fix Labyrinth Raptor

This commit is contained in:
Hans Mackowiak
2020-04-26 16:57:54 +02:00
parent 7e9843aae5
commit a2b5bb911c
2 changed files with 5 additions and 6 deletions

View File

@@ -1484,13 +1484,12 @@ public class CardProperty {
if (combat.isBlocking(card, c)) if (combat.isBlocking(card, c))
return true; return true;
return false; return false;
} } else {
if (what.startsWith("Remembered")) { for(Card c : AbilityUtils.getDefinedCards(source, what, spellAbility)) {
for (final Object o : source.getRemembered()) { if (combat.isBlocking(card, c)) {
if (o instanceof Card && combat.isBlocking(card, (Card) o)) {
return true; return true;
} }
} };
return false; return false;
} }
} else if (property.startsWith("sharesBlockingAssignmentWith")) { } else if (property.startsWith("sharesBlockingAssignmentWith")) {

View File

@@ -4,7 +4,7 @@ Types:Creature Nightmare Dinosaur
PT:2/2 PT:2/2
K:Menace K:Menace
T:Mode$ AttackerBlocked | ValidCard$ Creature.YouCtrl+withMenace | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. T:Mode$ AttackerBlocked | ValidCard$ Creature.YouCtrl+withMenace | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.
SVar:TrigSac:DB$ Sacrifice | Defined$ DefendingPlayer | SacValid$ Creature.blockingSource | Amount$ 1 SVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredDefendingPlayer | SacValid$ Creature.blockingTriggeredAttacker | Amount$ 1
A:AB$ PumpAll | Cost$ B R | ValidCards$ Creature.YouCtrl+withMenace | NumAtt$ 1 | SpellDescription$ Creatures you control with menace get +1/+0 until end of turn. A:AB$ PumpAll | Cost$ B R | ValidCards$ Creature.YouCtrl+withMenace | NumAtt$ 1 | SpellDescription$ Creatures you control with menace get +1/+0 until end of turn.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Menace\nWhenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.\n{B}{R}: Creatures you control with menace get +1/+0 until end of turn. Oracle:Menace\nWhenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.\n{B}{R}: Creatures you control with menace get +1/+0 until end of turn.