Fix so win game actually fires correctly for desktop game

This commit is contained in:
drdev
2014-07-26 17:03:44 +00:00
parent 408299ce3c
commit a4279022af

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@@ -120,7 +120,7 @@ public enum CDev implements ICDoc {
private final MouseListener madWinGame = new MouseAdapter() { @Override private final MouseListener madWinGame = new MouseAdapter() { @Override
public void mousePressed(final MouseEvent e) { public void mousePressed(final MouseEvent e) {
setPlayerLife(); } winGame(); }
}; };
public void winGame() { public void winGame() {
GuiDisplayUtil.devModeWinGame(); GuiDisplayUtil.devModeWinGame();