From 4c9bbe1290b343d7587ca57770809ee37d8eaa0e Mon Sep 17 00:00:00 2001 From: Michael Kamensky Date: Wed, 10 Mar 2021 09:52:05 +0300 Subject: [PATCH] - Added an AI hint to Dredge the Mire. --- forge-gui/res/cardsfolder/d/dredge_the_mire.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/forge-gui/res/cardsfolder/d/dredge_the_mire.txt b/forge-gui/res/cardsfolder/d/dredge_the_mire.txt index 9e4afda72be..3677a94ff62 100755 --- a/forge-gui/res/cardsfolder/d/dredge_the_mire.txt +++ b/forge-gui/res/cardsfolder/d/dredge_the_mire.txt @@ -5,4 +5,6 @@ A:SP$ RepeatEach | Cost$ 3 B | RepeatPlayers$ Player.Opponent | RepeatSubAbility SVar:DBChoose:DB$ ChooseCard | Defined$ Player.IsRemembered | Mandatory$ True | Choices$ Creature.RememberedPlayerOwn | ChoiceTitle$ Choose a creature card in your graveyard | ChoiceZone$ Graveyard | RememberChosen$ True | AILogic$ WorstCard SVar:DBChangeZone:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ChangeType$ Card.IsRemembered | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True +SVar:NeedsToPlayVar:Z GE1 +SVar:Z:Count$ValidGraveyard Creature.OppOwn Oracle:Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.