Update oracles with AFR release

This commit is contained in:
Lyu Zong-Hong
2021-07-23 15:02:11 +09:00
parent 445826e50e
commit a42d64353e
120 changed files with 185 additions and 189 deletions

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@@ -3,8 +3,8 @@ ManaCost:2 G G G
Types:Legendary Creature Ooze Types:Legendary Creature Ooze
PT:2/2 PT:2/2
K:Storm K:Storm
S:Mode$ Continuous | Affected$ Card.token+Self | RemoveType$ Legendary | Description$ CARDNAME isn't legendary as long as it's a token. S:Mode$ Continuous | Affected$ Card.token+Self | RemoveType$ Legendary | Description$ CARDNAME isn't legendary if it's a token.
K:etbCounter:P1P1:X:no condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each other Ooze you control. K:etbCounter:P1P1:X:no condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each other Ooze you control.
SVar:X:Count$LastStateBattlefield Ooze.YouCtrl+Other SVar:X:Count$LastStateBattlefield Ooze.YouCtrl+Other
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)\nAeve, Progenitor Ooze isn't legendary as long as it's a token.\nAeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control. Oracle:Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)\nAeve, Progenitor Ooze isn't legendary if it's a token.\nAeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control.

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@@ -1,9 +1,9 @@
Name:Altar of the Goyf Name:Altar of the Goyf
ManaCost:5 ManaCost:5
Types:Tribal Artifact Lhurgoyf Types:Tribal Artifact Lhurgoyf
T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyard. T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards.
SVar:TrigPump:DB$ Pump | Defined$ TriggeredAttacker | NumAtt$ +X | NumDef$ +X SVar:TrigPump:DB$ Pump | Defined$ TriggeredAttacker | NumAtt$ +X | NumDef$ +X
S:Mode$ Continuous | Affected$ Creature.Lhurgoyf+YouCtrl | AddKeyword$ Trample | Description$ Lhurgoyf creatures you control have trample. S:Mode$ Continuous | Affected$ Creature.Lhurgoyf+YouCtrl | AddKeyword$ Trample | Description$ Lhurgoyf creatures you control have trample.
SVar:X:Count$CardTypes.Graveyard SVar:X:Count$CardTypes.Graveyard
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyard.\nLhurgoyf creatures you control have trample. Oracle:Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards.\nLhurgoyf creatures you control have trample.

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@@ -5,4 +5,4 @@ PT:0/0
K:Modular:4 K:Modular:4
K:Riot K:Riot
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)\nRiot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Oracle:Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)\nRiot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.)

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@@ -2,6 +2,6 @@ Name:Armory Veteran
ManaCost:1 R ManaCost:1 R
Types:Creature Orc Warrior Types:Creature Orc Warrior
PT:2/2 PT:2/2
S:Mode$ Continuous | Affected$ Card.Self+equipped | AddKeyword$ Menace | Description$ As long as CARDNAME is equipped, it has menace. (It cant be blocked except by two or more creatures.) S:Mode$ Continuous | Affected$ Card.Self+equipped | AddKeyword$ Menace | Description$ As long as CARDNAME is equipped, it has menace. (It can't be blocked except by two or more creatures.)
SVar:EquipMe:Once SVar:EquipMe:Once
Oracle:As long as Armory Veteran is equipped, it has menace. (It cant be blocked except by two or more creatures.) Oracle:As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.)

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@@ -5,5 +5,5 @@ PT:6/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY
SVar:TrigCharm:DB$ Charm | Choices$ DBSacrifice,DBPumpAll SVar:TrigCharm:DB$ Charm | Choices$ DBSacrifice,DBPumpAll
SVar:DBSacrifice:DB$ Sacrifice | Defined$ Opponent | SacValid$ Enchantment | SpellDescription$ Antimagic Cone — Each opponent sacrifices an enchantment. SVar:DBSacrifice:DB$ Sacrifice | Defined$ Opponent | SacValid$ Enchantment | SpellDescription$ Antimagic Cone — Each opponent sacrifices an enchantment.
SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Menace | SpellDescription$ Fear Ray — Creatures you control gain menace until end of turn. SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Menace | SpellDescription$ Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Oracle:When Baleful Beholder enters the battlefield, choose one —\n• Antimagic Cone — Each opponent sacrifices an enchantment.\n• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menance can't be blocked except by two or more creatures.) Oracle:When Baleful Beholder enters the battlefield, choose one —\n• Antimagic Cone — Each opponent sacrifices an enchantment.\n• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

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@@ -1,11 +1,11 @@
Name:Barbed Spike Name:Barbed Spike
ManaCost:1 W ManaCost:1 W
Types:Artifact Equipment Types:Artifact Equipment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying and attach CARDNAME to it. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach CARDNAME to it.
SVar:TrigToken:DB$ Token | TokenScript$ c_1_1_a_thopter_flying | RememberTokens$ True | SubAbility$ DBAttach SVar:TrigToken:DB$ Token | TokenScript$ c_1_1_a_thopter_flying | RememberTokens$ True | SubAbility$ DBAttach
SVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBCleanup SVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | Description$ Equipped creature gets +1/+0. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | Description$ Equipped creature gets +1/+0.
K:Equip:2 K:Equip:2
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying and attach Barbed Spike to it.\nEquipped creature gets +1/+0.\nEquip {2} Oracle:When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it.\nEquipped creature gets +1/+0.\nEquip {2}

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@@ -7,4 +7,4 @@ T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Batt
SVar:TrigToken:DB$Token | TokenAmount$ 1 | TokenScript$ r_1_1_goblin | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True SVar:TrigToken:DB$Token | TokenAmount$ 1 | TokenScript$ r_1_1_goblin | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True
SVar:PackTactics:Count$SumPower_Creature.attacking SVar:PackTactics:Count$SumPower_Creature.attacking
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:{1}{R}: Goblins you control get +1/+0 and gain haste until end of turn.\nPack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token thats tapped and attacking. Oracle:{1}{R}: Goblins you control get +1/+0 and gain haste until end of turn.\nPack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.

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@@ -2,6 +2,6 @@ Name:Belt of Giant Strength
ManaCost:1 G ManaCost:1 G
Types:Artifact Equipment Types:Artifact Equipment
S:Mode$ Continuous | Affected$ Creature.EquippedBy | SetPower$ 10 | SetToughness$ 10 | Description$ Equipped creature has base power and toughness 10/10. S:Mode$ Continuous | Affected$ Creature.EquippedBy | SetPower$ 10 | SetToughness$ 10 | Description$ Equipped creature has base power and toughness 10/10.
K:Equip:10:::ReduceCost$ X:This ability costs {X} less to activate where X is the power of the creature it targets. K:Equip:10:::ReduceCost$ X:This ability costs {X} less to activate, where X is the power of the creature it targets.
SVar:X:Targeted$CardPower SVar:X:Targeted$CardPower
Oracle:Equipped creature has base power and toughness 10/10.\nEquip {10}. This ability costs {X} less to activate where X is the power of the creature it targets. Oracle:Equipped creature has base power and toughness 10/10.\nEquip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets.

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@@ -1,6 +1,6 @@
Name:Birchlore Rangers Name:Birchlore Rangers
ManaCost:G ManaCost:G
Types:Creature Elf Druid Types:Creature Elf Druid Ranger
PT:1/1 PT:1/1
A:AB$ Mana | Cost$ tapXType<2/Elf> | Produced$ Any | SpellDescription$ Add one mana of any color. A:AB$ Mana | Cost$ tapXType<2/Elf> | Produced$ Any | SpellDescription$ Add one mana of any color.
K:Morph:G K:Morph:G

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@@ -1,6 +1,6 @@
Name:Borderland Ranger Name:Borderland Ranger
ManaCost:2 G ManaCost:2 G
Types:Creature Human Scout Types:Creature Human Scout Ranger
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True

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@@ -3,4 +3,4 @@ ManaCost:1
Types:Artifact Types:Artifact
A:AB$ Draw | Cost$ 2 T Sac<1/CARDNAME> | NumCards$ 3 | SubAbility$ DBChangeZone | StackDescription$ {p:You} draws three cards, | SpellDescription$ Draw three cards, then put two cards from your hand on top of your library in any order. A:AB$ Draw | Cost$ 2 T Sac<1/CARDNAME> | NumCards$ 3 | SubAbility$ DBChangeZone | StackDescription$ {p:You} draws three cards, | SpellDescription$ Draw three cards, then put two cards from your hand on top of your library in any order.
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeNum$ 2 | Mandatory$ True | StackDescription$ then puts two cards from their hand on top of their library in any order. SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeNum$ 2 | Mandatory$ True | StackDescription$ then puts two cards from their hand on top of their library in any order.
Oracle:{2},{T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order. Oracle:{2}, {T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order.

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@@ -3,6 +3,6 @@ ManaCost:1 B
Types:Creature Human Warlock Types:Creature Human Warlock
PT:2/1 PT:2/1
A:AB$ Pump | Cost$ Discard<1/Card> | KW$ Lifelink | SpellDescription$ CARDNAME gains lifelink until end of turn. A:AB$ Pump | Cost$ Discard<1/Card> | KW$ Lifelink | SpellDescription$ CARDNAME gains lifelink until end of turn.
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | Condition$ Threshold | Description$ Threshold — CARDNAME get +1/+2 as long as seven or more cards are in your graveyard. S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | Condition$ Threshold | Description$ Threshold — CARDNAME gets +1/+2 as long as seven or more cards are in your graveyard.
DeckHas:Ability$LifeGain & Ability$Discard DeckHas:Ability$LifeGain & Ability$Discard
Oracle:Discard a card: Cabal Initiate gains lifelink until end of turn.\nThreshold — Cabal Initiate get +1/+2 as long as seven or more cards are in your graveyard. Oracle:Discard a card: Cabal Initiate gains lifelink until end of turn.\nThreshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.

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@@ -4,6 +4,6 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 1 G W | ValidTgts$ Creature | AILogic$ Curse A:SP$ Attach | Cost$ 1 G W | ValidTgts$ Creature | AILogic$ Curse
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted creature can't attack or block. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted creature can't attack or block.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | TargetMin$ 0 | TargetMax$ 2 | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | TargetMin$ 0 | TargetMax$ 2 | CounterType$ P1P1 | CounterNum$ 1
Oracle:Enchant creature\nEnchanted creature can't attack or block.\nWhen Captured by Lagacs enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Oracle:Enchant creature\nEnchanted creature can't attack or block.\nWhen Captured by Lagacs enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)

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@@ -5,6 +5,6 @@ PT:3/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Planeswalker.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDig | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Planeswalker.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDig | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
SVar:TrigDig:DB$ Dig | DigNum$ 7 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Planeswalker | RestRandomOrder$ True | Reveal$ True SVar:TrigDig:DB$ Dig | DigNum$ 7 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Planeswalker | RestRandomOrder$ True | Reveal$ True
S:Mode$ RaiseCost | ValidCard$ Planeswalker.YouCtrl | Type$ Loyalty | Cost$ AddCounter<1/LOYALTY> | Description$ Planeswalkers' loyalty abilities you activate cost an additional {+1} to activate. S:Mode$ RaiseCost | ValidCard$ Planeswalker.YouCtrl | Type$ Loyalty | Cost$ AddCounter<1/LOYALTY> | Description$ Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate.
DeckNeeds:Type$Planeswalker DeckNeeds:Type$Planeswalker
Oracle:Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nPlaneswalkers' loyalty abilities you activate cost an additional {+1} to activate. Oracle:Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nPlaneswalkers' loyalty abilities you activate cost an additional [+1] to activate.

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@@ -5,5 +5,5 @@ K:ETBReplacement:Other:LandTapped
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionCheckSVar$ ETBCheckSVar2 | ConditionSVarCompare$ GE2 | SpellDescription$ If you control two or more other lands, CARDNAME enters the battlefield tapped. SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionCheckSVar$ ETBCheckSVar2 | ConditionSVarCompare$ GE2 | SpellDescription$ If you control two or more other lands, CARDNAME enters the battlefield tapped.
SVar:ETBCheckSVar2:Count$LastStateBattlefield Land.YouCtrl SVar:ETBCheckSVar2:Count$LastStateBattlefield Land.YouCtrl
A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}. A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.
A:AB$ Animate | Cost$ 4 W | Defined$ Self | Power$ 3 | Toughness$ 4 | Types$ Creature,Dragon | Colors$ White | Keywords$ Flying | SpellDescription$ CARDNAME becomes a 3/4 white Dragon creature with flying until end of turn. Its still a land. A:AB$ Animate | Cost$ 4 W | Defined$ Self | Power$ 3 | Toughness$ 4 | Types$ Creature,Dragon | Colors$ White | Keywords$ Flying | SpellDescription$ CARDNAME becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Oracle:If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.\n{T}: Add {W}.\n{4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. Its still a land. Oracle:If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.\n{T}: Add {W}.\n{4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

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@@ -4,4 +4,4 @@ Types:Sorcery
K:Storm K:Storm
A:SP$ Token | Cost$ 1 G | TokenAmount$ 1 | TokenScript$ g_1_1_squirrel | TokenOwner$ You | SpellDescription$ Create a 1/1 green Squirrel creature token. A:SP$ Token | Cost$ 1 G | TokenAmount$ 1 | TokenScript$ g_1_1_squirrel | TokenOwner$ You | SpellDescription$ Create a 1/1 green Squirrel creature token.
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Create a 1/1 green Squirrel creature token.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Oracle:Create a 1/1 green Squirrel creature token.\nStorm (When you cast this spell, copy it for each spell cast before it this turn.)

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@@ -6,4 +6,4 @@ SVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature |
SVar:X:Targeted$CardPower SVar:X:Targeted$CardPower
SVar:Y:Targeted$CardToughness SVar:Y:Targeted$CardToughness
SVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 5 | SpellDescription$ Archery — This spell deals 5 damage to target creature with flying. SVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 5 | SpellDescription$ Archery — This spell deals 5 damage to target creature with flying.
Oracle:Choose one —\n• Two-Weapon Fighting — Double target creatures power and toughness until end of turn.\n• Archery — This spell deals 5 damage to target creature with flying. Oracle:Choose one —\n• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.\n• Archery — This spell deals 5 damage to target creature with flying.

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@@ -2,5 +2,5 @@ Name:Circle of the Moon Druid
ManaCost:2 G ManaCost:2 G
Types:Creature Human Elf Druid Types:Creature Human Elf Druid
PT:2/4 PT:2/4
S:Mode$ Continuous | Affected$ Card.Self | Condition$ PlayerTurn | EffectZone$ Battlefield | SetPower$ 4 | SetToughness$ 2 | AddType$ Creature & Bear | RemoveCreatureTypes$ True | Description$ Bear Form — As long as its your turn, CARDNAME is a Bear with base power and toughness 4/2. (It loses all other creature types.) S:Mode$ Continuous | Affected$ Card.Self | Condition$ PlayerTurn | EffectZone$ Battlefield | SetPower$ 4 | SetToughness$ 2 | AddType$ Creature & Bear | RemoveCreatureTypes$ True | Description$ Bear Form — As long as it's your turn, CARDNAME is a Bear with base power and toughness 4/2. (It loses all other creature types.)
Oracle:Bear Form — As long as its your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.) Oracle:Bear Form — As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.)

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@@ -1,6 +1,6 @@
Name:Cloudgoat Ranger Name:Cloudgoat Ranger
ManaCost:3 W W ManaCost:3 W W
Types:Creature Giant Warrior Types:Creature Giant Warrior Ranger
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.
SVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ w_1_1_kithkin_soldier | TokenOwner$ You | LegacyImage$ w 1 1 kithkin soldier lrw SVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ w_1_1_kithkin_soldier | TokenOwner$ You | LegacyImage$ w 1 1 kithkin soldier lrw

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@@ -2,7 +2,7 @@ Name:Dancing Sword
ManaCost:1 W ManaCost:1 W
Types:Artifact Equipment Types:Artifact Equipment
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigAnimate | OptionalDecider$ You | TriggerDescription$ When equipped creature dies, you may have CARDNAME become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isnt an Equipment. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigAnimate | OptionalDecider$ You | TriggerDescription$ When equipped creature dies, you may have CARDNAME become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment.
SVar:TrigAnimate:DB$ Animate | Defined$ Self | Types$ Artifact,Creature,Construct | Power$ 2 | Toughness$ 1 | Keywords$ Flying & Ward:1 | RemoveCardTypes$ True | RemoveSubTypes$ True | Duration$ Permanent SVar:TrigAnimate:DB$ Animate | Defined$ Self | Types$ Artifact,Creature,Construct | Power$ 2 | Toughness$ 1 | Keywords$ Flying & Ward:1 | RemoveCardTypes$ True | RemoveSubTypes$ True | Duration$ Permanent
K:Equip:1 K:Equip:1
Oracle:Equipped creature gets +2/+1.\nWhen equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isnt an Equipment.\nEquip {1} Oracle:Equipped creature gets +2/+1.\nWhen equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment.\nEquip {1}

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@@ -8,4 +8,4 @@ SVar:DBGainLife:DB$ GainLife | LifeAmount$ 2 | SpellDescription$ Cure Wounds —
SVar:DBDestroy:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Dispel Magic — Destroy target enchantment. SVar:DBDestroy:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Dispel Magic — Destroy target enchantment.
SVar:DBExileCard:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Gentle Repose — Exile target card from a graveyard. SVar:DBExileCard:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Gentle Repose — Exile target card from a graveyard.
DeckHas:Ability$LifeGain DeckHas:Ability$LifeGain
Oracle:When Dawnbringer Cleric enters the battlefield, choose one — \n• Cure Wounds — You gain 2 life.\n• Dispel Magic — Destroy target enchantment.\n• Gentle Repose — Exile target card from a graveyard. Oracle:When Dawnbringer Cleric enters the battlefield, choose one —\n• Cure Wounds — You gain 2 life.\n• Dispel Magic — Destroy target enchantment.\n• Gentle Repose — Exile target card from a graveyard.

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@@ -1,6 +1,6 @@
Name:Daybreak Ranger Name:Daybreak Ranger
ManaCost:2 G ManaCost:2 G
Types:Creature Human Archer Werewolf Types:Creature Human Archer Ranger Werewolf
PT:2/2 PT:2/2
A:AB$DealDamage | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying. | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature with flying. A:AB$DealDamage | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying. | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature with flying.
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME. T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.

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@@ -4,4 +4,4 @@ Types:Instant
A:SP$ Draw | Cost$ 1 B Sac<1/Artifact;Creature/artifact or creature> | NumCards$ 2 | SubAbility$ DBToken | StackDescription$ SpellDescription | SpellDescription$ Draw two cards and create a Treasure token. A:SP$ Draw | Cost$ 1 B Sac<1/Artifact;Creature/artifact or creature> | NumCards$ 2 | SubAbility$ DBToken | StackDescription$ SpellDescription | SpellDescription$ Draw two cards and create a Treasure token.
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Oracle:As an additional cost to cast this spell, sacrifice an artifact or creature.\nDraw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

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@@ -10,4 +10,4 @@ SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:AltCost:Cost$ U U U U ExileFromGrave<4/Instant;Sorcery/instant or sorcery cards> | ActivationZone$ Graveyard | Description$ You may cast CARDNAME from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs. SVar:AltCost:Cost$ U U U U ExileFromGrave<4/Instant;Sorcery/instant or sorcery cards> | ActivationZone$ Graveyard | Description$ You may cast CARDNAME from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs.
SVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl SVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl
DeckNeeds:Type$Instant|Sorcery DeckNeeds:Type$Instant|Sorcery
Oracle:This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn.\nWhenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy.\nYou may cast Demilich from your graveyard by exiling four instants and/or sorcery cards from your graveyard in addition to paying its other costs. Oracle:This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn.\nWhenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy.\nYou may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs.

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@@ -4,6 +4,6 @@ Types:Artifact Vehicle
PT:0/0 PT:0/0
K:ETBReplacement:Other:Imprint K:ETBReplacement:Other:Imprint
SVar:Imprint:DB$ ChangeZone | Imprint$ True | ChangeType$ Creature | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Exile | Mandatory$ True | Hidden$ True | Chooser$ You | SpellDescription$ Imprint - As CARDNAME enters the battlefield, exile a creature card from a graveyard. SVar:Imprint:DB$ ChangeZone | Imprint$ True | ChangeType$ Creature | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Exile | Mandatory$ True | Hidden$ True | Chooser$ You | SpellDescription$ Imprint - As CARDNAME enters the battlefield, exile a creature card from a graveyard.
A:AB$ Clone | Cost$ tapXType<2/Creature> | Defined$ Imprinted | Duration$ UntilEndOfTurn | ImprintRememberedNoCleanup$ True | AddTypes$ Vehicle & Artifact | StackDescription$ Until end of turn, CARDNAME becomes a copy of {c:Imprinted}, except its a Vehicle artifact in addition to its other types. | SpellDescription$ Until end of turn, CARDNAME becomes a copy of the imprinted card, except it's a Vehicle artifact in addition to its other types. A:AB$ Clone | Cost$ tapXType<2/Creature> | Defined$ Imprinted | Duration$ UntilEndOfTurn | ImprintRememberedNoCleanup$ True | AddTypes$ Vehicle & Artifact | StackDescription$ Until end of turn, CARDNAME becomes a copy of {c:Imprinted}, except its a Vehicle artifact in addition to its other types. | SpellDescription$ Until end of turn, CARDNAME becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
SVar:NeedsToPlay:Creature.inZoneGraveyard SVar:NeedsToPlay:Creature.inZoneGraveyard
Oracle:Imprint — As Dermotaxi enters the battlefield, exile a creature card from a graveyard.\nTap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the imprinted card, except it's a Vehicle artifact in addition to its other types. Oracle:Imprint — As Dermotaxi enters the battlefield, exile a creature card from a graveyard.\nTap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.

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@@ -3,9 +3,9 @@ ManaCost:1 U U
Types:Creature Dragon Turtle Types:Creature Dragon Turtle
PT:3/5 PT:3/5
K:Flash K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Drag Below When CARDNAME enters the battlefield, tap it and up to one target creature an opponent controls. They dont untap during their controllers' next untap steps. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Drag Below When CARDNAME enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
SVar:TrigTap:DB$ Tap | Defined$ Self | RememberTapped$ True | SubAbility$ DBTap SVar:TrigTap:DB$ Tap | Defined$ Self | RememberTapped$ True | SubAbility$ DBTap
SVar:DBTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select up to one target creature an opponent controls | TargetMin$ 0 | TargetMax$ 1 | AlwaysRemember$ True | SubAbility$ DBPump SVar:DBTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select up to one target creature an opponent controls | TargetMin$ 0 | TargetMax$ 1 | AlwaysRemember$ True | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | SubAbility$ DBCleanup SVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:Flash\nDrag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They dont untap during their controllers' next untap steps. Oracle:Flash\nDrag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.

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@@ -11,4 +11,4 @@ SVar:DragonControlled:Count$Valid Dragon.inZoneBattlefield+YouCtrl
S:Mode$ Continuous | Affected$ Dragon.YouCtrl | AddKeyword$ Ward:1 | Description$ Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) S:Mode$ Continuous | Affected$ Dragon.YouCtrl | AddKeyword$ Ward:1 | Description$ Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
DeckHas:Ability$Counters DeckHas:Ability$Counters
DeckNeeds:Type$Dragon DeckNeeds:Type$Dragon
Oracle:As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do, or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it.\nDragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Oracle:As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it.\nDragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)

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@@ -5,5 +5,5 @@ K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control.
SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.
K:Equip:3 K:Equip:4
Oracle:Flash\nWhen Dueling Rapier enters the battlefield, attach it to target creature you control.\nEquipped creature gets +2/+0.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) Oracle:Flash\nWhen Dueling Rapier enters the battlefield, attach it to target creature you control.\nEquipped creature gets +2/+0.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

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@@ -10,6 +10,4 @@ SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
A:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Ellywick Tumblestrum | Image$ emblem_ellywick_tumblestrum | StaticAbilities$ STOverrun | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed." A:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Ellywick Tumblestrum | Image$ emblem_ellywick_tumblestrum | StaticAbilities$ STOverrun | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."
SVar:STOverrun:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddPower$ X | AddToughness$ X | AddKeyword$ Trample & Haste | Description$ Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed. SVar:STOverrun:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddPower$ X | AddToughness$ X | AddKeyword$ Trample & Haste | Description$ Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed.
SVar:X:PlayerCountPropertyYou$DifferentlyNamedDungeonsCompleted/Twice SVar:X:PlayerCountPropertyYou$DifferentlyNamedDungeonsCompleted/Twice
Oracle:[+1]: Venture into the dungeon. (Enter the first room or advance to the next room.) Oracle:[+1]: Venture into the dungeon. (Enter the first room or advance to the next room.)\n[2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\n[7]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."
[2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.
[7]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."

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@@ -1,6 +1,6 @@
Name:Elvish Bard Name:Elvish Bard
ManaCost:3 G G ManaCost:3 G G
Types:Creature Elf Shaman Types:Creature Elf Shaman Bard
PT:2/4 PT:2/4
K:All creatures able to block CARDNAME do so. K:All creatures able to block CARDNAME do so.
SVar:Picture:http://www.wizards.com/global/images/magic/general/elvish_bard.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/elvish_bard.jpg

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@@ -1,6 +1,6 @@
Name:Elvish Ranger Name:Elvish Ranger
ManaCost:2 G ManaCost:2 G
Types:Creature Elf Types:Creature Elf Ranger
PT:4/1 PT:4/1
SVar:Picture:http://resources.wizards.com/magic/cards/po/en-us/card4296.jpg SVar:Picture:http://resources.wizards.com/magic/cards/po/en-us/card4296.jpg
Oracle: Oracle:

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@@ -6,4 +6,4 @@ K:Affinity:Artifact
K:Flying K:Flying
K:Cascade K:Cascade
DeckNeeds:Type$Artifact DeckNeeds:Type$Artifact
Oracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Oracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

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@@ -1,6 +1,6 @@
Name:Firebrand Ranger Name:Firebrand Ranger
ManaCost:1 R ManaCost:1 R
Types:Creature Human Soldier Types:Creature Human Soldier Ranger
PT:2/1 PT:2/1
A:AB$ ChangeZone | Cost$ G T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Optional$ You | AILogic$ AtOppEOT | SpellDescription$ You may put a basic land card from your hand onto the battlefield. A:AB$ ChangeZone | Cost$ G T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Optional$ You | AILogic$ AtOppEOT | SpellDescription$ You may put a basic land card from your hand onto the battlefield.
SVar:Picture:http://www.wizards.com/global/images/magic/general/firebrand_ranger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/firebrand_ranger.jpg

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@@ -11,4 +11,4 @@ SVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Ma
SVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered | MayPlay$ True | MayPlayLimit$ 1 | EffectZone$ Command | AffectedZone$ Exile | Description$ Until the end of your next turn, you may play one of these cards. (If you cast EFFECTSOURCE this way, you can't play the other card, and vice versa.) SVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered | MayPlay$ True | MayPlayLimit$ 1 | EffectZone$ Command | AffectedZone$ Exile | Description$ Until the end of your next turn, you may play one of these cards. (If you cast EFFECTSOURCE this way, you can't play the other card, and vice versa.)
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:SacMe:3 SVar:SacMe:3
Oracle:Flying\nFlameskull cant block.\nRejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) Oracle:Flying\nFlameskull can't block.\nRejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)

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@@ -4,7 +4,7 @@ Types:Creature Frog Horror
PT:4/4 PT:4/4
K:Trample K:Trample
K:Haste K:Haste
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on CARDNAME for each creature exiled this way. You gain 1 life for each noncreature card exiled this way. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on CARDNAME for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card.DefenderCtrl | ChangeNum$ X | Hidden$ True | RememberChanged$ True | SubAbility$ DBPutCounter SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card.DefenderCtrl | ChangeNum$ X | Hidden$ True | RememberChanged$ True | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ Y | SubAbility$ DBGainLife SVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ Y | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | LifeAmount$ Z | SubAbility$ DBCleanup SVar:DBGainLife:DB$ GainLife | LifeAmount$ Z | SubAbility$ DBCleanup
@@ -13,4 +13,4 @@ SVar:X:TriggerCount$DamageAmount
SVar:Y:Remembered$Valid Creature SVar:Y:Remembered$Valid Creature
SVar:Z:Remembered$Valid Card.nonCreature SVar:Z:Remembered$Valid Card.nonCreature
DeckHas:Ability$LifeGain & Ability$Counters DeckHas:Ability$LifeGain & Ability$Counters
Oracle:Trample, haste\nWhenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature exiled this way. You gain 1 life for each noncreature card exiled this way. Oracle:Trample, haste\nWhenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.

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@@ -10,4 +10,4 @@ SVar:TrigAnimate:DB$ Animate | Defined$ TriggeredCard | Triggers$ ETBAttach | Du
SVar:ETBAttach:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When this Equipment enters the battlefield, attach it to target creature you control. SVar:ETBAttach:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When this Equipment enters the battlefield, attach it to target creature you control.
SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control
DeckHints:Type$Aura|Equipment DeckHints:Type$Aura|Equipment
Oracle:Vigilance\nYou may look at the top card of your library any time./nYou may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control." Oracle:Vigilance\nYou may look at the top card of your library any time.\nYou may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control."

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@@ -7,8 +7,8 @@ A:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TargetMin$ 0 | T
SVar:DBLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife SVar:DBLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SubAbility$ DBPutCounter SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ CORRUPTION | CounterNum$ 1 SVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ CORRUPTION | CounterNum$ 1
A:AB$ GainControl | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBPutCounter | SpellDescription$ Gain control of target creature or planeswalker until end of tun. Untap it and put a corruption counter on it. It gains haste until end of turn. A:AB$ GainControl | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBPutCounter | SpellDescription$ Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn.
SVar:DBPutCounter:DB$PutCounter | Defined$ Targeted | CounterType$ CORRUPTION | CounterNum$ 1 SVar:DBPutCounter:DB$PutCounter | Defined$ Targeted | CounterType$ CORRUPTION | CounterNum$ 1
A:AB$ GainControl | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | AllValid$ Permanent.counters_GE1_CORRUPTION | SpellDescription$ Gain control of each permanent with a corruption counter on it. A:AB$ GainControl | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | AllValid$ Permanent.counters_GE1_CORRUPTION | SpellDescription$ Gain control of each permanent with a corruption counter on it.
DeckHas:Ability$LifeGain DeckHas:Ability$LifeGain
Oracle:Protection from permanents with corruption counters on them\n[+1]: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.\n[3]: Gain control of target creature or planeswalker until end of tun. Untap it and put a corruption counter on it. It gains haste until end of turn.\n[7]: Gain control of each permanent with a corruption counter on it. Oracle:Protection from permanents with corruption counters on them\n[+1]: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.\n[3]: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn.\n[7]: Gain control of each permanent with a corruption counter on it.

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@@ -6,4 +6,4 @@ S:Mode$ Continuous | Affected$ Card.Self | CheckSVar$ X | SVarCompare$ GE7 | Add
SVar:X:Count$CardCounters.LOYALTY SVar:X:Count$CardCounters.LOYALTY
A:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.withoutFirst Strike+withoutDouble Strike+withoutVigilance | KW$ HIDDEN CARDNAME can't attack or block. | IsCurse$ True | Duration$ UntilYourNextTurn | AILogic$ DetainNonLand | SpellDescription$ Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. A:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.withoutFirst Strike+withoutDouble Strike+withoutVigilance | KW$ HIDDEN CARDNAME can't attack or block. | IsCurse$ True | Duration$ UntilYourNextTurn | AILogic$ DetainNonLand | SpellDescription$ Target creature without first strike, double strike, or vigilance can't attack or block until your next turn.
A:AB$ ChangeZone | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Origin$ Library | OriginChoice$ True | OriginAlternative$ Graveyard | AlternativeMessage$ Would you like to search your library with this ability? If you do, your library will be shuffled. | Destination$ Hand | ChangeType$ Card.namedMonk of the Open Hand | ChangeNum$ 1 | Optional$ True | SpellDescription$ Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle. A:AB$ ChangeZone | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Origin$ Library | OriginChoice$ True | OriginAlternative$ Graveyard | AlternativeMessage$ Would you like to search your library with this ability? If you do, your library will be shuffled. | Destination$ Hand | ChangeType$ Card.namedMonk of the Open Hand | ChangeNum$ 1 | Optional$ True | SpellDescription$ Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle.
Oracle:As long as Grand Master of Flowers has seven or more loyalty counters on him, hes a 7/7 Dragon God creature with flying and indestructible.\n[+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn.\n[+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle. Oracle:As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible.\n[+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn.\n[+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle.

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@@ -3,4 +3,4 @@ ManaCost:1
Types:Artifact Equipment Types:Artifact Equipment
K:Equip:5 K:Equip:5
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 4 | Description$ Equipped creature gets +4/+0. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 4 | Description$ Equipped creature gets +4/+0.
Oracle:Equipped creature gets +4/+0.\nEquip {5} Oracle:Equipped creature gets +4/+0.\nEquip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)

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@@ -4,4 +4,4 @@ Types:Sorcery
A:SP$ Destroy | Cost$ 2 B B | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SubAbility$ DBToken | SpellDescription$ Destroy target creature or planeswalker. A:SP$ Destroy | Cost$ 2 B B | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SubAbility$ DBToken | SpellDescription$ Destroy target creature or planeswalker.
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Create a Treasure token. SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Create a Treasure token.
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\") Oracle:Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

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@@ -4,7 +4,7 @@ Types:Creature Spirit Knight
PT:3/2 PT:3/2
K:Flash K:Flash
K:Vigilance K:Vigilance
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPhaseOut | TriggerDescription$ When CARDNAME enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they dont exist until their controllers next turn.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPhaseOut | TriggerDescription$ When CARDNAME enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
SVar:TrigPhaseOut:DB$ Phases | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select target artifact, creature or land | TargetMin$ 0 | TargetMax$ MaxTgts | SelectPrompt$ Choose any number of non-Angel creatures you control | Duration$ UntilHostLeavesPlay SVar:TrigPhaseOut:DB$ Phases | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select target artifact, creature or land | TargetMin$ 0 | TargetMax$ MaxTgts | SelectPrompt$ Choose any number of non-Angel creatures you control | Duration$ UntilHostLeavesPlay
SVar:MaxTgts:Count$Valid Creature.Other+YouCtrl SVar:MaxTgts:Count$Valid Creature.Other+YouCtrl
Oracle:Flash\nVigilance\nWhen Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they dont exist until their controllers next turn.) Oracle:Flash\nVigilance\nWhen Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

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@@ -1,6 +1,6 @@
Name:Halana, Kessig Ranger Name:Halana, Kessig Ranger
ManaCost:3 G ManaCost:3 G
Types:Legendary Creature Human Archer Types:Legendary Creature Human Archer Ranger
PT:3/4 PT:3/4
K:Reach K:Reach
K:Partner K:Partner

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@@ -1,6 +1,6 @@
Name:Half-Elf Monk Name:Half-Elf Monk
ManaCost:3 W ManaCost:3 W
Types: Creature Human Elf Monk Types:Creature Human Elf Monk
PT:1/4 PT:1/4
K:Vigilance K:Vigilance
A:AB$ Tap | Cost$ 1 W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | PrecostDesc$ Stunning Strike — | SpellDescription$ Tap target creature. A:AB$ Tap | Cost$ 1 W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | PrecostDesc$ Stunning Strike — | SpellDescription$ Tap target creature.

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@@ -2,9 +2,9 @@ Name:Hired Hexblade
ManaCost:1 B ManaCost:1 B
Types:Creature Elf Warlock Types:Creature Elf Warlock
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ TreasureCheck | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if mana from a treasure was spent to cast it, you draw a card and you lose 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ TreasureCheck | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1
SVar:TreasureCheck:Count$CastTotalManaSpent Treasure SVar:TreasureCheck:Count$CastTotalManaSpent Treasure
SVar:AIPreference:ManaFrom$Treasure SVar:AIPreference:ManaFrom$Treasure
Oracle:When Hired Hexblade enters the battlefield, if mana from a treasure was spent to cast it, you draw a card and you lose 1 life. Oracle:When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

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@@ -2,7 +2,7 @@ Name:Hoard Robber
ManaCost:1 B ManaCost:1 B
Types:Creature Tiefling Rogue Types:Creature Tiefling Rogue
PT:1/3 PT:1/3
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigTreasure | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a Treasure token. (Its an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigTreasure | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
SVar:TrigTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You SVar:TrigTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (Its an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Oracle:Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

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@@ -4,6 +4,6 @@ Types:Legendary Creature Dragon
PT:4/3 PT:4/3
K:Flying K:Flying
K:Vigilance K:Vigilance
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with Equipped creature gets +2/+0”, “Whenever equipped creature attacks, tap target creature defending player controls, and equip {2}. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ icingdeath_frost_tongue | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ icingdeath_frost_tongue | TokenOwner$ You
Oracle:Flying, vigilance\nWhen Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with Equipped creature gets +2/+0”, “Whenever equipped creature attacks, tap target creature defending player controls, and equip {2}. Oracle:Flying, vigilance\nWhen Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}.

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@@ -4,4 +4,4 @@ Types:Sorcery
Colors:blue Colors:blue
K:Suspend:3:1 U U K:Suspend:3:1 U U
A:SP$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | ValidTgts$ Opponent | ChangeType$ Creature | ChangeNum$ 1 | GainControl$ True | IsCurse$ True | StackDescription$ SpellDescription | SpellDescription$ Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. A:SP$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | ValidTgts$ Opponent | ChangeType$ Creature | ChangeNum$ 1 | GainControl$ True | IsCurse$ True | StackDescription$ SpellDescription | SpellDescription$ Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Oracle:Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)\nSearch target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. Oracle:Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)\nSearch target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

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@@ -9,4 +9,4 @@ A:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SubAbility$ DBImmediateTrigg
SVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigDealDamage | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ20 | TriggerDescription$ When its power becomes 20 this way, it deals 20 damage to any target. SVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigDealDamage | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ20 | TriggerDescription$ When its power becomes 20 this way, it deals 20 damage to any target.
SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 20 SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 20
SVar:X:Count$CardPower SVar:X:Count$CardPower
Oracle:This spell cant be countered.\nFlying, haste\n{R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target. Oracle:This spell can't be countered.\nFlying, haste\n{R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.

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@@ -4,9 +4,9 @@ Types:Legendary Creature Dragon
PT:5/5 PT:5/5
K:Flying K:Flying
S:Mode$ Continuous | Affected$ Card.Self+untapped | AddKeyword$ Ward:4 | Description$ CARDNAME has ward {4} as long as it's untapped. S:Mode$ Continuous | Affected$ Card.Self+untapped | AddKeyword$ Ward:4 | Description$ CARDNAME has ward {4} as long as it's untapped.
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.
SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDrawMore SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDrawMore
SVar:DBDrawMore:DB$ Draw | Defined$ You | CheckSVar$ X | SVarCompare$ LT3 | NumCards$ Difference SVar:DBDrawMore:DB$ Draw | Defined$ You | CheckSVar$ X | SVarCompare$ LT3 | NumCards$ Difference
SVar:X:Count$InYourHand SVar:X:Count$InYourHand
SVar:Difference:Number$3/Minus.X SVar:Difference:Number$3/Minus.X
Oracle:Iymrith, Desert Doom has ward {4} as long as it's untapped.\nWhenever Iymrith, Desert Doom deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. Oracle:Flying\nIymrith, Desert Doom has ward {4} as long as it's untapped.\nWhenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.

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@@ -1,6 +1,6 @@
Name:Jadelight Ranger Name:Jadelight Ranger
ManaCost:1 G G ManaCost:1 G G
Types:Creature Merfolk Scout Types:Creature Merfolk Scout Ranger
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
SVar:TrigExplore:DB$ Explore | SubAbility$ DBExplore SVar:TrigExplore:DB$ Explore | SubAbility$ DBExplore

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@@ -1,6 +1,6 @@
Name:Joraga Bard Name:Joraga Bard
ManaCost:3 G ManaCost:3 G
Types:Creature Elf Rogue Ally Types:Creature Elf Rogue Bard Ally
PT:1/4 PT:1/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Ally.Other+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Ally.Other+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.

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@@ -1,6 +1,6 @@
Name:Juniper Order Ranger Name:Juniper Order Ranger
ManaCost:3 G W ManaCost:3 G W
Types:Creature Human Knight Types:Creature Human Knight Ranger
PT:2/4 PT:2/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPutCounter SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPutCounter

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@@ -1,6 +1,6 @@
Name:Kelsinko Ranger Name:Kelsinko Ranger
ManaCost:W ManaCost:W
Types:Creature Human Types:Creature Human Ranger
PT:1/1 PT:1/1
A:AB$ Pump | Cost$ 1 W | TgtPrompt$ Choose target green creature | ValidTgts$ Creature.Green | KW$ First Strike | SpellDescription$ Target green creature gains first strike until end of turn. A:AB$ Pump | Cost$ 1 W | TgtPrompt$ Choose target green creature | ValidTgts$ Creature.Green | KW$ First Strike | SpellDescription$ Target green creature gains first strike until end of turn.
AI:RemoveDeck:Random AI:RemoveDeck:Random

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@@ -4,8 +4,8 @@ Types:Legendary Creature Dragon
PT:4/4 PT:4/4
K:Flying K:Flying
K:Haste K:Haste
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. This mana can be used only to cast spells. Until end of turn, you don't lose this mana as steps and phases end. T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
SVar:TrigMana:DB$ Mana | Produced$ Combo Any | Amount$ X | PersistentMana$ True | RestrictValid$ Card SVar:TrigMana:DB$ Mana | Produced$ Combo Any | Amount$ X | PersistentMana$ True | RestrictValid$ Card
SVar:X:Count$SumPower_Creature.attacking SVar:X:Count$SumPower_Creature.attacking
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
Oracle:Flying, haste\nWhenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. This mana can be used only to cast spells. Until end of turn, you don't lose this mana as steps and phases end. Oracle:Flying, haste\nWhenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.

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@@ -3,4 +3,4 @@ ManaCost:1 R R
Types:Sorcery Types:Sorcery
K:CARDNAME can't be countered. K:CARDNAME can't be countered.
A:SP$ DealDamage | Cost$ 1 R R | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3 | SpellDescription$ CARDNAME deals 3 damage divided as you choose among one, two, or three targets. A:SP$ DealDamage | Cost$ 1 R R | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3 | SpellDescription$ CARDNAME deals 3 damage divided as you choose among one, two, or three targets.
Oracle:Magic Missile deals 3 damage divided as you choose among one, two, or three targets. Oracle:This spell can't be countered.\nMagic Missile deals 3 damage divided as you choose among one, two, or three targets.

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@@ -6,4 +6,4 @@ K:Flash
K:Flying K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TailSpikes | TriggerDescription$ Tail Spikes — When CARDNAME enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TailSpikes | TriggerDescription$ Tail Spikes — When CARDNAME enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
SVar:TailSpikes:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn+OppCtrl | TgtPrompt$ Select target creature an opponent controls that was dealt damage this turn SVar:TailSpikes:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn+OppCtrl | TgtPrompt$ Select target creature an opponent controls that was dealt damage this turn
Oracle:Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. Oracle:Flash\nFlying\nTail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

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@@ -2,6 +2,6 @@ Name:Millikin
ManaCost:2 ManaCost:2
Types:Artifact Creature Construct Types:Artifact Creature Construct
PT:0/1 PT:0/1
A:AB$ Mana | Cost$ T Mill<1> | Produced$ C | SpellDescription$ Add {C}. A:AB$ Mana | Cost$ T Mill<1> | Produced$ C | SpellDescription$ Add {C}. (To mill a card, put the top card of your library into your graveyard.)
DeckHints:Ability$Graveyard DeckHints:Ability$Graveyard
Oracle:{T}, Mill a card: Add {C}. Oracle:{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)

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@@ -3,8 +3,8 @@ ManaCost:R
Types:Creature Kobold Types:Creature Kobold
PT:0/1 PT:0/1
K:Menace K:Menace
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | CheckSVar$ PackTactics | SVarCompare$ GE6 | NoResolvingCheck$ True | TriggerDescription$ Pack tactics — Whenever CARDNAME attacks, if you attacked with creatures wih total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | CheckSVar$ PackTactics | SVarCompare$ GE6 | NoResolvingCheck$ True | TriggerDescription$ Pack tactics — Whenever CARDNAME attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.
SVar:TrigChange:DB$ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Dragon+YouCtrl | Tapped$ True | Attacking$ True SVar:TrigChange:DB$ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Dragon+YouCtrl | Tapped$ True | Attacking$ True
SVar:PackTactics:Count$SumPower_Creature.attacking SVar:PackTactics:Count$SumPower_Creature.attacking
DeckHints:Type$Dragon DeckHints:Type$Dragon
Oracle:Menace\nPack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures wih total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking. Oracle:Menace\nPack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.

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@@ -4,7 +4,7 @@ Types:Legendary Creature Human Ranger
PT:3/3 PT:3/3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigMinsc | TriggerDescription$ When CARDNAME enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigMinsc | TriggerDescription$ When CARDNAME enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
SVar:TrigMinsc:DB$ Token | TokenAmount$ 1 | TokenScript$ boo | TokenOwner$ You SVar:TrigMinsc:DB$ Token | TokenAmount$ 1 | TokenScript$ boo | TokenOwner$ You
A:AB$ Animate | Cost$ X | Power$ X | Toughness$ X | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Types$ Giant | SorcerySpeed$ True | SpellDescription$ Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only a sorcery. A:AB$ Animate | Cost$ X | Power$ X | Toughness$ X | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Types$ Giant | SorcerySpeed$ True | SpellDescription$ Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.
SVar:X:Count$xPaid SVar:X:Count$xPaid
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.\n{X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only a sorcery. Oracle:When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.\n{X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.

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@@ -3,7 +3,7 @@ ManaCost:W U
Types:Enchantment Class Types:Enchantment Class
K:Class:3:W U,1 W U K:Class:3:W U,1 W U
S:Mode$ ReduceCost | ClassLevel$ 1 | ValidCard$ Card | Type$ Spell | Activator$ You | Amount$ 1 | CheckSVar$ YouCastThisTurn | SVarCompare$ EQ1 | Description$ The second spell you cast each turn costs {1} less to cast. S:Mode$ ReduceCost | ClassLevel$ 1 | ValidCard$ Card | Type$ Spell | Activator$ You | Amount$ 1 | CheckSVar$ YouCastThisTurn | SVarCompare$ EQ1 | Description$ The second spell you cast each turn costs {1} less to cast.
T:Mode$ ClassLevelGained | ClassLevel$ 2 | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigBounce | TriggerDescription$ When this Class becomes level 2, return up to one target nonland permanent to its owners hand. T:Mode$ ClassLevelGained | ClassLevel$ 2 | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigBounce | TriggerDescription$ When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.
SVar:TrigBounce:DB$ChangeZone | ValidTgts$ Permanent.nonLand | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand SVar:TrigBounce:DB$ChangeZone | ValidTgts$ Permanent.nonLand | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand
T:Mode$ Phase | ClassLevel$ 3 | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn." T:Mode$ Phase | ClassLevel$ 3 | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
SVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBMayPlay SVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBMayPlay
@@ -12,4 +12,4 @@ SVar:StPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Exile | Affected$ Car
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:YouCastThisTurn:Count$ThisTurnCast_Card.YouCtrl SVar:YouCastThisTurn:Count$ThisTurnCast_Card.YouCtrl
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:(Gain the next level as a sorcery to add its ability.)\nThe second spell you cast each turn costs {1} less to cast.\n{W}{U}: Level 2\nWhen this Class becomes level 2, return up to one target nonland permanent to its owners hand.\n{1}{W}{U}: Level 3\nAt the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn." Oracle:(Gain the next level as a sorcery to add its ability.)\nThe second spell you cast each turn costs {1} less to cast.\n{W}{U}: Level 2\nWhen this Class becomes level 2, return up to one target nonland permanent to its owner's hand.\n{1}{W}{U}: Level 3\nAt the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."

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@@ -2,9 +2,9 @@ Name:Monk of the Open Hand
ManaCost:W ManaCost:W
Types:Creature Elf Monk Types:Creature Elf Monk
PT:1/1 PT:1/1
T:Mode$ SpellCast | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | CheckSVar$ YouCastThisTurn | SVarCompare$ EQ2 | NoResolvingCheck$ True | TriggerDescription$ Whenever you cast your second spell each turn, put a +1/+1 counter on CARDNAME. T:Mode$ SpellCast | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | CheckSVar$ YouCastThisTurn | SVarCompare$ EQ2 | NoResolvingCheck$ True | TriggerDescription$ Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:YouCastThisTurn:Count$ThisTurnCast_Card.YouCtrl SVar:YouCastThisTurn:Count$ThisTurnCast_Card.YouCtrl
SVar:BuffedBy:Card SVar:BuffedBy:Card
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand. Oracle:Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.

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@@ -3,6 +3,6 @@ ManaCost:2
Types:Artifact Creature Construct Types:Artifact Creature Construct
PT:1/1 PT:1/1
K:etbCounter:P1P1:1 K:etbCounter:P1P1:1
A:AB$ DealDamage | AILogic$ Triskelion | Cost$ 1 SubCounter<1/P1P1> | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target. A:AB$ DealDamage | AILogic$ Triskelion | Cost$ 1 SubCounter<1/P1P1> | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 1 | SpellDescription$ It deals 1 damage to any target.
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Monoskelion enters the battlefield with a +1/+1 counter on it.\n{1}, Remove a +1/+1 counter from Monoskelion: Monoskelion deals 1 damage to any target. Oracle:Monoskelion enters the battlefield with a +1/+1 counter on it.\n{1}, Remove a +1/+1 counter from Monoskelion: It deals 1 damage to any target.

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@@ -12,4 +12,4 @@ SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBEmblem
SVar:DBEmblem:DB$ Effect | Name$ Emblem - Mordenkainen | Image$ emblem_mordenkainen | StaticAbilities$ UnlimitedHand | Stackable$ False | Duration$ Permanent | AILogic$ Always SVar:DBEmblem:DB$ Effect | Name$ Emblem - Mordenkainen | Image$ emblem_mordenkainen | StaticAbilities$ UnlimitedHand | Stackable$ False | Duration$ Permanent | AILogic$ Always
SVar:UnlimitedHand:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size. SVar:UnlimitedHand:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:[+2]: Draw two cards, then put a card from your hand on the bottom of your library.\n[-2]: Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand."\n[-10]: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size." Oracle:[+2]: Draw two cards, then put a card from your hand on the bottom of your library.\n[2]: Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand."\n[10]: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size."

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@@ -1,6 +1,6 @@
Name:Murasa Ranger Name:Murasa Ranger
ManaCost:3 G ManaCost:3 G
Types:Creature Human Warrior Types:Creature Human Warrior Ranger
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounters | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounters | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on CARDNAME.
SVar:TrigPutCounters:AB$PutCounter | Cost$ 3 G | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 SVar:TrigPutCounters:AB$PutCounter | Cost$ 3 G | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2

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@@ -10,4 +10,4 @@ T:Mode$ ChangesZone | ValidCard$ Instant,Sorcery | Origin$ Graveyard | Destinati
SVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1
DeckNeeds:Type$Instant|Sorcery DeckNeeds:Type$Instant|Sorcery
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFlying\nMurktide Regent enters the battlefield with a +1/+1 counter on it for each instant or sorcery card exiled with it.\nWhenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent. Oracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFlying\nMurktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it.\nWhenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent.

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@@ -1,6 +1,6 @@
Name:Norwood Ranger Name:Norwood Ranger
ManaCost:G ManaCost:G
Types:Creature Elf Scout Types:Creature Elf Scout Ranger
PT:1/2 PT:1/2
SVar:Picture:http://resources.wizards.com/magic/cards/9ed/en-us/card83188.jpg SVar:Picture:http://resources.wizards.com/magic/cards/9ed/en-us/card83188.jpg
Oracle: Oracle:

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@@ -2,9 +2,9 @@ Name:Nykthos Paragon
ManaCost:4 W W ManaCost:4 W W
Types:Enchantment Creature Human Soldier Types:Enchantment Creature Human Soldier
PT:4/6 PT:4/6
T:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | ResolvedLimit$ 1 | OptionalDecider$ You | TriggerDescription$ Whenever you gain life, you may put that many +1/+1 counters on each creature you control. You may do this only once each turn. T:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | ResolvedLimit$ 1 | OptionalDecider$ You | TriggerDescription$ Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.
SVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ X SVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ X
SVar:X:TriggerCount$LifeAmount SVar:X:TriggerCount$LifeAmount
DeckNeeds:Ability$LifeGain DeckNeeds:Ability$LifeGain
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Whenever you gain life, you may put that many +1/+1 counters on each creature you control. You may do this only once each turn. Oracle:Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.

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@@ -1,6 +1,6 @@
Name:Oakhame Ranger Name:Oakhame Ranger
ManaCost:G/W G/W G/W G/W ManaCost:G/W G/W G/W G/W
Types:Creature Elf Knight Types:Creature Elf Knight Ranger
PT:2/2 PT:2/2
A:AB$ PumpAll | Cost$ T | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn. A:AB$ PumpAll | Cost$ T | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.
Oracle:{T}: Creatures you control get +1/+1 until end of turn. Oracle:{T}: Creatures you control get +1/+1 until end of turn.

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@@ -5,9 +5,9 @@ PT:0/0
K:Trample K:Trample
K:etbCounter:P1P1:X K:etbCounter:P1P1:X
SVar:X:Count$xPaid SVar:X:Count$xPaid
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_GE2_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDelayTrigger | TriggerDescription$ Split When CARDNAME dies, if it had two or more +1/+1 counters on it, create a token thats a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_GE2_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDelayTrigger | TriggerDescription$ Split When CARDNAME dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.
SVar:TrigDelayTrigger:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | RememberObjects$ TriggeredCardLKICopy | CopyTriggeringObjects$ True | Execute$ TrigCopy | TriggerDescription$ Create a token thats a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down. SVar:TrigDelayTrigger:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | RememberObjects$ TriggeredCardLKICopy | CopyTriggeringObjects$ True | Execute$ TrigCopy | TriggerDescription$ Create a token thats a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down.
SVar:TrigCopy:DB$ CopyPermanent | Defined$ DelayTriggerRememberedLKI | WithCountersType$ P1P1 | WithCountersAmount$ Y SVar:TrigCopy:DB$ CopyPermanent | Defined$ DelayTriggerRememberedLKI | WithCountersType$ P1P1 | WithCountersAmount$ Y
SVar:Y:TriggeredCard$CardCounters.P1P1/HalfDown SVar:Y:TriggeredCard$CardCounters.P1P1/HalfDown
DeckHas:Ability$Counters & Ability$Token DeckHas:Ability$Counters & Ability$Token
Oracle:Trample\nOchre Jelly enters the battlefield with X +1/+1 counters on it.\nSplit — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token thats a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down. Oracle:Trample\nOchre Jelly enters the battlefield with X +1/+1 counters on it.\nSplit — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.

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@@ -1,8 +1,8 @@
Name:Orb of Dragonkind Name:Orb of Dragonkind
ManaCost:1 R ManaCost:1 R
Types:Artifact Types:Artifact
A:AB$ Mana | Cost$ 1 T | Produced$ Combo W U B R G | Amount$ 2 | RestrictValid$ Card.Dragon,Activated.Dragon | SpellDescription$ Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or to activate abilities of Dragons. A:AB$ Mana | Cost$ 1 T | Produced$ Combo W U B R G | Amount$ 2 | RestrictValid$ Card.Dragon,Activated.Dragon | SpellDescription$ Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
A:AB$ Dig | Cost$ R T Sac<1/CARDNAME> | DigNum$ 7 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Dragon | RestRandomOrder$ True | SpellDescription$ Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. A:AB$ Dig | Cost$ R T Sac<1/CARDNAME> | DigNum$ 7 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Dragon | RestRandomOrder$ True | SpellDescription$ Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
SVar:BuffedBy:Dragon SVar:BuffedBy:Dragon
DeckHints:Type$Dragon DeckHints:Type$Dragon
Oracle:{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or to activate abilities of Dragons.\n{R}, {T}, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Oracle:{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.\n{R}, {T}, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

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@@ -1,6 +1,6 @@
Name:Orochi Ranger Name:Orochi Ranger
ManaCost:1 G ManaCost:1 G
Types:Creature Snake Warrior Types:Creature Snake Warrior Ranger
PT:2/1 PT:2/1
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
SVar:TrigTap:DB$Tap | Defined$ TriggeredTarget | SubAbility$ DBPump SVar:TrigTap:DB$Tap | Defined$ TriggeredTarget | SubAbility$ DBPump

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@@ -2,9 +2,9 @@ Name:Oswald Fiddlebender
ManaCost:1 W ManaCost:1 W
Types:Legendary Creature Gnome Artificer Types:Legendary Creature Gnome Artificer
PT:2/2 PT:2/2
A:AB$ ChangeZone | Cost$ W T Sac<1/Artifact> | Origin$ Library | Destination$ Battlefield | ChangeType$ Artifact.cmcEQX | ChangeNum$ 1 | SorcerySpeed$ True | AILogic$ SacAndUpgrade | SpellDescription$ Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. A:AB$ ChangeZone | Cost$ W T Sac<1/Artifact> | Origin$ Library | Destination$ Battlefield | ChangeType$ Artifact.cmcEQX | ChangeNum$ 1 | SorcerySpeed$ True | AILogic$ SacAndUpgrade | PrecostDesc$ Magical Tinkering — | SpellDescription$ Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.
SVar:X:Sacrificed$CardManaCost/Plus.1 SVar:X:Sacrificed$CardManaCost/Plus.1
SVar:AIPreference:SacCost$Artifact SVar:AIPreference:SacCost$Artifact
DeckHas:Ability$Sacrifice DeckHas:Ability$Sacrifice
DeckHints:Type$Artifact DeckHints:Type$Artifact
Oracle:{T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. Oracle:Magical Tinkering — {W}, {T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.

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@@ -1,6 +1,6 @@
Name:Owlbear Name:Owlbear
ManaCost:3 G G ManaCost:3 G G
Types: Creature Bird Bear Types:Creature Bird Bear
PT:4/4 PT:4/4
K:Trample K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Keen Senses — When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Keen Senses — When CARDNAME enters the battlefield, draw a card.

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@@ -3,4 +3,4 @@ ManaCost:1 W
Types:Artifact Equipment Types:Artifact Equipment
K:Equip:3 K:Equip:3
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Equipped creature gets +2/+2. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Equipped creature gets +2/+2.
Oracle:Equipped creature gets +2/+2.\nEquip {3} Oracle:Equipped creature gets +2/+2.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

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@@ -2,6 +2,6 @@ Name:Patchwork Gnomes
ManaCost:3 ManaCost:3
Types:Artifact Creature Gnome Types:Artifact Creature Gnome
PT:2/1 PT:2/1
A:AB$ Regenerate | Cost$ Discard<1/Card> | SpellDescription$ Regenerate CARDNAME. A:AB$ Regenerate | Cost$ Discard<1/Card> | SpellDescription$ Regenerate CARDNAME. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
SVar:Picture:http://www.wizards.com/global/images/magic/general/patchwork_gnomes.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/patchwork_gnomes.jpg
Oracle:Discard a card: Regenerate Patchwork Gnomes. Oracle:Discard a card: Regenerate Patchwork Gnomes. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

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@@ -2,5 +2,5 @@ Name:Piercing Rays
ManaCost:1 W ManaCost:1 W
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target tapped creature. A:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target tapped creature.
A:AB$ Tap | Cost$ 2 W Reveal<1/CARDNAME> | TgtPrompt$ Select target untapped creature | ValidTgts$ Creature.untapped | Forecast$ True | SpellDescription$ Tap target untapped creature. (Activate only during your upkeep and only once each turn.) A:AB$ Tap | Cost$ 2 W Reveal<1/CARDNAME> | TgtPrompt$ Select target untapped creature | ValidTgts$ Creature.untapped | Forecast$ True | SpellDescription$ Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)
Oracle:Exile target tapped creature.\nForecast{2}{W}, Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate only during your upkeep and only once each turn.) Oracle:Exile target tapped creature.\nForecast{2}{W}, Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)

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@@ -3,5 +3,5 @@ ManaCost:1 U
Types:Creature Faerie Types:Creature Faerie
PT:1/3 PT:1/3
K:Flying K:Flying
S:Mode$ Continuous | Affected$ You | AddKeyword$ If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. | Description$ Grant an Advantage — if you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. S:Mode$ Continuous | Affected$ You | AddKeyword$ If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. | Description$ Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Oracle:Flying\nGrant an Advantage — if you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. Oracle:Flying\nGrant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.

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@@ -5,4 +5,4 @@ PT:3/3
K:Flying K:Flying
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBVenture | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBVenture | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
SVar:DBVenture:DB$ Venture | Defined$ You SVar:DBVenture:DB$ Venture | Defined$ You
Oracle:Flying\nWhenever Planar Ally attacks, venture into the dungeon. Oracle:Flying\nWhenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

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@@ -7,4 +7,4 @@ SVar:TrigCharm:DB$ Charm | Choices$ SmashTheChest,PryItOpen
SVar:SmashTheChest:DB$ Destroy | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Smash the Chest — Destroy target artifact. SVar:SmashTheChest:DB$ Destroy | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Smash the Chest — Destroy target artifact.
SVar:PryItOpen:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Pry It Open — Create a Treasure token. SVar:PryItOpen:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Pry It Open — Create a Treasure token.
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:When Plundering Barbarian enters the battlefield, choose one —\n• Smash the Chest — Destroy target artifact.\n• Pry It Open — Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color. Oracle:When Plundering Barbarian enters the battlefield, choose one —\n• Smash the Chest — Destroy target artifact.\n• Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

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@@ -5,7 +5,7 @@ PT:3/5
K:Flying K:Flying
A:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | KW$ Hexproof | SubAbility$ DBTap | SpellDescription$ CARDNAME gains hexproof until end of turn. Tap it. A:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | KW$ Hexproof | SubAbility$ DBTap | SpellDescription$ CARDNAME gains hexproof until end of turn. Tap it.
SVar:DBTap:DB$ Tap | Defined$ Self SVar:DBTap:DB$ Tap | Defined$ Self
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME attacks, scry 3.
SVar:TrigScry:DB$ Scry | ScryNum$ 3 SVar:TrigScry:DB$ Scry | ScryNum$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/prognostic_sphinx.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/prognostic_sphinx.jpg
Oracle:Flying\nDiscard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.\nWhenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Oracle:Flying\nDiscard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.\nWhenever Prognostic Sphinx attacks, scry 3.

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@@ -1,7 +1,7 @@
Name:Rally Maneuver Name:Rally Maneuver
ManaCost:2 W ManaCost:2 W
Types:Instant Types:Instant
A:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +2/+0 and first strike | TargetUnique$ True | NumAtt$ +2 | KW$ First Strike |SubAbility$ DBPumpOther | SpellDescription$ Target creature get +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn. A:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +2/+0 and first strike | TargetUnique$ True | NumAtt$ +2 | KW$ First Strike |SubAbility$ DBPumpOther | SpellDescription$ Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.
SVar:DBPumpOther:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select another creature to get +0/+2 and lifelink | TargetUnique$ True | NumDef$ +2 | KW$ Lifelink SVar:DBPumpOther:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select another creature to get +0/+2 and lifelink | TargetUnique$ True | NumDef$ +2 | KW$ Lifelink
DeckHas:Ability$LifeGain DeckHas:Ability$LifeGain
Oracle:Target creature get +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn. Oracle:Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.

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@@ -1,6 +1,6 @@
Name:Ranger en-Vec Name:Ranger en-Vec
ManaCost:1 G W ManaCost:1 G W
Types:Creature Human Soldier Archer Types:Creature Human Soldier Archer Ranger
PT:2/2 PT:2/2
K:First Strike K:First Strike
A:AB$ Regenerate | Cost$ G | SpellDescription$ Regenerate CARDNAME. A:AB$ Regenerate | Cost$ G | SpellDescription$ Regenerate CARDNAME.

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@@ -1,6 +1,6 @@
Name:Ranger of Eos Name:Ranger of Eos
ManaCost:3 W ManaCost:3 W
Types:Creature Human Soldier Types:Creature Human Soldier Ranger
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
SVar:TrigChange:DB$ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.cmcLE1 | ChangeNum$ 2 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.cmcLE1 | ChangeNum$ 2 | ShuffleNonMandatory$ True
PT:3/2 PT:3/2

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@@ -3,4 +3,4 @@ ManaCost:1 G
Types:Artifact Equipment Types:Artifact Equipment
K:Equip:3 K:Equip:3
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Reach | Description$ Equipped creature gets +2/+1 and has reach. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Reach | Description$ Equipped creature gets +2/+1 and has reach.
Oracle:Equipped creature gets +2/+1 and has reach. Oracle:Equipped creature gets +2/+1 and has reach.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

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@@ -6,4 +6,4 @@ K:Suspend:2:1 W
A:SP$ ChangeZoneAll | ChangeType$ Enchantment.YouOwn | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.) A:SP$ ChangeZoneAll | ChangeType$ Enchantment.YouOwn | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
DeckNeeds:Type$Enchantment DeckNeeds:Type$Enchantment
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:Suspend 2—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)\nReturn all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.) Oracle:Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)\nReturn all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

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@@ -4,4 +4,4 @@ Types:Creature Elf Druid
PT:1/3 PT:1/3
K:Suspend:2:G K:Suspend:2:G
A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color. A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.
Oracle:{T}: Add one mana of any color.\nSuspend 2—{G} (Rather than cast this card from your hand, pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Oracle:{T}: Add one mana of any color.\nSuspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

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@@ -4,4 +4,4 @@ Types:Artifact Equipment
K:Equip:1 K:Equip:1
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddToughness$ 3 | Description$ Equipped creature gets +0/+3. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddToughness$ 3 | Description$ Equipped creature gets +0/+3.
A:AB$ Phases | Cost$ 1 W | Defined$ Equipped | PrecostDesc$ Astral Projection — | SpellDescription$ Equipped creature phases out. A:AB$ Phases | Cost$ 1 W | Defined$ Equipped | PrecostDesc$ Astral Projection — | SpellDescription$ Equipped creature phases out.
Oracle:Equipped creature gets +0/+3.\nAstral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Oracle:Equipped creature gets +0/+3.\nAstral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)\nEquip {1}

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@@ -6,4 +6,4 @@ K:First Strike
A:AB$ Pump | Cost$ Sac<1/Artifact> | Defined$ Self | NumAtt$ 2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn. A:AB$ Pump | Cost$ Sac<1/Artifact> | Defined$ Self | NumAtt$ 2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.
DeckNeeds:Type$Artifact DeckNeeds:Type$Artifact
DeckHas:Ability$Sacrifice DeckHas:Ability$Sacrifice
Oracle:Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. Oracle:First strike\nSacrifice an artifact: Rust Monster gets +2/+0 until end of turn.

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@@ -10,6 +10,6 @@ ALTERNATE
Name:Done Name:Done
ManaCost:3 U ManaCost:3 U
Types:Instant Types:Instant
A:SP$ Tap | Cost$ 3 U | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose up to two target creatures | ValidTgts$ Creature | SubAbility$ TrigPump | StackDescription$ SpellDescription | SpellDescription$ Tap up to two target creatures. They don't untap during their controllers' next untap step. A:SP$ Tap | Cost$ 3 U | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose up to two target creatures | ValidTgts$ Creature | SubAbility$ TrigPump | StackDescription$ SpellDescription | SpellDescription$ Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
SVar:TrigPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | StackDescription$ None SVar:TrigPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | StackDescription$ None
Oracle:Tap up to two target creatures. They don't untap during their controllers' next untap step. Oracle:Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

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@@ -1,6 +1,6 @@
Name:Scryb Ranger Name:Scryb Ranger
ManaCost:1 G ManaCost:1 G
Types:Creature Faerie Types:Creature Faerie Ranger
PT:1/1 PT:1/1
K:Flash K:Flash
K:Flying K:Flying

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@@ -4,8 +4,8 @@ Types:Legendary Creature Human Wizard
PT:2/3 PT:2/3
T:Mode$ ChangesZoneAll | ValidCards$ Creature.YouOwn+nonToken | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigVenture | TriggerDescription$ Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) T:Mode$ ChangesZoneAll | ValidCards$ Creature.YouOwn+nonToken | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigVenture | TriggerDescription$ Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
SVar:TrigVenture:DB$ Venture SVar:TrigVenture:DB$ Venture
T:Mode$ DungeonCompleted | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ DBReturn | TriggerDescription$ Create Undead Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. T:Mode$ DungeonCompleted | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ DBReturn | TriggerDescription$ Create Undead Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
SVar:DBReturn:DB$ ChangeZone | ValidTgts$ Creature.YouOwn | Origin$ Graveyard | Destination$ Battlefield SVar:DBReturn:DB$ ChangeZone | ValidTgts$ Creature.YouOwn | Origin$ Graveyard | Destination$ Battlefield
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)\nCreate Undead - Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. Oracle:Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)\nCreate Undead Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.

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@@ -7,4 +7,4 @@ SVar:TrigCharm:DB$ Charm | Choices$ BraveTheStench,SearchTheBody
SVar:BraveTheStench:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls. | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Brave the Stench — Target creature an opponent controls gets -1/-1 until end of turn. SVar:BraveTheStench:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls. | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Brave the Stench — Target creature an opponent controls gets -1/-1 until end of turn.
SVar:SearchTheBody:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Search the Body — Create a Treasure token. SVar:SearchTheBody:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Search the Body — Create a Treasure token.
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:When Shambling Ghast dies, choose one —\n• Brave the Stench — Target creature an opponent controls gets -1/-1 until end of turn.\n• Search the Body — Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\") Oracle:When Shambling Ghast dies, choose one —\n• Brave the Stench — Target creature an opponent controls gets -1/-1 until end of turn.\n• Search the Body — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

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@@ -7,4 +7,4 @@ SVar:TrigProvoke:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creat
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ PayLife<2> | NumCards$ 1 SVar:TrigDraw:AB$ Draw | Cost$ PayLife<2> | NumCards$ 1
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature
Oracle:Bewitching Whispers — When Shessra, Deaths Whisper enters the battlefield, target creature blocks this turn if able.\nWhispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. Oracle:Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.\nWhispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.

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@@ -1,6 +1,6 @@
Name:Shoreline Ranger Name:Shoreline Ranger
ManaCost:5 U ManaCost:5 U
Types:Creature Bird Soldier Types:Creature Bird Soldier Ranger
PT:3/4 PT:3/4
K:Flying K:Flying
K:TypeCycling:Island:2 K:TypeCycling:Island:2

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@@ -3,6 +3,6 @@ ManaCost:U
Types:Artifact Creature Bird Types:Artifact Creature Bird
PT:1/1 PT:1/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 1. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
SVar:TrigScry:DB$ Scry | ScryNum$ 1 SVar:TrigScry:DB$ Scry | ScryNum$ 1
Oracle:Flying\nWhen Silver Raven enters the battlefield, scry 1. Oracle:Flying\nWhen Silver Raven enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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@@ -6,4 +6,4 @@ T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefi
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You
A:AB$ Draw | Cost$ 1 B Sac<1/Creature.Other;Artifact.Treasure/another creature or treasure> | NumCards$ 1 | SpellDescription$ Draw a card. A:AB$ Draw | Cost$ 1 B Sac<1/Creature.Other;Artifact.Treasure/another creature or treasure> | NumCards$ 1 | SpellDescription$ Draw a card.
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:When Skullport Merchant enters the battlefield, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\n{1}{B}, Sacrifice another creature or a Treasure: Draw a card. Oracle:When Skullport Merchant enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\n{1}{B}, Sacrifice another creature or a Treasure: Draw a card.

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@@ -1,6 +1,6 @@
Name:Skyshroud Ranger Name:Skyshroud Ranger
ManaCost:G ManaCost:G
Types:Creature Elf Types:Creature Elf Ranger
PT:1/1 PT:1/1
A:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | Optional$ You | SorcerySpeed$ True | SpellDescription$ You may put a land card from your hand onto the battlefield. Activate only as a sorcery. A:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | Optional$ You | SorcerySpeed$ True | SpellDescription$ You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
SVar:Picture:http://www.wizards.com/global/images/magic/general/skyshroud_ranger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/skyshroud_ranger.jpg

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@@ -3,4 +3,4 @@ ManaCost:no cost
Types:Artifact Types:Artifact
K:Suspend:3:1 K:Suspend:3:1
A:AB$ Mana | Cost$ T | Produced$ C | Amount$ 2 | SpellDescription$ Add {C}{C}. A:AB$ Mana | Cost$ T | Produced$ C | Amount$ 2 | SpellDescription$ Add {C}{C}.
Oracle:Suspend 3—{1} (Rather than cast this card from your hand, you may pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)\n{T}: Add {C}{C}. Oracle:Suspend 3—{1} (Rather than cast this card from your hand, pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)\n{T}: Add {C}{C}.

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@@ -2,7 +2,7 @@ Name:Soldevi Excavations
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
A:AB$ Mana | Cost$ T | Produced$ C U | SpellDescription$ Add {C}{U}. A:AB$ Mana | Cost$ T | Produced$ C U | SpellDescription$ Add {C}{U}.
A:AB$ Scry | Cost$ 1 T | ScryNum$ 1 | SpellDescription$ Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) A:AB$ Scry | Cost$ 1 T | ScryNum$ 1 | SpellDescription$ Scry 1.
R:Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ PayBeforeETB | Description$ If CARDNAME would enter the battlefield, sacrifice an untapped Island instead. If you do, put CARDNAME onto the battlefield. If you don't, put it into its owner's graveyard. R:Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ PayBeforeETB | Description$ If CARDNAME would enter the battlefield, sacrifice an untapped Island instead. If you do, put CARDNAME onto the battlefield. If you don't, put it into its owner's graveyard.
SVar:PayBeforeETB:DB$ Sacrifice | SacValid$ Island.untapped | Defined$ You | RememberSacrificed$ True | SubAbility$ MoveToGraveyard SVar:PayBeforeETB:DB$ Sacrifice | SacValid$ Island.untapped | Defined$ You | RememberSacrificed$ True | SubAbility$ MoveToGraveyard
SVar:MoveToGraveyard:DB$ ChangeZone | Origin$ All | Destination$ Graveyard | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ MoveToBattlefield SVar:MoveToGraveyard:DB$ ChangeZone | Origin$ All | Destination$ Graveyard | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ MoveToBattlefield
@@ -11,4 +11,4 @@ SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount SVar:X:Remembered$Amount
AI:RemoveDeck:All AI:RemoveDeck:All
SVar:Picture:http://www.wizards.com/global/images/magic/general/soldevi_excavations.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/soldevi_excavations.jpg
Oracle:If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.\n{T}: Add {C}{U}.\n{1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Oracle:If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.\n{T}: Add {C}{U}.\n{1}, {T}: Scry 1.

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@@ -8,7 +8,7 @@ SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose
S:Mode$ Continuous | ClassLevel$ 2 | EffectZone$ Battlefield | Affected$ Creature.YouCtrl | AddAbility$ ManaU & ManaR | Description$ Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." S:Mode$ Continuous | ClassLevel$ 2 | EffectZone$ Battlefield | Affected$ Creature.YouCtrl | AddAbility$ ManaU & ManaR | Description$ Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
SVar:ManaU:AB$Mana | Cost$ T | Produced$ U | Amount$ 1 | RestrictValid$ Instant,Sorcery,Activated.ClassLevelUp | SpellDescription$ Add {U}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level. SVar:ManaU:AB$Mana | Cost$ T | Produced$ U | Amount$ 1 | RestrictValid$ Instant,Sorcery,Activated.ClassLevelUp | SpellDescription$ Add {U}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level.
SVar:ManaR:AB$Mana | Cost$ T | Produced$ R | Amount$ 1 | RestrictValid$ Instant,Sorcery,Activated.ClassLevelUp | SpellDescription$ Add {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level. SVar:ManaR:AB$Mana | Cost$ T | Produced$ R | Amount$ 1 | RestrictValid$ Instant,Sorcery,Activated.ClassLevelUp | SpellDescription$ Add {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level.
T:Mode$ SpellCast | ClassLevel$ 3 | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant or sorcery spells you've cast this turn. T:Mode$ SpellCast | ClassLevel$ 3 | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
SVar:TrigDealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ X | DamageSource$ TriggeredCard SVar:TrigDealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ X | DamageSource$ TriggeredCard
SVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl SVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl
Oracle:(Gain the next level as a sorcery to add its ability.)\nWhen Sorcerer Class enters the battlefield, draw two cards, then discard two cards.\n{U}{R}: Level 2\nCreatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."\n{3}{U}{R}: Level 3\nWhenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant or sorcery spells you've cast this turn. Oracle:(Gain the next level as a sorcery to add its ability.)\nWhen Sorcerer Class enters the battlefield, draw two cards, then discard two cards.\n{U}{R}: Level 2\nCreatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."\n{3}{U}{R}: Level 3\nWhenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

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