WHO 6 cards (#3578)

This commit is contained in:
Simisays
2023-08-11 20:28:51 +02:00
committed by GitHub
parent 70c424d407
commit a4011d8500
16 changed files with 89 additions and 0 deletions

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@@ -6,6 +6,7 @@ import forge.game.ability.SpellAbilityEffect;
import forge.game.card.CardCollectionView; import forge.game.card.CardCollectionView;
import forge.game.player.Player; import forge.game.player.Player;
import forge.game.spellability.SpellAbility; import forge.game.spellability.SpellAbility;
import forge.util.Localizer;
public class PlaneswalkEffect extends SpellAbilityEffect { public class PlaneswalkEffect extends SpellAbilityEffect {
@@ -16,6 +17,10 @@ public class PlaneswalkEffect extends SpellAbilityEffect {
if (game.getActivePlanes() == null) { // not a planechase game, nothing happens if (game.getActivePlanes() == null) { // not a planechase game, nothing happens
return; return;
} }
if (sa.hasParam("Optional") && !sa.getActivatingPlayer().getController().confirmAction(sa, null,
Localizer.getInstance().getMessage("lblWouldYouLikeToPlaneswalk"), null)) {
return;
}
if (!sa.hasParam("DontPlaneswalkAway")) { if (!sa.hasParam("DontPlaneswalkAway")) {
for (Player p : game.getPlayers()) { for (Player p : game.getPlayers()) {

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@@ -0,0 +1,13 @@
Name:Bad Wolf Bay
ManaCost:no cost
Types:Plane Earth
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigExile | TriggerDescription$ At the beginning of combat on your turn, exile up to one target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target creature | SubAbility$ DelTrig
SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup | TriggerDescription$ Return it to the battlefield under its owner's control at the beginning of the next end step.
SVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigEffect | TriggerDescription$ When chaos ensues, cards can't enter the battlefield from exile this turn. Then planeswalk.
SVar:TrigEffect:DB$ Effect | ReplacementEffects$ ETBPrevent | SubAbility$ DBPlaneswalk
SVar:DBPlaneswalk:DB$ Planeswalk
SVar:ETBPrevent:Event$ Moved | ActiveZones$ Battlefield | Origin$ Exile | Destination$ Battlefield | ValidLKI$ Card | Prevent$ True | Layer$ CantHappen | Description$ cards can't enter the battlefield from exile this turn.
Oracle:At the beginning of combat on your turn, exile up to one target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.\nWhen chaos ensues, cards can't enter the battlefield from exile this turn. Then planeswalk.

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@@ -0,0 +1,8 @@
Name:Exterminate!
ManaCost:2 B
Types:Sorcery
K:Replicate:tapXType<1/Dalek>
A:SP$ Destroy | ValidTgts$ Creature | SubAbility$ DBDrain | SpellDescription$ Destroy target creature.
SVar:DBDrain:DB$ LoseLife | Defined$ TargetedController | StackDescription$ SpellDescription | LifeAmount$ 3 | SpellDescription$ Its controller loses 3 life.
DeckNeeds:Type$Dalek
Oracle:Replicate—Tap an untapped Dalek you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)\nDestroy target creature. Its controller loses 3 life.

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@@ -0,0 +1,15 @@
Name:TARDIS
ManaCost:2
Types:Artifact Vehicle
PT:2/4
K:Flying
T:Mode$ Attacks | ValidCard$ Card.Self | IsPresent$ Card.Time Lord+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Whenever CARDNAME attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk.
SVar:TrigEffect:DB$ Effect | StaticAbilities$ GrantCascade | Triggers$ ExileEffect | SubAbility$ DBPlaneswalk
SVar:DBPlaneswalk:DB$ Planeswalk | Optional$ True
SVar:GrantCascade:Mode$ Continuous | EffectZone$ Command | Affected$ Card.YouCtrl | AffectedZone$ Stack | AddKeyword$ Cascade | Description$ The next spell you cast this turn has cascade and you may planeswalk.
SVar:ExileEffect:Mode$ SpellCast | EffectZone$ Command | ValidCard$ Card.YouCtrl | Execute$ RemoveEffect | Static$ True
SVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self
K:Crew:2
DeckNeeds:Type$Time Lord
SVar:HasAttackEffect:TRUE
Oracle:Flying\nWhenever TARDIS attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

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@@ -0,0 +1,9 @@
Name:TARDIS Bay
ManaCost:no cost
Types:Plane Gallifrey
S:Mode$ Continuous | Affected$ Card.YouCtrl+cmcGE2 | EffectZone$ Command | Condition$ PlayerTurn | AffectedZone$ Stack | AddKeyword$ Cascade | CheckSVar$ Y | SVarCompare$ EQ0 | Description$ The first spell you cast during each of your turns with mana value 2 or greater has cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
SVar:Y:Count$ThisTurnCast_Card.YouCtrl+cmcGE2
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigSteal | TriggerDescription$ When chaos ensues, gain control of target artifact. Then planeswalk.
SVar:TrigSteal:DB$ GainControl | ValidTgts$ Artifact | SubAbility$ DBPlaneswalk
SVar:DBPlaneswalk:DB$ Planeswalk
Oracle:The first spell you cast during each of your turns with mana value 2 or greater has cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)\nWhen chaos ensues, gain control of target artifact. Then planeswalk.

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@@ -0,0 +1,9 @@
Name:The Doctor's Tomb
ManaCost:no cost
Types:Plane Trenzalore
R:Event$ Moved | ActiveZones$ Command | Destination$ Graveyard | ValidCard$ Card.Creature | ReplaceWith$ Exile | Description$ If a creature would die, instead exile it and that creature's controller loses 2 life.
SVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | Defined$ ReplacedCardController | LifeAmount$ 2
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigRedistribute | TriggerDescription$ Whenever chaos ensues, redistribute any number of players' life totals. (Each of those players gets one life total back.)
SVar:TrigRedistribute:DB$ SetLife | PlayerChoices$ Player | ChoiceAmount$ Any | ChoicePrompt$ Choose any number of players | Redistribute$ True
Oracle:If a creature would die, instead exile it and that creature's controller loses 2 life.\nWhenever chaos ensues, redistribute any number of players' life totals. (Each of those players gets one life total back.)

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@@ -0,0 +1,9 @@
Name:Time Lord Regeneration
ManaCost:U
Types:Instant
A:SP$ Animate | ValidTgts$ Time Lord.YouCtrl | TgtPrompt$ Select target Time Lord you control | Triggers$ DiesTrig | SpellDescription$ Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."
SVar:DiesTrig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReveal | TriggerDescription$ When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
SVar:TrigReveal:DB$ DigUntil | Defined$ You | Valid$ Creature.Time Lord | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | StackDescription$ None
DeckNeeds:Type$Time Lord
DeckHints:Type$Changeling
Oracle:Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."

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@@ -2038,6 +2038,8 @@ lblChooseAnyNumberToPhase=Wähle eine beliebige Anzahl zum Destabilisieren
#PlayEffect.java #PlayEffect.java
lblChooseUpTo=Wähle bis zu lblChooseUpTo=Wähle bis zu
lblSelectCardToPlay=Wähle Karte zum Spielen lblSelectCardToPlay=Wähle Karte zum Spielen
#PlaneswalkEffect.java
lblWouldYouLikeToPlaneswalk=Would you like to planeswalk?
#ProtectAllEffect.java #ProtectAllEffect.java
lblChooseAProtection=Wähle eine Schutz lblChooseAProtection=Wähle eine Schutz
#PumpEffect.java #PumpEffect.java

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@@ -2043,6 +2043,8 @@ lblChooseAnyNumberToPhase=Choose any number to phase out
#PlayEffect.java #PlayEffect.java
lblChooseUpTo=Choose up to lblChooseUpTo=Choose up to
lblSelectCardToPlay=Select a card to play lblSelectCardToPlay=Select a card to play
#PlaneswalkEffect.java
lblWouldYouLikeToPlaneswalk=Would you like to planeswalk?
#ProtectAllEffect.java #ProtectAllEffect.java
lblChooseAProtection=Choose a protection lblChooseAProtection=Choose a protection
#PumpEffect.java #PumpEffect.java

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@@ -2039,6 +2039,8 @@ lblChooseAnyNumberToPhase=Choose any number to phase out
#PlayEffect.java #PlayEffect.java
lblChooseUpTo=Elige hasta lblChooseUpTo=Elige hasta
lblSelectCardToPlay=Selecciona una carta para jugar lblSelectCardToPlay=Selecciona una carta para jugar
#PlaneswalkEffect.java
lblWouldYouLikeToPlaneswalk=Would you like to planeswalk?
#ProtectAllEffect.java #ProtectAllEffect.java
lblChooseAProtection=Elige una protección lblChooseAProtection=Elige una protección
#PumpEffect.java #PumpEffect.java

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@@ -2043,6 +2043,8 @@ lblChooseAnyNumberToPhase=Choisissez n''importe quel nombre à supprimer progres
#PlayEffect.java #PlayEffect.java
lblChooseUpTo=Choisir jusqu''à lblChooseUpTo=Choisir jusqu''à
lblSelectCardToPlay=Sélectionnez une carte à jouer lblSelectCardToPlay=Sélectionnez une carte à jouer
#PlaneswalkEffect.java
lblWouldYouLikeToPlaneswalk=Would you like to planeswalk?
#ProtectAllEffect.java #ProtectAllEffect.java
lblChooseAProtection=Choisir une protection lblChooseAProtection=Choisir une protection
#PumpEffect.java #PumpEffect.java

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@@ -2039,6 +2039,8 @@ lblChooseAnyNumberToPhase=Choose any number to phase out
#PlayEffect.java #PlayEffect.java
lblChooseUpTo=Scegli fino a lblChooseUpTo=Scegli fino a
lblSelectCardToPlay=Seleziona una carta da giocare lblSelectCardToPlay=Seleziona una carta da giocare
#PlaneswalkEffect.java
lblWouldYouLikeToPlaneswalk=Would you like to planeswalk?
#ProtectAllEffect.java #ProtectAllEffect.java
lblChooseAProtection=Scegli una protezione lblChooseAProtection=Scegli una protezione
#PumpEffect.java #PumpEffect.java

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@@ -2038,6 +2038,8 @@ lblChooseAnyNumberToPhase=Choose any number to phase out
#PlayEffect.java #PlayEffect.java
lblChooseUpTo=選択、最大 lblChooseUpTo=選択、最大
lblSelectCardToPlay=プレイするカードを選ぶ lblSelectCardToPlay=プレイするカードを選ぶ
#PlaneswalkEffect.java
lblWouldYouLikeToPlaneswalk=Would you like to planeswalk?
#ProtectAllEffect.java #ProtectAllEffect.java
lblChooseAProtection=プロテクションを 1つ選択 lblChooseAProtection=プロテクションを 1つ選択
#PumpEffect.java #PumpEffect.java

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@@ -2100,6 +2100,8 @@ lblChooseAnyNumberToPhase=Choose any number to phase out
#PlayEffect.java #PlayEffect.java
lblChooseUpTo=Escolha até lblChooseUpTo=Escolha até
lblSelectCardToPlay=Escolha uma carta para jogar lblSelectCardToPlay=Escolha uma carta para jogar
#PlaneswalkEffect.java
lblWouldYouLikeToPlaneswalk=Would you like to planeswalk?
#ProtectAllEffect.java #ProtectAllEffect.java
lblChooseAProtection=Escolha a proteção lblChooseAProtection=Escolha a proteção
#PumpEffect.java #PumpEffect.java

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@@ -2043,6 +2043,8 @@ lblChooseAnyNumberToPhase=选择任意要跃离的数量
#PlayEffect.java #PlayEffect.java
lblChooseUpTo=最多选择 lblChooseUpTo=最多选择
lblSelectCardToPlay=选择要使用的牌 lblSelectCardToPlay=选择要使用的牌
#PlaneswalkEffect.java
lblWouldYouLikeToPlaneswalk=Would you like to planeswalk?<3F><>
#ProtectAllEffect.java #ProtectAllEffect.java
lblChooseAProtection=选择一个保护 lblChooseAProtection=选择一个保护
#PumpEffect.java #PumpEffect.java

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@@ -70,6 +70,7 @@ Crocodile:Crocodiles
Cyberman:Cybermen Cyberman:Cybermen
Cyborg:Cyborgs Cyborg:Cyborgs
Cyclops:Cyclopes Cyclops:Cyclopes
Dalek:Daleks
Dauthi:Dauthis Dauthi:Dauthis
Demigod:Demigods Demigod:Demigods
Demon:Demons Demon:Demons
@@ -275,6 +276,7 @@ Thalakos:Thalakoses
Thopter:Thopters Thopter:Thopters
Thrull:Thrulls Thrull:Thrulls
Tiefling:Tieflings Tiefling:Tieflings
Time Lord:Time Lords
Treefolk:Treefolks Treefolk:Treefolks
Trilobite:Trilobites Trilobite:Trilobites
Triskelavite:Triskelavites Triskelavite:Triskelavites
@@ -427,12 +429,14 @@ Bolas's Meditation Realm
Capenna Capenna
Cridhe Cridhe
Dominaria Dominaria
Earth
Echoir Echoir
Eldraine Eldraine
Equilor Equilor
Ergamon Ergamon
Fabacin Fabacin
Fiora Fiora
Gallifrey
Gargantikar Gargantikar
Gobakhan Gobakhan
Ikoria Ikoria
@@ -472,6 +476,7 @@ Tarkir
The Abyss The Abyss
The Library The Library
Theros Theros
Trenzalore
Ulgrotha Ulgrotha
Valla Valla
Vryn Vryn