- Fix zero cost AB/DB on triggers: letters U and V

This commit is contained in:
Agetian
2017-10-14 11:25:49 +00:00
parent 3d79e77f47
commit a1a7cb747b
156 changed files with 179 additions and 179 deletions

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@@ -3,7 +3,7 @@ ManaCost:3 B
Types:Creature Zombie Soldier Types:Creature Zombie Soldier
PT:2/4 PT:2/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True
DeckHints:Type$Gate DeckHints:Type$Gate
SVar:Picture:http://www.wizards.com/global/images/magic/general/ubul_sar_gatekeepers.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ubul_sar_gatekeepers.jpg
Oracle:When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. Oracle:When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:4
Types:Artifact Creature Construct Types:Artifact Creature Construct
PT:4/5 PT:4/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice a permanent that's one or more colors. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice a permanent that's one or more colors.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Permanent.nonColorless SVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Permanent.nonColorless
SVar:X:Count$Valid Permanent.nonColorless+YouCtrl SVar:X:Count$Valid Permanent.nonColorless+YouCtrl
SVar:NeedsToPlayVar:X LE0 SVar:NeedsToPlayVar:X LE0
SVar:Picture:http://www.wizards.com/global/images/magic/general/ugins_construct.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ugins_construct.jpg

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@@ -3,10 +3,10 @@ ManaCost:10
Types:Legendary Creature Eldrazi Types:Legendary Creature Eldrazi
PT:10/10 PT:10/10
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When you cast CARDNAME, exile two target permanents. T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When you cast CARDNAME, exile two target permanents.
SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Permanent | TargetMin$ 2 | TargetMax$ 2 | Origin$ Battlefield | Destination$ Exile SVar:TrigChange:DB$ ChangeZone | ValidTgts$ Permanent | TargetMin$ 2 | TargetMax$ 2 | Origin$ Battlefield | Destination$ Exile
K:Indestructible K:Indestructible
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME attacks, defending player exiles the top twenty cards of his or her library. T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME attacks, defending player exiles the top twenty cards of his or her library.
SVar:TrigMill:AB$ Mill | Cost$ 0 | Defined$ TriggeredDefendingPlayer | Destination$ Exile | NumCards$ 20 SVar:TrigMill:DB$ Mill | Defined$ TriggeredDefendingPlayer | Destination$ Exile | NumCards$ 20
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/ulamog_the_ceaseless_hunger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ulamog_the_ceaseless_hunger.jpg

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@@ -5,8 +5,8 @@ PT:10/10
K:Indestructible K:Indestructible
K:Annihilator:4 K:Annihilator:4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Creature.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Creature.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
SVar:TrigShuffle:AB$ChangeZoneAll | Cost$ 0 | Defined$ TriggeredCardOwner | ChangeType$ Card | Origin$ Graveyard | Destination$ Library | Shuffle$ True SVar:TrigShuffle:DB$ChangeZoneAll | Defined$ TriggeredCardOwner | ChangeType$ Card | Origin$ Graveyard | Destination$ Library | Shuffle$ True
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When you cast CARDNAME, destroy target permanent. T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When you cast CARDNAME, destroy target permanent.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent SVar:TrigDestroy:DB$Destroy | ValidTgts$ Permanent | TgtPrompt$ Select target permanent
SVar:Picture:http://www.wizards.com/global/images/magic/general/ulamog_the_infinite_gyre.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ulamog_the_infinite_gyre.jpg
Oracle:When you cast Ulamog, the Infinite Gyre, destroy target permanent.\nIndestructible\nAnnihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)\nWhen Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library. Oracle:When you cast Ulamog, the Infinite Gyre, destroy target permanent.\nIndestructible\nAnnihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)\nWhen Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.

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@@ -4,9 +4,9 @@ Types:Legendary Creature Human Werewolf
PT:4/4 PT:4/4
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, target creature gets +4/+4 until end of turn. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, target creature gets +4/+4 until end of turn.
T:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, target creature gets +4/+4 until end of turn. T:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, target creature gets +4/+4 until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +4 | NumDef$ +4 SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +4 | NumDef$ +4
T:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME. T:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
SVar:TrigTransform:AB$ SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
AlternateMode:DoubleFaced AlternateMode:DoubleFaced
SVar:Picture:http://www.wizards.com/global/images/magic/general/ulrich_of_the_krallenhorde.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ulrich_of_the_krallenhorde.jpg
@@ -20,8 +20,8 @@ Colors:red,green
Types:Legendary Creature Werewolf Types:Legendary Creature Werewolf
PT:6/6 PT:6/6
T:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigFight | OptionalDecider$ You | TriggerDescription$ Whenever this creature transforms into CARDNAME, you may have it fight target non-Werewolf creature you don't control. T:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigFight | OptionalDecider$ You | TriggerDescription$ Whenever this creature transforms into CARDNAME, you may have it fight target non-Werewolf creature you don't control.
SVar:TrigFight:AB$ Fight | Cost$ 0 | Defined$ Self | ValidTgts$ Creature.nonWerewolf+YouDontCtrl | TgtPrompt$ Choose target non-Werewolf creature you don't control SVar:TrigFight:DB$ Fight | Defined$ Self | ValidTgts$ Creature.nonWerewolf+YouDontCtrl | TgtPrompt$ Choose target non-Werewolf creature you don't control
T:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME. T:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
SVar:TrigTransform:AB$ SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/ulrich_uncontested_alpha.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ulrich_uncontested_alpha.jpg
Oracle:Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha. Oracle:Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.

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@@ -3,7 +3,7 @@ ManaCost:2 G
Types:Creature Bear Types:Creature Bear
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ Morbid | SVarCompare$ GE1 | Execute$ TrigPutCounter | TriggerDescription$ Morbid — When CARDNAME enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ Morbid | SVarCompare$ GE1 | Execute$ TrigPutCounter | TriggerDescription$ Morbid — When CARDNAME enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 2 SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 2
SVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature SVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/ulvenwald_bear.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ulvenwald_bear.jpg
Oracle:Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. Oracle:Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.

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@@ -5,7 +5,7 @@ PT:*/*
K:Reach K:Reach
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of lands you control. S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of lands you control.
SVar:X:Count$Valid Land.YouCtrl SVar:X:Count$Valid Land.YouCtrl
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land | ChangeNum$ 1 | ShuffleNonMandatory$ True
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.
SVar:BuffedBy:Land SVar:BuffedBy:Land
SVar:NeedsToPlayVar:X GE3 SVar:NeedsToPlayVar:X GE3

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@@ -2,10 +2,10 @@ Name:Ulvenwald Mysteries
ManaCost:2 G ManaCost:2 G
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigToken1 | TriggerDescription$ Whenever a nontoken creature you control dies, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigToken1 | TriggerDescription$ Whenever a nontoken creature you control dies, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
SVar:TrigToken1:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Clue | TokenTypes$ Artifact,Clue | TokenOwner$ You | TokenColors$ Colorless | TokenImage$ c clue | TokenAbilities$ ABDraw | TokenAltImages$ c_clue2,c_clue3,c_clue4,c_clue5,c_clue6 SVar:TrigToken1:DB$Token | TokenAmount$ 1 | TokenName$ Clue | TokenTypes$ Artifact,Clue | TokenOwner$ You | TokenColors$ Colorless | TokenImage$ c clue | TokenAbilities$ ABDraw | TokenAltImages$ c_clue2,c_clue3,c_clue4,c_clue5,c_clue6
SVar:ABDraw:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card. SVar:ABDraw:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.
T:Mode$ Sacrificed | ValidCard$ Clue.YouCtrl | Execute$ TrigToken2 | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token. T:Mode$ Sacrificed | ValidCard$ Clue.YouCtrl | Execute$ TrigToken2 | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
SVar:TrigToken2:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Human Soldier | TokenTypes$ Creature,Human,Soldier| TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 SVar:TrigToken2:DB$ Token | TokenAmount$ 1 | TokenName$ Human Soldier | TokenTypes$ Creature,Human,Soldier| TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1
DeckHints:Ability$Investigate DeckHints:Ability$Investigate
DeckHas:Ability$Investigate & Ability$Token DeckHas:Ability$Investigate & Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/ulvenwald_mysteries.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ulvenwald_mysteries.jpg

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@@ -3,7 +3,7 @@ ManaCost:2 G G
Types:Creature Human Shaman Werewolf Types:Creature Human Shaman Werewolf
PT:3/3 PT:3/3
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME. T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$SetState | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/ulvenwald_mystics.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ulvenwald_mystics.jpg
AlternateMode:DoubleFaced AlternateMode:DoubleFaced
Oracle:At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics. Oracle:At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.
@@ -17,6 +17,6 @@ Types:Creature Werewolf
PT:5/5 PT:5/5
A:AB$ Regenerate | Cost$ G | SpellDescription$ Regenerate CARDNAME. A:AB$ Regenerate | Cost$ G | SpellDescription$ Regenerate CARDNAME.
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME. T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$SetState | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/ulvenwald_primordials.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ulvenwald_primordials.jpg
Oracle:{G}: Regenerate Ulvenwald Primordials.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials. Oracle:{G}: Regenerate Ulvenwald Primordials.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.

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@@ -8,7 +8,7 @@ PT:6/6
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+toughnessGE4 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creture you control with toughness 4 or greater dies, draw a card. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+toughnessGE4 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creture you control with toughness 4 or greater dies, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/ulvenwald_observer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ulvenwald_observer.jpg

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@@ -4,6 +4,6 @@ Types:Creature Illusion
PT:1/3 PT:1/3
K:Morph:2 U K:Morph:2 U
T:Mode$ TurnFaceUp | ValidCard$ Card.Self,Permanent | Execute$ TrigScry | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) T:Mode$ TurnFaceUp | ValidCard$ Card.Self,Permanent | Execute$ TrigScry | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
SVar:TrigScry:AB$Scry | Cost$ 0 | ScryNum$ 2 SVar:TrigScry:DB$Scry | ScryNum$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/unblinking_bleb.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/unblinking_bleb.jpg
Oracle:Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Oracle:Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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@@ -4,7 +4,7 @@ Types:Creature Zombie
PT:0/0 PT:0/0
K:etbCounter:P1P1:X:no Condition:Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. K:etbCounter:P1P1:X:no Condition:Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.
R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self | ReplaceWith$ DBRemoveCounters | PreventionEffect$ True | Description$ If damage would be dealt to CARDNAME, prevent that damage. Remove a +1/+1 counter from CARDNAME. R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self | ReplaceWith$ DBRemoveCounters | PreventionEffect$ True | Description$ If damage would be dealt to CARDNAME, prevent that damage. Remove a +1/+1 counter from CARDNAME.
SVar:DBRemoveCounters:AB$ RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:DBRemoveCounters:DB$ RemoveCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:X:Count$LastStateBattlefield Zombie.YouCtrl/Plus.Y SVar:X:Count$LastStateBattlefield Zombie.YouCtrl/Plus.Y
SVar:Y:Count$LastStateGraveyard Zombie.YouCtrl SVar:Y:Count$LastStateGraveyard Zombie.YouCtrl
SVar:NeedsToPlayVar:X GE1 SVar:NeedsToPlayVar:X GE1

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant nonbasic land K:Enchant nonbasic land
A:SP$ Attach | Cost$ 1 R | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land. | AILogic$ Curse A:SP$ Attach | Cost$ 1 R | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land. | AILogic$ Curse
T:Mode$ Taps | ValidCard$ Card.AttachedBy | Execute$ TrigDestroy | TriggerDescription$ When enchanted land becomes tapped, destroy it. T:Mode$ Taps | ValidCard$ Card.AttachedBy | Execute$ TrigDestroy | TriggerDescription$ When enchanted land becomes tapped, destroy it.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | Defined$ TriggeredCard SVar:TrigDestroy:DB$Destroy | Defined$ TriggeredCard
SVar:NonStackingAttachEffect:True SVar:NonStackingAttachEffect:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/uncontrolled_infestation.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/uncontrolled_infestation.jpg
Oracle:Enchant nonbasic land\nWhen enchanted land becomes tapped, destroy it. Oracle:Enchant nonbasic land\nWhen enchanted land becomes tapped, destroy it.

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@@ -3,10 +3,10 @@ ManaCost:3 U
Types:Creature Zombie Types:Creature Zombie
PT:4/2 PT:4/2
R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Creature.Zombie+YouCtrl | ValidTarget$ Opponent | ReplaceWith$ Mill | IsCombat$ True | Description$ If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard. R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Creature.Zombie+YouCtrl | ValidTarget$ Opponent | ReplaceWith$ Mill | IsCombat$ True | Description$ If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.
SVar:Mill:AB$ Mill | Cost$ 0 | Defined$ ReplacedTarget | NumCards$ X | References$ X SVar:Mill:DB$ Mill | Defined$ ReplacedTarget | NumCards$ X | References$ X
SVar:X:ReplaceCount$DamageAmount SVar:X:ReplaceCount$DamageAmount
T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+OppOwn | Origin$ Library | Destination$ Graveyard | Execute$ ExileAndToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and create a 2/2 black Zombie creature token. T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+OppOwn | Origin$ Library | Destination$ Graveyard | Execute$ ExileAndToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and create a 2/2 black Zombie creature token.
SVar:ExileAndToken:AB$ ChangeZone | Cost$ 0 | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | SubAbility$ DoToken SVar:ExileAndToken:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | SubAbility$ DoToken
SVar:DoToken:DB$ Token | TokenName$ Zombie | TokenOwner$ You | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenAmount$ 1 | TokenImage$ b 2 2 zombie ISD | TokenAltImages$ b_2_2_zombie2_ISD,b_2_2_zombie3_ISD SVar:DoToken:DB$ Token | TokenName$ Zombie | TokenOwner$ You | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenAmount$ 1 | TokenImage$ b 2 2 zombie ISD | TokenAltImages$ b_2_2_zombie2_ISD,b_2_2_zombie3_ISD
SVar:Picture:http://www.wizards.com/global/images/magic/general/undead_alchemist.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/undead_alchemist.jpg
Oracle:If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.\nWhenever a creature card is put into an opponent's graveyard from his or her library, exile that card and create a 2/2 black Zombie creature token. Oracle:If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.\nWhenever a creature card is put into an opponent's graveyard from his or her library, exile that card and create a 2/2 black Zombie creature token.

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@@ -3,6 +3,6 @@ ManaCost:3 B
Types:Creature Zombie Types:Creature Zombie
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPump | TriggerController$ TriggeredCardController | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may have target creature get -2/-2 until end of turn. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPump | TriggerController$ TriggeredCardController | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may have target creature get -2/-2 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True SVar:TrigPump:DB$Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/undead_executioner.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/undead_executioner.jpg
Oracle:When Undead Executioner dies, you may have target creature get -2/-2 until end of turn. Oracle:When Undead Executioner dies, you may have target creature get -2/-2 until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:3 B
Types:Creature Zombie Types:Creature Zombie
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b_2_2_zombie_ori SVar:TrigToken:DB$ Token | TokenAmount$ X | References$ X | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b_2_2_zombie_ori
SVar:X:Count$ValidGraveyard Card.YouOwn+namedUndead Servant SVar:X:Count$ValidGraveyard Card.YouOwn+namedUndead Servant
SVar:Picture:http://www.wizards.com/global/images/magic/general/undead_servant.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/undead_servant.jpg
Oracle:When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard. Oracle:When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard.

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@@ -2,9 +2,9 @@ Name:Undercity Reaches
ManaCost:no cost ManaCost:no cost
Types:Plane Ravnica Types:Plane Ravnica
T:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Player | OptionalDecider$ TriggeredSourceController | CombatDamage$ True | TriggerZones$ Command | Execute$ TrigDraw | TriggerDescription$ Whenever a creature deals combat damage to a player, its controller may draw a card. T:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Player | OptionalDecider$ TriggeredSourceController | CombatDamage$ True | TriggerZones$ Command | Execute$ TrigDraw | TriggerDescription$ Whenever a creature deals combat damage to a player, its controller may draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | Defined$ TriggeredSourceController | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ TriggeredSourceController | NumCards$ 1
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you have no maximum hand size for the rest of the game. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you have no maximum hand size for the rest of the game.
SVar:RolledChaos:AB$ Effect | Cost$ 0 | Effect | Name$ Undercity Reaches Effect | StaticAbilities$ STHandSize | Duration$ Permanent SVar:RolledChaos:DB$ Effect | Effect | Name$ Undercity Reaches Effect | StaticAbilities$ STHandSize | Duration$ Permanent
SVar:STHandSize:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size. SVar:STHandSize:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.
SVar:Picture:http://www.wizards.com/global/images/magic/general/undercity_reaches.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/undercity_reaches.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9 SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9

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@@ -3,8 +3,8 @@ ManaCost:1 G G
Types:Creature Elemental Types:Creature Elemental
PT:2/2 PT:2/2
R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self+counters_GE1_P1P1 | ReplaceWith$ DBRemoveCounters | PreventionEffect$ True | Description$ If damage would be dealt to CARDNAME while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from CARDNAME. R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self+counters_GE1_P1P1 | ReplaceWith$ DBRemoveCounters | PreventionEffect$ True | Description$ If damage would be dealt to CARDNAME while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from CARDNAME.
SVar:DBRemoveCounters:AB$ RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:DBRemoveCounters:DB$ RemoveCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/undergrowth_champion.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/undergrowth_champion.jpg
Oracle:If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.\nLandfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion. Oracle:If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.\nLandfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.

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@@ -5,7 +5,7 @@ PT:6/6
K:CantBeBlockedByAmount LT3 K:CantBeBlockedByAmount LT3
S:Mode$ CantTarget | AffectedZone$ Graveyard | Description$ Cards in graveyards can't be the targets of spells or abilities. S:Mode$ CantTarget | AffectedZone$ Graveyard | Description$ Cards in graveyards can't be the targets of spells or abilities.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredCard | SubAbility$ DBChangeZoneAll SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredCard | SubAbility$ DBChangeZoneAll
SVar:DBChangeZoneAll:DB$ ChangeZoneAll | UseAllOriginZones$ True | Origin$ Graveyard | Destination$ Hand | ChangeType$ Creature SVar:DBChangeZoneAll:DB$ ChangeZoneAll | UseAllOriginZones$ True | Origin$ Graveyard | Destination$ Hand | ChangeType$ Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/underworld_cerberus.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/underworld_cerberus.jpg
Oracle:Underworld Cerberus can't be blocked except by three or more creatures.\nCards in graveyards can't be the targets of spells or abilities.\nWhen Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand. Oracle:Underworld Cerberus can't be blocked except by three or more creatures.\nCards in graveyards can't be the targets of spells or abilities.\nWhen Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.

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@@ -4,7 +4,7 @@ Types:Enchantment Creature Human Cleric
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, you gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, you gain 1 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.Other+YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, you gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.Other+YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, you gain 1 life.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
A:AB$ LoseLife | Cost$ W B PayLife<1> | Defined$ Player.Opponent | LifeAmount$ 1 | SpellDescription$ Each Opponent Loses 1 life. A:AB$ LoseLife | Cost$ W B PayLife<1> | Defined$ Player.Opponent | LifeAmount$ 1 | SpellDescription$ Each Opponent Loses 1 life.
SVar:BuffedBy:Enchantment SVar:BuffedBy:Enchantment
SVar:Picture:http://www.wizards.com/global/images/magic/general/underworld_coinsmith.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/underworld_coinsmith.jpg

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@@ -2,6 +2,6 @@ Name:Underworld Dreams
ManaCost:B B B ManaCost:B B B
Types:Enchantment Types:Enchantment
T:Mode$ Drawn | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever an opponent draws a card, CARDNAME deals 1 damage to him or her. T:Mode$ Drawn | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever an opponent draws a card, CARDNAME deals 1 damage to him or her.
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 1 SVar:TrigDamage:DB$DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/underworld_dreams.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/underworld_dreams.jpg
Oracle:Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. Oracle:Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.

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@@ -5,7 +5,7 @@ K:Enchant creature
A:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddHiddenKeyword$ CARDNAME can't block. | Description$ Enchanted creature gets +2/+2 and can't block. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddHiddenKeyword$ CARDNAME can't block. | Description$ Enchanted creature gets +2/+2 and can't block.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard SVar:TrigChangeZone:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard
SVar:SacMe:2 SVar:SacMe:2
SVar:Picture:http://www.wizards.com/global/images/magic/general/undying_rage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/undying_rage.jpg
Oracle:Enchant creature\nEnchanted creature gets +2/+2 and can't block.\nWhen Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand. Oracle:Enchant creature\nEnchanted creature gets +2/+2 and can't block.\nWhen Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.

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@@ -6,7 +6,7 @@ K:Flying
S:Mode$ ReduceCost | ValidCard$ Sphinx | Type$ Spell | Activator$ You | Amount$ 2 | Description$ Sphinx spells you cast cost {2} less to cast. S:Mode$ ReduceCost | ValidCard$ Sphinx | Type$ Spell | Activator$ You | Amount$ 2 | Description$ Sphinx spells you cast cost {2} less to cast.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
T:Mode$ ChangesZone | ValidCard$ Card.Sphinx+Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. T:Mode$ ChangesZone | ValidCard$ Card.Sphinx+Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
SVar:TrigChangeZone:AB$ Dig | Cost$ 0 | DigNum$ 4 | Reveal$ True | RememberRevealed$ True | NoMove$ True | SubAbility$ DBTwoPiles | SpellDescription$ Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. SVar:TrigChangeZone:DB$ Dig | DigNum$ 4 | Reveal$ True | RememberRevealed$ True | NoMove$ True | SubAbility$ DBTwoPiles | SpellDescription$ Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
SVar:DBTwoPiles:DB$ TwoPiles | Defined$ You | DefinedCards$ Remembered | Separator$ Opponent | ChosenPile$ DBHand | UnchosenPile$ DBGrave SVar:DBTwoPiles:DB$ TwoPiles | Defined$ You | DefinedCards$ Remembered | Separator$ Opponent | ChosenPile$ DBHand | UnchosenPile$ DBGrave

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@@ -4,6 +4,6 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature dies, return that card to the battlefield under your control. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature dies, return that card to the battlefield under your control.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Defined$ TriggeredCard SVar:TrigChange:DB$ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Defined$ TriggeredCard
SVar:Picture:http://www.wizards.com/global/images/magic/general/unhallowed_pact.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/unhallowed_pact.jpg
Oracle:Enchant creature\nWhen enchanted creature dies, return that card to the battlefield under your control. Oracle:Enchant creature\nWhen enchanted creature dies, return that card to the battlefield under your control.

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@@ -4,7 +4,7 @@ Types:Creature Spirit
PT:2/2 PT:2/2
K:Skulk K:Skulk
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigTransform | CombatDamage$ True | TriggerDescription$ When CARDNAME deals combat damage to a player, transform it. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigTransform | CombatDamage$ True | TriggerDescription$ When CARDNAME deals combat damage to a player, transform it.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$SetState | Defined$ Self | Mode$ Transform
AlternateMode:DoubleFaced AlternateMode:DoubleFaced
SVar:Picture:http://www.wizards.com/global/images/magic/general/uninvited_geist.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/uninvited_geist.jpg
Oracle:Skulk (This creature can't be blocked by creatures with greater power.)\nWhen Uninvited Geist deals combat damage to a player, transform it. Oracle:Skulk (This creature can't be blocked by creatures with greater power.)\nWhen Uninvited Geist deals combat damage to a player, transform it.

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 3 B B | ValidTgts$ Creature | Card.powerGE3 | AILogic$ Curse A:SP$ Attach | Cost$ 3 B B | ValidTgts$ Creature | Card.powerGE3 | AILogic$ Curse
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, CARDNAME deals damage to that player equal to that creature's power unless he or she sacrifices another creature. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, CARDNAME deals damage to that player equal to that creature's power unless he or she sacrifices another creature.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ X | References$ X | UnlessCost$ Sac<1/Creature.NotEnchantedBy> | UnlessPayer$ EnchantedController SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X | References$ X | UnlessCost$ Sac<1/Creature.NotEnchantedBy> | UnlessPayer$ EnchantedController
SVar:X:Enchanted$CardPower SVar:X:Enchanted$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/unnatural_hunger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/unnatural_hunger.jpg
Oracle:Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage to that player equal to that creature's power unless he or she sacrifices another creature. Oracle:Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage to that player equal to that creature's power unless he or she sacrifices another creature.

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@@ -5,6 +5,6 @@ K:Enchant creature
A:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection from creatures | Description$ Enchanted creature has protection from creatures. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection from creatures | Description$ Enchanted creature has protection from creatures.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/unquestioned_authority.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/unquestioned_authority.jpg
Oracle:Enchant creature\nWhen Unquestioned Authority enters the battlefield, draw a card.\nEnchanted creature has protection from creatures. Oracle:Enchant creature\nWhen Unquestioned Authority enters the battlefield, draw a card.\nEnchanted creature has protection from creatures.

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@@ -4,7 +4,7 @@ Types:Legendary Artifact Equipment
K:Equip 2 K:Equip 2
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ First Strike | Description$ Equipped creature gets +3/+3 and has first strike. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ First Strike | Description$ Equipped creature gets +3/+3 and has first strike.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedByEquipped | Execute$ UnscytheTrigExile | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedByEquipped | Execute$ UnscytheTrigExile | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token.
SVar:UnscytheTrigExile:AB$ ChangeZone | Cost$ 0 | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ UnscytheDBToken SVar:UnscytheTrigExile:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ UnscytheDBToken
SVar:UnscytheDBToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie ALA | ConditionCheckSVar$ UnscytheX | ConditionSVarCompare$ GE1 | SubAbility$ UnscytheDBCleanup SVar:UnscytheDBToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie ALA | ConditionCheckSVar$ UnscytheX | ConditionSVarCompare$ GE1 | SubAbility$ UnscytheDBCleanup
SVar:UnscytheDBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:UnscytheDBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:UnscytheX:Remembered$Amount SVar:UnscytheX:Remembered$Amount

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@@ -4,7 +4,7 @@ Types:Creature Goblin Mutant
PT:2/2 PT:2/2
K:Morph:3 R R K:Morph:3 R R
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ +6 | NumDef$ +6 | KW$ Trample | SubAbility$ DBSkipTurn SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ +6 | NumDef$ +6 | KW$ Trample | SubAbility$ DBSkipTurn
SVar:DBSkipTurn:DB$ SkipTurn | Defined$ You | NumTurns$ 1 SVar:DBSkipTurn:DB$ SkipTurn | Defined$ You | NumTurns$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/unstable_hulk.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/unstable_hulk.jpg
Oracle:Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. Oracle:Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.

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@@ -4,6 +4,6 @@ Types:Enchantment Aura
A:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Enchanted | CounterType$ M1M1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ M1M1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/unstable_mutation.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/unstable_mutation.jpg
Oracle:Enchant creature\nEnchanted creature gets +3/+3.\nAt the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. Oracle:Enchant creature\nEnchanted creature gets +3/+3.\nAt the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.

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@@ -4,7 +4,7 @@ Types:Creature Shapeshifter
PT:0/1 PT:0/1
# Make SVars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone # Make SVars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ USCopy | TriggerDescription$ Whenever another creature enters the battlefield, CARDNAME becomes a copy of that creature and gains this ability. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ USCopy | TriggerDescription$ Whenever another creature enters the battlefield, CARDNAME becomes a copy of that creature and gains this ability.
SVar:USCopy:AB$ Clone | Cost$ 0 | Defined$ TriggeredCard | AddTriggers$ USTrig | AddSVars$ USCopy,USTrig SVar:USCopy:DB$ Clone | Defined$ TriggeredCard | AddTriggers$ USTrig | AddSVars$ USCopy,USTrig
SVar:USTrig:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ USCopy | TriggerDescription$ Whenever another creature enters the battlefield, CARDNAME becomes a copy of that creature and gains this ability. SVar:USTrig:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ USCopy | TriggerDescription$ Whenever another creature enters the battlefield, CARDNAME becomes a copy of that creature and gains this ability.
SVar:Picture:http://www.wizards.com/global/images/magic/general/unstable_shapeshifter.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/unstable_shapeshifter.jpg
Oracle:Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature and gains this ability. Oracle:Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature and gains this ability.

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@@ -5,7 +5,7 @@ PT:5/5
K:Trample K:Trample
K:Champion:Treefolk,Warrior:Treefolk or Warrior K:Champion:Treefolk,Warrior:Treefolk or Warrior
T:Mode$ AttackerBlocked | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. T:Mode$ AttackerBlocked | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredAttacker | NumDef$ +5 SVar:TrigPump:DB$Pump | Defined$ TriggeredAttacker | NumDef$ +5
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/unstoppable_ash.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/unstoppable_ash.jpg
Oracle:Trample\nChampion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)\nWhenever a creature you control becomes blocked, it gets +0/+5 until end of turn. Oracle:Trample\nChampion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)\nWhenever a creature you control becomes blocked, it gets +0/+5 until end of turn.

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@@ -5,7 +5,7 @@ PT:4/4
K:Trample K:Trample
T:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on it. T:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on it.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
K:Crew:1 K:Crew:1
SVar:Picture:http://www.wizards.com/global/images/magic/general/ntethered_express.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ntethered_express.jpg
Oracle:Trample\nWhenever Untethered Express attacks, put a +1/+1 counter on it.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) Oracle:Trample\nWhenever Untethered Express attacks, put a +1/+1 counter on it.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

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@@ -3,7 +3,7 @@ ManaCost:4 W W
Types:Creature Human Cleric Types:Creature Human Cleric
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 4/4 white Angel creature token with flying. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 4/4 white Angel creature token with flying.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel gtc SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel gtc
DeckHas:Ability$Token DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/urbis_protector.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/urbis_protector.jpg
Oracle:When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying. Oracle:When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.

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@@ -4,6 +4,6 @@ Types:Creature Human Wizard
PT:3/1 PT:3/1
K:Kicker:1 U K:Kicker:1 U
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, return target permanent to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, return target permanent to its owner's hand.
SVar:TrigKicker:AB$ChangeZone | Cost$ 0 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand SVar:TrigKicker:DB$ChangeZone | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand
SVar:Picture:http://www.wizards.com/global/images/magic/general/urborg_emissary.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/urborg_emissary.jpg
Oracle:Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nWhen Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand. Oracle:Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nWhen Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand.

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@@ -3,6 +3,6 @@ ManaCost:3 B
Types:Creature Horror Types:Creature Horror
PT:2/4 PT:2/4
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | IsPresent$ Permanent.nonBlack+nonLand+ActivePlayerCtrl | PresentCompare$ GE1 | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, CARDNAME deals 1 damage to that player. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | IsPresent$ Permanent.nonBlack+nonLand+ActivePlayerCtrl | PresentCompare$ GE1 | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, CARDNAME deals 1 damage to that player.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 1 SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/urborg_stalker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/urborg_stalker.jpg
Oracle:At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player. Oracle:At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.

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@@ -3,7 +3,7 @@ ManaCost:G
Types:Creature Fungus Types:Creature Fungus
PT:0/2 PT:0/2
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME. SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME.
A:AB$ Token | Cost$ SubCounter<3/SPORE> | TokenAmount$ 1 | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ g 1 1 saproling TSP | SpellDescription$ Create a 1/1 green Saproling creature token. A:AB$ Token | Cost$ SubCounter<3/SPORE> | TokenAmount$ 1 | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ g 1 1 saproling TSP | SpellDescription$ Create a 1/1 green Saproling creature token.
A:AB$ Mana | Cost$ Sac<1/Saproling> | Produced$ Any | SpellDescription$ Add one mana of any color to your mana pool. A:AB$ Mana | Cost$ Sac<1/Saproling> | Produced$ Any | SpellDescription$ Add one mana of any color to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/utopia_mycon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/utopia_mycon.jpg

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@@ -6,7 +6,7 @@ A:SP$ Attach | Cost$ G | ValidTgts$ Forest | TgtPrompt$ Select target Forest | A
K:ETBReplacement:Other:ChooseColor K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color.
T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool. T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.
SVar:TrigMana:AB$ Mana | Cost$ 0 | Produced$ Chosen | Defined$ TriggeredCardController SVar:TrigMana:DB$ Mana | Produced$ Chosen | Defined$ TriggeredCardController
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/utopia_sprawl.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/utopia_sprawl.jpg
Oracle:Enchant Forest\nAs Utopia Sprawl enters the battlefield, choose a color.\nWhenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces). Oracle:Enchant Forest\nAs Utopia Sprawl enters the battlefield, choose a color.\nWhenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces).

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@@ -4,7 +4,7 @@ Types:Creature Dragon
PT:6/6 PT:6/6
K:Flying K:Flying
T:Mode$ Attacks | ValidCard$ Dragon.YouCtrl | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a dragon you control attacks, create a 6/6 red Dragon creature token with flying. T:Mode$ Attacks | ValidCard$ Dragon.YouCtrl | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a dragon you control attacks, create a 6/6 red Dragon creature token with flying.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenOwner$ You | TokenColors$ Red | TokenPower$ 6 | TokenToughness$ 6 | TokenKeywords$ Flying | TokenImage$ r 6 6 dragon rtr SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenOwner$ You | TokenColors$ Red | TokenPower$ 6 | TokenToughness$ 6 | TokenKeywords$ Flying | TokenImage$ r 6 6 dragon rtr
DeckHas:Ability$Token DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/utvara_hellkite.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/utvara_hellkite.jpg
Oracle:Flying\nWhenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. Oracle:Flying\nWhenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.

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@@ -3,7 +3,7 @@ ManaCost:4 R
Types:Creature Elemental Boar Types:Creature Elemental Boar
PT:1/7 PT:1/7
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, switch its power and toughness until end of turn. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, switch its power and toughness until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | KW$ HIDDEN CARDNAME's power and toughness are switched SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME's power and toughness are switched
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/valakut_fireboar.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/valakut_fireboar.jpg
Oracle:Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn. Oracle:Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:2 R
Types:Creature Elemental Types:Creature Elemental
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 2 | NumDef$ 2 SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2
SVar:BuffedBy:Land SVar:BuffedBy:Land
SVar:Picture:http://www.wizards.com/global/images/magic/general/valakut_predator.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/valakut_predator.jpg
Oracle:Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. Oracle:Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. K:CARDNAME enters the battlefield tapped.
T:Mode$ ChangesZone | ValidCard$ Mountain.YouCtrl | Origin$ Any | Destination$ Battlefield | OptionalDecider$ You | Execute$ TrigDamage | IsPresent$ Mountain.YouCtrl | PresentCompare$ GE6 | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have CARDNAME deal 3 damage to target creature or player. T:Mode$ ChangesZone | ValidCard$ Mountain.YouCtrl | Origin$ Any | Destination$ Battlefield | OptionalDecider$ You | Execute$ TrigDamage | IsPresent$ Mountain.YouCtrl | PresentCompare$ GE6 | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have CARDNAME deal 3 damage to target creature or player.
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | TgtPrompt$ Select target creature or player | NumDmg$ 3 SVar:TrigDamage:DB$DealDamage | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | TgtPrompt$ Select target creature or player | NumDmg$ 3
A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/valakut_the_molten_pinnacle.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/valakut_the_molten_pinnacle.jpg
Oracle:Valakut, the Molten Pinnacle enters the battlefield tapped.\nWhenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.\n{T}: Add {R} to your mana pool. Oracle:Valakut, the Molten Pinnacle enters the battlefield tapped.\nWhenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.\n{T}: Add {R} to your mana pool.

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@@ -4,7 +4,7 @@ Types:Creature Human Monk
PT:1/3 PT:1/3
K:Renown:2 K:Renown:2
T:Mode$ BecomeRenowned | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control becomes renowned, draw a card. T:Mode$ BecomeRenowned | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control becomes renowned, draw a card.
SVar:TrigDraw:DB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
DeckHas:Ability$Counters DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/valeron_wardens.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/valeron_wardens.jpg
Oracle:Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)\nWhenever a creature you control becomes renowned, draw a card. Oracle:Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)\nWhenever a creature you control becomes renowned, draw a card.

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@@ -2,7 +2,7 @@ Name:Valor in Akros
ManaCost:3 W ManaCost:3 W
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
SVar:TrigPumpAll:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1 SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1
SVar:BuffedBy:Creature SVar:BuffedBy:Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/valor_in_akros.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/valor_in_akros.jpg
Oracle:Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. Oracle:Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

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@@ -4,7 +4,7 @@ Types:Creature Vampire Cleric Ally
PT:1/4 PT:1/4
K:Flying K:Flying
T:Mode$ Taps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever CARDNAME becomes tapped, you gain 1 life. T:Mode$ Taps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever CARDNAME becomes tapped, you gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 1
DeckHas:Ability$LifeGain DeckHas:Ability$LifeGain
SVar:Picture:http://www.wizards.com/global/images/magic/general/vampire_envoy.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vampire_envoy.jpg
Oracle:Flying\nWhenever Vampire Envoy becomes tapped, you gain 1 life. Oracle:Flying\nWhenever Vampire Envoy becomes tapped, you gain 1 life.

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@@ -3,7 +3,7 @@ ManaCost:B
Types:Creature Vampire Warrior Types:Creature Vampire Warrior
PT:2/2 PT:2/2
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 | ConditionLifeTotal$ OpponentSmallest | ConditionLifeAmount$ GE11 SVar:TrigLoseLife:DB$LoseLife | Defined$ You | LifeAmount$ 1 | ConditionLifeTotal$ OpponentSmallest | ConditionLifeAmount$ GE11
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/vampire_lacerator.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vampire_lacerator.jpg
Oracle:At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. Oracle:At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

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@@ -5,6 +5,6 @@ K:Enchant creature
A:SP$ Attach | Cost$ 2 B B | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 2 B B | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying | AddTrigger$ VampiricEmbraceTrig | AddSVar$ VampiricEmbraceCounters | Description$ Enchanted creature gets +2/+2 and has flying. Whenever a creature dealt damage by enchanted creature this turn is put into a graveyard, put a +1/+1 counter on that creature. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying | AddTrigger$ VampiricEmbraceTrig | AddSVar$ VampiricEmbraceCounters | Description$ Enchanted creature gets +2/+2 and has flying. Whenever a creature dealt damage by enchanted creature this turn is put into a graveyard, put a +1/+1 counter on that creature.
SVar:VampiricEmbraceTrig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ VampiricEmbraceCounters | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME. SVar:VampiricEmbraceTrig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ VampiricEmbraceCounters | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.
SVar:VampiricEmbraceCounters:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 SVar:VampiricEmbraceCounters:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1
SVar:Picture:http://www.wizards.com/global/images/magic/general/vampiric_embrace.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vampiric_embrace.jpg
Oracle:Enchant creature\nEnchanted creature gets +2/+2 and has flying.\nWhenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature. Oracle:Enchant creature\nEnchanted creature gets +2/+2 and has flying.\nWhenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.

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@@ -4,7 +4,7 @@ Types:Creature Sliver
PT:3/3 PT:3/3
S:Mode$ Continuous | Affected$ Creature.Sliver | AddTrigger$ VampiricSliverTrig | AddSVar$ VampiricSliverCounters | Description$ All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature." S:Mode$ Continuous | Affected$ Creature.Sliver | AddTrigger$ VampiricSliverTrig | AddSVar$ VampiricSliverCounters | Description$ All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."
SVar:VampiricSliverTrig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ VampiricSliverCounters | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME. SVar:VampiricSliverTrig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ VampiricSliverCounters | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.
SVar:VampiricSliverCounters:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 SVar:VampiricSliverCounters:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/vampiric_sliver.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vampiric_sliver.jpg
Oracle:All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature." Oracle:All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."

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@@ -4,6 +4,6 @@ Types:Creature Cat Soldier
PT:2/2 PT:2/2
K:Vigilance K:Vigilance
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, create a 1/1 white Cat Soldier creature token with vigilance. T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, create a 1/1 white Cat Soldier creature token with vigilance.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Cat Soldier | TokenTypes$ Creature,Cat,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Vigilance SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Cat Soldier | TokenTypes$ Creature,Cat,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Vigilance
SVar:Picture:http://www.wizards.com/global/images/magic/general/vanguard_of_brimaz.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vanguard_of_brimaz.jpg
Oracle:Vigilance\nHeroic — Whenever you cast a spell that targets Vanguard of Brimaz, create a 1/1 white Cat Soldier creature token with vigilance. Oracle:Vigilance\nHeroic — Whenever you cast a spell that targets Vanguard of Brimaz, create a 1/1 white Cat Soldier creature token with vigilance.

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@@ -5,7 +5,7 @@ PT:3/4
K:Trample K:Trample
K:Rampage 1 K:Rampage 1
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCumUpkeep | TriggerDescription$ Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCumUpkeep | TriggerDescription$ Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token.
SVar:TrigCumUpkeep:AB$ Charm | Cost$ 0 | Choices$ TrigAgeSurvivor,TrigAgeSacrifice | CharmNum$ 1 SVar:TrigCumUpkeep:DB$ Charm | Choices$ TrigAgeSurvivor,TrigAgeSacrifice | CharmNum$ 1
SVar:TrigAgeSurvivor:DB$PutCounter | Defined$ Self | CounterType$ AGE | CounterNum$ 1 | SubAbility$ Survivor SVar:TrigAgeSurvivor:DB$PutCounter | Defined$ Self | CounterType$ AGE | CounterNum$ 1 | SubAbility$ Survivor
SVar:Survivor:DB$Token | TokenAmount$ X | References$ X | TokenName$ Survivor | TokenTypes$ Creature,Survivor | TokenOwner$ Opponent | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Have an opponent create a 1/1 red Survivor creature token. SVar:Survivor:DB$Token | TokenAmount$ X | References$ X | TokenName$ Survivor | TokenTypes$ Creature,Survivor | TokenOwner$ Opponent | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Have an opponent create a 1/1 red Survivor creature token.
SVar:X:Count$CardCounters.AGE SVar:X:Count$CardCounters.AGE

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@@ -5,7 +5,7 @@ PT:0/0
K:etbCounter:P1P1:X K:etbCounter:P1P1:X
SVar:X:Count$xPaid SVar:X:Count$xPaid
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ DeathCounterDistro | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on CARDNAME among any number of creatures you control. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ DeathCounterDistro | OptionalDecider$ TriggeredCardController | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on CARDNAME among any number of creatures you control.
SVar:DeathCounterDistro:AB$ PutCounter | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature to distribute counters to | CounterType$ P1P1 | CounterNum$ VastwoodX | TargetMin$ 1 | TargetMax$ VastwoodX | DividedAsYouChoose$ VastwoodX | References$ VastwoodX SVar:DeathCounterDistro:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature to distribute counters to | CounterType$ P1P1 | CounterNum$ VastwoodX | TargetMin$ 1 | TargetMax$ VastwoodX | DividedAsYouChoose$ VastwoodX | References$ VastwoodX
SVar:VastwoodX:TriggeredCard$CardCounters.P1P1 SVar:VastwoodX:TriggeredCard$CardCounters.P1P1
SVar:Picture:http://www.wizards.com/global/images/magic/general/vastwood_hydra.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vastwood_hydra.jpg
Oracle:Vastwood Hydra enters the battlefield with X +1/+1 counters on it.\nWhen Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control. Oracle:Vastwood Hydra enters the battlefield with X +1/+1 counters on it.\nWhen Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.

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@@ -5,6 +5,6 @@ K:Enchant land
A:SP$ Attach | Cost$ 4 G | ValidTgts$ Land | AILogic$ Animate A:SP$ Attach | Cost$ 4 G | ValidTgts$ Land | AILogic$ Animate
S:Mode$ Continuous | Affected$ Land.AttachedBy | AddType$ Creature & Elemental | SetColor$ Green | SetPower$ 6 | SetToughness$ 4 | Description$ Enchanted land is a 6/4 green Elemental creature. It's still a land. S:Mode$ Continuous | Affected$ Land.AttachedBy | AddType$ Creature & Elemental | SetColor$ Green | SetPower$ 6 | SetToughness$ 4 | Description$ Enchanted land is a 6/4 green Elemental creature. It's still a land.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChangeZone | TriggerDescription$ When enchanted land dies, return that card to its owner's hand. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChangeZone | TriggerDescription$ When enchanted land dies, return that card to its owner's hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Hand SVar:TrigChangeZone:DB$ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Hand
SVar:Picture:http://www.wizards.com/global/images/magic/general/vastwood_zendikon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vastwood_zendikon.jpg
Oracle:Enchant land\nEnchanted land is a 6/4 green Elemental creature. It's still a land.\nWhen enchanted land dies, return that card to its owner's hand. Oracle:Enchant land\nEnchanted land is a 6/4 green Elemental creature. It's still a land.\nWhen enchanted land dies, return that card to its owner's hand.

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@@ -6,7 +6,7 @@ K:etbCounter:P1P1:1
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may put a +1/+1 counter on CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may put a +1/+1 counter on CARDNAME.
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DelTrigDestroy | TriggerDescription$ When CARDNAME attacks or blocks, destroy it at end of combat. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DelTrigDestroy | TriggerDescription$ When CARDNAME attacks or blocks, destroy it at end of combat.
T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ DelTrigDestroy | Secondary$ True | TriggerDescription$ When CARDNAME attacks or blocks, destroy it at end of combat. T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ DelTrigDestroy | Secondary$ True | TriggerDescription$ When CARDNAME attacks or blocks, destroy it at end of combat.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1
SVar:DelTrigDestroy:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | Execute$ TrigDestroy | TriggerDescription$ Destroy CARDNAME at end of combat. SVar:DelTrigDestroy:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | Execute$ TrigDestroy | TriggerDescription$ Destroy CARDNAME at end of combat.
SVar:TrigDestroy:DB$Destroy | Defined$ Self SVar:TrigDestroy:DB$Destroy | Defined$ Self
DeckHas:Ability$Counters DeckHas:Ability$Counters

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@@ -5,6 +5,6 @@ PT:1/2
K:Flash K:Flash
K:TypeCycling:Wizard:3 K:TypeCycling:Wizard:3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target Sliver to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target Sliver to its owner's hand.
SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Sliver | TgtPrompt$ Select target Sliver | Origin$ Battlefield | Destination$ Hand SVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Sliver | TgtPrompt$ Select target Sliver | Origin$ Battlefield | Destination$ Hand
SVar:Picture:http://www.wizards.com/global/images/magic/general/vedalken_aethermage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vedalken_aethermage.jpg
Oracle:Flash (You may cast this spell any time you could cast an instant.)\nWhen Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.\nWizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.) Oracle:Flash (You may cast this spell any time you could cast an instant.)\nWhen Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.\nWizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.)

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@@ -3,7 +3,7 @@ ManaCost:2 U U
Types:Creature Vedalken Wizard Types:Creature Vedalken Wizard
PT:0/2 PT:0/2
T:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an artifact spell, draw a card. T:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an artifact spell, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
DeckNeeds:Type$Artifact DeckNeeds:Type$Artifact
SVar:Picture:http://www.wizards.com/global/images/magic/general/vedalken_archmage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vedalken_archmage.jpg

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@@ -3,6 +3,6 @@ ManaCost:5 U
Types:Creature Vedalken Wizard Types:Creature Vedalken Wizard
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, put target creature on top of its owner's library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, put target creature on top of its owner's library.
SVar:TrigChangeZone:DB$ChangeZone | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 SVar:TrigChangeZone:DB$ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0
SVar:Picture:http://www.wizards.com/global/images/magic/general/vedalken_dismisser.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vedalken_dismisser.jpg
Oracle:When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library. Oracle:When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.

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@@ -3,7 +3,7 @@ ManaCost:U B
Types:Creature Vedalken Zombie Types:Creature Vedalken Zombie
PT:1/1 PT:1/1
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ Whenever CARDNAME becomes blocked, defending player loses 4 life. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ Whenever CARDNAME becomes blocked, defending player loses 4 life.
SVar:TrigDrain:AB$ LoseLife | Cost$ 0 | Defined$ DefendingPlayer | LifeAmount$ 4 SVar:TrigDrain:DB$ LoseLife | Defined$ DefendingPlayer | LifeAmount$ 4
SVar:HasAttackEffect:Blocked SVar:HasAttackEffect:Blocked
SVar:Picture:http://www.wizards.com/global/images/magic/general/vedalken_ghoul.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vedalken_ghoul.jpg
Oracle:Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life. Oracle:Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.

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@@ -3,6 +3,6 @@ ManaCost:G U
Types:Creature Vedalken Rogue Types:Creature Vedalken Rogue
PT:1/1 PT:1/1
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, you may draw a card. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, you may draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/vedalken_heretic.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vedalken_heretic.jpg
Oracle:Whenever Vedalken Heretic deals damage to an opponent, you may draw a card. Oracle:Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.

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@@ -3,7 +3,7 @@ ManaCost:3 U
Types:Creature Vedalken Wizard Types:Creature Vedalken Wizard
PT:1/4 PT:1/4
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCounter | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may put a charge counter on target artifact. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCounter | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may put a charge counter on target artifact.
SVar:TrigCounter:AB$PutCounter | Cost$ 0 | CounterType$ CHARGE | CounterNum$ 1 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact SVar:TrigCounter:DB$PutCounter | CounterType$ CHARGE | CounterNum$ 1 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/vedalken_infuser.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vedalken_infuser.jpg
Oracle:At the beginning of your upkeep, you may put a charge counter on target artifact. Oracle:At the beginning of your upkeep, you may put a charge counter on target artifact.

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@@ -3,7 +3,7 @@ ManaCost:2 U
Types:Creature Vedalken Wizard Types:Creature Vedalken Wizard
PT:1/1 PT:1/1
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTarget | TriggerDescription$ When CARDNAME enters the battlefield, exchange control of target land you control and target land an opponent controls. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTarget | TriggerDescription$ When CARDNAME enters the battlefield, exchange control of target land you control and target land an opponent controls.
SVar:TrigTarget:AB$ Pump | Cost$ 0 | ValidTgts$ Land.YouCtrl | TgtPrompt$ Choose target land you control | SubAbility$ DBExchange | SpellDescription$ Exchange control of target land you control and target land an opponent controls. SVar:TrigTarget:DB$ Pump | ValidTgts$ Land.YouCtrl | TgtPrompt$ Choose target land you control | SubAbility$ DBExchange | SpellDescription$ Exchange control of target land you control and target land an opponent controls.
SVar:DBExchange:DB$ ExchangeControl | Defined$ ParentTarget | ValidTgts$ Land.OppCtrl | TgtPrompt$ Choose target land an opponent controls SVar:DBExchange:DB$ ExchangeControl | Defined$ ParentTarget | ValidTgts$ Land.OppCtrl | TgtPrompt$ Choose target land an opponent controls
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/vedalken_plotter.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vedalken_plotter.jpg

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@@ -2,6 +2,6 @@ Name:Veil of Birds
ManaCost:U ManaCost:U
Types:Enchantment Types:Enchantment
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | IsPresent$ Card.Self+Enchantment | Execute$ TrigAnimate | TriggerDescription$ When an opponent casts a spell, if CARDNAME is an enchantment, CARDNAME becomes a 1/1 Bird creature with flying. T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | IsPresent$ Card.Self+Enchantment | Execute$ TrigAnimate | TriggerDescription$ When an opponent casts a spell, if CARDNAME is an enchantment, CARDNAME becomes a 1/1 Bird creature with flying.
SVar:TrigAnimate:AB$Animate | Cost$ 0 | Defined$ Self | Power$ 1 | Toughness$ 1 | Keywords$ Flying | Types$ Creature,Bird | OverwriteTypes$ True | Permanent$ True SVar:TrigAnimate:DB$Animate | Defined$ Self | Power$ 1 | Toughness$ 1 | Keywords$ Flying | Types$ Creature,Bird | OverwriteTypes$ True | Permanent$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/veil_of_birds.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/veil_of_birds.jpg
Oracle:When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying. Oracle:When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.

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@@ -4,7 +4,7 @@ Types:Creature Zombie
PT:4/1 PT:4/1
K:CARDNAME can't block. K:CARDNAME can't block.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Swamp.YouCtrl | OptionalDecider$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ Whenever a Swamp enters the battlefield under your control, you may return CARDNAME from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Swamp.YouCtrl | OptionalDecider$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ Whenever a Swamp enters the battlefield under your control, you may return CARDNAME from your graveyard to your hand.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand SVar:TrigChange:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand
SVar:DiscardMe:3 SVar:DiscardMe:3
SVar:Picture:http://www.wizards.com/global/images/magic/general/veilborn_ghoul.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/veilborn_ghoul.jpg
Oracle:Veilborn Ghoul can't block.\nWhenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand. Oracle:Veilborn Ghoul can't block.\nWhenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.

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@@ -2,6 +2,6 @@ Name:Veiled Apparition
ManaCost:1 U ManaCost:1 U
Types:Enchantment Types:Enchantment
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | IsPresent$ Card.Self+Enchantment | Execute$ TrigAnimate | TriggerDescription$ When an opponent casts a spell, if CARDNAME is an enchantment, CARDNAME becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice CARDNAME unless you pay {1}{U}." T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | IsPresent$ Card.Self+Enchantment | Execute$ TrigAnimate | TriggerDescription$ When an opponent casts a spell, if CARDNAME is an enchantment, CARDNAME becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice CARDNAME unless you pay {1}{U}."
SVar:TrigAnimate:AB$Animate | Cost$ 0 | Defined$ Self | Power$ 3 | Toughness$ 3 | Keywords$ Flying & UpkeepCost:1 U | Types$ Creature,Illusion | OverwriteTypes$ True | Permanent$ True SVar:TrigAnimate:DB$Animate | Defined$ Self | Power$ 3 | Toughness$ 3 | Keywords$ Flying & UpkeepCost:1 U | Types$ Creature,Illusion | OverwriteTypes$ True | Permanent$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/veiled_apparition.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/veiled_apparition.jpg
Oracle:When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}." Oracle:When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}."

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@@ -2,7 +2,7 @@ Name:Veiled Crocodile
ManaCost:2 U ManaCost:2 U
Types:Enchantment Types:Enchantment
T:Mode$ Always | CheckSVar$ X | SVarCompare$ EQ0 | TriggerZones$ Battlefield | Execute$ TrigVCAnimate | IsPresent$ Card.Self+Enchantment | ResolvingCheck$ IsPresent | TriggerDescription$ When a player has no cards in hand, if CARDNAME is an enchantment, CARDNAME becomes a 4/4 Crocodile creature. T:Mode$ Always | CheckSVar$ X | SVarCompare$ EQ0 | TriggerZones$ Battlefield | Execute$ TrigVCAnimate | IsPresent$ Card.Self+Enchantment | ResolvingCheck$ IsPresent | TriggerDescription$ When a player has no cards in hand, if CARDNAME is an enchantment, CARDNAME becomes a 4/4 Crocodile creature.
SVar:TrigVCAnimate:AB$ Animate | Cost$ 0 | Types$ Creature,Crocodile | Power$ 4 | Toughness$ 4 | OverwriteTypes$ True | Permanent$ True SVar:TrigVCAnimate:DB$ Animate | Types$ Creature,Crocodile | Power$ 4 | Toughness$ 4 | OverwriteTypes$ True | Permanent$ True
SVar:X:PlayerCountPlayers$LowestValidHand Card.YouOwn SVar:X:PlayerCountPlayers$LowestValidHand Card.YouOwn
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/veiled_crocodile.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/veiled_crocodile.jpg

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@@ -2,7 +2,7 @@ Name:Veiled Sentry
ManaCost:U ManaCost:U
Types:Enchantment Types:Enchantment
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | Execute$ TrigAnimate | TriggerZones$ Battlefield | IsPresent$ Card.Self+Enchantment | TriggerDescription$ When an opponent casts a spell, if CARDNAME is an enchantment, CARDNAME becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost. T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | Execute$ TrigAnimate | TriggerZones$ Battlefield | IsPresent$ Card.Self+Enchantment | TriggerDescription$ When an opponent casts a spell, if CARDNAME is an enchantment, CARDNAME becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost.
SVar:TrigAnimate:AB$ Animate | Cost$ 0 | Defined$ Self | Power$ X | Toughness$ X | Types$ Creature,Illusion | OverwriteTypes$ True | Permanent$ True SVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ X | Toughness$ X | Types$ Creature,Illusion | OverwriteTypes$ True | Permanent$ True
SVar:X:TriggerCount$CastSACMC SVar:X:TriggerCount$CastSACMC
SVar:Picture:http://www.wizards.com/global/images/magic/general/veiled_sentry.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/veiled_sentry.jpg
Oracle:When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost. Oracle:When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost.

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@@ -2,7 +2,7 @@ Name:Veiled Serpent
ManaCost:2 U ManaCost:2 U
Types:Enchantment Types:Enchantment
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | IsPresent$ Card.Self+Enchantment | Execute$ TrigAnimate | TriggerDescription$ When an opponent casts a spell, if CARDNAME is an enchantment, CARDNAME becomes a 4/4 Serpent creature that can't attack unless defending player controls an Island. T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | IsPresent$ Card.Self+Enchantment | Execute$ TrigAnimate | TriggerDescription$ When an opponent casts a spell, if CARDNAME is an enchantment, CARDNAME becomes a 4/4 Serpent creature that can't attack unless defending player controls an Island.
SVar:TrigAnimate:AB$ Animate | Cost$ 0 | Defined$ Self | Power$ 4 | Toughness$ 4 | staticAbilities$ VeiledSerpentST | Types$ Creature,Serpent | OverwriteTypes$ True | Permanent$ True SVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 4 | Toughness$ 4 | staticAbilities$ VeiledSerpentST | Types$ Creature,Serpent | OverwriteTypes$ True | Permanent$ True
K:Cycling:2 K:Cycling:2
SVar:VeiledSerpentST:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island. SVar:VeiledSerpentST:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.
SVar:Picture:http://www.wizards.com/global/images/magic/general/veiled_serpent.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/veiled_serpent.jpg

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@@ -4,7 +4,7 @@ Types:Creature Illusion
PT:2/3 PT:2/3
K:Suspend:4:1 U K:Suspend:4:1 U
T:Mode$ CounterRemoved | ValidCard$ Card.Self | TriggerZones$ Exile | CounterType$ TIME | Execute$ TrigEffect | IsPresent$ Card.Self+counters_GE1_TIME | PresentZone$ Exile | PresentCompare$ EQ0 | TriggerDescription$ When the last time counter is removed from CARDNAME while it's exiled, creatures can't be blocked this turn. T:Mode$ CounterRemoved | ValidCard$ Card.Self | TriggerZones$ Exile | CounterType$ TIME | Execute$ TrigEffect | IsPresent$ Card.Self+counters_GE1_TIME | PresentZone$ Exile | PresentCompare$ EQ0 | TriggerDescription$ When the last time counter is removed from CARDNAME while it's exiled, creatures can't be blocked this turn.
SVar:TrigEffect:AB$ Effect | Cost$ 0 | Name$ Veiling Oddity Effect | StaticAbilities$ KWPump SVar:TrigEffect:DB$ Effect | Name$ Veiling Oddity Effect | StaticAbilities$ KWPump
SVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature | AddHiddenKeyword$ Unblockable | Description$ creatures can't be blocked this turn. SVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature | AddHiddenKeyword$ Unblockable | Description$ creatures can't be blocked this turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/veiling_oddity.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/veiling_oddity.jpg
Oracle:Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhen the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn. Oracle:Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhen the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn.

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@@ -6,6 +6,6 @@ K:Intimidate
S:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Intimidate | Description$ Other creatures you control have Intimidate. S:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Intimidate | Description$ Other creatures you control have Intimidate.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigLoseLife | TriggerDescription$ Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigLoseLife | TriggerDescription$ Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | Defined$ Player.Opponent | LifeAmount$ 1 SVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/vela_the_night_clad.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vela_the_night_clad.jpg
Oracle:Intimidate\nOther creatures you control have intimidate.\nWhenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. Oracle:Intimidate\nOther creatures you control have intimidate.\nWhenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.

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@@ -5,7 +5,7 @@ S:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DEPLETION | AddHiddenKeywo
A:AB$ Mana | Cost$ T | Produced$ G | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {G} to your mana pool. Put a depletion counter on CARDNAME. A:AB$ Mana | Cost$ T | Produced$ G | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {G} to your mana pool. Put a depletion counter on CARDNAME.
A:AB$ Mana | Cost$ T | Produced$ W | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {W} to your mana pool. Put a depletion counter on CARDNAME. A:AB$ Mana | Cost$ T | Produced$ W | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {W} to your mana pool. Put a depletion counter on CARDNAME.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSubCounter | TriggerDescription$ At the beginning of your upkeep, remove a depletion counter from CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSubCounter | TriggerDescription$ At the beginning of your upkeep, remove a depletion counter from CARDNAME.
SVar:TrigSubCounter:AB$RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1 SVar:TrigSubCounter:DB$RemoveCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1
SVar:AddCounter:DB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1 SVar:AddCounter:DB$PutCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/veldt.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/veldt.jpg
Oracle:Veldt doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Veldt.\n{T}: Add {G} or {W} to your mana pool. Put a depletion counter on Veldt. Oracle:Veldt doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Veldt.\n{T}: Add {G} or {W} to your mana pool. Put a depletion counter on Veldt.

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@@ -4,7 +4,7 @@ Types:Plane Lorwyn
S:Mode$ Continuous | Affected$ Creature | AddPower$ AffectedX | AddToughness$ AffectedX | EffectZone$ Command | Description$ Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.) S:Mode$ Continuous | Affected$ Creature | AddPower$ AffectedX | AddToughness$ AffectedX | EffectZone$ Command | Description$ Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.)
SVar:AffectedX:Count$Valid Creature.sharesCreatureTypeWith+Other SVar:AffectedX:Count$Valid Creature.sharesCreatureTypeWith+Other
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, target creature gains all creature types until end of turn. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, target creature gains all creature types until end of turn.
SVar:RolledChaos:AB$ Animate | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ AllCreatureTypes SVar:RolledChaos:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ AllCreatureTypes
SVar:Picture:http://www.wizards.com/global/images/magic/general/velis_vel.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/velis_vel.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True SVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True
Oracle:Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.)\nWhenever you roll {CHAOS}, target creature gains all creature types until end of turn. Oracle:Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.)\nWhenever you roll {CHAOS}, target creature gains all creature types until end of turn.

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@@ -4,11 +4,11 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ X U U | ValidTgts$ Creature | AILogic$ Curse A:SP$ Attach | Cost$ X U U | ValidTgts$ Creature | AILogic$ Curse
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted creature and put a number of sleep counters on it equal to the value of X as you cast CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted creature and put a number of sleep counters on it equal to the value of X as you cast CARDNAME.
SVar:TrigTap:AB$Tap | Cost$ 0 | Defined$ Enchanted | SubAbility$ DBPutCounter SVar:TrigTap:DB$Tap | Defined$ Enchanted | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$ PutCounter | Cost$ 0 | Defined$ Enchanted | CounterType$ SLEEP | CounterNum$ X | References$ X SVar:DBPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ SLEEP | CounterNum$ X | References$ X
S:Mode$ Continuous | Affected$ Creature.AttachedBy+counters_GE1_SLEEP | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. S:Mode$ Continuous | Affected$ Creature.AttachedBy+counters_GE1_SLEEP | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.
SVar:TrigRemoveCounter:AB$RemoveCounter | Cost$ 0 | Defined$ Enchanted | CounterType$ SLEEP | CounterNum$ 1 SVar:TrigRemoveCounter:DB$RemoveCounter | Defined$ Enchanted | CounterType$ SLEEP | CounterNum$ 1
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:Picture:http://www.wizards.com/global/images/magic/general/venarian_gold.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/venarian_gold.jpg
Oracle:Enchant creature\nWhen Venarian Gold enters the battlefield, tap enchanted creature and put a number of sleep counters on it equal to the value of X as you cast Venarian Gold.\nEnchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.\nAt the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature. Oracle:Enchant creature\nWhen Venarian Gold enters the battlefield, tap enchanted creature and put a number of sleep counters on it equal to the value of X as you cast Venarian Gold.\nEnchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.\nAt the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.

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@@ -5,7 +5,7 @@ PT:3/1
K:Flying K:Flying
K:Flash K:Flash
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPickCard | TriggerDescription$ When CARDNAME enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPickCard | TriggerDescription$ When CARDNAME enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
SVar:TrigPickCard:AB$ ChangeZone |Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Hand | Destination$ Library | LibraryPosition$ -1 | ChangeType$ Card.nonLand | ChangeNum$ 1 | Hidden$ True | RememberChanged$ True | Chooser$ You | Optional$ True | IsCurse$ True | SubAbility$ DBDraw SVar:TrigPickCard:DB$ ChangeZone | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Hand | Destination$ Library | LibraryPosition$ -1 | ChangeType$ Card.nonLand | ChangeNum$ 1 | Hidden$ True | RememberChanged$ True | Chooser$ You | Optional$ True | IsCurse$ True | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | Defined$ Targeted | NumCards$ 1 | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 SVar:DBDraw:DB$ Draw | Defined$ Targeted | NumCards$ 1 | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/vendilion_clique.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vendilion_clique.jpg

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@@ -3,6 +3,6 @@ ManaCost:2 W
Types:Creature Human Monk Cleric Types:Creature Human Monk Cleric
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 2 SVar:TrigGainLife:DB$GainLife | LifeAmount$ 2
SVar:Picture:http://resources.wizards.com/magic/cards/9ed/en-us/card83441.jpg SVar:Picture:http://resources.wizards.com/magic/cards/9ed/en-us/card83441.jpg
Oracle:When Venerable Monk enters the battlefield, you gain 2 life. Oracle:When Venerable Monk enters the battlefield, you gain 2 life.

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@@ -2,7 +2,7 @@ Name:Venerated Teacher
ManaCost:2 U ManaCost:2 U
Types:Creature Human Wizard Types:Creature Human Wizard
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put two level counters on each creature you control with level up. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put two level counters on each creature you control with level up.
SVar:TrigPut:AB$PutCounterAll | Cost$ 0 | ValidCards$ Creature.YouCtrl+withLevel up | CounterType$ LEVEL | CounterNum$ 2 SVar:TrigPut:DB$PutCounterAll | ValidCards$ Creature.YouCtrl+withLevel up | CounterType$ LEVEL | CounterNum$ 2
PT:2/2 PT:2/2
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/venerated_teacher.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/venerated_teacher.jpg

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@@ -5,7 +5,7 @@ PT:7/7
K:Flying K:Flying
A:AB$ Pump | Cost$ X | ValidTgts$ Player | TgtPrompt$ Select target player damaged by shield effect | IsCurse$ True | References$ X | SubAbility$ ArchonPrevention | StackDescription$ none | AILogic$ Never | SpellDescription$ Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, CARDNAME deals that much damage to target player. A:AB$ Pump | Cost$ X | ValidTgts$ Player | TgtPrompt$ Select target player damaged by shield effect | IsCurse$ True | References$ X | SubAbility$ ArchonPrevention | StackDescription$ none | AILogic$ Never | SpellDescription$ Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, CARDNAME deals that much damage to target player.
SVar:ArchonPrevention:DB$ PreventDamage | Defined$ You | Amount$ X | References$ X | PreventionSubAbility$ ArchonsVengeance | ShieldEffectTarget$ ParentTarget SVar:ArchonPrevention:DB$ PreventDamage | Defined$ You | Amount$ X | References$ X | PreventionSubAbility$ ArchonsVengeance | ShieldEffectTarget$ ParentTarget
SVar:ArchonsVengeance:AB$ DealDamage | Cost$ 0 | Defined$ ShieldEffectTarget | NumDmg$ PreventedDamage | SpellDescription$ CARDNAME deals damage to target player for each damage prevented this way. SVar:ArchonsVengeance:DB$ DealDamage | Defined$ ShieldEffectTarget | NumDmg$ PreventedDamage | SpellDescription$ CARDNAME deals damage to target player for each damage prevented this way.
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/vengeful_archon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vengeful_archon.jpg

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@@ -4,6 +4,6 @@ Types:Creature Zombie
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME or another Zombie dies, each opponent loses 1 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME or another Zombie dies, each opponent loses 1 life.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Zombie.Other | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME or another Zombie is put into a graveyard from the battlefield, each opponent loses 1 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Zombie.Other | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME or another Zombie is put into a graveyard from the battlefield, each opponent loses 1 life.
SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | Defined$ Player.Opponent | LifeAmount$ 1 SVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/vengeful_dead.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vengeful_dead.jpg
Oracle:Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life. Oracle:Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.

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@@ -3,6 +3,6 @@ ManaCost:2 B
Types:Creature Aetherborn Warrior Types:Creature Aetherborn Warrior
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | Revolt$ True | TriggerDescription$ Revolt — When CARDNAME enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | Revolt$ True | TriggerDescription$ Revolt — When CARDNAME enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/vengeful_rebel.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vengeful_rebel.jpg
Oracle:Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn. Oracle:Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.

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@@ -5,7 +5,7 @@ PT:4/3
K:Haste K:Haste
T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | CheckSVar$ X | SVarCompare$ EQ2 | NoResolvingCheck$ True | TriggerZones$ Graveyard | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return CARDNAME from your graveyard to the battlefield. T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | CheckSVar$ X | SVarCompare$ EQ2 | NoResolvingCheck$ True | TriggerZones$ Graveyard | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return CARDNAME from your graveyard to the battlefield.
# This trigger is "activated" after the first creature you cast this turn. It triggers with the second Creature you cast. Thus EQ1 instead of EQ2 # This trigger is "activated" after the first creature you cast this turn. It triggers with the second Creature you cast. Thus EQ1 instead of EQ2
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield SVar:TrigReturn:DB$ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield
SVar:X:Count$ThisTurnCast_Creature.YouCtrl SVar:X:Count$ThisTurnCast_Creature.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/vengevine.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vengevine.jpg
Oracle:Haste\nWhenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. Oracle:Haste\nWhenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.

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@@ -3,7 +3,7 @@ ManaCost:3 G
Types:Instant Types:Instant
A:SP$ Effect | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | Name$ Venomous Breath Effect | Triggers$ DelTrig | SVars$ VenomousBreathTrigDestroy | RememberObjects$ Targeted | SpellDescription$ Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn. A:SP$ Effect | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | Name$ Venomous Breath Effect | Triggers$ DelTrig | SVars$ VenomousBreathTrigDestroy | RememberObjects$ Targeted | SpellDescription$ Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
SVar:DelTrig:Mode$ Phase | Phase$ EndCombat | TriggerZones$ Command | ValidPlayer$ Player | Execute$ VenomousBreathTrigDestroy | TriggerDescription$ At this turn's next end of combat, destroy all creatures that blocked or were blocked by that creature this turn. SVar:DelTrig:Mode$ Phase | Phase$ EndCombat | TriggerZones$ Command | ValidPlayer$ Player | Execute$ VenomousBreathTrigDestroy | TriggerDescription$ At this turn's next end of combat, destroy all creatures that blocked or were blocked by that creature this turn.
SVar:VenomousBreathTrigDestroy:AB$ DestroyAll | Cost$ 0 | ValidCards$ Creature.blockedRemembered,Creature.blockedByRemembered SVar:VenomousBreathTrigDestroy:DB$ DestroyAll | ValidCards$ Creature.blockedRemembered,Creature.blockedByRemembered
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/venomous_breath.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/venomous_breath.jpg
Oracle:Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn. Oracle:Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever enchanted creature deals damage to a creature, destroy the other creature. T:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever enchanted creature deals damage to a creature, destroy the other creature.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | Defined$ TriggeredTarget SVar:TrigDestroy:DB$Destroy | Defined$ TriggeredTarget
SVar:NonStackingAttachEffect:True SVar:NonStackingAttachEffect:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/venomous_fangs.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/venomous_fangs.jpg
Oracle:Enchant creature\nWhenever enchanted creature deals damage to a creature, destroy the other creature. Oracle:Enchant creature\nWhenever enchanted creature deals damage to a creature, destroy the other creature.

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@@ -10,7 +10,7 @@ A:AB$ Effect | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | Name$ Venser,
SVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature | AddHiddenKeyword$ Unblockable | Description$ creatures can't be blocked this turn. SVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature | AddHiddenKeyword$ Unblockable | Description$ creatures can't be blocked this turn.
A:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Venser, the Sojourner | Image$ emblem_venser_the_sojourner | Triggers$ TrigSpellCast | SVars$ EffSpellCast | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever you cast a spell, exile target permanent." A:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Venser, the Sojourner | Image$ emblem_venser_the_sojourner | Triggers$ TrigSpellCast | SVars$ EffSpellCast | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever you cast a spell, exile target permanent."
SVar:TrigSpellCast:Mode$ SpellCast | ValidActivatingPlayer$ You | Execute$ EffSpellCast | TriggerDescription$ Whenever you cast a spell, exile target permanent. SVar:TrigSpellCast:Mode$ SpellCast | ValidActivatingPlayer$ You | Execute$ EffSpellCast | TriggerDescription$ Whenever you cast a spell, exile target permanent.
SVar:EffSpellCast:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent SVar:EffSpellCast:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/venser_the_sojourner.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/venser_the_sojourner.jpg
Oracle:[+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.\n[-1]: Creatures can't be blocked this turn.\n[-8]: You get an emblem with "Whenever you cast a spell, exile target permanent." Oracle:[+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.\n[-1]: Creatures can't be blocked this turn.\n[-8]: You get an emblem with "Whenever you cast a spell, exile target permanent."

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@@ -3,7 +3,7 @@ ManaCost:5
Types:Artifact Types:Artifact
S:Mode$ Continuous | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size. S:Mode$ Continuous | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, you gain 1 life for each card in your hand. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, you gain 1 life for each card in your hand.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ X | References$ X SVar:TrigGainLife:DB$GainLife | LifeAmount$ X | References$ X
SVar:X:Count$InYourHand SVar:X:Count$InYourHand
SVar:Picture:http://www.wizards.com/global/images/magic/general/vensers_journal.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vensers_journal.jpg
Oracle:You have no maximum hand size.\nAt the beginning of your upkeep, you gain 1 life for each card in your hand. Oracle:You have no maximum hand size.\nAt the beginning of your upkeep, you gain 1 life for each card in your hand.

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@@ -4,7 +4,7 @@ Types:Creature Spirit
PT:2/2 PT:2/2
A:AB$ Mana | Cost$ G Sac<1/CARDNAME> | Produced$ Any | Amount$ 3 | SpellDescription$ Add three mana of any one color to your mana pool. A:AB$ Mana | Cost$ G Sac<1/CARDNAME> | Produced$ Any | Amount$ 3 | SpellDescription$ Add three mana of any one color to your mana pool.
T:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a multicolored spell, you may return CARDNAME from your graveyard to your hand. T:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a multicolored spell, you may return CARDNAME from your graveyard to your hand.
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | Defined$ Self SVar:TrigReturn:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/verdant_eidolon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/verdant_eidolon.jpg
Oracle:{G}, Sacrifice Verdant Eidolon: Add three mana of any one color to your mana pool.\nWhenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand. Oracle:{G}, Sacrifice Verdant Eidolon: Add three mana of any one color to your mana pool.\nWhenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.

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@@ -5,7 +5,7 @@ K:Enchant Creature
A:SP$ Attach | Cost$ 3 G G | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 3 G G | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | AddTrigger$ VerdantTrig | AddSVar$ VerdantToken | Description$ Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token." S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | AddTrigger$ VerdantTrig | AddSVar$ VerdantToken | Description$ Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
SVar:VerdantTrig:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ VerdantToken | TriggerDescription$ At the beginning of each upkeep, create a 1/1 green Saproling creature token. SVar:VerdantTrig:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ VerdantToken | TriggerDescription$ At the beginning of each upkeep, create a 1/1 green Saproling creature token.
SVar:VerdantToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ g 1 1 saproling TSP | TokenColors$ Green SVar:VerdantToken:DB$ Token | TokenAmount$ 1 | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ g 1 1 saproling TSP | TokenColors$ Green
DeckHas:Ability$Token DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/verdant_embrace.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/verdant_embrace.jpg
Oracle:Enchant creature\nEnchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token." Oracle:Enchant creature\nEnchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."

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@@ -3,7 +3,7 @@ ManaCost:5 G G G
Types:Creature Elemental Types:Creature Elemental
PT:7/7 PT:7/7
T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, create a 1/1 green Saproling creature token. T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, create a 1/1 green Saproling creature token.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenPower$ 1 | TokenToughness$ 1 | TokenColors$ Green | TokenImage$ g 1 1 saproling 10E SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenPower$ 1 | TokenToughness$ 1 | TokenColors$ Green | TokenImage$ g 1 1 saproling 10E
DeckHas:Ability$Token DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/verdant_force.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/verdant_force.jpg
Oracle:At the beginning of each upkeep, create a 1/1 green Saproling creature token. Oracle:At the beginning of each upkeep, create a 1/1 green Saproling creature token.

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@@ -4,9 +4,9 @@ Types:Enchantment Aura
K:Enchant land K:Enchant land
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Land | AILogic$ Pump A:SP$ Attach | Cost$ 2 G | ValidTgts$ Land | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 2 SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2
T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ Any | Amount$ 1 | Defined$ TriggeredCardController SVar:TrigMana:DB$Mana | Produced$ Any | Amount$ 1 | Defined$ TriggeredCardController
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/verdant_haven.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/verdant_haven.jpg
Oracle:Enchant land\nWhen Verdant Haven enters the battlefield, you gain 2 life.\nWhenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). Oracle:Enchant land\nWhen Verdant Haven enters the battlefield, you gain 2 life.\nWhenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

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@@ -2,7 +2,7 @@ Name:Verdant Succession
ManaCost:4 G ManaCost:4 G
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | ValidCard$ Creature.Green+nonToken | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigSearch | TriggerDescription$ Whenever a green nontoken creature dies, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she shuffles his or her library. T:Mode$ ChangesZone | ValidCard$ Creature.Green+nonToken | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigSearch | TriggerDescription$ Whenever a green nontoken creature dies, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she shuffles his or her library.
SVar:TrigSearch:AB$ ChangeZone | Optional$ True | Cost$ 0 | DefinedPlayer$ TriggeredCardController | ChangeType$ Triggered.sameName | ChangeNum$ 1 | Origin$ Library | Destination$ Battlefield | Hidden$ True | Optional$ You | ShuffleNonMandatory$ True SVar:TrigSearch:DB$ ChangeZone | Optional$ True | DefinedPlayer$ TriggeredCardController | ChangeType$ Triggered.sameName | ChangeNum$ 1 | Origin$ Library | Destination$ Battlefield | Hidden$ True | Optional$ You | ShuffleNonMandatory$ True
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/verdant_succession.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/verdant_succession.jpg
Oracle:Whenever a green nontoken creature dies, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she shuffles his or her library. Oracle:Whenever a green nontoken creature dies, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she shuffles his or her library.

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@@ -5,7 +5,7 @@ PT:4/7
K:Kicker:X K:Kicker:X
S:Mode$ Continuous | Affected$ Creature.Saproling,Creature.Treefolk+Other | AddPower$ 1 | AddToughness$ 1 | Description$ Saproling creatures and other Treefolk creatures get +1/+1. S:Mode$ Continuous | Affected$ Creature.Saproling,Creature.Treefolk+Other | AddPower$ 1 | AddToughness$ 1 | Description$ Saproling creatures and other Treefolk creatures get +1/+1.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens.
SVar:TrigKicker:AB$ Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | Secondary$ True | SpellDescription$ Create X 1/1 green Saproling creature tokens. SVar:TrigKicker:DB$ Token | TokenAmount$ X | References$ X | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | Secondary$ True | SpellDescription$ Create X 1/1 green Saproling creature tokens.
SVar:X:Count$xPaid SVar:X:Count$xPaid
DeckHints:Type$Fungus|Treefolk DeckHints:Type$Fungus|Treefolk
DeckHas:Ability$Token DeckHas:Ability$Token

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@@ -4,7 +4,7 @@ Types:Creature Human Wizard
PT:2/3 PT:2/3
K:Kicker:1 R K:Kicker:1 R
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated.
SVar:TrigKicker:AB$Destroy | Cost$ 0 | ValidTgts$ Artifact | NoRegen$ True | TgtPrompt$ Select target artifact SVar:TrigKicker:DB$Destroy | ValidTgts$ Artifact | NoRegen$ True | TgtPrompt$ Select target artifact
DeckHints:Color$Red DeckHints:Color$Red
SVar:Picture:http://www.wizards.com/global/images/magic/general/verduran_emissary.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/verduran_emissary.jpg
Oracle:Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)\nWhen Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated. Oracle:Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)\nWhen Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated.

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@@ -3,7 +3,7 @@ ManaCost:1 G G
Types:Creature Human Druid Types:Creature Human Druid
PT:0/2 PT:0/2
T:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast an enchantment spell, you may draw a card. T:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast an enchantment spell, you may draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
DeckNeeds:Type$Enchantment DeckNeeds:Type$Enchantment
SVar:Picture:http://www.wizards.com/global/images/magic/general/verduran_enchantress.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/verduran_enchantress.jpg

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@@ -4,7 +4,7 @@ Types:Artifact Creature Construct
PT:4/4 PT:4/4
K:Trample K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to distribute counters to | CounterType$ P1P1 | CounterNum$ 4 | TargetMin$ 1 | TargetMax$ 4 | DividedAsYouChoose$ 4 SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to distribute counters to | CounterType$ P1P1 | CounterNum$ 4 | TargetMin$ 1 | TargetMax$ 4 | DividedAsYouChoose$ 4
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/verdurous_gearhulk.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/verdurous_gearhulk.jpg
Oracle:Trample\nWhen Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control. Oracle:Trample\nWhen Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.

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@@ -3,7 +3,7 @@ ManaCost:4 B
Types:Creature Horror Types:Creature Horror
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever an artifact enters the battlefield, CARDNAME gets +4/+4 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever an artifact enters the battlefield, CARDNAME gets +4/+4 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 4 | NumDef$ 4 SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ 4 | NumDef$ 4
SVar:BuffedBy:Artifact SVar:BuffedBy:Artifact
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/vermiculos.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vermiculos.jpg

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@@ -2,7 +2,7 @@ Name:Vernal Bloom
ManaCost:3 G ManaCost:3 G
Types:Enchantment Types:Enchantment
T:Mode$ TapsForMana | ValidCard$ Forest | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a Forest is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). T:Mode$ TapsForMana | ValidCard$ Forest | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a Forest is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).
SVar:TrigMana:AB$ Mana | Cost$ 0 | Produced$ G | Amount$ 1 | Defined$ TriggeredPlayer SVar:TrigMana:DB$ Mana | Produced$ G | Amount$ 1 | Defined$ TriggeredPlayer
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/vernal_bloom.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vernal_bloom.jpg
Oracle:Whenever a Forest is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). Oracle:Whenever a Forest is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).

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@@ -4,7 +4,7 @@ Types:Creature Illusion
PT:0/3 PT:0/3
K:Defender K:Defender
T:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step. T:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
SVar:TrigTap:AB$ Tap | Cost$ 0 | Defined$ TriggeredAttacker | SubAbility$ DBPump SVar:TrigTap:DB$ Tap | Defined$ TriggeredAttacker | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ TriggeredAttacker | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True SVar:DBPump:DB$ Pump | Defined$ TriggeredAttacker | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True
SVar:HasBlockEffect:TRUE SVar:HasBlockEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/vertigo_spawn.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vertigo_spawn.jpg

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@@ -2,7 +2,7 @@ Name:Vessel of Paramnesia
ManaCost:1 U ManaCost:1 U
Types:Enchantment Types:Enchantment
A:AB$ Mill | Cost$ U Sac<1/CARDNAME> | NumCards$ 3 | ValidTgts$ Player | SubAbility$ DBDraw | TgtPrompt$ Select target player | SpellDescription$ Target player puts the top three cards of his or her library into his or her graveyard. Draw a card. A:AB$ Mill | Cost$ U Sac<1/CARDNAME> | NumCards$ 3 | ValidTgts$ Player | SubAbility$ DBDraw | TgtPrompt$ Select target player | SpellDescription$ Target player puts the top three cards of his or her library into his or her graveyard. Draw a card.
SVar:DBDraw:DB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/vessel_of_paramnesia.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vessel_of_paramnesia.jpg
Oracle:{U}, Sacrifice Vessel of Paramnesia: Target player puts the top three cards of his or her library into his or her graveyard. Draw a card. Oracle:{U}, Sacrifice Vessel of Paramnesia: Target player puts the top three cards of his or her library into his or her graveyard. Draw a card.

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@@ -2,7 +2,7 @@ Name:Vesuva
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:ETBReplacement:Copy:ChooseLand:Optional K:ETBReplacement:Copy:ChooseLand:Optional
SVar:ChooseLand:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Land.Other | SubAbility$ DBCopy | RememberChosen$ True | AILogic$ Clone | SpellDescription$ You may have CARDNAME enter the battlefield tapped as a copy of any land on the battlefield. SVar:ChooseLand:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Land.Other | SubAbility$ DBCopy | RememberChosen$ True | AILogic$ Clone | SpellDescription$ You may have CARDNAME enter the battlefield tapped as a copy of any land on the battlefield.
SVar:DBCopy:DB$ Clone | Defined$ Remembered | IntoPlayTapped$ True SVar:DBCopy:DB$ Clone | Defined$ Remembered | IntoPlayTapped$ True
SVar:NeedsToPlay:Land.YouDontCtrl+notnamedVesuva,Land.YouCtrl+nonLegendary+notnamedVesuva SVar:NeedsToPlay:Land.YouDontCtrl+notnamedVesuva,Land.YouCtrl+nonLegendary+notnamedVesuva
SVar:Picture:http://www.wizards.com/global/images/magic/general/vesuva.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vesuva.jpg

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@@ -4,7 +4,7 @@ Types:Creature Shapeshifter
PT:0/0 PT:0/0
# Make Svars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone # Make Svars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone
K:ETBReplacement:Copy:ChooseCreature:Optional K:ETBReplacement:Copy:ChooseCreature:Optional
SVar:ChooseCreature:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.Other | SubAbility$ DBCopy | RememberChosen$ True | AILogic$ Clone | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability." SVar:ChooseCreature:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Creature.Other | SubAbility$ DBCopy | RememberChosen$ True | AILogic$ Clone | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability."
SVar:DBCopy:DB$ Clone | Defined$ Remembered | Colors$ Blue | OverwriteColors$ True | AddTriggers$ VesDopUpkeepTrig | AddSVars$ VesDopCopy,VesDopUpkeepTrig SVar:DBCopy:DB$ Clone | Defined$ Remembered | Colors$ Blue | OverwriteColors$ True | AddTriggers$ VesDopUpkeepTrig | AddSVars$ VesDopCopy,VesDopUpkeepTrig
SVar:VesDopUpkeepTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ VesDopCopy | TriggerDescription$ At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability. SVar:VesDopUpkeepTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ VesDopCopy | TriggerDescription$ At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability.
SVar:VesDopCopy:DB$ Clone | ValidTgts$ Creature | TgtPrompt$ Select target creature to copy. | Optional$ True | Colors$ Blue | OverwriteColors$ True | AddTriggers$ VesDopUpkeepTrig | AddSVars$ VesDopCopy,VesDopUpkeepTrig | SubAbility$ DBCleanup SVar:VesDopCopy:DB$ Clone | ValidTgts$ Creature | TgtPrompt$ Select target creature to copy. | Optional$ True | Colors$ Blue | OverwriteColors$ True | AddTriggers$ VesDopUpkeepTrig | AddSVars$ VesDopCopy,VesDopUpkeepTrig | SubAbility$ DBCleanup

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@@ -5,10 +5,10 @@ PT:0/0
K:Morph:1 U K:Morph:1 U
K:ETBReplacement:Copy:ChooseCreature:Optional K:ETBReplacement:Copy:ChooseCreature:Optional
# Make SVars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone # Make SVars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone
SVar:ChooseCreature:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.Other | SubAbility$ DBCopy | AILogic$ Clone | RememberChosen$ True | SpellDescription$ As CARDNAME enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until CARDNAME is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." SVar:ChooseCreature:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Creature.Other | SubAbility$ DBCopy | AILogic$ Clone | RememberChosen$ True | SpellDescription$ As CARDNAME enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until CARDNAME is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down."
SVar:DBCopy:DB$ Clone | Defined$ Remembered | AddTriggers$ VesShapeUpkeepTrig | AddSVars$ VesShapeTurn,VesShapeUpkeepTrig SVar:DBCopy:DB$ Clone | Defined$ Remembered | AddTriggers$ VesShapeUpkeepTrig | AddSVars$ VesShapeTurn,VesShapeUpkeepTrig
SVar:VesShapeUpkeepTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ VesShapeTurn | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may turn CARDNAME face down. SVar:VesShapeUpkeepTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ VesShapeTurn | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may turn CARDNAME face down.
SVar:VesShapeTurn:AB$ SetState | Cost$ 0 | Defined$ Self | Mode$ TurnFace | ResetClone$ True SVar:VesShapeTurn:DB$ SetState | Defined$ Self | Mode$ TurnFace | ResetClone$ True
R:Event$ TurnFaceUp | ValidCard$ Card.Self | Optional$ True | ReplaceWith$ ChooseCreature | ActiveZones$ Battlefield | Description$ As CARDNAME is turned face up, you may choose another creature on the battlefield. If you do, until CARDNAME is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." R:Event$ TurnFaceUp | ValidCard$ Card.Self | Optional$ True | ReplaceWith$ ChooseCreature | ActiveZones$ Battlefield | Description$ As CARDNAME is turned face up, you may choose another creature on the battlefield. If you do, until CARDNAME is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down."
SVar:Picture:http://www.wizards.com/global/images/magic/general/vesuvan_shapeshifter.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vesuvan_shapeshifter.jpg
Oracle:As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down."\nMorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Oracle:As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down."\nMorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

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@@ -3,6 +3,6 @@ ManaCost:G
Types:Creature Human Soldier Scout Types:Creature Human Soldier Scout
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.
SVar:TrigChange:AB$ChangeZone | Optional$ True | Cost$ 0 | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | DefinedPlayer$ Player | ChangeNum$ 2 | Shuffle$ True SVar:TrigChange:DB$ChangeZone | Optional$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | DefinedPlayer$ Player | ChangeNum$ 2 | Shuffle$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/veteran_explorer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/veteran_explorer.jpg
Oracle:When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it. Oracle:When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.

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@@ -3,7 +3,7 @@ ManaCost:R W
Types:Creature Dwarf Pilot Types:Creature Dwarf Pilot
PT:3/1 PT:3/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2.
SVar:TrigScry:AB$ Scry | Cost$ 0 | ScryNum$ 2 SVar:TrigScry:DB$ Scry | ScryNum$ 2
T:Mode$ Crewed | ValidCrew$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME crews a Vehicle, that Vehicle gets +1/+1 until end of turn. T:Mode$ Crewed | ValidCrew$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME crews a Vehicle, that Vehicle gets +1/+1 until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ TriggeredVehicle | NumAtt$ 1 | NumDef$ 1 SVar:TrigPump:DB$ Pump | Defined$ TriggeredVehicle | NumAtt$ 1 | NumDef$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/veteran_motorist.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/veteran_motorist.jpg

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