Merge pull request #663 from Card-Forge/goneInternalETB

Remove InternalETB and replace with UpdateResult
This commit is contained in:
Agetian
2022-06-12 06:55:25 +03:00
committed by GitHub
29 changed files with 61 additions and 164 deletions

View File

@@ -185,7 +185,6 @@ public enum SpellApiToAi {
.put(ApiType.WinsGame, GameWinAi.class) .put(ApiType.WinsGame, GameWinAi.class)
.put(ApiType.DamageResolve, AlwaysPlayAi.class) .put(ApiType.DamageResolve, AlwaysPlayAi.class)
.put(ApiType.InternalEtbReplacement, CanPlayAsDrawbackAi.class)
.put(ApiType.InternalLegendaryRule, LegendaryRuleAi.class) .put(ApiType.InternalLegendaryRule, LegendaryRuleAi.class)
.put(ApiType.InternalIgnoreEffect, CannotPlayAi.class) .put(ApiType.InternalIgnoreEffect, CannotPlayAi.class)
.build()); .build());

View File

@@ -1,35 +0,0 @@
package forge.ai.ability;
import forge.ai.SpellAbilityAi;
import forge.game.player.Player;
import forge.game.spellability.SpellAbility;
public class CanPlayAsDrawbackAi extends SpellAbilityAi {
/* (non-Javadoc)
* @see forge.card.abilityfactory.SpellAiLogic#canPlayAI(forge.game.player.Player, java.util.Map, forge.card.spellability.SpellAbility)
*/
@Override
protected boolean canPlayAI(Player aiPlayer, SpellAbility sa) {
return false;
}
/**
* <p>
* copySpellTriggerAI.
* </p>
* @param sa
* a {@link forge.game.spellability.SpellAbility} object.
* @param mandatory
* a boolean.
* @param af
* a {@link forge.game.ability.AbilityFactory} object.
*
* @return a boolean.
*/
@Override
protected boolean doTriggerAINoCost(Player aiPlayer, SpellAbility sa, boolean mandatory) {
return false;
}
}

View File

@@ -365,7 +365,7 @@ public class GameAction {
} }
ReplacementResult repres = game.getReplacementHandler().run(ReplacementType.Moved, repParams); ReplacementResult repres = game.getReplacementHandler().run(ReplacementType.Moved, repParams);
if (repres != ReplacementResult.NotReplaced) { if (repres != ReplacementResult.NotReplaced && repres != ReplacementResult.Updated) {
// reset failed manifested Cards back to original // reset failed manifested Cards back to original
if (c.isManifested() && !c.isInPlay()) { if (c.isManifested() && !c.isInPlay()) {
c.forceTurnFaceUp(); c.forceTurnFaceUp();

View File

@@ -677,13 +677,12 @@ public final class GameActionUtil {
if (!StringUtils.isNumeric(amount)) { if (!StringUtils.isNumeric(amount)) {
sa.setSVar(amount, sourceCard.getSVar(amount)); sa.setSVar(amount, sourceCard.getSVar(amount));
} }
CardFactoryUtil.setupETBReplacementAbility(sa);
String desc = "It enters the battlefield with "; String desc = "It enters the battlefield with ";
desc += Lang.nounWithNumeral(amount, CounterType.getType(counter).getName() + " counter"); desc += Lang.nounWithNumeral(amount, CounterType.getType(counter).getName() + " counter");
desc += " on it."; desc += " on it.";
String repeffstr = "Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | Description$ " + desc; String repeffstr = "Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplacementResult$ Updated | Description$ " + desc;
ReplacementEffect re = ReplacementHandler.parseReplacement(repeffstr, eff, true); ReplacementEffect re = ReplacementHandler.parseReplacement(repeffstr, eff, true);
re.setLayer(ReplacementLayer.Other); re.setLayer(ReplacementLayer.Other);

View File

@@ -55,6 +55,7 @@ import forge.game.phase.PhaseHandler;
import forge.game.player.Player; import forge.game.player.Player;
import forge.game.player.PlayerCollection; import forge.game.player.PlayerCollection;
import forge.game.player.PlayerPredicates; import forge.game.player.PlayerPredicates;
import forge.game.replacement.ReplacementType;
import forge.game.spellability.AbilitySub; import forge.game.spellability.AbilitySub;
import forge.game.spellability.LandAbility; import forge.game.spellability.LandAbility;
import forge.game.spellability.OptionalCost; import forge.game.spellability.OptionalCost;
@@ -217,10 +218,15 @@ public class AbilityUtils {
else if (defined.startsWith("Replaced") && sa instanceof SpellAbility) { else if (defined.startsWith("Replaced") && sa instanceof SpellAbility) {
final SpellAbility root = ((SpellAbility)sa).getRootAbility(); final SpellAbility root = ((SpellAbility)sa).getRootAbility();
AbilityKey type = AbilityKey.fromString(defined.substring(8)); AbilityKey type = AbilityKey.fromString(defined.substring(8));
// for Moved Effects, if it wants to know the affected Card, it might need to return the LKI
// or otherwise the timestamp does match
if (type == AbilityKey.Card && root.isReplacementAbility() && root.getReplacementEffect().getMode() == ReplacementType.Moved) {
type = AbilityKey.CardLKI;
}
final Object crd = root.getReplacingObject(type); final Object crd = root.getReplacingObject(type);
if (crd instanceof Card) { if (crd instanceof Card) {
c = game.getCardState((Card) crd); c = (Card) crd;
} else if (crd instanceof Iterable<?>) { } else if (crd instanceof Iterable<?>) {
cards.addAll(Iterables.filter((Iterable<?>) crd, Card.class)); cards.addAll(Iterables.filter((Iterable<?>) crd, Card.class));
} }
@@ -1415,11 +1421,7 @@ public class AbilityUtils {
// Needed - Equip an untapped creature with Sword of the Paruns then cast Deadshot on it. Should deal 2 more damage. // Needed - Equip an untapped creature with Sword of the Paruns then cast Deadshot on it. Should deal 2 more damage.
game.getAction().checkStaticAbilities(); // this will refresh continuous abilities for players and permanents. game.getAction().checkStaticAbilities(); // this will refresh continuous abilities for players and permanents.
if (sa.isReplacementAbility() && abSub.getApi() == ApiType.InternalEtbReplacement) { game.getTriggerHandler().resetActiveTriggers(!sa.isReplacementAbility());
game.getTriggerHandler().resetActiveTriggers(false);
} else {
game.getTriggerHandler().resetActiveTriggers();
}
AbilityUtils.resolveApiAbility(abSub, game); AbilityUtils.resolveApiAbility(abSub, game);
} }

View File

@@ -189,7 +189,6 @@ public enum ApiType {
DamageResolve (DamageResolveEffect.class), DamageResolve (DamageResolveEffect.class),
ChangeZoneResolve (ChangeZoneResolveEffect.class), ChangeZoneResolve (ChangeZoneResolveEffect.class),
InternalEtbReplacement (ETBReplacementEffect.class),
InternalLegendaryRule (CharmEffect.class), InternalLegendaryRule (CharmEffect.class),
InternalIgnoreEffect (CharmEffect.class), InternalIgnoreEffect (CharmEffect.class),
UpdateRemember (UpdateRememberEffect.class); UpdateRemember (UpdateRememberEffect.class);

View File

@@ -1,32 +0,0 @@
package forge.game.ability.effects;
import java.util.Map;
import forge.game.Game;
import forge.game.ability.AbilityKey;
import forge.game.ability.SpellAbilityEffect;
import forge.game.card.Card;
import forge.game.spellability.SpellAbility;
/**
* TODO: Write javadoc for this type.
*
*/
public class ETBReplacementEffect extends SpellAbilityEffect {
@Override
public void resolve(SpellAbility sa) {
final Game game = sa.getActivatingPlayer().getGame();
final Card card = (Card) sa.getReplacingObject(AbilityKey.Card);
Map<AbilityKey, Object> params = AbilityKey.newMap();
params.put(AbilityKey.CardLKI, sa.getReplacingObject(AbilityKey.CardLKI));
params.put(AbilityKey.ReplacementEffect, sa.getReplacementEffect());
params.put(AbilityKey.LastStateBattlefield, sa.getReplacingObject(AbilityKey.LastStateBattlefield));
params.put(AbilityKey.LastStateGraveyard, sa.getReplacingObject(AbilityKey.LastStateGraveyard));
final SpellAbility root = sa.getRootAbility();
SpellAbility cause = (SpellAbility) root.getReplacingObject(AbilityKey.Cause);
game.getAction().moveToPlay(card, card.getController(), cause, params);
}
}

View File

@@ -52,7 +52,6 @@ import forge.game.GameLogEntryType;
import forge.game.ability.AbilityFactory; import forge.game.ability.AbilityFactory;
import forge.game.ability.AbilityKey; import forge.game.ability.AbilityKey;
import forge.game.ability.AbilityUtils; import forge.game.ability.AbilityUtils;
import forge.game.ability.ApiType;
import forge.game.cost.Cost; import forge.game.cost.Cost;
import forge.game.keyword.Keyword; import forge.game.keyword.Keyword;
import forge.game.keyword.KeywordInterface; import forge.game.keyword.KeywordInterface;
@@ -651,14 +650,13 @@ public class CardFactoryUtil {
final boolean intrinsic, final String valid, final String zone) { final boolean intrinsic, final String valid, final String zone) {
Card host = card.getCard(); Card host = card.getCard();
String desc = repAb.getDescription(); String desc = repAb.getDescription();
setupETBReplacementAbility(repAb);
if (!intrinsic) { if (!intrinsic) {
repAb.setIntrinsic(false); repAb.setIntrinsic(false);
} }
StringBuilder repEffsb = new StringBuilder(); StringBuilder repEffsb = new StringBuilder();
repEffsb.append("Event$ Moved | ValidCard$ ").append(valid); repEffsb.append("Event$ Moved | ValidCard$ ").append(valid);
repEffsb.append(" | Destination$ Battlefield | Description$ ").append(desc); repEffsb.append(" | Destination$ Battlefield | ReplacementResult$ Updated | Description$ ").append(desc);
if (optional) { if (optional) {
repEffsb.append(" | Optional$ True"); repEffsb.append(" | Optional$ True");
} }
@@ -751,13 +749,12 @@ public class CardFactoryUtil {
} }
SpellAbility sa = AbilityFactory.getAbility(abStr, card); SpellAbility sa = AbilityFactory.getAbility(abStr, card);
setupETBReplacementAbility(sa);
if (!intrinsic) { if (!intrinsic) {
sa.setIntrinsic(false); sa.setIntrinsic(false);
} }
String repeffstr = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield " String repeffstr = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield "
+ "| Secondary$ True | Description$ " + desc + (!extraparams.equals("") ? " | " + extraparams : ""); + "| Secondary$ True | ReplacementResult$ Updated | Description$ " + desc + (!extraparams.equals("") ? " | " + extraparams : "");
ReplacementEffect re = ReplacementHandler.parseReplacement(repeffstr, card.getCard(), intrinsic, card); ReplacementEffect re = ReplacementHandler.parseReplacement(repeffstr, card.getCard(), intrinsic, card);
@@ -2055,7 +2052,7 @@ public class CardFactoryUtil {
// Setup ETB replacement effects // Setup ETB replacement effects
final String actualRep = "Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self |" final String actualRep = "Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self |"
+ " | Description$ Amplify " + amplifyMagnitude + " (" + " | ReplacementResult$ Updated | Description$ Amplify " + amplifyMagnitude + " ("
+ inst.getReminderText() + ")"; + inst.getReminderText() + ")";
final String abString = "DB$ Reveal | AnyNumber$ True | RevealValid$ " final String abString = "DB$ Reveal | AnyNumber$ True | RevealValid$ "
@@ -2075,7 +2072,6 @@ public class CardFactoryUtil {
AbilitySub saCleanup = (AbilitySub) AbilityFactory.getAbility(dbClean, card); AbilitySub saCleanup = (AbilitySub) AbilityFactory.getAbility(dbClean, card);
saPut.setSubAbility(saCleanup); saPut.setSubAbility(saCleanup);
setupETBReplacementAbility(saCleanup);
saReveal.setSubAbility(saPut); saReveal.setSubAbility(saPut);
@@ -2168,13 +2164,12 @@ public class CardFactoryUtil {
inst.addReplacement(re); inst.addReplacement(re);
} else if (keyword.equals("Daybound")) { } else if (keyword.equals("Daybound")) {
final String actualRep = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Night | Secondary$ True | Layer$ Transform | Description$ If it is night, this permanent enters the battlefield transformed."; final String actualRep = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Night | Secondary$ True | Layer$ Transform | ReplacementResult$ Updated | Description$ If it is night, this permanent enters the battlefield transformed.";
final String abTransform = "DB$ SetState | Defined$ ReplacedCard | Mode$ Transform | ETB$ True | Daybound$ True"; final String abTransform = "DB$ SetState | Defined$ ReplacedCard | Mode$ Transform | ETB$ True | Daybound$ True";
ReplacementEffect re = ReplacementHandler.parseReplacement(actualRep, host, intrinsic, card); ReplacementEffect re = ReplacementHandler.parseReplacement(actualRep, host, intrinsic, card);
SpellAbility saTransform = AbilityFactory.getAbility(abTransform, card); SpellAbility saTransform = AbilityFactory.getAbility(abTransform, card);
setupETBReplacementAbility(saTransform);
re.setOverridingAbility(saTransform); re.setOverridingAbility(saTransform);
inst.addReplacement(re); inst.addReplacement(re);
@@ -2206,11 +2201,10 @@ public class CardFactoryUtil {
AbilitySub cleanupSA = (AbilitySub) AbilityFactory.getAbility(cleanupStr, card); AbilitySub cleanupSA = (AbilitySub) AbilityFactory.getAbility(cleanupStr, card);
counterSA.setSubAbility(cleanupSA); counterSA.setSubAbility(cleanupSA);
String repeffstr = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | Secondary$ True | Description$ Devour " + magnitude + " ("+ inst.getReminderText() + ")"; String repeffstr = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | Secondary$ True | ReplacementResult$ Updated | Description$ Devour " + magnitude + " ("+ inst.getReminderText() + ")";
ReplacementEffect re = ReplacementHandler.parseReplacement(repeffstr, host, intrinsic, card); ReplacementEffect re = ReplacementHandler.parseReplacement(repeffstr, host, intrinsic, card);
setupETBReplacementAbility(cleanupSA);
re.setOverridingAbility(sacrificeSA); re.setOverridingAbility(sacrificeSA);
inst.addReplacement(re); inst.addReplacement(re);
@@ -3693,14 +3687,6 @@ public class CardFactoryUtil {
return altCostSA; return altCostSA;
} }
private static final Map<String,String> emptyMap = Maps.newTreeMap();
public static SpellAbility setupETBReplacementAbility(SpellAbility sa) {
AbilitySub as = new AbilitySub(ApiType.InternalEtbReplacement, sa.getHostCard(), null, emptyMap);
sa.appendSubAbility(as);
return as;
// ETBReplacementMove(sa.getHostCard(), null));
}
public static void setupAdventureAbility(Card card) { public static void setupAdventureAbility(Card card) {
if (card.getCurrentStateName() != CardStateName.Adventure) { if (card.getCurrentStateName() != CardStateName.Adventure) {
return; return;

View File

@@ -96,7 +96,7 @@ public class ReplaceMoved extends ReplacementEffect {
@Override @Override
public void setReplacingObjects(Map<AbilityKey, Object> runParams, SpellAbility sa) { public void setReplacingObjects(Map<AbilityKey, Object> runParams, SpellAbility sa) {
sa.setReplacingObject(AbilityKey.Card, runParams.get(AbilityKey.Affected)); sa.setReplacingObject(AbilityKey.Card, runParams.get(AbilityKey.Affected));
sa.setReplacingObjectsFrom(runParams, AbilityKey.CardLKI, AbilityKey.Cause, AbilityKey.LastStateBattlefield, AbilityKey.LastStateGraveyard); sa.setReplacingObjectsFrom(runParams, AbilityKey.NewCard, AbilityKey.CardLKI, AbilityKey.Cause, AbilityKey.LastStateBattlefield, AbilityKey.LastStateGraveyard);
} }
} }

View File

@@ -211,6 +211,7 @@ public class ReplacementHandler {
re.setHostCard(affectedCard); re.setHostCard(affectedCard);
} }
runParams.put(AbilityKey.Affected, affectedCard); runParams.put(AbilityKey.Affected, affectedCard);
runParams.put(AbilityKey.NewCard, CardUtil.getLKICopy(affectedLKI));
} }
game.getAction().checkStaticAbilities(false); game.getAction().checkStaticAbilities(false);
} }
@@ -418,8 +419,8 @@ public class ReplacementHandler {
} }
} }
if ("Replaced".equals(replacementEffect.getParam("ReplacementResult"))) { if (replacementEffect.hasParam("ReplacementResult")) {
return ReplacementResult.Replaced; // Event is replaced without SA. return ReplacementResult.valueOf(replacementEffect.getParam("ReplacementResult")); // Event is replaced without SA.
} }
// if the spellability is a replace effect then its some new logic // if the spellability is a replace effect then its some new logic

View File

@@ -4,9 +4,8 @@ Types:Snow Creature Elf Warrior
PT:3/2 PT:3/2
T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigEffect | TriggerZones$ Battlefield | SnowSpentForCardsColor$ True | TriggerDescription$ Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.) T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigEffect | TriggerZones$ Battlefield | SnowSpentForCardsColor$ True | TriggerDescription$ Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)
SVar:TrigEffect:DB$ Effect | RememberObjects$ TriggeredCard | ReplacementEffects$ ETBCreat SVar:TrigEffect:DB$ Effect | RememberObjects$ TriggeredCard | ReplacementEffects$ ETBCreat
SVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | Description$ That creature enters the battlefield with an additional +1/+1 counter on it. SVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ That creature enters the battlefield with an additional +1/+1 counter on it.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBExile
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
DeckHints:Type$Snow DeckHints:Type$Snow
DeckHas:Ability$Counters DeckHas:Ability$Counters

View File

@@ -3,9 +3,8 @@ ManaCost:2 R
Types:Creature Devil Types:Creature Devil
PT:2/3 PT:2/3
K:Menace K:Menace
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB SVar:DoDay:DB$ DayTime | Value$ Day
SVar:ETB:DB$ InternalEtbReplacement
T:Mode$ DayTimeChanges | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, CARDNAME deals 1 damage to each opponent. T:Mode$ DayTimeChanges | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, CARDNAME deals 1 damage to each opponent.
SVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1 SVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1
Oracle:Menace (This creature can't be blocked except by two or more creatures.)\nIf it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield.\nWhenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent. Oracle:Menace (This creature can't be blocked except by two or more creatures.)\nIf it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield.\nWhenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent.

View File

@@ -2,9 +2,8 @@ Name:Celestus Sanctifier
ManaCost:2 W ManaCost:2 W
Types:Creature Human Cleric Types:Creature Human Cleric
PT:3/2 PT:3/2
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB SVar:DoDay:DB$ DayTime | Value$ Day
SVar:ETB:DB$ InternalEtbReplacement
T:Mode$ DayTimeChanges | Execute$ DBDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard. T:Mode$ DayTimeChanges | Execute$ DBDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.
SVar:DBDig:DB$ Dig | DigNum$ 2 | DestinationZone$ Graveyard | LibraryPosition2$ 0 SVar:DBDig:DB$ Dig | DigNum$ 2 | DestinationZone$ Graveyard | LibraryPosition2$ 0
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard

View File

@@ -2,9 +2,8 @@ Name:Component Collector
ManaCost:2 U ManaCost:2 U
Types:Creature Homunculus Types:Creature Homunculus
PT:1/4 PT:1/4
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB SVar:DoDay:DB$ DayTime | Value$ Day
SVar:ETB:DB$ InternalEtbReplacement
T:Mode$ DayTimeChanges | Execute$ TrigTapOrUntap | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent. T:Mode$ DayTimeChanges | Execute$ TrigTapOrUntap | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.
SVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent SVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent
Oracle:If it's neither day nor night, it becomes day as Component Collector enters the battlefield.\nWhenever day becomes night or night becomes day, you may tap or untap target nonland permanent. Oracle:If it's neither day nor night, it becomes day as Component Collector enters the battlefield.\nWhenever day becomes night or night becomes day, you may tap or untap target nonland permanent.

View File

@@ -2,9 +2,8 @@ Name:Firmament Sage
ManaCost:3 U ManaCost:3 U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:2/3 PT:2/3
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB SVar:DoDay:DB$ DayTime | Value$ Day
SVar:ETB:DB$ InternalEtbReplacement
T:Mode$ DayTimeChanges | Execute$ DBDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, draw a card. T:Mode$ DayTimeChanges | Execute$ DBDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, draw a card.
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1
Oracle:If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.\nWhenever day becomes night or night becomes day, draw a card. Oracle:If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.\nWhenever day becomes night or night becomes day, draw a card.

View File

@@ -3,9 +3,8 @@ ManaCost:1 W W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:3/3 PT:3/3
K:Ward:1 K:Ward:1
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB SVar:DoDay:DB$ DayTime | Value$ Day
SVar:ETB:DB$ InternalEtbReplacement
T:Mode$ DayTimeChanges | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order. T:Mode$ DayTimeChanges | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
SVar:TrigDig:DB$ Dig | ForceRevealToController$ True | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.cmcLE3 SVar:TrigDig:DB$ Dig | ForceRevealToController$ True | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.cmcLE3
Oracle:Ward {1}\nIf it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.\nWhenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order. Oracle:Ward {1}\nIf it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.\nWhenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.

View File

@@ -18,9 +18,7 @@ Types:Legendary Snow Artifact
A:AB$ Effect | Cost$ T | TgtZone$ Graveyard | ValidTgts$ Permanent.Snow+YouCtrl | TgtPrompt$ Choose target snow permanent card in your graveyard | StaticAbilities$ STPlay | RememberObjects$ Targeted | ForgetOnMoved$ Graveyard | SubAbility$ DBEffect | SpellDescription$ You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped. A:AB$ Effect | Cost$ T | TgtZone$ Graveyard | ValidTgts$ Permanent.Snow+YouCtrl | TgtPrompt$ Choose target snow permanent card in your graveyard | StaticAbilities$ STPlay | RememberObjects$ Targeted | ForgetOnMoved$ Graveyard | SubAbility$ DBEffect | SpellDescription$ You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped.
SVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Graveyard | Description$ You may play target snow permanent card from your graveyard this turn. SVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Graveyard | Description$ You may play target snow permanent card from your graveyard this turn.
SVar:DBEffect:DB$ Effect | RememberObjects$ ParentTarget | ForgetOnMoved$ Stack | ReplacementEffects$ ETBCreat SVar:DBEffect:DB$ Effect | RememberObjects$ ParentTarget | ForgetOnMoved$ Stack | ReplacementEffects$ ETBCreat
SVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBTap | Description$ If you do, it enters the battlefield tapped. SVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBTap | ReplacementResult$ Updated | Description$ If you do, it enters the battlefield tapped.
SVar:DBTap:DB$ Tap | Defined$ ReplacedCard | ETB$ True | SubAbility$ ToBattlefield SVar:DBTap:DB$ Tap | Defined$ ReplacedCard | ETB$ True | SubAbility$ DBExile
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:STTapped:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ CARDNAME enters the battlefield tapped.
Oracle:{T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped. Oracle:{T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped.

View File

@@ -6,9 +6,8 @@ K:Changeling
K:ETBReplacement:Copy:DBCopy:Optional K:ETBReplacement:Copy:DBCopy:Optional
SVar:DBCopy:DB$ Clone | Choices$ Permanent.Other+YouCtrl | AddTypes$ Legendary & Snow | SubAbility$ DBConditionEffect | AddKeywords$ Changeling | SpellDescription$ You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling. SVar:DBCopy:DB$ Clone | Choices$ Permanent.Other+YouCtrl | AddTypes$ Legendary & Snow | SubAbility$ DBConditionEffect | AddKeywords$ Changeling | SpellDescription$ You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Self | Name$ Moritte of the Frost Effect | ReplacementEffects$ ETBCreat SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Self | Name$ Moritte of the Frost Effect | ReplacementEffects$ ETBCreat
SVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | Description$ If it's a creature, it enters with two additional +1/+1 counters on it. SVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ If it's a creature, it enters with two additional +1/+1 counters on it.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 2 | SubAbility$ ToBattlefield SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 2 | SubAbility$ DBExile
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Changeling (This card is every creature type.)\nYou may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling. Oracle:Changeling (This card is every creature type.)\nYou may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.

View File

@@ -2,9 +2,8 @@ Name:Mystic Reflection
ManaCost:1 U ManaCost:1 U
Types:Instant Types:Instant
A:SP$ Effect | ValidTgts$ Creature.nonLegendary | TgtPrompt$ Choose target nonlegendary creature | RememberObjects$ Targeted | ReplacementEffects$ ReplaceETB | Triggers$ TrigRemove | SpellDescription$ Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature. A:SP$ Effect | ValidTgts$ Creature.nonLegendary | TgtPrompt$ Choose target nonlegendary creature | RememberObjects$ Targeted | ReplacementEffects$ ReplaceETB | Triggers$ TrigRemove | SpellDescription$ Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.
SVar:ReplaceETB:Event$ Moved | Destination$ Battlefield | ValidCard$ Creature,Planeswalker | ReplaceWith$ EnterAsCopy | Description$ The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature. SVar:ReplaceETB:Event$ Moved | Destination$ Battlefield | ValidCard$ Creature,Planeswalker | ReplaceWith$ EnterAsCopy | ReplacementResult$ Updated | Description$ The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.
SVar:EnterAsCopy:DB$ Clone | Defined$ Remembered | CloneTarget$ ReplacedCard | SubAbility$ MoveToBattlefield SVar:EnterAsCopy:DB$ Clone | Defined$ Remembered | CloneTarget$ ReplacedCard | SubAbility$ DBImprint
SVar:MoveToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBImprint
SVar:DBImprint:DB$ Pump | ImprintCards$ ReplacedCard SVar:DBImprint:DB$ Pump | ImprintCards$ ReplacedCard
SVar:TrigRemove:Mode$ ChangesZoneAll | CheckSVar$ Z | Execute$ ExileSelf | Static$ True SVar:TrigRemove:Mode$ ChangesZoneAll | CheckSVar$ Z | Execute$ ExileSelf | Static$ True
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self

View File

@@ -2,9 +2,8 @@ Name:Obsessive Astronomer
ManaCost:1 R ManaCost:1 R
Types:Creature Human Wizard Types:Creature Human Wizard
PT:2/2 PT:2/2
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB SVar:DoDay:DB$ DayTime | Value$ Day
SVar:ETB:DB$ InternalEtbReplacement
T:Mode$ DayTimeChanges | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. T:Mode$ DayTimeChanges | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.
SVar:TrigDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw SVar:TrigDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ Y | SubAbility$ DBCleanup SVar:DBDraw:DB$ Draw | NumCards$ Y | SubAbility$ DBCleanup

View File

@@ -5,12 +5,10 @@ A:SP$ ChangeZone | Cost$ 3 W | ValidTgts$ Creature.YouCtrl,Planeswalker.YouCtrl
SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. | SubAbility$ DBCleanup SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI | AnimateSubAbility$ DBConditionEffect SVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI | AnimateSubAbility$ DBConditionEffect
SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Remembered | Name$ Semester's End Effect | ReplacementEffects$ ETBCreat,ETBPlans SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Remembered | Name$ Semester's End Effect | ReplacementEffects$ ETBCreatPlans
SVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | Description$ It enters with an additional +1/+1 counter on it if it's a creature. SVar:ETBCreatPlans:Event$ Moved | ValidCard$ Creature.IsRemembered,Planeswalker.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ It enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedNewCard.Creature | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBPutLOYALTY
SVar:ETBPlans:Event$ Moved | ValidCard$ Planeswalker.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutLOYALTY | Description$ It enters with an additional loyalty counter on it if it's a planeswalker. SVar:DBPutLOYALTY:DB$ PutCounter | Defined$ ReplacedNewCard.Planeswalker | CounterType$ LOYALTY | ETB$ True | CounterNum$ 1 | SubAbility$ DBExile
SVar:DBPutLOYALTY:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ LOYALTY | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:X:Count$Valid Permanent.YouCtrl SVar:X:Count$Valid Permanent.YouCtrl
DeckHas:Ability$Counters DeckHas:Ability$Counters

View File

@@ -4,12 +4,10 @@ Types:Creature Illusion
PT:0/0 PT:0/0
K:ETBReplacement:Copy:DBCopy:Optional K:ETBReplacement:Copy:DBCopy:Optional
SVar:DBCopy:DB$ Clone | Choices$ Creature.Other+YouCtrl,Planeswalker.Other+YouCtrl | NonLegendary$ True | SubAbility$ DBConditionEffect | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary if that permanent is legendary. SVar:DBCopy:DB$ Clone | Choices$ Creature.Other+YouCtrl,Planeswalker.Other+YouCtrl | NonLegendary$ True | SubAbility$ DBConditionEffect | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary if that permanent is legendary.
SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Self | Name$ Spark Double Effect | ReplacementEffects$ ETBCreat,ETBPlans SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Self | Name$ Spark Double Effect | ReplacementEffects$ ETBCreatPlans
SVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | Description$ It enters with an additional +1/+1 counter on it if it's a creature. SVar:ETBCreatPlans:Event$ Moved | ValidCard$ Creature.IsRemembered,Planeswalker.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ It enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedNewCard.Creature | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBPutLOYALTY
SVar:ETBPlans:Event$ Moved | ValidCard$ Planeswalker.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutLOYALTY | Description$ It enters with an additional loyalty counter on it if it's a planeswalker. SVar:DBPutLOYALTY:DB$ PutCounter | Defined$ ReplacedNewCard.Planeswalker | CounterType$ LOYALTY | ETB$ True | CounterNum$ 1 | SubAbility$ DBExile
SVar:DBPutLOYALTY:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ LOYALTY | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
DeckHas:Ability$Counters DeckHas:Ability$Counters
SVar:NeedsToPlayVar:Z GE1 SVar:NeedsToPlayVar:Z GE1

View File

@@ -6,8 +6,7 @@ SVar:P1P1:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select targe
SVar:Lore:DB$ PutCounter | ValidTgts$ Saga.YouCtrl | TgtPrompt$ Select target Saga you control | CounterType$ LORE | CounterNum$ 2 | SubAbility$ DBEffect | SpellDescription$ Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it. SVar:Lore:DB$ PutCounter | ValidTgts$ Saga.YouCtrl | TgtPrompt$ Select target Saga you control | CounterType$ LORE | CounterNum$ 2 | SubAbility$ DBEffect | SpellDescription$ Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.
SVar:DBEffect:DB$ Effect | ReplacementEffects$ ReplaceETB | Triggers$ TrigRemove SVar:DBEffect:DB$ Effect | ReplacementEffects$ ReplaceETB | Triggers$ TrigRemove
SVar:ReplaceETB:Event$ Moved | Destination$ Battlefield | ValidCard$ Creature.Enchantment | ReplaceWith$ DBPutP1P1 SVar:ReplaceETB:Event$ Moved | Destination$ Battlefield | ValidCard$ Creature.Enchantment | ReplaceWith$ DBPutP1P1
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 2 | SubAbility$ MoveToBattlefield SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 2 | SubAbility$ DBImprint
SVar:MoveToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBImprint
SVar:DBImprint:DB$ Pump | ImprintCards$ ReplacedCard SVar:DBImprint:DB$ Pump | ImprintCards$ ReplacedCard
SVar:TrigRemove:Mode$ ChangesZoneAll | CheckSVar$ Z | Execute$ ExileSelf | Static$ True SVar:TrigRemove:Mode$ ChangesZoneAll | CheckSVar$ Z | Execute$ ExileSelf | Static$ True
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self

View File

@@ -4,9 +4,8 @@ Types:Creature Human Knight
PT:3/3 PT:3/3
K:Trample K:Trample
K:Haste K:Haste
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB SVar:DoDay:DB$ DayTime | Value$ Day
SVar:ETB:DB$ InternalEtbReplacement
T:Mode$ DayTimeChanges | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. T:Mode$ DayTimeChanges | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters DeckHas:Ability$Counters

View File

@@ -3,9 +3,8 @@ ManaCost:2 R R
Types:Creature Phoenix Types:Creature Phoenix
PT:4/2 PT:4/2
K:Flying K:Flying
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB SVar:DoDay:DB$ DayTime | Value$ Day
SVar:ETB:DB$ InternalEtbReplacement
T:Mode$ DayTimeChanges | Execute$ TrigReturn | TriggerZones$ Graveyard | TriggerDescription$ Whenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return CARDNAME from your graveyard to the battlefield tapped. T:Mode$ DayTimeChanges | Execute$ TrigReturn | TriggerZones$ Graveyard | TriggerDescription$ Whenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return CARDNAME from your graveyard to the battlefield tapped.
SVar:TrigReturn:AB$ ChangeZone | Cost$ 1 R | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True SVar:TrigReturn:AB$ ChangeZone | Cost$ 1 R | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard

View File

@@ -5,9 +5,8 @@ A:SP$ ChangeZone | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target perma
SVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | Triggers$ ReturnEOT | ReplacementEffects$ EntersAsCreature | SubAbility$ DBCleanup | SpellDescription$ Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it. SVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | Triggers$ ReturnEOT | ReplacementEffects$ EntersAsCreature | SubAbility$ DBCleanup | SpellDescription$ Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
SVar:ReturnEOT:Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it. SVar:ReturnEOT:Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
SVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ RememberedLKI SVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ RememberedLKI
SVar:EntersAsCreature:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ PutP1P1 | Secondary$ True SVar:EntersAsCreature:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ PutP1P1 | Secondary$ True | ReplacementResult$ Updated
SVar:PutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | SubAbility$ ToBattlefield SVar:PutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | SubAbility$ DBExile
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Counters DeckHas:Ability$Counters

View File

@@ -1,9 +1,8 @@
Name:The Celestus Name:The Celestus
ManaCost:3 ManaCost:3
Types:Legendary Artifact Types:Legendary Artifact
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB SVar:DoDay:DB$ DayTime | Value$ Day
SVar:ETB:DB$ InternalEtbReplacement
A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color. A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.
A:AB$ DayTime | Cost$ 3 T | Value$ Switch | SorcerySpeed$ True | SpellDescription$ If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. A:AB$ DayTime | Cost$ 3 T | Value$ Switch | SorcerySpeed$ True | SpellDescription$ If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
T:Mode$ DayTimeChanges | Execute$ DBGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. T:Mode$ DayTimeChanges | Execute$ DBGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.

View File

@@ -2,10 +2,9 @@ Name:Master Chef
ManaCost:2 G ManaCost:2 G
Types:Legendary Enchantment Background Types:Legendary Enchantment Background
S:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddReplacementEffects$ This & Other | Description$ Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them." S:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddReplacementEffects$ This & Other | Description$ Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."
SVar:This:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ ExtraCounter | Description$ This creature enters the battlefield with an additional +1/+1 counter on it. SVar:This:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ ExtraCounter | ReplacementResult$ Updated | Description$ This creature enters the battlefield with an additional +1/+1 counter on it.
SVar:Other:Event$ Moved | ValidCard$ Creature.Other+YouCtrl | Destination$ Battlefield | ReplaceWith$ ExtraCounter | Description$ Other creatures you control enter with an additional +1/+1 counter on them. SVar:Other:Event$ Moved | ValidCard$ Creature.Other+YouCtrl | Destination$ Battlefield | ReplaceWith$ ExtraCounter | ReplacementResult$ Updated | Description$ Other creatures you control enter with an additional +1/+1 counter on them.
SVar:ExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | SubAbility$ ETB SVar:ExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1
SVar:ETB:DB$ InternalEtbReplacement
AI:RemoveDeck:NonCommander AI:RemoveDeck:NonCommander
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them." Oracle:Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."

View File

@@ -2,9 +2,8 @@ Name:Vadrik, Astral Archmage
ManaCost:1 U R ManaCost:1 U R
Types:Legendary Creature Human Wizard Types:Legendary Creature Human Wizard
PT:1/2 PT:1/2
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB SVar:DoDay:DB$ DayTime | Value$ Day
SVar:ETB:DB$ InternalEtbReplacement
S:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ X | Description$ Instant and sorcery spells you cast cost {X} less to cast, where X is NICKNAME's power. S:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ X | Description$ Instant and sorcery spells you cast cost {X} less to cast, where X is NICKNAME's power.
SVar:X:Count$CardPower SVar:X:Count$CardPower
T:Mode$ DayTimeChanges | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, put a +1/+1 counter on NICKNAME. T:Mode$ DayTimeChanges | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, put a +1/+1 counter on NICKNAME.