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fix Labyrinth Raptor
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@@ -1484,13 +1484,12 @@ public class CardProperty {
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if (combat.isBlocking(card, c))
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return true;
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return false;
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}
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if (what.startsWith("Remembered")) {
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for (final Object o : source.getRemembered()) {
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if (o instanceof Card && combat.isBlocking(card, (Card) o)) {
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} else {
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for(Card c : AbilityUtils.getDefinedCards(source, what, spellAbility)) {
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if (combat.isBlocking(card, c)) {
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return true;
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}
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}
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};
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return false;
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}
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} else if (property.startsWith("sharesBlockingAssignmentWith")) {
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@@ -4,7 +4,7 @@ Types:Creature Nightmare Dinosaur
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PT:2/2
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K:Menace
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T:Mode$ AttackerBlocked | ValidCard$ Creature.YouCtrl+withMenace | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.
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SVar:TrigSac:DB$ Sacrifice | Defined$ DefendingPlayer | SacValid$ Creature.blockingSource | Amount$ 1
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SVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredDefendingPlayer | SacValid$ Creature.blockingTriggeredAttacker | Amount$ 1
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A:AB$ PumpAll | Cost$ B R | ValidCards$ Creature.YouCtrl+withMenace | NumAtt$ 1 | SpellDescription$ Creatures you control with menace get +1/+0 until end of turn.
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SVar:PlayMain1:TRUE
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Oracle:Menace\nWhenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.\n{B}{R}: Creatures you control with menace get +1/+0 until end of turn.
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