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add Chromatic Armor (from Ice Age)
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.gitattributes
vendored
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.gitattributes
vendored
@@ -1321,6 +1321,7 @@ res/cardsfolder/c/choking_fumes.txt svneol=native#text/plain
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res/cardsfolder/c/choking_sands.txt svneol=native#text/plain
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res/cardsfolder/c/choking_tethers.txt svneol=native#text/plain
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res/cardsfolder/c/chorus_of_woe.txt svneol=native#text/plain
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res/cardsfolder/c/chromatic_armor.txt -text
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res/cardsfolder/c/chromatic_sphere.txt svneol=native#text/plain
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res/cardsfolder/c/chromatic_star.txt svneol=native#text/plain
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res/cardsfolder/c/chrome_mox.txt svneol=native#text/plain
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16
res/cardsfolder/c/chromatic_armor.txt
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16
res/cardsfolder/c/chromatic_armor.txt
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@@ -0,0 +1,16 @@
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Name:Chromatic Armor
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ManaCost:1 W U
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Types:Enchantment Aura
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Text:no text
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K:Enchant creature
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A:SP$ Attach | Cost$ 1 W U | ValidTgts$ Creature | AILogic$ Pump
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
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SVar:ChooseColor:DB$ ChooseColor | Defined$ You
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K:etbCounter:SLEIGHT:1
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S:Mode$ PreventDamage | Target$ Creature.EnchantedBy | Source$ Card.ChosenColor | Description$ Prevent all damage that would be dealt to enchanted creature by a source of the last chosen color.
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A:AB$ PutCounter | Cost$ X | Defined$ Self | CounterType$ SLEIGHT | CounterNum$ 1 | SubAbility$ ChooseColor | SpellDescription$ Put a sleight counter on CARDNAME and choose a color. X is the number of sleight counters on CARDNAME.
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SVar:X:Count$CardCounters.SLEIGHT
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SVar:RemAIDeck:True
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/chromatic_armor.jpg
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End
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