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tweaks for PR 1762/1743 (#1767)
* tweaks for PR 1762 * titania_voice_of_gaea_titania_gaea_incarnate.txt tweaks
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@@ -5,5 +5,6 @@ PT:1/2
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K:CARDNAME enters the battlefield tapped.
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A:AB$ ChangeZone | Cost$ 2 B | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.
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DeckHas:Ability$Graveyard
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DeckHints:Color$Black
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SVar:SacMe:1
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Oracle:Clay Revenant enters the battlefield tapped.\n{2}{B}: Return Clay Revenant from your graveyard to your hand.
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@@ -4,5 +4,5 @@ Types:Legendary Creature Human Artificer Advisor
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PT:2/1
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A:AB$ ChangeZone | Cost$ 1 U | ValidTgts$ Artifact.YouCtrl | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target artifact you control to its owner's hand.
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A:AB$ CopySpellAbility | Cost$ 3 T | TgtPrompt$ Select target artifact spell you control | ValidTgts$ Artifact.YouCtrl | TargetType$ Spell | SpellDescription$ Copy target artifact spell you control. (The copy becomes a token.)
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DeckHints:Type$Artifact
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DeckNeeds:Type$Artifact
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Oracle:{1}{U}: Return target artifact you control to its owner's hand.\n{3}, {T}: Copy target artifact spell you control. (The copy becomes a token.)
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@@ -5,5 +5,5 @@ PT:4/5
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | IsPresent$ Creature.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE3 | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, if there are three or more creature cards in your graveyard, draw a card.
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SVar:TrigDraw:DB$ Draw
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SVar:HasAttackEffect:TRUE
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DeckHints:Ability$Graveyard$Mill
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DeckHints:Ability$Graveyard|Mill
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Oracle:Whenever Gaea's Courser attacks, if there are three or more creature cards in your graveyard, draw a card.
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@@ -5,5 +5,6 @@ PT:5/3
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K:Trample
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K:CARDNAME attacks each combat if able.
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K:Unearth:5 R
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DeckHas:Ability$Graveyard & Color$Red
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DeckHas:Ability$Graveyard
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DeckHints:Color$Red
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Oracle:Trample\nMishra's Juggernaut attacks each turn if able.\nUnearth {5}{R} ({5}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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@@ -2,7 +2,7 @@ Name:Overwhelming Remorse
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ManaCost:4 B
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Types:Instant
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S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each creature card in your graveyard.
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SVar:X:Count$ValidGraveyard Creature.YouCtrl
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SVar:X:Count$ValidGraveyard Creature.YouOwn
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A:SP$ ChangeZone | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature or planeswalker | ValidTgts$ Creature,Planeswalker | SpellDescription$ Exile target creature or planeswalker.
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DeckHints:Ability$Graveyard|Mill
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Oracle:This spell costs {1} less to cast for each creature card in your graveyard.\nExile target creature or planeswalker.
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@@ -1,9 +1,9 @@
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Name:Soul Partition
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ManaCost:1 W
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Types:Instant
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A:SP$ ChangeZone | Cost$ 2 W B | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | SubAbility$ DBEffect | SpellDescription$ Exile target nonland permanent. For as long as that card remains exiled, it’s owner may play it. A spell cast by an opponent this way costs {2} more to cast.
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SVar:DBEffect:DB$ Effect | Duration$ Permanent | StaticAbilities$ MayPlay,CostsMore | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup
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A:SP$ ChangeZone | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile target nonland permanent.
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SVar:DBEffect:DB$ Effect | Duration$ Permanent | StaticAbilities$ MayPlay,CostsMore | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup | SpellDescription$ For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast.
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SVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered | AffectedZone$ Exile | MayPlay$ True | MayPlayPlayer$ CardOwner
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SVar:CostsMore:Mode$ RaiseCost | ValidCard$ Card.IsRemembered | AffectedZone$ Exile | Type$ Spell | Amount$ 2 | Activator$ Player.Opponent
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SVar:CostsMore:Mode$ RaiseCost | ValidCard$ Card.IsRemembered | AffectedZone$ Exile | Type$ Spell | Amount$ 2 | Activator$ Opponent
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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Oracle:Exile target nonland permanent. For as long as that card remains exiled, it's owner may play it. A spell cast by an opponent this way costs {2} more to cast.
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Oracle:Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast.
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@@ -4,7 +4,7 @@ Types:Legendary Creature Elemental
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PT:3/4
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K:Reach
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T:Mode$ ChangesZoneAll | ValidCards$ Land.YouOwn+nonToken | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigLifegain | TriggerDescription$ Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life.
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SVar:TrigLifegain:DB$ GainLife | Cost$ G | LifeAmount$ 2
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SVar:TrigLifegain:DB$ GainLife | LifeAmount$ 2
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T:Mode$ Phase | Phase$ Upkeep | CheckSVar$ X | SVarCompare$ GE4 | IsPresent$ Card.Self+YouOwn | IsPresent2$ Land.YouCtrl+YouOwn+namedArgoth; Sanctum of Nature | ValidPlayer$ You | Execute$ Meld | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if you both own and control CARDNAME and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.
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SVar:Meld:DB$ Meld | Name$ Titania, Gaea Incarnate | Primary$ Titania, Voice of Gaea | Secondary$ Argoth, Sanctum of Nature | SecondaryType$ Land
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DeckHints:Name$Argoth, Sanctum of Nature
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@@ -33,4 +33,5 @@ SVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Land.YouCtrl | Origin$ Gr
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A:AB$ PutCounter | Cost$ 3 G | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | CounterType$ P1P1 | CounterNum$ 4 | SubAbility$ DBAnimate | SpellDescription$ Put 4 +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
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SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | Types$ Creature,Elemental | Keywords$ Haste | Duration$ Permanent
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DeckHas:Ability$Graveyard
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Oracle:Vigilance, reach, trample, haste\nTitania, Gaea Incarnate’s power and toughness are each equal to the number of lands you control.\nWhen Titania, Gaea Incarnate enters the battlefield, return all land cards from your graveyard to the battlefield tapped.\n{3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It’s still a land.
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DeckHas:Ability$Counters
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Oracle:Vigilance, reach, trample, haste\nTitania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.\nWhen Titania, Gaea Incarnate enters the battlefield, return all land cards from your graveyard to the battlefield tapped.\n{3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
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