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Update oracles with AFR release
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@@ -2,7 +2,7 @@ Name:Dancing Sword
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ManaCost:1 W
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Types:Artifact Equipment
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigAnimate | OptionalDecider$ You | TriggerDescription$ When equipped creature dies, you may have CARDNAME become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn’t an Equipment.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigAnimate | OptionalDecider$ You | TriggerDescription$ When equipped creature dies, you may have CARDNAME become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment.
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SVar:TrigAnimate:DB$ Animate | Defined$ Self | Types$ Artifact,Creature,Construct | Power$ 2 | Toughness$ 1 | Keywords$ Flying & Ward:1 | RemoveCardTypes$ True | RemoveSubTypes$ True | Duration$ Permanent
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K:Equip:1
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Oracle:Equipped creature gets +2/+1.\nWhen equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn’t an Equipment.\nEquip {1}
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Oracle:Equipped creature gets +2/+1.\nWhen equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment.\nEquip {1}
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@@ -8,4 +8,4 @@ SVar:DBGainLife:DB$ GainLife | LifeAmount$ 2 | SpellDescription$ Cure Wounds —
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SVar:DBDestroy:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Dispel Magic — Destroy target enchantment.
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SVar:DBExileCard:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Gentle Repose — Exile target card from a graveyard.
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DeckHas:Ability$LifeGain
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Oracle:When Dawnbringer Cleric enters the battlefield, choose one — \n• Cure Wounds — You gain 2 life.\n• Dispel Magic — Destroy target enchantment.\n• Gentle Repose — Exile target card from a graveyard.
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Oracle:When Dawnbringer Cleric enters the battlefield, choose one —\n• Cure Wounds — You gain 2 life.\n• Dispel Magic — Destroy target enchantment.\n• Gentle Repose — Exile target card from a graveyard.
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@@ -1,6 +1,6 @@
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Name:Daybreak Ranger
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ManaCost:2 G
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Types:Creature Human Archer Werewolf
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Types:Creature Human Archer Ranger Werewolf
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PT:2/2
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A:AB$DealDamage | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying. | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature with flying.
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T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
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@@ -1,7 +1,7 @@
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Name:Deadly Dispute
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ManaCost:1 B
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Types:Instant
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A:SP$ Draw | Cost$ 1 B Sac<1/Artifact;Creature/artifact or creature> | NumCards$ 2 | SubAbility$ DBToken | StackDescription$ SpellDescription | SpellDescription$ Draw two cards and create a Treasure token.
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A:SP$ Draw | Cost$ 1 B Sac<1/Artifact;Creature/artifact or creature> | NumCards$ 2 | SubAbility$ DBToken | StackDescription$ SpellDescription | SpellDescription$ Draw two cards and create a Treasure token.
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SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You
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DeckHas:Ability$Token
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Oracle:Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Oracle:As an additional cost to cast this spell, sacrifice an artifact or creature.\nDraw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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@@ -10,4 +10,4 @@ SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:AltCost:Cost$ U U U U ExileFromGrave<4/Instant;Sorcery/instant or sorcery cards> | ActivationZone$ Graveyard | Description$ You may cast CARDNAME from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs.
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SVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl
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DeckNeeds:Type$Instant|Sorcery
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Oracle:This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn.\nWhenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy.\nYou may cast Demilich from your graveyard by exiling four instants and/or sorcery cards from your graveyard in addition to paying its other costs.
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Oracle:This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn.\nWhenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy.\nYou may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs.
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@@ -4,6 +4,6 @@ Types:Artifact Vehicle
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PT:0/0
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K:ETBReplacement:Other:Imprint
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SVar:Imprint:DB$ ChangeZone | Imprint$ True | ChangeType$ Creature | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Exile | Mandatory$ True | Hidden$ True | Chooser$ You | SpellDescription$ Imprint - As CARDNAME enters the battlefield, exile a creature card from a graveyard.
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A:AB$ Clone | Cost$ tapXType<2/Creature> | Defined$ Imprinted | Duration$ UntilEndOfTurn | ImprintRememberedNoCleanup$ True | AddTypes$ Vehicle & Artifact | StackDescription$ Until end of turn, CARDNAME becomes a copy of {c:Imprinted}, except it’s a Vehicle artifact in addition to its other types. | SpellDescription$ Until end of turn, CARDNAME becomes a copy of the imprinted card, except it's a Vehicle artifact in addition to its other types.
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A:AB$ Clone | Cost$ tapXType<2/Creature> | Defined$ Imprinted | Duration$ UntilEndOfTurn | ImprintRememberedNoCleanup$ True | AddTypes$ Vehicle & Artifact | StackDescription$ Until end of turn, CARDNAME becomes a copy of {c:Imprinted}, except it’s a Vehicle artifact in addition to its other types. | SpellDescription$ Until end of turn, CARDNAME becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
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SVar:NeedsToPlay:Creature.inZoneGraveyard
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Oracle:Imprint — As Dermotaxi enters the battlefield, exile a creature card from a graveyard.\nTap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the imprinted card, except it's a Vehicle artifact in addition to its other types.
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Oracle:Imprint — As Dermotaxi enters the battlefield, exile a creature card from a graveyard.\nTap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
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@@ -3,9 +3,9 @@ ManaCost:1 U U
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Types:Creature Dragon Turtle
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PT:3/5
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K:Flash
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Drag Below – When CARDNAME enters the battlefield, tap it and up to one target creature an opponent controls. They don’t untap during their controllers' next untap steps.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Drag Below — When CARDNAME enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
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SVar:TrigTap:DB$ Tap | Defined$ Self | RememberTapped$ True | SubAbility$ DBTap
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SVar:DBTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select up to one target creature an opponent controls | TargetMin$ 0 | TargetMax$ 1 | AlwaysRemember$ True | SubAbility$ DBPump
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SVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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Oracle:Flash\nDrag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don’t untap during their controllers' next untap steps.
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Oracle:Flash\nDrag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
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@@ -11,4 +11,4 @@ SVar:DragonControlled:Count$Valid Dragon.inZoneBattlefield+YouCtrl
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S:Mode$ Continuous | Affected$ Dragon.YouCtrl | AddKeyword$ Ward:1 | Description$ Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
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DeckHas:Ability$Counters
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DeckNeeds:Type$Dragon
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Oracle:As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do, or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it.\nDragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
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Oracle:As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it.\nDragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
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@@ -5,5 +5,5 @@ K:Flash
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control.
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SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.
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K:Equip:3
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Oracle:Flash\nWhen Dueling Rapier enters the battlefield, attach it to target creature you control.\nEquipped creature gets +2/+0.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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K:Equip:4
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Oracle:Flash\nWhen Dueling Rapier enters the battlefield, attach it to target creature you control.\nEquipped creature gets +2/+0.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
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