Fix so win game actually fires correctly for desktop game

This commit is contained in:
drdev
2014-07-26 17:03:44 +00:00
parent 408299ce3c
commit a4279022af

View File

@@ -120,7 +120,7 @@ public enum CDev implements ICDoc {
private final MouseListener madWinGame = new MouseAdapter() { @Override
public void mousePressed(final MouseEvent e) {
setPlayerLife(); }
winGame(); }
};
public void winGame() {
GuiDisplayUtil.devModeWinGame();