | TokenOwner$ You | TokenColors$ Red | TokenPower$ 3 | TokenToughness$ 1 | SpellDescription$ Create a 3/1 red Beast creature token named Carnivore.
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A:AB$ Token | Cost$ Sac<2/Creature> | TokenAmount$ 1 | TokenScript$ carnivore | TokenOwner$ You | LegacyImage$ carnivore ema | SpellDescription$ Create a 3/1 red Beast creature token named Carnivore.
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AI:RemoveDeck:Random
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AI:RemoveDeck:Random
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SVar:Picture:http://www.wizards.com/global/images/magic/general/tooth_and_claw.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/tooth_and_claw.jpg
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Oracle:Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
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Oracle:Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
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@@ -3,7 +3,7 @@ ManaCost:5 G G G
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Types:Creature Elemental
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Types:Creature Elemental
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PT:7/7
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PT:7/7
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T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, create a 1/1 green Saproling creature token.
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T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, create a 1/1 green Saproling creature token.
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenPower$ 1 | TokenToughness$ 1 | TokenColors$ Green | TokenImage$ g 1 1 saproling 10E
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | LegacyImage$ g 1 1 saproling 10E
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DeckHas:Ability$Token
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DeckHas:Ability$Token
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SVar:Picture:http://www.wizards.com/global/images/magic/general/verdant_force.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/verdant_force.jpg
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Oracle:At the beginning of each upkeep, create a 1/1 green Saproling creature token.
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Oracle:At the beginning of each upkeep, create a 1/1 green Saproling creature token.
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forge-gui/res/tokenscripts/carnivore.txt
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forge-gui/res/tokenscripts/carnivore.txt
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Name:Carnivore
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ManaCost:no cost
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PT:3/1
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Colors:red
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Types:Creature Beast
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Oracle:
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forge-gui/res/tokenscripts/g_1_1_hound.txt
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forge-gui/res/tokenscripts/g_1_1_hound.txt
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@@ -0,0 +1,6 @@
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Name:Hound
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ManaCost:no cost
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PT:1/1
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Colors:green
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Types:Creature Hound
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Oracle:
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forge-gui/res/tokenscripts/w_2_2_reflection.txt
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forge-gui/res/tokenscripts/w_2_2_reflection.txt
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Name:Reflection
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ManaCost:no cost
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PT:2/2
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Colors:white
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Types:Creature Reflection
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Oracle:
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