mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-19 12:18:00 +00:00
update GameHUD, RewardActor, MapDialog
- prevent double Music - add flip icon indicator to RewardCard - fadein upon completion of voice dialog
This commit is contained in:
@@ -153,12 +153,7 @@ public class GuiMobile implements IGuiBase {
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@Override
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public void showImageDialog(final ISkinImage image, final String message, final String title) {
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if (Forge.isMobileAdventureMode) {
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FThreads.invokeInEdtNowOrLater(new Runnable() {
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@Override
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public void run() {
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MapStage.getInstance().showImageDialog("Achievement Earned\n"+message, (FBufferedImage)image);
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}
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});
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FThreads.invokeInEdtNowOrLater(() -> MapStage.getInstance().showImageDialog("Achievement Earned\n"+message, (FBufferedImage)image));
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return;
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}
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new WaitCallback<Integer>() {
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@@ -357,12 +357,14 @@ public class GameHUD extends Stage {
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openMapActor.layout();
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}
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}
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void clearAbility() {
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for (TextraButton button : abilityButtonMap) {
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button.remove();
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}
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abilityButtonMap.clear();
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}
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void updateAbility() {
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clearAbility();
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setAbilityButton(AdventurePlayer.current().getEquippedAbility1());
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@@ -406,6 +408,7 @@ public class GameHUD extends Stage {
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playAudio();
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}
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}
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public void playAudio() {
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switch (GameScene.instance().getAdventurePlayerLocation(false, false)) {
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case "capital":
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@@ -435,6 +438,12 @@ public class GameHUD extends Stage {
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}
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}
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public boolean audioIsPlaying() {
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if (audio == null)
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return false;
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return audio.getRight().isPlaying();
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}
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@Override
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public void act(float delta) {
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super.act(delta);
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@@ -610,6 +619,7 @@ public class GameHUD extends Stage {
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}
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opacity = visible ? 1f : 0.4f;
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}
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void toggleConsole() {
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console.toggle();
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if (console.isVisible()) {
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@@ -679,6 +689,7 @@ public class GameHUD extends Stage {
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public void setDebug(boolean b) {
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debugMap = b;
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}
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public void playerIdle() {
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if (MapStage.getInstance().isInMap()) {
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MapStage.getInstance().startPause(1f);
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@@ -688,6 +699,7 @@ public class GameHUD extends Stage {
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WorldStage.getInstance().getPlayerSprite().stop();
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}
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}
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private void showDialog() {
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playerIdle();
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dialogButtonMap.clear();
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@@ -789,10 +801,11 @@ public class GameHUD extends Stage {
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}
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void changeBGM(MusicPlaylist playlist) {
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if (!playlist.equals(SoundSystem.instance.getCurrentPlaylist())) {
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if (!audioIsPlaying() && !playlist.equals(SoundSystem.instance.getCurrentPlaylist())) {
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SoundSystem.instance.setBackgroundMusic(playlist);
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}
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}
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void flicker(CharacterSprite sprite) {
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if (sprite.getCollisionHeight() == 0f) {
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SequenceAction flicker = new SequenceAction(Actions.fadeOut(0.25f), Actions.fadeIn(0.25f), Actions.fadeOut(0.25f), Actions.fadeIn(0.25f), new Action() {
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@@ -810,6 +823,7 @@ public class GameHUD extends Stage {
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sprite.addAction(flicker);
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}
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}
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void restorePlayerCollision() {
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flicker(MapStage.getInstance().getPlayerSprite());
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flicker(WorldStage.getInstance().getPlayerSprite());
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@@ -166,6 +166,7 @@ public class MapDialog {
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int vol = FModel.getPreferences().getPrefInt(ForgePreferences.FPref.UI_VOL_MUSIC);
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if (vol > 0) {
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fadeOut();
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audio.getRight().setOnCompletionListener(music -> fadeIn());
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audio.getRight().play();
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}
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} else {
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@@ -33,6 +33,7 @@ import forge.adventure.scene.RewardScene;
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import forge.adventure.scene.Scene;
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import forge.adventure.scene.UIScene;
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import forge.assets.FSkin;
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import forge.assets.FSkinImage;
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import forge.assets.ImageCache;
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import forge.card.CardImageRenderer;
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import forge.card.CardRenderer;
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@@ -73,7 +74,7 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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boolean clicked = false;
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boolean sold = false;
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boolean flipOnClick;
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private boolean hover;
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private boolean hover, hasbackface;
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boolean loaded = true;
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boolean alternate = false, shown = false;
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@@ -176,6 +177,7 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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}
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switch (reward.type) {
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case Card: {
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hasbackface = reward.getCard().hasBackFace();
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if (ImageCache.imageKeyFileExists(reward.getCard().getImageKey(false)) && !Forge.enableUIMask.equals("Art")) {
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int count = 0;
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PaperCard card = ImageUtil.getPaperCardFromImageKey(reward.getCard().getImageKey(false));
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@@ -203,7 +205,7 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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}
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ImageCache.updateSynqCount(frontFace, count);
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//preload card back for performance
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if (reward.getCard().hasBackFace() && ImageCache.imageKeyFileExists(reward.getCard().getImageKey(true))) {
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if (hasbackface && ImageCache.imageKeyFileExists(reward.getCard().getImageKey(true))) {
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PaperCard cardBack = ImageUtil.getPaperCardFromImageKey(reward.getCard().getImageKey(true));
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File backFace = ImageKeys.getImageFile(cardBack.getCardAltImageKey());
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if (backFace != null) {
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@@ -276,14 +278,15 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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}
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ImageCache.updateSynqCount(file, 1);
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}
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} catch (Exception e) {}
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} catch (Exception e) {
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}
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}
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T = renderPlaceholder(new Graphics(), reward.getCard(), false); //Now we can render the card.
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setCardImage(T);
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loaded = false;
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if (!ImageCache.imageKeyFileExists(reward.getCard().getImageKey(false)))
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fetcher.fetchImage(reward.getCard().getImageKey(false), this);
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if (reward.getCard().hasBackFace()) {
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if (hasbackface) {
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if (!ImageCache.imageKeyFileExists(reward.getCard().getImageKey(true))) {
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fetcher.fetchImage(reward.getCard().getImageKey(true), null);
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}
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@@ -317,7 +320,6 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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}
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String imageKey = "";
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String editionCode = "";
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try {
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@@ -330,8 +332,7 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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artIndex = Aggregates.randomInt(1, 2);//MyRandom.getRandom().nextInt(maxIdx) + 1;
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imageKey = ImageKeys.BOOSTER_PREFIX + editionCode + ((1 >= maxIdx) ? "" : ("_" + artIndex));
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}
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}
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catch (Exception e){
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} catch (Exception e) {
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//Comment did not contain the edition code, this is not a basic booster pack
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}
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boolean isBooster = false;
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@@ -471,8 +472,8 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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} else if (realY > y) {
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y *= 1.1f;
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}
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float fW = x > y ? x : y;
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float fH = x > y ? y : x;
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float fW = Math.max(x, y);
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float fH = Math.min(x, y);
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float mul = fW / fH < AR ? AR / (fW / fH) : (fW / fH) / AR;
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Float custom = Forge.isLandscapeMode() ? Config.instance().getSettingData().cardTooltipAdjLandscape : Config.instance().getSettingData().cardTooltipAdj;
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if (custom != null && custom != 1f) {
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@@ -555,7 +556,8 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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}
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private void processSprite(Sprite sprite, Sprite item, TextraLabel itemText, int modX, int modY, boolean isBooster) {
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int pw = 192; int ph = 256;
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int pw = 192;
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int ph = 256;
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FrameBuffer frameBuffer = new FrameBuffer(Pixmap.Format.RGB888, pw, ph, false);
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SpriteBatch batch = new SpriteBatch();
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@@ -574,9 +576,9 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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if (!isBooster) {
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float iw = item.getWidth() * 4;
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float ih = item.getHeight() * 4;
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batch.draw(item, pw / 2 - iw / 2, (ph / 2 - ih / 2), iw, ih);
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batch.draw(item, pw / 2f - iw / 2f, (ph / 2f - ih / 2f), iw, ih);
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} else
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batch.draw(item, pw / 4, ph / 4, pw / 2, ph / 2);
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batch.draw(item, pw / 4f, ph / 4f, pw / 2f, ph / 2f);
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}
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if (itemText != null) {
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itemText.setWrap(true);
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@@ -612,10 +614,11 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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getGraphics().startClip();
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getGraphics().drawImage(backSprite, 0, 0, preview_w, preview_h);
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if (!isBooster)
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getGraphics().drawImage(icon, preview_w / 2 - 75, 160, 160, 160);
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getGraphics().drawImage(icon, preview_w / 2f - 75, 160, 160, 160);
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else
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getGraphics().drawImage(icon, 0, 0, preview_w, preview_h);
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BitmapFont font = Controls.getBitmapFont("default", 4 / (preview_h / preview_w));
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float div = (float) preview_h / preview_w;
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BitmapFont font = Controls.getBitmapFont("default", 4 / div);
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layout.setText(font, itemExists ? item.name : getReward().type.name(), Color.WHITE, preview_w - 64, Align.center, true);
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getGraphics().drawText(font, layout, 32, preview_h - 70);
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align = itemExists ? Align.topLeft : Align.top;
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@@ -627,7 +630,7 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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} else {
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description = "Adds " + getReward().getCount() + " " + getReward().type;
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}
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if (description.isEmpty() && item.questItem)
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if (itemExists && description.isEmpty() && item.questItem)
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description = "Quest Item";
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getGraphics().end();
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getGraphics().endClip();
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@@ -783,7 +786,7 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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batch.end();
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shaderRoundRect.bind();
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shaderRoundRect.setUniformf("u_resolution", image.getWidth(), image.getHeight());
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shaderRoundRect.setUniformf("edge_radius", (image.getHeight() / image.getWidth()) * 20);
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shaderRoundRect.setUniformf("edge_radius", (float) (image.getHeight() / image.getWidth()) * 20);
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shaderRoundRect.setUniformf("u_gray", sold ? 1f : 0f);
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batch.setShader(shaderRoundRect);
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batch.begin();
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@@ -811,6 +814,11 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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batch.begin();
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}
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}
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if (hasbackface) {
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TextureRegion icon = FSkinImage.ADV_FLIPICON.getTextureRegion();
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float scale = getHeight() / 4f;
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batch.draw(icon, getOriginX() - scale / 2f, getOriginY() - scale / 2f, scale, scale);
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}
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}
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}
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@@ -979,8 +987,8 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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if (!frontSideUp())
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return;
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tooltip_actor.setBounds(tooltip_actor.cImage.getX(), tooltip_actor.cImage.getY(), tooltip_actor.cImage.getPrefWidth(), tooltip_actor.cImage.getPrefHeight());
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tooltip_actor.cLabel.setX(Scene.getIntendedWidth() / 2 - tooltip_actor.width / 2);
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tooltip_actor.cLabel.setY(Scene.getIntendedHeight() / 2 - tooltip_actor.inset);
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tooltip_actor.cLabel.setX(Scene.getIntendedWidth() / 2f - tooltip_actor.width / 2);
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tooltip_actor.cLabel.setY(Scene.getIntendedHeight() / 2f - tooltip_actor.inset);
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getStage().addActor(tooltip_actor);
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TextraButton done = getStage().getRoot().findActor("done");
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if (done != null && Reward.Type.Card.equals(reward.type)) {
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@@ -1014,15 +1022,15 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb
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TextureRegion tr = ((TextureRegionDrawable) getDrawable()).getRegion();
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Texture t = tr.getTexture();
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if (t != null) {
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float x = GuiBase.isAndroid() || Forge.hasGamepad() ? Scene.getIntendedWidth() / 2 - holdTooltip.tooltip_actor.getWidth() / 2 : tooltip.getActor().getStoredImage().getImageX();
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float y = GuiBase.isAndroid() || Forge.hasGamepad() ? Scene.getIntendedHeight() / 2 - holdTooltip.tooltip_actor.getHeight() / 2 : tooltip.getActor().getStoredImage().getImageY();
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float x = GuiBase.isAndroid() || Forge.hasGamepad() ? Scene.getIntendedWidth() / 2f - holdTooltip.tooltip_actor.getWidth() / 2f : tooltip.getActor().getStoredImage().getImageX();
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float y = GuiBase.isAndroid() || Forge.hasGamepad() ? Scene.getIntendedHeight() / 2f - holdTooltip.tooltip_actor.getHeight() / 2f : tooltip.getActor().getStoredImage().getImageY();
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float w = GuiBase.isAndroid() || Forge.hasGamepad() ? holdTooltip.tooltip_actor.getStoredImage().getPrefWidth() : tooltip.getActor().getStoredImage().getPrefWidth();
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float h = GuiBase.isAndroid() || Forge.hasGamepad() ? holdTooltip.tooltip_actor.getStoredImage().getPrefHeight() : tooltip.getActor().getStoredImage().getPrefHeight();
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if (t.toString().contains(".fullborder.") && Forge.enableUIMask.equals("Full")) {
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batch.end();
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shaderRoundRect.bind();
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shaderRoundRect.setUniformf("u_resolution", t.getWidth(), t.getHeight());
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shaderRoundRect.setUniformf("edge_radius", (t.getHeight() / t.getWidth()) * ImageCache.getRadius(t));
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shaderRoundRect.setUniformf("edge_radius", ((float) (t.getHeight() / t.getWidth())) * ImageCache.getRadius(t));
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shaderRoundRect.setUniformf("u_gray", sold ? 0.8f : 0f);
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batch.setShader(shaderRoundRect);
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batch.begin();
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@@ -233,6 +233,7 @@ public enum FSkinImage implements FImage {
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MANASHARD (FSkinProp.ICO_MANASHARD, SourceFile.ADVENTURE),
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MENU_ADVLOGO (FSkinProp.ICO_ADVLOGO, SourceFile.ADVENTURE),
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ADV_DECKBOX (FSkinProp.ICO_ADVDECKBOX, SourceFile.ADVENTURE),
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ADV_FLIPICON (FSkinProp.ICO_ADVFLIP, SourceFile.ADVENTURE),
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//menu icon
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MENU_GALAXY (FSkinProp.ICO_MENU_GALAXY, SourceFile.ICONS),
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@@ -5,6 +5,7 @@ import com.badlogic.gdx.audio.Music;
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import com.badlogic.gdx.audio.Music.OnCompletionListener;
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import com.badlogic.gdx.files.FileHandle;
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import forge.Forge;
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import forge.adventure.stage.GameHUD;
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public class AudioMusic implements IAudioMusic {
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private Music music;
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@@ -18,6 +19,10 @@ public class AudioMusic implements IAudioMusic {
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public void play(final Runnable onComplete) {
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if (music == null)
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return;
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if (Forge.isMobileAdventureMode) {
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if (GameHUD.getInstance().audioIsPlaying())
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return;
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}
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music.setOnCompletionListener(new OnCompletionListener() {
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@Override
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public void onCompletion(Music music) {
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Binary file not shown.
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Before Width: | Height: | Size: 71 KiB After Width: | Height: | Size: 75 KiB |
@@ -271,6 +271,7 @@ public enum FSkinProp {
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ICO_MANASHARD (new int[] {2, 304, 100, 100}, PropType.ADVENTURE),
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ICO_ADVLOGO (new int[] {2, 2, 300, 300}, PropType.ADVENTURE),
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ICO_ADVDECKBOX (new int[] {111, 365, 192, 240}, PropType.ADVENTURE),
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ICO_ADVFLIP (new int[] {10, 504, 80, 80}, PropType.ADVENTURE),
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//menu icon
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ICO_MENU_GALAXY (new int[] {0, 1520, 80, 80}, PropType.ICON),
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Block a user